Dungeon Crawl Stone Soup version 0.34-a0-334-g22a848724c (webtiles) character file. Game seed: 16067526378123436984 32 dhwangdo the Conjurer (level 3, -2/28 HPs) Began as a Demonspawn Conjurer on July 9, 2025. Slain by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1195 turns). dhwangdo the Conjurer (Demonspawn Conjurer) Turns: 1195, Time: 00:01:17 Health: -2/28 AC: 4 Str: 7 XL: 3 Next: 8% Magic: 0/6 EV: 11 Int: 20 God: Gold: 40 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: yellow scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant armour {unknown} h - 5 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} d - 2 potions of lignification {unknown} f - a potion of haste {unknown} g - a potion of ambrosia {unknown} Skills: + Level 2.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 flail! The searing ray misses Terence. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you but does no damage. Unknown command. Terence screams, "I hate armataurs! They have no honour!" Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" .. # #.# ######### #.###.## #.......# #.#....##########.......# #...............#<....... ###....########.#.......# ###>...# #.'.......+ ##.....##########.......# .....)...†.....@@........ ....###################.# ##### ♣ # You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 5 hobgoblins A quokka (D:1) 4 ball pythons (D:1) 3 bats A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dhwangdo the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 116 | D:1 | Reached skill level 1 in Fighting 232 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 232 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 1016 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/6 1128 | D:2 | Noticed Terence 1133 | D:2 | Learned a level 2 spell: Searing Ray 1195 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic, minmay_tiny_reverse_x D:2: kb_forest_paths, layout_basic, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 28 Punch || 1 Cast: Magic Dart || 41 Searing Ray || 2 Armour: Robe || 27 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1194 | 1173 | 21 | 0 | 997 | 2 | 597.0 | Dungeon | 1194 | 1173 | 21 | 0 | 997 | 2 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 996 daAuts D:2: 198 daAuts