desco09 Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (4, 18, D:1) a +0 plate armour (9, 11, D:1) a hobgoblin skeleton (11, -10, D:1) a +0 pair of gloves (11, -6, D:1) a +0 leather armour (12, -10, D:1) a bat skeleton (15, -8, D:1) a +0 spear (15, -6, D:1) a ball python skeleton (18, 5, D:1) a +0 dagger a goblin skeleton (20, 26, D:1) a bat corpse (skeletalised by now) (20, 27, D:1) a +0 short sword (21, 25, D:1) a hobgoblin corpse (skeletalised by now) (28, -8, D:1) a +0 whip (34, 25, D:1) a +0 pair of gloves (35, 28, D:1) a +0 club (36, 10, D:1) an orb of energy (37, 15, D:1) a +0 club 5 stones a kobold skeleton (38, -10, D:1) a +0 mace (39, 0, D:1) a ball python corpse (skeletalised by now) (40, -9, D:1) a +0 dagger Level 2 of the Dungeon (13, 30, D:2) a +0 spear (38, 14, D:2) a +0 club (38, 28, D:2) a +0 leather armour (39, 14, D:2) 5 boomerangs (64, 2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (12, 7, D:3) a +0 robe (12, 37, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (22, 32, D:3) a +0 cloak (23, 28, D:3) a +0 dagger a +0 ring mail (26, 4, D:3) a +0 spear (27, 5, D:3) a +0 dagger (28, 17, D:3) a ball python skeleton (29, 1, D:3) an inkwell talisman (29, 16, D:3) a +0 club (29, 17, D:3) a rat skeleton (32, 6, D:3) a +0 hand axe (47, 21, D:3) a +0 sling (48, 31, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the +2 robe of Wughet {^Contam rC++ Dex+3 SInv} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (2, -7, D:4) a +0 hand axe (6, -8, D:4) a +0 robe (8, 8, D:4) a +0 club (9, 5, D:4) the +1 pair of boots of Impressiveness {rElec rPois rF+} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (11, 6, D:4) a hobgoblin corpse (skeletalised by now) (11, 8, D:4) a +2 short sword of venom (13, -12, D:4) a hobgoblin skeleton (19, 14, D:4) a +0 dagger (19, 15, D:4) a +0 short sword a kobold skeleton (24, -18, D:4) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (24, -3, D:4) the felid corpse of Natasha (skeletalised by now) (37, -15, D:4) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (49, 1, D:4) a +0 chain mail (54, 22, D:4) a +0 dagger a goblin corpse (skeletalised by now) (54, 28, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (2, 7, D:5) a +0 short sword a +0 dagger a +2 robe of willpower a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) the elf corpse of Duvessa (skeletalised by now) (11, -8, D:5) a quill talisman (11, -3, D:5) a +0 whip (14, -25, D:5) a black bear corpse (skeletalised by now) (14, 14, D:5) a +0 pair of boots (16, -3, D:5) a +0 hand axe a +0 chain mail a +0 heavy trident an orc corpse (skeletalised by now) (20, -17, D:5) a +0 morningstar (22, -3, D:5) a +0 dagger a +0 robe (24, -1, D:5) Sif Muna's Cyclopedia of Ice Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 (24, 20, D:5) a +0 whip a +0 leather armour a +0 falchion a +0 flail a +0 trident an orc skeleton an orc skeleton (25, 20, D:5) a +0 morningstar (34, 19, D:5) a +0 whip (47, -13, D:5) a +0 pair of gloves Level 6 of the Dungeon (3, -2, D:6) a +0 short sword (3, 1, D:6) a +0 trident (4, 1, D:6) a +0 mace an orc corpse (skeletalised by now) (7, -46, D:6) a bullfrog corpse (skeletalised by now) (11, -23, D:6) an iguana skeleton (16, -9, D:6) a +0 dagger a +0 robe (18, -9, D:6) a +0 trident a +0 robe (23, -33, D:6) a +0 rapier (23, -4, D:6) a +0 trident (23, -1, D:6) a +0 club a +4 battleaxe of freezing a +0 robe a +4 falchion a +0 robe a +0 spear a +0 robe an orc skeleton (31, -33, D:6) a +0 club an orc skeleton (32, -34, D:6) a +0 dagger 2 boomerangs a +0 club an orc skeleton (33, -33, D:6) a +0 dagger a +0 robe an orb of guile a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, -40, D:6) a +0 halberd (40, 3, D:6) a +3 great sword a +0 robe (41, -40, D:6) a +0 whip a +2 heavy spear (42, -40, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (43, -40, D:6) a +0 whip a +0 robe a +0 flail (45, -3, D:6) a +3 hand axe a +0 robe a +0 battleaxe a +0 robe a +4 long sword of freezing a +0 robe (45, -2, D:6) a +1 scimitar a +0 robe (57, -25, D:6) a +0 pair of gloves (60, 2, D:6) 3 darts of disjunction (62, -37, D:6) a +0 leather armour Level 7 of the Dungeon (8, 4, D:7) a +0 trident (11, 10, D:7) a +0 leather armour (12, 6, D:7) a +0 rapier (12, 8, D:7) a +0 short sword (13, 8, D:7) a +3 mace a +0 robe a +4 battleaxe a +0 robe a +2 war axe a +0 robe (14, 8, D:7) a +4 mace a +0 robe a +0 dagger of protection a +0 robe (16, 11, D:7) a +0 hand axe (17, 11, D:7) a +0 war axe a +0 leather armour a +0 hand axe (27, 12, D:7) a +0 short sword (31, 16, D:7) a +0 flail (36, 13, D:7) a +0 trident (37, 13, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (38, 13, D:7) a +0 battleaxe a +0 chain mail a +0 mace a +0 ring mail (42, 14, D:7) a +2 helmet (50, 32, D:7) a +0 dagger (51, 35, D:7) a +0 short sword a +0 robe a +0 dagger (52, 35, D:7) 4 stones a +0 whip (53, 35, D:7) a +0 short sword (54, 35, D:7) a +0 club (55, 36, D:7) a +0 chain mail a +0 short sword a +0 short sword Level 8 of the Dungeon [Shop] Maudiss's Distillery a potion of moonshine (13 gold) a potion of berserk rage (unknown) (65 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of lignification (39 gold) (0, 0, D:8) a water moccasin skeleton (3, 3, D:8) a +0 war axe of electrocution (5, 0, D:8) a +0 club a kobold skeleton (12, 14, D:8) a +0 robe a +0 mace (14, -29, D:8) a +0 dagger a +0 whip a +0 leather armour (15, -28, D:8) a +0 whip a +0 ring mail (15, -26, D:8) a +0 robe a +0 dagger (17, -6, D:8) a +0 long sword (17, 5, D:8) a +0 robe a +0 dagger (17, 6, D:8) a +0 leather armour a +0 club (18, 5, D:8) a +0 scale mail a +0 mace a +0 robe a +1 dagger of electrocution (19, 4, D:8) a +0 hand axe (19, 19, D:8) a +0 club (25, 6, D:8) a +0 leather armour a +0 hand axe (26, -11, D:8) a +0 leather armour (27, -19, D:8) a +4 scimitar of flaming (28, 2, D:8) a +0 cloak (31, -3, D:8) a +1 trident of venom (32, -10, D:8) a +0 orcbow (33, -12, D:8) a +0 glaive a +0 plate armour (33, -11, D:8) a +0 dagger a +0 ring mail a +0 club (34, -14, D:8) a +0 falchion an orc skeleton (34, -12, D:8) a +0 whip of holy wrath the +0 chain mail "Jeungemo" {rF+ rC+ Str+2} rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (35, -27, D:8) a +2 spectral quarterstaff (36, -20, D:8) a +0 short sword a curare-tipped dart (36, -19, D:8) a +0 shortbow a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 club 2 boomerangs a +0 ring mail (36, 4, D:8) a +0 dagger (40, -10, D:8) a +5 trident a +0 robe (40, -3, D:8) a +0 flail a +0 leather armour (41, 2, D:8) a +0 hand axe (42, 2, D:8) a +0 dagger (43, 1, D:8) a +0 hand axe (43, 2, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (2, 0, D:9) a +0 dagger a +0 mace (2, 1, D:9) a +0 dagger a +0 robe (17, 21, D:9) a +0 short sword (17, 32, D:9) a parchment of Animate Dead (18, 22, D:9) a +0 spear (19, 20, D:9) a +2 spear of venom a +0 scale mail (19, 21, D:9) a +0 club (20, 1, D:9) a +0 hand axe a +0 dagger a +0 leather armour a +0 club (20, 21, D:9) a +0 whip (21, 1, D:9) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 flail (22, 1, D:9) a +0 war axe a +0 leather armour a +0 short sword a +0 ring mail a +0 mace a +0 chain mail (23, 0, D:9) a +0 long sword a +0 chain mail (23, 4, D:9) a +0 whip 2 stones (25, -1, D:9) a +0 short sword (25, 0, D:9) a +0 long sword a +0 plate armour (25, 1, D:9) a +0 dagger a +0 robe (25, 2, D:9) a +0 club 5 stones (26, -2, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (26, 4, D:9) a +0 dagger (30, 34, D:9) a +4 shortbow (34, 38, D:9) a +0 robe (38, 13, D:9) a +0 robe a +0 dagger (38, 14, D:9) a +0 robe a +0 dagger (39, 13, D:9) a +0 ring mail a +0 short sword a +0 chain mail a +0 dagger a +0 chain mail a +0 long sword (40, 5, D:9) a +0 dagger (40, 12, D:9) a +0 leather armour a +0 club (41, 5, D:9) a +0 robe a +0 dagger (41, 6, D:9) a +0 dagger (41, 7, D:9) a +0 robe a +0 dagger (41, 21, D:9) a parchment of Kiss of Death (43, 31, D:9) a +2 spear of venom a +0 scale mail a +0 kite shield (46, 15, D:9) a +0 leather armour (54, 24, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 mace a +2 dagger of flaming a +0 robe a +0 trident a +0 chain mail (1, -23, D:10) a +0 leather armour (3, 4, D:10) a +0 war axe (4, 4, D:10) a +0 whip a +0 robe a +0 dagger a +0 robe (4, 9, D:10) a +0 hand axe a +0 leather armour (5, 2, D:10) a +0 hand axe (8, 15, D:10) a +0 whip 2 stones a +0 short sword a +0 short sword a +0 dagger (9, -4, D:10) a +0 partisan (11, 13, D:10) a +0 halberd (11, 14, D:10) a +0 club (11, 15, D:10) a +0 club (12, 13, D:10) a +0 whip a +0 short sword 3 stones (13, -1, D:10) a +0 giant club a +0 giant spiked club (13, 11, D:10) a +0 whip (14, -21, D:10) a staff of cold (14, -3, D:10) a +0 dagger (14, 9, D:10) a +0 spear a +2 trident of venom a +0 scale mail (17, -21, D:10) a +0 scale mail (21, 9, D:10) a +0 leather armour (37, 2, D:10) a +0 orcbow (39, -13, D:10) a +0 spear (47, 8, D:10) a +0 dagger (50, -23, D:10) 6 gold pieces (50, -22, D:10) 19 gold pieces a +0 battleaxe a +0 chain mail a +6 ring of strength (60, -28, D:10) a +0 spear (61, -28, D:10) a +0 trident a +0 ring mail (62, -28, D:10) a +0 club a +0 whip a +1 heavy spear (63, -28, D:10) a +0 spear Level 11 of the Dungeon [Shop] Caoteuki's Distillery a potion of mutation (145 gold) 2 potions of might (unknown) (145 gold) a potion of haste (181 gold) a potion of mutation (145 gold) a potion of moonshine (18 gold) a potion of brilliance (72 gold) a potion of ambrosia (unknown) (145 gold) a potion of invisibility (unknown) (145 gold) 2 potions of berserk rage (unknown) (181 gold) [Shop] Qoaboemi's Weapon Emporium a +0 great sword (170 gold) a +0 shortbow of freezing (125 gold) a +2 sling of flaming (249 gold) a +4 orcbow of flaming (496 gold) 5 poisoned darts (51 gold) a +1 hand axe of freezing (210 gold) a +0 great sword of flaming (340 gold) a +1 devious rapier (212 gold) the +6 longbow of the Spider Nest {freeze, rPois rC+ Int+2} (1227 gold) rPois: It protects you from poison. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. [Shop] Matom's Magic Scroll Shoppe a scroll of vulnerability (60 gold) a scroll of teleportation (45 gold) a scroll of blinking (142 gold) a scroll of revelation (112 gold) a scroll of blinking (142 gold) a scroll of enchant armour (112 gold) a scroll of teleportation (45 gold) a scroll of revelation (112 gold) a parchment of Forge Phalanx Beetle (375 gold) [Shop] Vaipto's Assorted Antiques a tin of tremorstones (2/2) (800 gold) 2 potions of lignification (120 gold) a +4 plate armour of fire resistance (900 gold) a lightning rod (4/4) (800 gold) a +1 glaive of protection (380 gold) an amulet of the acrobat (600 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (962 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (2, 20, D:11) a +0 giant spiked club a +0 giant spiked club (3, 0, D:11) a +0 flail (4, 25, D:11) a +0 mace (7, 27, D:11) a +0 chain mail (12, 40, D:11) a +0 mace (12, 42, D:11) a +0 kite shield (13, 38, D:11) a +0 cloak (18, 16, D:11) a +0 ring mail (20, 28, D:11) a parchment of Apportation (21, 29, D:11) a +0 leather armour (23, 27, D:11) a +1 pair of gloves (24, 9, D:11) a +0 dagger (25, 8, D:11) a +0 trident (31, 14, D:11) a +0 leather armour (34, 6, D:11) a +0 trident a +0 plate armour (35, 7, D:11) the +3 ring mail of Spite {Rampage rN+ Int-2 SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. Level 12 of the Dungeon (4, 7, D:12) a +0 morningstar (6, -20, D:12) a potion of mutation (8, -20, D:12) the +3 long sword "Ymehimn" {protect, Will+ Str+4 Int+3} Will+: It increases your willpower. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (9, -18, D:12) 6 gold pieces (11, -17, D:12) 6 gold pieces a +0 mace a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of attraction