Tutorial DCSS version 0.35-a0-194-g537aefdc69 (webtiles) character file. dhl516 the Trooper (Human Fighter) Turns: 91, Time: 00:03:49 Health: 24/24 AC: 2 Str: 16 XL: 2 Next: 29% Magic: 4/4 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip Missiles d - 10 boomerangs (quivered) Armour a - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 3.2 Armour + Level 0.1 Stealth + Level 2.1 Unarmed Combat You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You encounter a wyvern and a jackal. The wyvern hisses angrily. Found a stone staircase leading down. The jackal barks! You open the door. You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. You kill the jackal! There is an open door here. There's nothing to close nearby. There's nothing to close nearby. You open the door. There is an open door here. A wyvern comes into view. There is a stone staircase leading down here. You climb downwards. Found 10 boomerangs. There is a stone staircase leading up here. You see here 10 boomerangs. d - 10 boomerangs The training dummy throws a stone. The stone hits you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? The training dummy throws a stone. The stone hits you. ######### #.......##### #..<........# #.......###.# ######### #.# ###.### ##.....## #..~~~@.# #.~≈≈≈~.# #.~≈I≈~.# #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# You can see a training dummy. Vanquished Creatures A training dummy (D:1) A jackal (D:1) 4 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dhl516 the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 13 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 50 | D:1 | Encountered a wyvern Illustrated notes Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 14 Punch || 1 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 55 | 36 | 0 | 0 | 2 | 45.5 | Dungeon | 91 | 55 | 36 | 0 | 0 | 2 | 45.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts D:2: 18 daAuts DLua errors: