Dungeon Crawl Stone Soup version 0.34-a0-1991-g43051b6e75 (webtiles) character file. Game seed: 7058235711588688238 48 dicex2 the Cutter (level 3, -3/28 HPs) Began as a Demonspawn Gladiator on Jan 12, 2026. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:18 (1437 turns). dicex2 the Cutter (Demonspawn Gladiator) Turns: 1437, Time: 00:03:18 Health: -3/28 AC: 5 Str: 14 XL: 3 Next: 50% Magic: 3/3 EV: 6 Int: 8 God: Gold: 69 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois + (33%) c - +0 helmet rElec . (100%) h - +0 cloak {rPois} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: vertiginous A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 3 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a +0 cloak of poison resistance (worn) Jewellery g - a +4 ring of slaying (worn) Wands e - a wand of paralysis (9) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of blinking {unknown} h - a scroll of noise {unknown} j - 3 scrolls of identify {unknown} l - a scroll of teleportation {unknown} m - a scroll of fog {unknown} n - a scroll of amnesia {unknown} Potions f - a potion of cancellation {unknown} k - a potion of brilliance {unknown} o - a potion of curing {unknown} Skills: + Level 2.5 Fighting + Level 3.0 Short Blades + Level 2.2 Throwing + Level 3.0 Dodging + Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 77% 2 Gloom Hex/Necr 0% N/A 93% 3 Vampiric Draining Necr 0% 2d6 93% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You closely miss the adder. The adder is moderately wounded. The adder bites you. You completely miss the adder. The adder is moderately wounded. The adder misses you. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder bites you but does no damage. The adder bites you. You puncture the adder! You kill the adder! Your Stealth skill increases to level 1! You see here an adder corpse. You encounter a ball python. The ball python hisses angrily. You encounter Terence the Veteran. He is wielding a +0 flail. The ball python barely misses you. The ball python misses you. Terence shouts! You hit Terence but do no damage. Terence hits you with a +0 flail! The ball python barely misses you. x2 Terence attacks as he pursues you! Terence hits you with a +0 flail. You hit Terence. Terence is lightly wounded. Terence misses you. You closely miss Terence. Terence is lightly wounded. Terence misses you. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 flail. It was a potion of moonshine. You feel tipsy. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You puncture Terence! Terence is heavily wounded. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." ###...# #...### ##.### ##..###### ## ###### #.......... #. ...... >.#........##.# ####### .##............ ....... .###+#+#...#...###### ####### .# #.# #.#..S@@...# # .###.# ......?####.# # ..##.#####.###. #†# # #.##........ .. #.############# .....#####.########.#...........# #........#.# #...............##.# #.##...#.#.# #.###...........##.. #..#.#.#.#.# #.# #...........##.. ##.#.....#.# #.# #...........##.. You could see Terence and a ball python. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 4 endoplasms A hobgoblin (D:2) 2 quokkas 2 ball pythons (D:2) A bat (D:2) A frilled lizard (D:1) 5 goblins 4 kobolds 9 rats 33 creatures vanquished. Vanquished Creatures (others) A bat (D:1) 1 creature vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dicex2 the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 421 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 421 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 1047 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1411 | D:2 | Reached skill level 1 in Stealth 1430 | D:2 | Encountered Terence 1437 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.2 Short Blades | 3 | 3.0 Dodging | 3 | 3.0 Stealth | 1 | 1.1 Fighting | | 2.5 Action || total ---------------------------++------- Attack: Normal || 100 Melee: Rapier || 100 Drink: Moonshine || 1 Stab: Sleeping || 6 Armour: Leather armour || 57 Dodge: Dodged || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1441 | 1393 | 48 | 0 | 1003 | 2 | 720.5 | Dungeon | 1441 | 1393 | 48 | 0 | 1003 | 2 | 720.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 919 daAuts D:2: 522 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+