Dungeon Crawl Stone Soup version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 1117617735446607381 4 didghty the Digger (level 1, 11/11 HPs) Began as an Octopode Earth Elementalist on Sept 5, 2025. Got out of the dungeon alive. The game lasted 00:01:05 (127 turns). didghty the Digger (Octopode Earth Elementalist) Turns: 127, Time: 00:01:06 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: studying Short Blades A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of noise {unknown} d - a scroll of enchant armour {unknown} Potions g - a potion of magic Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 16% 3 Stone Arrow Conj/Erth 16% 3d8 24% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 63% 4 Petrify Alch/Erth 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat hits you. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (water, 73% to hit) The blast of sand hits the bat! You kill the bat! You start resting. A giant cockroach is nearby! Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (wandering, hasn't noticed you, 82% to hit) The blast of sand hits the giant cockroach. You kill the giant cockroach! You start resting. Magic restored. You enter the deep water. A rat comes into view. You tentacle-slap the rat. You grab the rat. The rat is heavily wounded. You constrict the rat. You kill the rat! No target in view! Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Huh? Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Okay, then. Unknown command. You see here a hobgoblin corpse. A frilled lizard comes into view. Okay, then. You see here a hobgoblin corpse. You enter the deep water. There is an open door here. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You have escaped! ######.......# ########......†..### #.....##...#####.# #.....##.≈.# #.# #.....##.≈.# .# #.....'..≈.# . #.....##.≈.# # #.....##...# #..@..##...# #.....##.ß.# ########...# ##### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A bat (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | didghty the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 127 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Constrict || 1 Cast: Sandblast || 5 Armour: None || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 41 | 29 | 1 | 129.0 | Dungeon | 129 | 129 | 0 | 41 | 29 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts