Dungeon Crawl Stone Soup version 0.34-a0-701-g6325da0c74 (webtiles) character file. Game seed: 12263410662782482855 419954 dilly the Champion of Chaos (level 22, -14/204 (213) HPs) Began as a Mountain Dwarf Cinder Acolyte on Aug 26, 2025. Was the Champion of Makhleb. Killed from afar by an undying armoury (30 damage) ... with a flashing steel ... on level 5 of the Vaults. The game lasted 00:51:09 (52202 turns). dilly the Champion of Chaos (MDCA) Turns: 52202, Time: 00:51:10 HP: -14/204 (213) AC: 39 Str: 27 XL: 22 Next: 63% MP: 32/39 EV: 7 Int: 17 God: Makhleb [******] Gold: 4247 SH: 15 Dex: 10 Spells: 21/23 levels left rFire + . . (50%) a - +16 consecrated labrys {holy, Valiant ^Fragile Fly SInv} rCold + . . (50%) K - +2 kite shield {Reflect} rNeg + + . (20%) Q - +8 plate armour of the Shouting Gods {-Tele +Inv rN+ Slay+3} rPois + (33%) C - +0 hat of the Mind {+Inv rN+} rElec + (33%) z - +2 cloak of Death's Door {rF+ Str+4} rCorr + (50%) i - +1 pair of gloves {Infuse} SInv + D - +2 pair of boots Will ++... s - amulet of regeneration Stlth m - ring "Rocomm Qiph" {rElec rPois rCorr Stlth+} HPRegen 1.34/turn E - ring of protection from cold MPRegen 0.26/turn %: no teleportation, reflection, infuse magic (1 MP) @: on bloodrite cooldown, flying, studying 2 skills, lightly drained, invisible A: runic magic, artefact enchanting, Gehenna destruction, Mark of the Celebrant, claws 1, iridescent scales 1, strong 1 }: 2/15 runes: decaying, gossamer a: Renounce Religion, Evoke Invisibility, Unleash Destruction, Infernal Servant You were on level 5 of the Vaults. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 8 branches of the dungeon, and saw 39 of its levels. You visited the Abyss 1 time. You visited the chambers of the Necropolis 1 time. You also visited: Trove, Gauntlet and Wizlab. You collected 6594 gold pieces. You spent 2347 gold pieces at shops. Inventory: Hand Weapons a - the +16 consecrated labrys (weapon) {holy, Valiant ^Fragile Fly SInv} (You bought it in a shop on level 3 of the Dungeon) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. v - a +3 broad axe of freezing M - a +7 broad axe of flaming Missiles b - 11 javelins d - 6 throwing nets e - 2 curare-tipped darts k - 74 poisoned darts Armour f - +4 storm dragon scales {Bai Suzhen} g - a +0 tower shield i - a +1 pair of gloves of infusion (worn) n - a +0 pair of boots of rampaging u - a scarf of invisibility y - +1 shadow dragon scales z - the +2 cloak of Death's Door (worn) {rF+ Str+4} (You found it in a Gauntlet) rF+: It protects you from fire. Str+4: It affects your strength (+4). A - the +5 acid dragon scales "Ostruo" {rElec rCorr Dex+2} (You took it off a minotaur in a Gauntlet) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). C - the +0 hat of the Mind (worn) {+Inv rN+} (You found it on level 5 of the Lair of Beasts) +Inv: It lets you turn invisible. rN+: It protects you from negative energy. D - a +2 pair of boots (worn) F - the +1 kite shield "Gigor" {rElec} (You took it off Xak'krixis on level 2 of the Spider Nest) rElec: It insulates you from electricity. H - a +2 chain mail of willpower K - a +2 kite shield of reflection (worn) Q - the +8 plate armour of the Shouting Gods (worn) {-Tele +Inv rN+ Slay+3} (You found it on level 3 of the Elven Halls) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). V - a +3 plate armour of willpower W - a +2 plate armour of cold resistance Jewellery c - a ring of resist corrosion h - the ring "Meroet" {Fly rN+ Str+3 Dex-2 SInv Stlth+} (You found it in a treasure trove) [ring of see invisible] Fly: It grants you flight. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. j - an amulet of wildshape l - the ring of Poiner {rN+ Will+ Stlth+} (You found it in a treasure trove) [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. m - the ring "Rocomm Qiph" (worn) {rElec rPois rCorr Stlth+} (You found it in a treasure trove) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. p - the amulet of Maiqogud {Faith Str+3 Dex-2 Stlth+} (You found it in a treasure trove) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. s - an amulet of regeneration (worn) x - an amulet of dissipation B - a ring of flight E - a ring of protection from cold (worn) I - the ring of Tiesso {Int-3 Dex+3 Slay+4 Stlth+} (You found it in a wizard's laboratory) [ring of slaying] Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. L - a ring of protection from cold N - a ring of willpower O - a ring of positive energy P - a +6 ring of dexterity R - the amulet "Gahisone" {Spirit rPois rN+ Str+4 Dex-4} (You found it on level 3 of the Elven Halls) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). S - a +6 ring of strength Wands p - a wand of polymorph (8) b - a wand of quicksilver (32) f - a wand of mindburst (6) e - a wand of charming (41) c - a wand of roots (14) d - a wand of digging (9) a - a wand of flame (25) Scrolls I - 8 scrolls of immolation w - 3 scrolls of enchant weapon b - 4 scrolls of blinking t - 9 scrolls of teleportation p - 2 scrolls of poison V - 2 scrolls of vulnerability i - 20 scrolls of identify r - 2 scrolls of revelation g - 5 scrolls of fog T - 4 scrolls of torment a - 3 scrolls of enchant armour x - 2 scrolls of amnesia A - a scroll of acquirement S - a scroll of silence Potions c - 11 potions of curing g - a potion of magic e - 5 potions of enlightenment B - a potion of berserk rage M - 4 potions of mutation b - 4 potions of brilliance L - 6 potions of lignification A - 3 potions of attraction h - 6 potions of haste C - 3 potions of cancellation w - 3 potions of heal wounds i - 4 potions of invisibility a - 4 potions of ambrosia r - 3 potions of resistance Miscellaneous g - a +0 sack of spiders (inert) h - a +0 lightning rod (4/4) i - a +1 condenser vane Skills: + Level 21.0 Fighting - Level 18.0 Axes - Level 7.8 Throwing + Level 18.9 Armour - Level 0.6 Dodging - Level 4.8 Stealth + Level 17.6 Shields - Level 1.0 Spellcasting - Level 4.0 Fire Magic * Level 26.9 Invocations - Level 12.0 Evocations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Scorch Fire 28% 2d6 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 38% 1 Kiss of Death Conj/Necr 0% 2d5 38% 1 Magic Dart Conj 0% 1d3 38% 1 Sandblast Erth 0% 2d4 38% 1 Soul Splinter Necr 0% N/A 38% 1 Inner Flame Hex/Fire 7% N/A 50% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 50% 3 Call Imp Summ 0% N/A 54% 2 Construct Spike Launche Frge 0% 2d3 54% 2 Grave Claw Necr 0% 2d7 54% 2 Lesser Beckoning Tloc 0% N/A 54% 2 Momentum Strike Conj/Tloc 0% 3d8 54% 2 Searing Ray Conj 0% 2d4 54% 2 Static Discharge Conj/Air 0% 3-3/arc 54% 2 Sublimation of Blood Necr 0% N/A 54% 2 Confusing Touch Hex 0% N/A 77% 3 Frozen Ramparts Ice 0% 1d1 77% 3 Fugue of the Fallen Necr 0% N/A 77% 3 Gloom Hex/Necr 0% N/A 77% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 77% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 77% 3 Ozocubu's Armour Ice 0% N/A 77% 3 Sigil of Binding Hex 0% N/A 77% 3 Summon Ice Beast Ice/Summ 0% N/A 77% 3 Swiftness Air 0% N/A 77% 3 Teleport Other Tloc 0% N/A 77% 3 Tukima's Dance Hex 0% N/A 77% 3 Vampiric Draining Necr 0% 2d6 77% 3 Flame Wave Conj/Fire 7% 2d5 88% 4 Forge Blazeheart Golem Fire/Frge 7% N/A 88% 4 Ignite Poison Fire/Alch 7% N/A 88% 4 Sticky Flame Fire/Alch 7% 2d4 88% 4 Anguish Hex/Necr 0% N/A 99% 4 Animate Dead Necr 0% N/A 99% 4 Awaken Armour Erth/Frge 0% N/A 99% 4 Cause Fear Hex 0% N/A 99% 4 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Rending Blade Conj/Frge 0% 2d6 99% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Fireball Conj/Fire 3% 3d4 99% 5 Curse of Agony Necr 0% N/A 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Death Channel Necr 0% N/A 100% 6 Fortress Blast Frge 0% 6d20 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Enfeeble Hex 0% N/A 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 25842 Temple (1/1) D:4 Zot: 5985 Lair (5/5) D:10 Zot: 24013 Swamp (4/4) Lair:2 Zot: 19880 Spider (4/4) Lair:2 Zot: 18700 Orc (2/2) D:11 Zot: 9115 Elf (3/3) Orc:2 Zot: 14448 Vaults (5/5) D:14 Zot: 23959 Crypt (0/3) Vaults:2 Depths (0/4) D:15 WizLab (visited) Gauntlet (visited) Slime: Lair:4-5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:3 ( D:10 * D:11 [ Orc:1 *: Orc:2 [[([ Elf:3 (: Vaults:4 [=! Annotations: D:5 exclusion: statue Lair:4 exclusion: oklob plant Elf:2 3 runed translucent doors Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You draw destruction from the endless fires of Gehenna. You bear the Mark of the Celebrant. You have sharp fingernails. You are partially covered in iridescent scales. (AC +2) You are strong. (Str +4, Int/Dex -1) Message History A stone giant comes into view. The titan waves its arms in wide circles. The confined air twists around weakly and strikes you! * * * LOW HITPOINT WARNING * * * The golden dragon bites you but does no damage. The golden dragon barely misses you. x2; The yaktaur shoots a bolt. The bolt barely misses you. The bolt hits the golden dragon!! The war gargoyle hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The deep elf sorcerer casts a spell. The deep elf sorcerer seems to speed up. You take 25 damage, and have 15/204 hp. Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The titan resists with almost no effort. The ironbound mechanist looks frightened! The crawling flesh cage looks frightened! The golden dragon resists with almost no effort. The vault warden resists with some effort. The stone giant looks frightened! The fire giant looks frightened! The undying armoury is unaffected. x2; The guardian sphinx looks frightened! The golden dragon resists with almost no effort. The deep elf death mage looks frightened! The ironbound convoker looks frightened! The yaktaur looks frightened! The orc knight looks frightened! The orc priest looks frightened! The stone giant looks frightened! The yaktaur looks frightened! x2 The yaktaur captain resists with some effort. The hell knight looks frightened! x2; The deep elf sorcerer easily resists. The war gargoyle is unaffected. The war gargoyle hits you but does no damage. A yaktaur captain comes into view. A stone giant comes into view. A deep elf death mage comes into view. It is wielding a +0 rapier. The golden dragon bites you but does no damage. The golden dragon claws you but does no damage. You block the golden dragon's attack. A weapon leaps out from the undying armoury and lunges at you! The flashing steel hits you!! You die... #.. #....#... .#.##....#..### ..#.#....#^..C. #g.......... ####[..[...c##### .....C.[)........ .....C.<<[[...... .....C