Dungeon Crawl Stone Soup version 0.34-a0-356-g77d58bd210 (webtiles) character file. Game seed: 12615156936204849346 69 dhwangdo the Conjurer (level 4, 28/29 (32) HPs) Began as a Demonspawn Conjurer on July 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:43 (2976 turns). dhwangdo the Conjurer (Demonspawn Conjurer) Turns: 2976, Time: 00:02:43 HP: 28/29 (32) AC: 2 Str: 7 XL: 4 Next: 2% MP: 3/9 EV: 11 Int: 21 God: Gold: 154 SH: 0 Dex: 11 Spells: 7/10 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lightly drained A: ignite blood 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 154 gold pieces. Inventory: Missiles p - a throwing net Armour a - a +0 robe (worn) Jewellery h - an amulet of faith i - a ring of protection from fire (worn) Scrolls c - 2 scrolls of vulnerability {unknown} g - 2 scrolls of fog k - 2 scrolls of teleportation {unknown} m - a scroll of poison {unknown} n - a scroll of enchant armour {unknown} Potions b - a potion of magic d - 2 potions of moonshine {unknown} f - a potion of heal wounds j - 2 potions of curing {unknown} l - a potion of haste o - a potion of might Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 9% 2 Poisonous Vapours Alch/Air 16% 1d1 12% 1 Launch Clockwork Bee Frge 4% N/A 36% 3 Sigil of Binding Hex 4% N/A 36% 3 Teleport Other Tloc 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Eringya's Surprising Cr Summ 4% N/A 77% 4 Olgreb's Toxic Radiance Alch 4% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate magic rapidly. Message History You see here a +0 club. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. Done exploring. Done exploring. There is an open door here. You see here a +0 robe. There is a stone staircase leading down here. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. There is an open door here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (wandering, hasn't noticed you, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm! The ribbon worm is almost dead. The searing ray hits the ribbon worm. You kill the ribbon worm! You finish channelling your searing ray. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......>.........#.# ###.#.#.########.#.# ....#.#.#......#.#.# #####.#.#.####.#.#.# ###.#.#.#.#..#.#.#.######### #..##.#.#....#.#.#.........# .####.#.#.####.#.#..######.# ## #........#.#.#..# #.# .####.....##.#'#@#..# #.# #..####.####........# #.# ###.###.#.......†...# #.# ####.##.#.###.......# #.# ....###.#...........######.# ###..##.####............|..# # ##..#................##### #####.#..##......#####.# #.........#......'...#.# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 3 dart slugs 2 ribbon worms 3 endoplasms A giant cockroach (D:2) 4 hobgoblins A quokka (D:2) 4 ball pythons 6 bats 5 goblins 8 kobolds A rat (D:2) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dhwangdo the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 173 | D:1 | Reached skill level 1 in Fighting 553 | D:1 | Found a faded altar of an unknown god. 586 | D:1 | Identified the inkwell talisman "Wyine" {rF+ Dex+2} 641 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 641 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/5 1024 | D:2 | Learned a level 2 spell: Searing Ray 1839 | D:2 | Reached XP level 3. HP: 19/20 MP: 0/7 2976 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 2976 | D:1 | Reached XP level 4. HP: 28/29 MP: 3/9 2976 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, chequers_ecumenical_altar_simple_redux, chequers_serial_rivers_micro_d, minmay_misc_feat_tower, minmay_tripent D:2: minmay_chambers_of_twos, layout_loops_ring, grunt_ministairs_5, chequers_serial_rivers_small_b Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Spellcasting | 3 | 3.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 31 | || 31 Punch | 2 | || 2 Cast: Magic Dart | 80 | || 80 Searing Ray | 4 | || 4 Use: Scroll | 4 | || 4 Armour: Robe | 45 | || 45 Dodge: Dodged | 36 | || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2979 | 2745 | 234 | 334 | 2070 | 2 | 1489.5 | Dungeon | 2979 | 2745 | 234 | 334 | 2070 | 2 | 1489.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1764 daAuts D:1: 1215 daAuts