didghty Level 1 of the Dungeon (0, 17, D:1) a +0 club a ball python corpse (skeletalised by now) (0, 18, D:1) a hobgoblin corpse (skeletalised by now) (9, 14, D:1) a frilled lizard corpse (skeletalised by now) (12, 30, D:1) 8 stones (21, 12, D:1) a +0 arbalest (24, 23, D:1) a +0 club (24, 34, D:1) 3 poisoned darts (33, -3, D:1) a +0 dagger (37, 11, D:1) a +0 club (43, 31, D:1) a +0 dagger (48, 33, D:1) a rat skeleton (51, 0, D:1) a ball python skeleton (51, 17, D:1) a +0 chain mail (52, 19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (55, 10, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qiggaoh's Weapon Shop a +0 dagger (22 gold) the +0 battleaxe of Karma {heavy, rN+ Will+} (382 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 short sword (33 gold) a +0 short sword (33 gold) a +0 club (5 gold) a +0 spear (33 gold) 3 boomerangs (66 gold) a +0 spear (33 gold) a +0 war axe (38 gold) 3 boomerangs (66 gold) a +0 mace (33 gold) (0, 0, D:2) a hobgoblin skeleton (8, -24, D:2) a +0 leather armour (9, -7, D:2) a +0 whip (13, -11, D:2) a hobgoblin corpse (skeletalised by now) (16, 0, D:2) a hobgoblin corpse (skeletalised by now) (16, 8, D:2) a +0 scale mail (19, 7, D:2) the +3 leather armour of Fopuumek {Int+4 Slay+2} Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (21, -28, D:2) a +0 club (25, -2, D:2) a +0 dagger a goblin skeleton (30, -28, D:2) the quill talisman of Objectivity {Harm *Corrode rElec rN++} [quill talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (34, -11, D:2) a +0 pair of gloves (35, -20, D:2) a parchment of Grave Claw (41, -14, D:2) a quokka skeleton Level 3 of the Dungeon (3, -25, D:3) a +0 club a goblin corpse (4, -25, D:3) a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 club the hobgoblin corpse of Robin a goblin corpse a hobgoblin corpse (5, -31, D:3) a +0 dagger a goblin corpse (6, -30, D:3) a +0 dagger (6, -26, D:3) a +0 sling a +0 dagger a goblin corpse (7, -32, D:3) a +0 dagger (7, -29, D:3) a bat skeleton (8, -25, D:3) a bat corpse (14, -24, D:3) the +1 cloak of the Wilderness {rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (21, 4, D:3) a parchment of Call Imp (24, -25, D:3) a +0 pair of boots of rampaging (44, -33, D:3) a hobgoblin corpse (skeletalised by now) (48, -5, D:3) a +0 club (48, -3, D:3) an adder skeleton (50, 2, D:3) a +0 dagger