Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 5555583714975041258 9 dhwangdo the Conjurer (level 2, 22/22 HPs) Began as a Demonspawn Conjurer on June 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:11 (597 turns). dhwangdo the Conjurer (Demonspawn Conjurer) Turns: 597, Time: 00:01:11 Health: 22/22 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 0/5 EV: 11 Int: 18 God: Gold: 44 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} d - a potion of curing {unknown} Skills: + Level 1.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Momentum Strike Conj/Tloc 18% 3d8 12% 2 Blink Tloc 2% N/A 26% 2 Lesser Beckoning Tloc 2% N/A 26% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal is nearby! A jackal is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is lightly wounded. A jackal comes into view. The jackal moves out of view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, umbra, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barks! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (umbra, 100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# # #.# #. #.# #.###########.## #h@.......(...# #.###.#######..# #b #[# #..# .. #.# #).# .. #.# #..# #. #.# #..# . #.# #..# #.# #..# ######## #.# ##..# You could see a jackal and a bat. Vanquished Creatures A giant cockroach (D:1) A jackal (D:1) A bat (D:1) 5 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dhwangdo the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 138 | D:1 | Reached skill level 1 in Fighting 469 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 469 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/5 597 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 17 Cast: Magic Dart || 22 Armour: Robe || 24 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 597 | 597 | 0 | 0 | 513 | 1 | 597.0 | Dungeon | 597 | 597 | 0 | 0 | 513 | 1 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 597 daAuts