depnoun Level 1 of the Dungeon [Shop] Fiugal's Weapon Shoppe a +0 hand axe (39 gold) a +0 club (6 gold) a +0 spear (39 gold) 4 atropa-tipped darts (46 gold) a +0 club (6 gold) 6 darts of disjunction (70 gold) a +0 club (6 gold) a +0 whip (32 gold) a +5 broad axe of draining (561 gold) a +4 battleaxe of flaming (520 gold) (0, 0, D:1) a +0 club (3, -1, D:1) a +0 club a gnoll corpse (skeletalised by now) (4, 2, D:1) a bat skeleton (5, -14, D:1) a bat corpse (skeletalised by now) (6, 11, D:1) a ball python corpse (skeletalised by now) (12, 5, D:1) a ball python skeleton (13, 5, D:1) a frilled lizard skeleton (14, -7, D:1) 5 stones a +0 dagger (15, -8, D:1) a +0 mace (15, 7, D:1) a ball python corpse (skeletalised by now) (15, 10, D:1) a quokka skeleton (17, 8, D:1) a ball python skeleton (19, -7, D:1) the alchemy staff "Embalmer" {rPois rF+++ rC- rCorr SInv Alch} [staff of alchemy] rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Alch: It increases the power of your Alchemy spells. the fire staff of the Singing Tick {rF+ Dex+4 Fire} [staff of fire] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. the alchemy staff of Doom {rPois Int+5 Alch} [staff of alchemy] rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Alch: It increases the power of your Alchemy spells. the +0 trident of Podoaf {drain, rN+ Str+5} rN+: It protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. the amulet of Imeegh {Spirit rN+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. the +8 bardiche of the Thieving Gods {drain, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the fortress talisman "Winud" {Dex+4} [fortress talisman] Dex+4: It affects your dexterity (+4). (21, -16, D:1) a rat skeleton (22, -11, D:1) 8 gold pieces (22, 12, D:1) a +0 ring mail (24, 4, D:1) a +0 short sword 2 stones (29, -14, D:1) an inkwell talisman (30, -16, D:1) a bat skeleton (30, 11, D:1) a +0 cloak (31, 12, D:1) a +0 club a goblin skeleton (31, 14, D:1) a hobgoblin skeleton (32, 14, D:1) a -2 sling (32, 16, D:1) a -3 hand axe (34, -16, D:1) a bat skeleton (34, -15, D:1) a ball python skeleton (34, 14, D:1) a -3 dagger (34, 16, D:1) a -3 spear Level 2 of the Dungeon (6, -5, D:2) a jackal skeleton (7, -5, D:2) a +0 dagger a hobgoblin skeleton a goblin skeleton (9, -20, D:2) a ball python skeleton (9, -6, D:2) a jackal skeleton (16, -4, D:2) a hobgoblin skeleton (18, -16, D:2) a +0 morningstar (22, -16, D:2) a +0 dagger a +0 club a hobgoblin skeleton a rat skeleton an adder skeleton (22, -3, D:2) a +0 club a quokka skeleton (25, -7, D:2) a hobgoblin skeleton (26, -34, D:2) a bat corpse (skeletalised by now) (29, -14, D:2) a +0 chain mail (33, -31, D:2) a +0 long sword (35, -4, D:2) a +0 long sword a goblin skeleton (39, -6, D:2) a +0 club a gnoll skeleton (40, -9, D:2) a +0 whip a gnoll skeleton (41, -22, D:2) a bat corpse (skeletalised by now) (41, -12, D:2) a +0 flail a +0 club a gnoll skeleton Level 3 of the Dungeon [Shop] Ceaqavur's Antique Weapon Emporium the +3 arbalest "Kegreaxoxo" {elec, Will++ Str+2} (1767 gold) Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 mace (90 gold) a +0 mace (90 gold) the +4 dagger of Dasy {drain, rElec Stlth+} (1212 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 long sword (105 gold) a +0 short sword (90 gold) a +0 club (15 gold) a +1 war axe of freezing (399 gold) a +0 flail (105 gold) a +0 flail (105 gold) a +0 club (15 gold) [Shop] Archuadd's Armour Emporium a +3 ring mail (252 gold) a +3 scale mail of resonance (312 gold) a +0 helmet (54 gold) a +3 plate armour of fire resistance (480 gold) a +0 pair of boots (54 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +0 ring mail (48 gold) [Shop] Xunaiteck's Magic Scroll Shoppe a scroll of enchant weapon (105 gold) a parchment of Tukima's Dance (151 gold) a scroll of immolation (56 gold) a scroll of fear (56 gold) a parchment of Searing Ray (113 gold) a scroll of immolation (56 gold) a scroll of butterflies (133 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (0, 0, D:3) a +0 war axe (2, 0, D:3) a +0 hand axe (3, 4, D:3) a +0 dagger (4, 9, D:3) a +0 leather armour (4, 24, D:3) a +0 whip (6, 2, D:3) a +0 dagger a goblin skeleton (9, -19, D:3) a ball python corpse (skeletalised by now) (9, 2, D:3) a +0 ring mail a +2 dagger of holy wrath (10, -20, D:3) a +0 club an orc corpse (skeletalised by now) (10, -19, D:3) a +0 dagger (10, 2, D:3) a +0 leather armour a +0 whip an orc skeleton (11, -20, D:3) a +0 ring mail (11, -17, D:3) a +0 plate armour (11, 17, D:3) a +0 dagger 4 stones (13, -19, D:3) a +0 scale mail (13, 3, D:3) a +0 club (14, 6, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 13, D:3) a +0 short sword (15, 6, D:3) a +0 club (16, -16, D:3) a ball python corpse (skeletalised by now) (16, 6, D:3) the +0 dagger "Doeweyh" {vamp, rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. (18, 11, D:3) a +0 hand axe 3 boomerangs a +0 club an orc skeleton a ball python skeleton (18, 12, D:3) a +0 hand axe (19, -3, D:3) a bat skeleton (19, 0, D:3) a hobgoblin skeleton (19, 11, D:3) a +0 whip a +0 scale mail (21, 9, D:3) a +0 leather armour (28, -6, D:3) a +0 dagger (29, -5, D:3) a +0 dagger (32, -7, D:3) a +0 short sword a stone (32, -6, D:3) a +0 club (33, -6, D:3) a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Maupaumm's Weapon Boutique a +0 war axe (49 gold) a +0 club (7 gold) a +0 trident (49 gold) a +0 dagger (28 gold) a +0 scimitar (84 gold) 5 poisoned darts (42 gold) a +0 rapier (77 gold) a +0 sling (21 gold) a +0 spear (42 gold) [Shop] Sovifus's Book Emporium a parchment of Sigil of Binding (129 gold) a parchment of Metabolic Englaciation (194 gold) a parchment of Ensorcelled Hibernation (97 gold) a parchment of Awaken Armour (162 gold) a parchment of Curse of Agony (194 gold) a parchment of Arcjolt (194 gold) a parchment of Cigotuvi's Putrefaction (162 gold) a manual of Stealth (960 gold) (4, -4, D:4) 4 large rocks (7, 37, D:4) a +0 robe (14, 3, D:4) a +0 whip (15, -1, D:4) a +0 ring mail (19, -5, D:4) a +0 dagger (22, 29, D:4) a +0 whip (28, 40, D:4) a +0 dagger (29, -3, D:4) a +0 dagger (37, 3, D:4) a +0 short sword (39, 3, D:4) a +0 giant club (39, 33, D:4) a +0 hand axe (39, 35, D:4) a human skeleton (41, 13, D:4) 5 gold pieces a +0 glaive a +0 chain mail (42, 12, D:4) 14 gold pieces (49, -5, D:4) an iguana skeleton (50, 9, D:4) a +0 ring mail a +0 whip Level 5 of the Dungeon (17, 3, D:5) a staff of air (19, -38, D:5) a +0 long sword (20, 8, D:5) a +0 helmet (22, -29, D:5) a +0 flail a +0 dagger a +0 club a +0 ring mail (25, -8, D:5) a +0 club (27, -21, D:5) a +0 club (30, -10, D:5) a +0 flail (31, -6, D:5) a +1 whip of electrocution a gnoll skeleton (33, -6, D:5) a +0 club (35, -7, D:5) a +0 morningstar (37, -17, D:5) a +0 chain mail (37, 7, D:5) a +0 chain mail (39, -14, D:5) a +0 halberd (42, -13, D:5) a +0 club (43, 3, D:5) a +0 short sword (46, -12, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +4 falchion (2, 15, D:6) a +0 club an adder skeleton (3, 16, D:6) a +0 robe a +0 dagger (3, 18, D:6) a +0 dagger (4, 16, D:6) a +0 falchion (18, 1, D:6) 5 gold pieces (19, 4, D:6) a +0 cloak of air (21, 27, D:6) a +0 sling (22, 9, D:6) a curare-tipped dart a +0 short sword (23, 9, D:6) 5 stones a +0 dagger of venom a +0 short sword a +0 club (25, 9, D:6) a +0 short sword (28, -4, D:6) the +7 great sword of the Sneaky Bones {venom, rF+ rCorr Int+2} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (29, 14, D:6) a +0 trident (32, 23, D:6) a +0 club an orc corpse (skeletalised by now) (41, 16, D:6) a +0 hand axe a +0 halberd a +0 plate armour (44, -10, D:6) a +0 pair of gloves of infusion (44, 7, D:6) a +0 ring mail (61, 11, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 trident (2, -2, D:7) a +0 dagger a +0 robe (5, -6, D:7) a +0 short sword a +0 leather armour (12, -14, D:7) a +1 leather armour of positive energy (14, -25, D:7) a +0 dagger a +0 ring mail (15, 13, D:7) a +0 trident (16, 5, D:7) a +0 hand axe (20, -19, D:7) a +0 short sword (23, -16, D:7) an amulet of the acrobat (24, 5, D:7) a +0 flail a +0 chain mail (26, 7, D:7) a +0 dagger a +0 robe a +0 hand axe (27, 12, D:7) a +0 hand axe (27, 14, D:7) a +0 short sword (28, 6, D:7) a +0 club (28, 7, D:7) a +0 dagger a +0 robe (29, 6, D:7) a +0 ring mail a +0 hand axe a +0 ring mail a +0 dagger (31, 17, D:7) a +0 short sword 2 boomerangs a +0 leather armour a +0 club (31, 18, D:7) a +0 mace (32, 17, D:7) a +0 trident (32, 18, D:7) a +0 club a +0 leather armour (33, 16, D:7) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (33, 17, D:7) a +0 dagger a +0 robe (34, 15, D:7) a +0 whip (34, 16, D:7) a +0 dagger a +0 robe a +0 mace a +0 plate armour (35, 14, D:7) a +0 leather armour a +0 hand axe a +0 short sword a +0 leather armour a +0 dagger (38, 12, D:7) a +0 quarterstaff (46, -1, D:7) a rimehorn talisman (49, -18, D:7) a +0 quarterstaff (50, 9, D:7) a +0 flail Level 8 of the Dungeon [Shop] Wedeh's Book Shoppe a parchment of Orb of Destruction (453 gold) a parchment of Freeze (113 gold) a manual of Evocations (1680 gold) a parchment of Irradiate (340 gold) a parchment of Leda's Liquefaction (283 gold) a parchment of Sculpt Simulacrum (396 gold) a parchment of Conjure Ball Lightning (396 gold) a parchment of Gell's Gavotte (396 gold) a manual of Hexes (1680 gold) a parchment of Flame Wave (283 gold) a parchment of Maxwell's Capacitive Coupling (510 gold) a parchment of Maxwell's Portable Piledriver (226 gold) a parchment of Discord (510 gold) a parchment of Dragon's Call (567 gold) a parchment of Curse of Agony (340 gold) (0, 0, D:8) a +3 chain mail of cold resistance a +0 falchion (1, 0, D:8) a +0 war axe (2, 1, D:8) a +0 chain mail 3 boomerangs a +0 flail a +0 robe a +0 dagger (10, 2, D:8) a +0 scimitar a +0 orcbow (18, 21, D:8) an orb of mesmerism a +0 robe a +2 trident of draining (20, 22, D:8) a +0 giant club a +0 giant spiked club (21, 22, D:8) a +0 plate armour a +0 partisan (23, 15, D:8) a +0 robe a +0 dagger (24, 0, D:8) a +0 whip (25, -1, D:8) a +0 robe a +0 short sword (37, -6, D:8) a +0 cloak (48, 29, D:8) a +0 pair of boots (52, 29, D:8) a +0 long sword a +0 chain mail (52, 30, D:8) a +0 shortbow (53, 29, D:8) a +0 dagger a curare-tipped dart Level 9 of the Dungeon [Shop] Aframa's Jewellery Shoppe a ring of wizardry (450 gold) a +6 ring of strength (540 gold) the medusa talisman of a ziggurat {rN+ Str+2 Slay-6} (187 gold) [medusa talisman] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). a ring of protection from cold (375 gold) (0, 0, D:9) a +2 scimitar of flaming (1, 0, D:9) a ring of magical power (1, 24, D:9) a +0 rapier (10, 2, D:9) a +0 kite shield of cold resistance (12, 25, D:9) a +0 robe a +0 whip of flaming (18, 4, D:9) a +0 giant spiked club a +0 giant spiked club (29, 14, D:9) a +0 robe (31, 2, D:9) a +0 scale mail (32, 7, D:9) a +0 trident (37, 5, D:9) a +2 spear of freezing (38, 6, D:9) a +0 spear (39, 7, D:9) a +0 spear a +0 ring mail (39, 8, D:9) a +0 flail (40, 7, D:9) a +0 club (50, 19, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Ceimigeq's Jewellery Shoppe a +4 ring of slaying (612 gold) a ring of wizardry (510 gold) a +6 ring of intelligence (612 gold) a +4 ring of slaying (612 gold) a +6 ring of intelligence (612 gold) a ring of positive energy (340 gold) (9, 25, D:10) a +0 rapier a +0 robe a +0 club a +0 robe (10, 24, D:10) a +0 dagger (10, 26, D:10) a +0 short sword a stone (11, 23, D:10) a +0 short sword (11, 24, D:10) a +0 shortbow a +3 short sword (11, 25, D:10) a +0 club (11, 26, D:10) a +0 club (13, 16, D:10) a +0 ring mail (15, -9, D:10) a +0 leather armour (17, 13, D:10) a +0 long sword (21, 28, D:10) a parchment of Slow (23, 26, D:10) a +0 pair of gloves of hurling (35, 12, D:10) a +0 flail Level 11 of the Dungeon (2, -6, D:11) a staff of earth (4, 40, D:11) a +0 pair of gloves (8, 0, D:11) 20 gold pieces (12, 30, D:11) a +0 mace (14, 17, D:11) a +0 quarterstaff (14, 20, D:11) a +0 dagger (14, 30, D:11) a +0 giant club a +0 giant club (14, 31, D:11) a +0 plate armour a +0 flail (17, 21, D:11) a +0 mace of protection (18, 35, D:11) a +0 shortbow (29, 13, D:11) a +1 rapier of holy wrath (31, 7, D:11) a potion of moonshine (35, 7, D:11) a +0 orcbow (44, 7, D:11) a ring of wizardry Level 12 of the Dungeon [Shop] Zodwoiw's Distillery a potion of heal wounds (132 gold) a potion of resistance (165 gold) a potion of lignification (49 gold) a potion of heal wounds (132 gold) a potion of heal wounds (132 gold) 2 potions of enlightenment (165 gold) a potion of attraction (49 gold) a potion of curing (49 gold) a potion of magic (132 gold) a potion of might (66 gold) a potion of heal wounds (132 gold) [Shop] Efyryr's Weapon Boutique 4 curare-tipped darts (62 gold) the +6 dagger "Dragon's Tongue" {heavy, Str+3 Dex+5} (746 gold) Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +4 trident of Narrow Cruel Justice {heavy, Stlth+} (469 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. 5 curare-tipped darts (78 gold) the +9 executioner's axe of Subterfuge {pain, rElec rC+ Stlth+} (1357 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 war axe of sundering (136 gold) a +0 trident of protection (80 gold) the +1 quarterstaff of the Other Side {distort, rElec rPois rN+ Int-4} (409 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +3 partisan of flaming (384 gold) a +3 morningstar of protection (314 gold) the +5 shortbow of Jazaiq {drain, Int+5} (622 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. 5 boomerangs (130 gold) [Shop] Netaitta's General Store the +0 great sword of Yweken {flame, Str+3} (594 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a wand of quicksilver (4) (361 gold) a scroll of identify (43 gold) a parchment of Summon Forest (307 gold) 2 potions of heal wounds (344 gold) the +1 chain mail "Vyleoca" {rElec} (475 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a parchment of Fulminant Prism (256 gold) a +3 ring mail of cold resistance (494 gold) [Shop] Pudeskot's General Store a scroll of revelation (217 gold) a scroll of fog (116 gold) a parchment of Summon Cactus Giant (434 gold) a box of beasts (920 gold) a lightning rod (4/4) (920 gold) a lightning rod (4/4) (920 gold) a box of beasts (920 gold) a phantom mirror (920 gold) a parchment of Teleport Other (248 gold) a parchment of Manifold Assault (496 gold) [Shop] Ofrubreo's Assorted Antiques a +4 giant club (457 gold) a +6 shortbow (665 gold) a +2 short sword of venom (296 gold) a scroll of fog (76 gold) a ring of protection from fire (475 gold) a scroll of immolation (76 gold) a scroll of teleportation (57 gold) [Shop] Cexaq's Magic Scroll Shop a scroll of fear (52 gold) a scroll of revelation (97 gold) a scroll of teleportation (39 gold) a parchment of Forge Phalanx Beetle (245 gold) a scroll of identify (26 gold) a parchment of Irradiate (210 gold) [Shop] Nuisuish's Jewellery Emporium an amulet of alchemy (480 gold) the amulet "Noeptunuso" {Harm Regen+ Int+4} (726 gold) [amulet of regeneration] Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). a +6 ring of strength (576 gold) the amulet "Esiepheu" {Reflect Rampage *Silence rN++ SH+5} (670 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. rN++: It greatly protects you from negative energy. SH+5: It affects your SH (+5). the maw talisman of Suvvotus {rPois Slay+3} (1056 gold) [maw talisman] rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of poison resistance (320 gold) a ring of willpower (400 gold) (0, 0, D:12) the +1 robe "Earthly Heaven" {Rampage} Rampage: It bestows one free step when moving towards enemies. It cannot be enchanted further. (21, -16, D:12) an amulet of wildshape (22, 4, D:12) a +0 club (22, 5, D:12) a +0 ring mail a +0 flail of protection (23, 5, D:12) a +0 robe a +0 dagger (23, 8, D:12) a +0 hand axe (24, 2, D:12) a +0 robe a +0 dagger (25, -1, D:12) a +0 chain mail a +0 long sword a +0 club (25, 0, D:12) a +0 robe a +0 dagger (26, -5, D:12) a parchment of Animate Dead (27, 0, D:12) a +0 ring mail a +0 morningstar a +0 ring mail a +0 hand axe a +0 leather armour a +0 club a +0 hand axe (28, 1, D:12) a +0 robe a +0 dagger (32, 8, D:12) a +0 dagger (32, 9, D:12) a +0 dagger a +0 chain mail a +0 flail (33, 7, D:12) 2 boomerangs a +0 hand axe (33, 9, D:12) a +0 short sword (33, 30, D:12) a +0 rapier (34, 2, D:12) a +0 glaive (34, 7, D:12) a +0 giant club a +0 war axe (34, 9, D:12) a +2 plate armour of willpower a +0 arbalest a +2 great sword of electrocution (41, 3, D:12) a parchment of Grave Claw (54, 11, D:12) a parchment of Freeze Level 13 of the Dungeon [Shop] Hylargh's Jewellery Shoppe a +5 ring of evasion (648 gold) a ring of willpower (450 gold) a +5 ring of evasion (648 gold) a ring of protection from cold (450 gold) a talisman of death (720 gold) a +6 ring of strength (648 gold) (0, 0, D:13) a staff of necromancy (9, -10, D:13) a +0 ring mail (11, 31, D:13) a +0 long sword a +0 robe (12, -11, D:13) a +0 kite shield of corrosion resistance a +0 chain mail a +0 long sword (13, -14, D:13) 2 atropa-tipped darts (13, -11, D:13) a +0 arbalest (13, -10, D:13) a +0 robe a +0 dagger a +0 tower shield a +0 plate armour a +0 long sword 6 boomerangs (13, -9, D:13) a +0 robe a +0 dagger a +0 robe a +0 dagger (15, 2, D:13) a parchment of Confusing Touch (15, 39, D:13) a +0 leather armour (16, -8, D:13) a +0 robe (18, -13, D:13) a +0 dire flail a +0 plate armour a +0 dire flail a +0 orcbow a +0 chain mail a +0 battleaxe (20, -14, D:13) a +1 mace of protection (27, 37, D:13) a parchment of Slow (31, 2, D:13) a +1 spear of venom (31, 10, D:13) a +0 dagger a +0 robe (32, -3, D:13) a +0 broad axe (32, 18, D:13) a +0 robe (33, -5, D:13) a +0 sling a +2 vampiric long sword (33, 10, D:13) a +0 hand axe a +0 robe (35, 3, D:13) a +0 hand axe a +0 robe (38, 4, D:13) a +2 scimitar of holy wrath a +2 shortbow of freezing a +2 great sword of freezing a +0 arbalest a staff of conjuration a +0 arbalest a +2 great sword of protection a +0 leather armour a +0 orcbow (38, 33, D:13) 4 gold pieces (43, 14, D:13) the ring of Ycouf {Str+4 SInv} [ring of see invisible] Str+4: It affects your strength (+4). SInv: It lets you see invisible. the ring "Edyneosh" {rC++ rN+ Int+2} [ring of protection from cold] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a +5 ring of evasion a ring of resist corrosion a +5 ring of evasion (43, 15, D:13) an amulet of alchemy an amulet of reflection an amulet of magic regeneration an amulet of wildshape an amulet of regeneration (44, 14, D:13) a ring of protection from fire a ring of positive energy a ring of see invisible a ring of willpower (44, 15, D:13) a rimehorn talisman a medusa talisman a maw talisman a quill talisman (45, 14, D:13) the ring "Cifoy" {rC+ rN+} [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. the ring "Gaeviehe" {rN++ Will+++ EV+5 Dex-4} [ring of evasion] rN++: It greatly protects you from negative energy. Will+++: It greatly increases your willpower. EV+5: It affects your evasion (+5). Dex-4: It affects your dexterity (-4). (45, 15, D:13) the amulet of Xocretti {Spirit Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). (47, -8, D:13) a +0 great sword (47, 8, D:13) a +0 dire flail a +0 giant club (47, 18, D:13) a parchment of Tukima's Dance (56, 7, D:13) a +0 robe a +0 dagger (63, -8, D:13) a +0 pair of gloves Level 14 of the Dungeon (3, -23, D:14) a +0 falchion a +0 whip 2 boomerangs (3, 12, D:14) a +0 falchion (4, -23, D:14) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 short sword a +0 leather armour (4, -22, D:14) a +0 war axe a +0 leather armour a +3 war axe a +0 chain mail a +0 heavy mace a +0 plate armour (6, -22, D:14) a +0 trident a +0 ring mail (6, 5, D:14) a +0 helmet (8, -21, D:14) a +0 falchion (9, -15, D:14) a +0 kite shield a +0 ring mail a +0 long sword (12, 13, D:14) a +2 dagger of flaming (20, 20, D:14) a +0 spear (21, 30, D:14) a +0 ring mail (24, 28, D:14) a +0 ring mail a +0 dire flail of holy wrath a +0 leather armour a +3 great mace (25, -11, D:14) a +0 morningstar (26, -27, D:14) a +0 leather armour (32, 19, D:14) a +0 shortbow (32, 21, D:14) 2 large rocks (35, 18, D:14) a +0 flail (36, 22, D:14) a +0 scale mail (37, -20, D:14) the ring "Qiceukk" {*Slow rElec rPois AC+4 Int+6} [ring of intelligence] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. AC+4: It affects your AC (+4). Int+6: It affects your intelligence (+6). the ring of Reimbursement {*Slow rElec rN+ Will+ MP+9 AC+4 Str+3} [ring of magical power] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). the amulet "Cukiar" {Wildshape Rampage *Slow rPois Str+4} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Rampage: It bestows one free step when moving towards enemies. *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+4: It affects your strength (+4). a ring of flight a ring of poison resistance (37, 18, D:14) a +0 leather armour a +0 dire flail a +0 buckler (38, -4, D:14) a +0 robe a +0 rapier (39, -11, D:14) a +0 halberd Level 15 of the Dungeon [Shop] Xicenlep's Magic Scroll Emporium a scroll of identify (62 gold) a scroll of identify (62 gold) a scroll of identify (62 gold) a scroll of teleportation (93 gold) a scroll of teleportation (93 gold) a scroll of teleportation (93 gold) (0, 0, D:15) a +6 ring of intelligence (0, 14, D:15) a +0 robe (11, 32, D:15) a +0 mace (12, 19, D:15) a +0 quarterstaff (12, 32, D:15) 4 large rocks (17, -19, D:15) a +0 great sword a +0 ring mail (19, -18, D:15) 3 large rocks (19, -17, D:15) a +0 leather armour a +2 long sword of flaming (20, -17, D:15) a +0 buckler a +0 leather armour a +0 war axe (21, -9, D:15) a +0 robe a +0 dagger (22, -10, D:15) a +2 great sword a +0 plate armour (25, -21, D:15) 7 gold pieces (27, 29, D:15) a +0 long sword (31, 6, D:15) a parchment of Airstrike (38, -9, D:15) a +0 ring mail of fire resistance (42, 18, D:15) a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (1, -16, Orc:1) a +0 ring mail a +0 trident (1, -15, Orc:1) a +0 club (2, -15, Orc:1) a +0 club a +0 plate armour a +0 scimitar (3, -14, Orc:1) a +0 hand axe (3, -11, Orc:1) a +0 giant club (5, -32, Orc:1) a +0 club (5, 1, Orc:1) a +0 chain mail a +0 club (6, -30, Orc:1) a +0 giant club (6, 2, Orc:1) a +0 club (6, 3, Orc:1) a +0 flail (7, -31, Orc:1) a +0 whip (7, 2, Orc:1) a +0 robe a +0 dagger (8, 2, Orc:1) a +0 flail (21, -34, Orc:1) a +0 flail a +0 leather armour (21, -33, Orc:1) a +0 glaive a +0 plate armour (22, -34, Orc:1) a +0 robe a +0 dagger (22, -33, Orc:1) a +0 chain mail a +0 morningstar (27, -37, Orc:1) a +2 robe of fire resistance a +0 dagger Level 2 of the Orcish Mines [Shop] Menoqol's Antique Armour Shoppe a +2 robe of cold resistance (680 gold) a +0 robe (34 gold) a +2 robe of cold resistance (680 gold) a +4 plate armour of cold resistance (1710 gold) a +4 plate armour of resonance (1710 gold) an orb of stardust (456 gold) [Shop] Vaong's General Store a potion of enlightenment (82 gold) a parchment of Sublimation of Blood (129 gold) 2 potions of might (132 gold) a lightning rod (4/4) (640 gold) a parchment of Brom's Barrelling Boulder (216 gold) a +2 robe (206 gold) a parchment of Freezing Cloud (259 gold) a +2 plate armour of willpower (560 gold) [Shop] Saxiomp's Antique Weapon Shoppe a +0 sling (37 gold) the +5 glaive of the Guard {elec, spectral} (1425 gold) It cannot be enchanted further. a +0 short sword (75 gold) a +2 mace of concussion (375 gold) a +0 hand axe (75 gold) a +0 war axe (87 gold) a +0 partisan (175 gold) a +1 mace of protection (265 gold) a +0 mace (75 gold) [Shop] Puycon's Book Shoppe a parchment of Ignition (364 gold) a parchment of Summon Cactus Giant (283 gold) a parchment of Awaken Armour (202 gold) a parchment of Arcjolt (243 gold) a parchment of Malign Gateway (324 gold) a parchment of Orb of Destruction (324 gold) a parchment of Starburst (283 gold) a parchment of Yara's Violent Unravelling (243 gold) a parchment of Static Discharge (121 gold) a parchment of Mephitic Cloud (162 gold) a parchment of Call Imp (121 gold) a parchment of Permafrost Eruption (283 gold) a parchment of Flame Wave (202 gold) (4, 5, Orc:2) a +0 robe a +0 dagger (5, 5, Orc:2) a +0 dagger a +0 club a +0 chain mail a boomerang a +0 battleaxe (6, 5, Orc:2) a +0 leather armour a +0 club (7, 11, Orc:2) a +0 arbalest (8, 6, Orc:2) a +0 dagger (8, 7, Orc:2) a +0 club (8, 9, Orc:2) a +0 plate armour a +0 glaive (13, -3, Orc:2) a +0 giant spiked club (14, -3, Orc:2) a +0 plate armour a +0 dire flail (16, 38, Orc:2) a +3 long sword 3 boomerangs a +0 plate armour (19, 38, Orc:2) a +0 dagger a +0 robe (19, 39, Orc:2) a +0 trident (21, 30, Orc:2) a +0 club (27, 16, Orc:2) a +0 dagger a +0 leather armour (28, 17, Orc:2) a +0 dagger a +0 robe (29, 17, Orc:2) a +0 whip (30, 19, Orc:2) a +0 war axe (30, 28, Orc:2) a +1 war axe a +0 plate armour (30, 38, Orc:2) a +0 mace (31, 19, Orc:2) a +0 trident a +0 chain mail (31, 37, Orc:2) a +0 war axe a +0 plate armour (32, 28, Orc:2) a +0 short sword a boomerang a +0 plate armour (32, 34, Orc:2) a +2 scimitar of protection 5 javelins a +0 chain mail (32, 36, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 dagger a +0 robe a +0 club (33, 33, Orc:2) a +0 dagger a +0 robe (33, 34, Orc:2) a +0 great sword a +0 plate armour a +2 long sword of electrocution a +0 chain mail a +0 dagger of speed a +0 robe a +2 war axe of flaming a +0 plate armour (33, 35, Orc:2) a +0 short sword a boomerang a +0 chain mail a +0 mace a +0 hand axe a +0 plate armour a +0 dagger a +0 ring mail a +0 giant club a +0 hand axe a +2 chain mail of resonance a +0 scimitar a +0 chain mail (33, 36, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 orcbow a +0 flail a +0 chain mail (34, 34, Orc:2) a +0 war axe a +0 robe (43, 46, Orc:2) a +0 dagger a +0 robe a +1 hand axe of flaming a +0 scale mail (45, 45, Orc:2) a +0 dagger a +0 robe (46, -3, Orc:2) 4 large rocks (46, 45, Orc:2) a +0 mace a +0 plate armour (46, 46, Orc:2) a +0 falchion 3 boomerangs (52, -1, Orc:2) a +0 giant club (52, 0, Orc:2) a +0 mace a +0 plate armour (52, 1, Orc:2) a +0 dagger (52, 3, Orc:2) a +0 club (52, 4, Orc:2) a +0 dagger a +0 ring mail (53, 4, Orc:2) a +0 short sword a +0 hand axe a +0 robe (54, 4, Orc:2) a +0 giant club a +0 hand axe Level 1 of the Elven Halls (2, -9, Elf:1) a +0 scimitar a +0 shortbow a +0 robe (2, 10, Elf:1) a +2 dagger of speed a +0 ring mail (3, 6, Elf:1) a +1 long sword a +3 chain mail of poison resistance (3, 9, Elf:1) a +0 mace a +0 chain mail (3, 10, Elf:1) a +0 club a +0 leather armour a +0 falchion (4, -12, Elf:1) a +0 scale mail (4, 6, Elf:1) a +0 giant club a +0 giant club a +0 dagger (4, 7, Elf:1) a +0 battleaxe a +0 arbalest a +0 chain mail (4, 9, Elf:1) a +0 dagger a +0 leather armour a +0 mace (4, 10, Elf:1) a +2 dagger of venom a +0 chain mail a +0 hand axe a +0 halberd a +0 chain mail a +0 mace (5, -14, Elf:1) a +0 rapier a +0 robe of willpower (5, 4, Elf:1) a +0 mace a +0 robe (5, 5, Elf:1) a +2 battleaxe a +1 chain mail of poison resistance a +0 scimitar a +0 plate armour (5, 7, Elf:1) a +0 scimitar of holy wrath a +0 arbalest a +0 chain mail a +0 flail a +0 plate armour (5, 8, Elf:1) a +0 flail a +0 plate armour a +0 mace a +0 plate armour (5, 9, Elf:1) a +0 dagger a +0 chain mail a +0 flail a +0 arbalest a +0 chain mail (5, 10, Elf:1) a +0 glaive a +0 plate armour (6, -17, Elf:1) a +0 quarterstaff a +0 robe (7, -7, Elf:1) a +0 short sword (8, -19, Elf:1) a +0 quarterstaff a +0 robe (17, -10, Elf:1) a +0 robe a +0 short sword (18, 4, Elf:1) a +0 long sword a +0 robe (19, 6, Elf:1) a +0 long sword a +0 ring mail (23, -27, Elf:1) a +0 dagger (23, -13, Elf:1) a +2 whip of venom a +0 robe a +0 long sword (27, -15, Elf:1) a +0 hand axe (30, -17, Elf:1) a +0 robe a +2 long sword of holy wrath (31, -18, Elf:1) a +0 robe a +0 vampiric long sword (31, -17, Elf:1) a +0 robe a +0 rapier (31, -16, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (32, -18, Elf:1) a +0 leather armour a +0 short sword (32, -16, Elf:1) a +0 leather armour a +0 rapier a +0 leather armour a +0 shortbow a +0 long sword (33, -16, Elf:1) a +4 vampiric spear a +0 leather armour a +0 dagger a +0 longbow a +0 buckler a +0 ring mail (33, -15, Elf:1) a +0 scale mail a +0 long sword a +0 leather armour a +0 rapier (33, -14, Elf:1) a +0 robe a +0 short sword (34, -14, Elf:1) a +0 robe a +0 short sword a +0 shortbow a +0 robe a +0 long sword (35, 20, Elf:1) a blade talisman (36, -13, Elf:1) a +0 ring mail a +0 short sword (36, 4, Elf:1) a +1 longbow of flaming (40, 6, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (41, 6, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (41, 7, Elf:1) a +0 longbow a +0 leather armour (42, 8, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (43, -27, Elf:1) a +0 rapier (43, 5, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (47, -28, Elf:1) a +0 robe a +1 short sword of freezing (49, -28, Elf:1) a +0 leather armour a +0 long sword a +0 robe a +0 rapier a +0 robe a +0 shortbow (52, 10, Elf:1) a staff of fire (53, -28, Elf:1) a +0 ring mail a +0 dagger (62, -26, Elf:1) a +0 leather armour a +0 dagger of flaming a +0 shortbow (63, -29, Elf:1) a +0 leather armour a +0 long sword a +0 robe a +0 dagger (64, -29, Elf:1) a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 short sword of protection (64, -28, Elf:1) a +0 robe a +0 long sword (64, -26, Elf:1) a +0 leather armour a +0 short sword (65, -26, Elf:1) a +0 robe a +3 scimitar a +0 robe a +0 short sword (66, -26, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow a +0 robe a +0 long sword Level 2 of the Elven Halls (4, 6, Elf:2) a +0 long sword a +1 ring mail of fire resistance (5, 6, Elf:2) a +0 scale mail (5, 12, Elf:2) a +0 dagger a +2 longbow of freezing a +0 leather armour (7, 19, Elf:2) a +0 war axe (11, 8, Elf:2) a ring of flight (14, -5, Elf:2) a +0 leather armour (16, -8, Elf:2) a +0 falchion a +0 leather armour (18, -12, Elf:2) a +0 trident a +0 leather armour (18, -9, Elf:2) a +1 dagger of venom a +0 ring mail (19, -11, Elf:2) a +0 flail a +0 ring mail (19, -10, Elf:2) a +0 giant club (19, -8, Elf:2) a +0 spear (23, 22, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (23, 24, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (26, 27, Elf:2) a +0 short sword (28, -10, Elf:2) a +0 shortbow of flaming a +0 short sword a +0 robe (28, 25, Elf:2) a +0 long sword a +0 leather armour (28, 26, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (29, 23, Elf:2) a +0 great sword a +0 robe (30, 24, Elf:2) a +0 rapier a +0 leather armour a +0 dagger a +0 robe (34, 9, Elf:2) a +4 long sword a +0 robe (38, 8, Elf:2) a +2 short sword of speed a +0 robe (42, -15, Elf:2) a +0 long sword a +0 leather armour (43, -18, Elf:2) a +0 scimitar a +0 robe (46, -9, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (46, 29, Elf:2) a +0 robe a +0 long sword (51, 11, Elf:2) a +0 dagger a +0 leather armour (52, 14, Elf:2) a +0 rapier a +0 robe (53, 15, Elf:2) a +0 longbow a +0 robe (55, 13, Elf:2) a +0 long sword a +0 robe (56, 13, Elf:2) a +0 long sword a +0 ring mail a +0 buckler (58, -19, Elf:2) a +2 rapier of protection a +0 robe (58, 10, Elf:2) a +0 dagger a +0 ring mail (59, 1, Elf:2) a +0 long sword a +0 leather armour (65, 6, Elf:2) a +0 long sword a +0 robe Level 3 of the Elven Halls [Shop] Lidug Vee's Antique Weapon Boutique a +1 battleaxe of electrocution (960 gold) a +0 short sword (90 gold) a +0 morningstar (180 gold) a +0 battleaxe (300 gold) a +0 rapier (165 gold) the +4 quarterstaff "Sytas" {flame, *Rage rN+ Dex+2} (1269 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 orcbow (120 gold) a +1 great sword of electrocution (960 gold) a +0 mace (90 gold) a +0 flail (105 gold) [Shop] Hadegguh's Book Emporium a parchment of Alistair's Walking Alembic (226 gold) a parchment of Infestation (340 gold) a parchment of Lesser Beckoning (113 gold) a parchment of Airstrike (189 gold) a parchment of Dispel Undead (189 gold) a parchment of Hellfire Mortar (302 gold) a parchment of Summon Ice Beast (151 gold) a parchment of Yara's Violent Unravelling (226 gold) [Shop] Vegote Heude's Book Boutique a parchment of Alistair's Intoxication (340 gold) a parchment of Passage of Golubria (283 gold) a parchment of Alistair's Walking Alembic (340 gold) a parchment of Olgreb's Toxic Radiance (283 gold) a parchment of Searing Ray (170 gold) a parchment of Borgnjor's Revivification (510 gold) a parchment of Hoarfrost Cannonade (340 gold) a parchment of Dispel Undead (283 gold) a parchment of Silence (340 gold) a parchment of Summon Cactus Giant (396 gold) a parchment of Launch Clockwork Bee (226 gold) a parchment of Cigotuvi's Putrefaction (283 gold) a parchment of Passwall (226 gold) a parchment of Maxwell's Capacitive Coupling (510 gold) a parchment of Conjure Ball Lightning (396 gold) a parchment of Starburst (396 gold) [Shop] Vyuxail's Assorted Antiques a scroll of identify (60 gold) a lightning rod (4/4) (1200 gold) the +11 chain mail "Gotyacet" {rF- Regen+ Str-5 Int+5} (1830 gold) rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +3 orcbow (630 gold) a scroll of poison (120 gold) a +5 ring of evasion (1080 gold) a potion of lignification (90 gold) a potion of curing (90 gold) (0, 0, Elf:3) a +0 rapier a +0 leather armour (2, 1, Elf:3) a +0 battleaxe (6, -23, Elf:3) a +0 long sword a +0 leather armour (14, -4, Elf:3) a +0 robe (17, -23, Elf:3) a +0 rapier a +0 leather armour (17, 5, Elf:3) a +0 long sword a +0 ring mail (17, 7, Elf:3) a +0 long sword a +0 robe a +0 short sword a +0 scale mail a +0 short sword a +0 robe (17, 8, Elf:3) a +0 short sword a +0 leather armour (18, 7, Elf:3) a +0 long sword a +0 robe (19, 2, Elf:3) a +0 dagger a +0 ring mail (22, 4, Elf:3) a +0 long sword a +0 robe (23, 23, Elf:3) a +0 rapier a +0 robe (23, 24, Elf:3) a +0 scimitar a +0 ring mail a +0 buckler (23, 25, Elf:3) a +0 dagger a +0 longbow a +0 leather armour (24, 24, Elf:3) a +0 dagger a +0 robe (24, 25, Elf:3) a +1 short sword of draining a +0 shortbow a +0 leather armour (26, 26, Elf:3) a +0 short sword of venom a +0 ring mail (26, 27, Elf:3) a +0 long sword a +0 robe (27, -1, Elf:3) a ring of flight (27, 0, Elf:3) the earth staff of Punishment {^Fragile rF+ Will+ Forge Earth} [staff of earth] ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Will+: It increases your willpower. Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. (27, 1, Elf:3) a +0 robe (28, -14, Elf:3) a +5 ring of evasion (28, -1, Elf:3) a parchment of Rimeblight (28, 1, Elf:3) a staff of conjuration (29, -1, Elf:3) a +0 short sword (29, 1, Elf:3) a parchment of Splinterfrost Shell (30, -1, Elf:3) a +1 helmet of light (30, 0, Elf:3) a staff of air (30, 1, Elf:3) a +2 vampiric short sword (31, -9, Elf:3) a +0 leather armour a +1 long sword of holy wrath (31, 0, Elf:3) a +3 hand axe of electrocution (31, 1, Elf:3) a +0 leather armour (31, 2, Elf:3) a +0 flail of protection (32, -25, Elf:3) the +2 pair of gloves of Kaqonk {rC+ Str+2 Int+3} rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (32, -1, Elf:3) a blade talisman (32, 0, Elf:3) a parchment of Lee's Rapid Deconstruction (32, 1, Elf:3) a staff of alchemy (32, 2, Elf:3) a +0 vampiric war axe (33, -1, Elf:3) a +0 scimitar of electrocution (33, 2, Elf:3) the +5 dagger of Abuse {venom, Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (34, -1, Elf:3) the orb of Syndicalism {Attunement, Str-2 Int+2 Stlth+} Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, 0, Elf:3) a parchment of Irradiate (34, 1, Elf:3) a +1 demon trident of electrocution (34, 2, Elf:3) a +3 partisan of venom (35, -8, Elf:3) a +0 robe a +3 demon blade of flaming a ring of magical power (35, -7, Elf:3) a +0 morningstar (35, -1, Elf:3) a +4 rapier (35, 1, Elf:3) a +0 leather armour (36, -15, Elf:3) a +0 buckler a +0 robe a +0 long sword (36, -12, Elf:3) a +0 leather armour a +0 rapier (36, -8, Elf:3) a +0 leather armour a +1 dagger of electrocution (36, -7, Elf:3) a +0 ring mail a +0 short sword (36, -6, Elf:3) a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 long sword a +0 robe a +0 rapier a +0 leather armour a +0 short sword a +0 longbow (36, -5, Elf:3) a +0 leather armour a +0 long sword a +1 scale mail of fire resistance a +0 long sword (37, -8, Elf:3) a +0 leather armour a +0 short sword a +0 longbow (37, -7, Elf:3) a +0 robe a +0 long sword (37, 16, Elf:3) a parchment of Shock (38, -9, Elf:3) a +0 robe a +0 scimitar a +0 longbow a +0 leather armour a +0 long sword a +0 robe a +0 short sword a +0 ring mail a +0 short sword (38, -8, Elf:3) a +0 chain mail a +0 leather armour a +0 short sword a +0 longbow a +0 leather armour a +0 rapier (38, 3, Elf:3) a +0 plate armour a +0 heavy longbow a +4 arbalest of flaming the +6 morningstar of Conscience {protect, rF+ rN+ Will+} rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +1 leather armour of poison resistance a ring of willpower (39, -8, Elf:3) a +0 robe a +0 shortbow (39, -2, Elf:3) a +0 scale mail a +0 dagger (40, -15, Elf:3) a +0 rapier a +0 rapier a +0 scale mail a +4 ring of protection (40, -9, Elf:3) a +0 robe a +0 short sword a +0 leather armour a +0 long sword a +0 leather armour a +0 dagger a +0 longbow (40, -8, Elf:3) a +0 robe a +0 rapier a +0 ring mail a +0 short sword a +0 ring mail a +0 long sword the serpent talisman of Skepticism {Str+2 Int+5} [serpent talisman] Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). (40, -3, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (41, -4, Elf:3) a +0 robe a +0 dagger a +0 leather armour a +0 robe a +1 rapier of electrocution a +0 heavy flail (42, 1, Elf:3) a parchment of Forge Lightning Spire (42, 6, Elf:3) a +0 leather armour a +0 longbow a +6 ring of intelligence (43, -19, Elf:3) a +0 flail of protection a +0 robe (43, -8, Elf:3) a +2 buckler of protection a +0 leather armour a +0 short sword (43, 2, Elf:3) a +1 devious quick blade (44, -1, Elf:3) the conjuration staff of the Inferno {rCorr Str-2 Int+5 Conj Fire} [staff of conjuration] rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (47, 2, Elf:3) a +0 long sword (48, -1, Elf:3) a +0 long sword (49, 0, Elf:3) a parchment of Manifold Assault (49, 2, Elf:3) a +0 short sword (50, 14, Elf:3) a +0 short sword (53, -12, Elf:3) a +0 long sword a +0 leather armour a +0 glaive a +0 scale mail (57, -2, Elf:3) a +2 short sword of draining Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 orcbow (3, -32, Lair:1) an orb of attunement (16, -11, Lair:1) a +0 plate armour (20, -11, Lair:1) a parchment of Grave Claw (43, -3, Lair:1) a +0 ring mail (47, -42, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) an orb of mesmerism (21, -22, Lair:2) a +0 ring mail (34, 1, Lair:2) a +0 war axe of venom (65, 20, Lair:2) 6 large rocks (67, 5, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (28, -26, Lair:3) a +0 vampiric battleaxe a +1 chain mail of fire resistance (43, -21, Lair:3) a +0 robe (58, -5, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 broad axe of electrocution (4, 19, Lair:4) a +0 chain mail (6, 10, Lair:4) a +0 hand axe (7, 11, Lair:4) a potion of moonshine (27, 18, Lair:4) a +0 hand axe (28, 11, Lair:4) a +0 hand axe a +0 leather armour (29, 11, Lair:4) a +0 hand axe a +0 leather armour (29, 26, Lair:4) a +0 ring mail (30, 12, Lair:4) a +0 war axe a +0 robe (36, -7, Lair:4) a ring of wizardry (38, 10, Lair:4) a ring of poison resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) the +1 trident of Heffulocenk {freeze, rCorr Int+3} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, 3, Lair:5) a +0 trident a +0 dagger a +0 robe (16, 19, Lair:5) a +0 falchion (23, 53, Lair:5) a dream sheep corpse (skeletalised by now) (55, 10, Lair:5) a +0 long sword (56, 39, Lair:5) a +0 chain mail (58, 54, Lair:5) a parchment of Summon Ice Beast Level 1 of the Shoals (0, 0, Shoals:1) a +0 short sword (13, 21, Shoals:1) 4 boomerangs (25, 1, Shoals:1) a parchment of Irradiate (29, 9, Shoals:1) a +0 trident (33, -10, Shoals:1) a +1 vampiric whip (37, -14, Shoals:1) a +0 scimitar (37, -8, Shoals:1) a +4 ring of protection (38, 14, Shoals:1) a +0 trident 2 boomerangs (41, 10, Shoals:1) a +0 scale mail Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (0, 2, Shoals:2) a +0 trident (1, 3, Shoals:2) a +0 trident a boomerang (2, 2, Shoals:2) a +0 trident (2, 3, Shoals:2) a +0 trident (2, 4, Shoals:2) a +0 trident (3, -20, Shoals:2) a +1 vampiric trident (3, -19, Shoals:2) a +0 glaive a boomerang (5, -18, Shoals:2) a +0 trident a +0 robe (8, -6, Shoals:2) a +1 demon trident of venom a +0 leather armour (9, -6, Shoals:2) a +0 vampiric rapier a +0 robe (11, -9, Shoals:2) a +0 pair of boots (15, 19, Shoals:2) a +0 trident (16, 0, Shoals:2) a +0 ring mail (16, 7, Shoals:2) a +0 trident (17, 7, Shoals:2) a +0 trident 2 boomerangs (17, 8, Shoals:2) a +0 trident (19, 8, Shoals:2) a +0 trident (20, 6, Shoals:2) a +2 trident of flaming (21, 8, Shoals:2) a +0 trident (24, 18, Shoals:2) a +0 dagger (27, 13, Shoals:2) a +0 orcbow (27, 16, Shoals:2) a +0 trident of distortion (28, 16, Shoals:2) a +0 trident (29, 16, Shoals:2) a +0 trident of pain a +0 robe (29, 18, Shoals:2) a +0 trident (30, 16, Shoals:2) a +0 halberd (30, 17, Shoals:2) a +0 spear (31, -14, Shoals:2) a +0 short sword (33, -18, Shoals:2) a +2 sling of flaming a +0 spear (33, 10, Shoals:2) a ring of poison resistance (34, -19, Shoals:2) a +0 quarterstaff a +0 sling (35, -20, Shoals:2) a +0 club a +0 sling (35, -19, Shoals:2) a +0 trident (38, 16, Shoals:2) a +0 trident (39, -8, Shoals:2) a +0 spear (44, -25, Shoals:2) a +0 short sword (47, -16, Shoals:2) a +0 trident 2 boomerangs Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear a +0 sling (0, 1, Shoals:3) a +0 spear a +0 sling (1, 0, Shoals:3) a +0 quarterstaff a +0 sling (14, -14, Shoals:3) a +0 chain mail (21, -27, Shoals:3) a ring of resist corrosion (29, 14, Shoals:3) a +5 rapier of venom a +0 robe (31, -14, Shoals:3) a +0 hand axe (31, 13, Shoals:3) a +0 trident (31, 14, Shoals:3) a +0 trident (41, 5, Shoals:3) a +0 longbow a +0 spear (41, 7, Shoals:3) a +0 club a +0 sling (42, 6, Shoals:3) a +0 spear a +0 sling (42, 7, Shoals:3) a +0 quarterstaff a +0 sling (43, 6, Shoals:3) a +1 antimagic trident (46, 12, Shoals:3) a +0 buckler (51, 17, Shoals:3) a staff of fire Level 4 of the Shoals (0, 0, Shoals:4) a +3 plate armour of poison resistance (0, 6, Shoals:4) a +0 trishula of holy wrath a +0 robe (0, 7, Shoals:4) a +2 whip of holy wrath a +0 robe (1, 7, Shoals:4) a +0 cloak (2, 8, Shoals:4) the +1 long sword "Gram" {protect, rC+ Int+2 Stlth+} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (2, 9, Shoals:4) 2 javelins (2, 10, Shoals:4) a +0 rapier a +0 robe (2, 11, Shoals:4) a +0 trident (2, 12, Shoals:4) a +0 trident 2 boomerangs (3, 7, Shoals:4) a +3 trident of freezing +0 pearl dragon scales (3, 8, Shoals:4) a +1 scimitar of flaming a +0 shortbow a +0 robe (4, 10, Shoals:4) a +0 rapier a +0 robe (4, 13, Shoals:4) a +0 chain mail (7, 12, Shoals:4) a +1 heavy trident a +0 robe (7, 19, Shoals:4) a +0 trident (8, 10, Shoals:4) a +0 halberd 3 boomerangs (8, 11, Shoals:4) a +0 spear 2 boomerangs (8, 17, Shoals:4) a +0 trident (8, 20, Shoals:4) a +0 spear (9, 2, Shoals:4) a +0 halberd (9, 12, Shoals:4) a +0 trident (9, 19, Shoals:4) a +0 leather armour a +0 heavy trident (10, 19, Shoals:4) a +0 glaive (11, 32, Shoals:4) a parchment of Vampiric Draining (12, 15, Shoals:4) 4 large rocks (12, 24, Shoals:4) a +0 trident a +0 robe (13, 24, Shoals:4) a +0 long sword of flaming a +0 shortbow a +0 robe 3 javelins (14, 19, Shoals:4) a +0 halberd (16, 18, Shoals:4) a +0 rapier a +0 robe (16, 27, Shoals:4) a +0 dagger (16, 41, Shoals:4) a +2 heavy spear (17, 18, Shoals:4) a +1 trident of protection a +0 robe (18, 18, Shoals:4) a +0 trident (19, 35, Shoals:4) a +1 trident of freezing the +0 ring mail of Ephauman {Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (20, 41, Shoals:4) a +0 robe (21, 36, Shoals:4) a +5 devious rapier a +0 robe (23, 2, Shoals:4) a +0 club a +0 sling (23, 26, Shoals:4) a +0 plate armour (23, 34, Shoals:4) a +0 great sword (24, 1, Shoals:4) a +0 club a +0 sling a +0 spear a +0 sling (25, 1, Shoals:4) a +0 club a +0 longbow (32, 0, Shoals:4) the +4 plate armour "Lonkent" {-Tele Dex+5} -Tele: It prevents most forms of teleportation. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (33, 14, Shoals:4) a parchment of Searing Ray (34, 8, Shoals:4) a +1 trident of flaming a +0 robe (34, 9, Shoals:4) 3 javelins (35, 8, Shoals:4) a +5 trident of protection a +0 robe (35, 11, Shoals:4) a +4 long sword of flaming a +0 shortbow a +0 robe a +2 flail of flaming a +0 shortbow a +0 robe 5 javelins (36, 0, Shoals:4) a +3 morningstar of holy wrath Level 1 of the Snake Pit [Shop] Jelialuf's Tremendous Tomes Cocsapli's Disquisition on Cold (1638 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hailstorm Conjuration/Ice 3 c - Summon Ice Beast Ice/Summoning 3 d - Frozen Ramparts Ice 3 e - Ozocubu's Armour Ice 3 f - Freezing Cloud Conjuration/Ice/Air 5 g - Metabolic Englaciation Hexes/Ice 5 h - Ozocubu's Refrigeration Ice 7 Rukuse Qoice's Grimoire of Battling and Darkness (1680 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Grave Claw Necromancy 2 d - Sublimation of Blood Necromancy 2 e - Iskenderun's Mystic Blast Conjuration/Translocation 4 f - Arcjolt Conjuration/Air 5 g - Rimeblight Ice/Necromancy 7 h - Death's Door Necromancy 9 Efior's Encyclopedia of Thunder (1764 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Swiftness Air 3 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Forge Lightning Spire Air/Forgecraft 4 e - Arcjolt Conjuration/Air 5 f - Silence Hexes/Air 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Plasma Beam Fire/Air 6 the Compendium of the Contaminated Arsonist (2100 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Leda's Liquefaction Alchemy/Earth 4 c - Fulminant Prism Conjuration/Alchemy 4 d - Ignite Poison Fire/Alchemy 4 e - Alistair's Walking Alembic Alchemy/Forgecraft 5 f - Forge Monarch Bomb Fire/Forgecraft 6 g - Hellfire Mortar Fire/Earth/Forgecraft 7 h - Fulsome Fusillade Conjuration/Alchemy 8 the Catalogue of the Clinking Anticline (1974 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Launch Clockwork Bee Forgecraft 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Alistair's Walking Alembic Alchemy/Forgecraft 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Bombard Conjuration/Earth 6 g - Spellspark Servitor Conjuration/Forgecraft 7 h - Lehudib's Crystal Spear Conjuration/Earth 8 Haihemaph's Atlas of Linear Topomancy (2100 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Awaken Armour Earth/Forgecraft 4 c - Dimensional Bullseye Hexes/Translocation 4 d - Passage of Golubria Translocation 4 e - Bombard Conjuration/Earth 6 f - Permafrost Eruption Ice/Earth 6 g - Gell's Gavotte Translocation 6 h - Lehudib's Crystal Spear Conjuration/Earth 8 the Compilation of the Five Runes (2058 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Leda's Liquefaction Alchemy/Earth 4 c - Petrify Alchemy/Earth 4 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Silence Hexes/Air 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Chain Lightning Conjuration/Air 9 the Volume of Black Magicks (1470 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Soul Splinter Necromancy 1 c - Grave Claw Necromancy 2 d - Sublimation of Blood Necromancy 2 e - Fugue of the Fallen Necromancy 3 f - Martyr's Knell Necromancy/Summoning 4 g - Death Channel Necromancy 6 h - Borgnjor's Revivification Necromancy 8 (0, 0, Snake:1) a +0 robe a +0 short sword a +0 shortbow (0, 12, Snake:1) a +0 trident (1, 0, Snake:1) a +1 glaive of entangling (9, 2, Snake:1) an amulet of the acrobat (16, 29, Snake:1) a +0 spear (19, -8, Snake:1) a +0 mace a +0 robe (25, -3, Snake:1) a +0 short sword a +0 robe (26, 33, Snake:1) a +3 scimitar of flaming a +0 arbalest (29, 9, Snake:1) a +0 long sword (31, 16, Snake:1) a +0 long sword a +0 robe (32, 25, Snake:1) a +0 scimitar (36, -15, Snake:1) a parchment of Airstrike (45, 20, Snake:1) a parchment of Summon Ice Beast (55, 13, Snake:1) a +0 whip Level 2 of the Snake Pit (0, 0, Snake:2) a +0 partisan (2, -1, Snake:2) a +0 trident (5, -29, Snake:2) a +0 mace (13, -34, Snake:2) a +0 robe a +0 scimitar (14, -36, Snake:2) a +2 quarterstaff of speed a +0 robe (14, -35, Snake:2) a +0 robe a +0 flail a +1 robe of willpower a +2 spear of venom (14, -34, Snake:2) a +0 scale mail a +0 trident a +0 mace (15, -34, Snake:2) a +0 trident (17, -43, Snake:2) a +0 arbalest a +0 short sword (18, -9, Snake:2) 4 atropa-tipped darts a +0 robe a +0 battleaxe a +0 shortbow (19, -42, Snake:2) a +0 leather armour (19, -8, Snake:2) a +0 spear (21, -20, Snake:2) a parchment of Mercury Arrow (22, -22, Snake:2) a +0 short sword a +0 shortbow (23, -23, Snake:2) a +0 scimitar a +0 longbow (23, -22, Snake:2) a +2 scimitar of draining a +0 shortbow a +0 shortbow a +0 robe a +0 trident (23, -20, Snake:2) a +0 robe a +2 short sword of venom (23, -18, Snake:2) a +0 robe a +0 dire flail (24, -22, Snake:2) a +0 robe a +3 dire flail of holy wrath (25, -20, Snake:2) a +0 war axe (27, -8, Snake:2) a +0 quarterstaff (28, -37, Snake:2) a +0 chain mail (29, -11, Snake:2) a +0 flail (30, -22, Snake:2) a +0 flail (30, -12, Snake:2) a +0 flail a +0 longbow (30, -11, Snake:2) a +0 robe a +0 dire flail a +0 arbalest (31, -22, Snake:2) a +0 robe a +0 club (31, -11, Snake:2) a +0 dire flail a +0 shortbow (32, -22, Snake:2) a +0 halberd a +0 dire flail (32, 1, Snake:2) a +0 leather armour (33, -22, Snake:2) a +0 halberd a +0 robe (40, 0, Snake:2) a parchment of Inner Flame (43, -12, Snake:2) a +0 spear Level 3 of the Snake Pit [Shop] Boffof's Jewellery Shop an amulet of guardian spirit (690 gold) a ring of magical power (460 gold) an amulet of alchemy (690 gold) the blade talisman of the Plethaurus {rPois Dex+3} (1207 gold) [blade talisman] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). the medusa talisman "Foetaph" {rF+ rN+ rCorr Stlth+} (1336 gold) [medusa talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. an amulet of reflection (690 gold) a ring of wizardry (690 gold) an amulet of the acrobat (690 gold) an amulet of magic regeneration (690 gold) a ring of poison resistance (460 gold) [Shop] Daskualu's Book Shoppe a parchment of Borgnjor's Vile Clutch (388 gold) a parchment of Iskenderun's Battlesphere (324 gold) a manual of Alchemy (1920 gold) a parchment of Airstrike (324 gold) a parchment of Sphinx Sisters (518 gold) a parchment of Summon Forest (388 gold) a parchment of Inner Flame (259 gold) a parchment of Petrify (324 gold) a parchment of Volatile Blastmotes (259 gold) a parchment of Jinxbite (194 gold) a parchment of Infestation (583 gold) a parchment of Curse of Agony (388 gold) a parchment of Blink (194 gold) [Shop] Rethrimmekh's Jewellery Shop the amulet "Nulotom" {Acrobat Int-5 Dex+8} (909 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). a ring of resist corrosion (420 gold) a ring of wizardry (630 gold) an amulet of reflection (630 gold) the dragon-coil talisman of Duck's Teeth {Will+ Str+3 Dex+3} (2625 gold) [dragon-coil talisman] Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a ring of protection from cold (525 gold) (4, -38, Snake:3) a +0 scimitar a +0 robe (4, -1, Snake:3) a parchment of Tukima's Dance (5, 4, Snake:3) a +0 war axe (11, -20, Snake:3) a +0 flail (12, -30, Snake:3) a +0 dagger a +0 robe a +0 whip a +0 robe (12, -29, Snake:3) a +0 battleaxe a +0 glaive a +0 robe a ring of magical power (13, -29, Snake:3) a +0 glaive 5 datura-tipped darts a +1 heavy scimitar a +0 robe (15, -28, Snake:3) a +0 halberd a +0 robe (20, -46, Snake:3) a +0 spear a +0 robe (22, -36, Snake:3) a +0 partisan (23, -35, Snake:3) a +0 robe a +0 dire flail (26, 3, Snake:3) a +2 battleaxe of freezing a +0 robe (28, -8, Snake:3) a +0 hand axe (28, -7, Snake:3) a +0 robe a +0 flail (29, -6, Snake:3) a +0 scale mail a +0 halberd (32, -29, Snake:3) a +0 robe a +0 long sword (36, -14, Snake:3) a +4 ring of slaying (36, -13, Snake:3) a +4 ring of protection (41, -45, Snake:3) a +0 falchion (47, -4, Snake:3) a +0 robe a +0 flail (48, -6, Snake:3) a +0 trident a +0 shortbow (48, -5, Snake:3) a +0 robe a +0 war axe (49, -5, Snake:3) a +0 dire flail a +0 shortbow Level 4 of the Snake Pit [Shop] Biebramo's Armour Shoppe a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +2 leather armour of poison resistance (224 gold) a +0 robe (12 gold) a +3 ring mail of positive energy (322 gold) a +4 scale mail of fire resistance (434 gold) a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +0 ring mail (56 gold) (0, 0, Snake:4) a +0 arbalest (1, 45, Snake:4) a +0 flail (5, 39, Snake:4) a +0 mace (18, 51, Snake:4) a +0 halberd (18, 52, Snake:4) a +2 short sword of freezing (19, 49, Snake:4) a +0 halberd (20, 14, Snake:4) a +0 trident (20, 49, Snake:4) a +2 trident (20, 50, Snake:4) a +0 glaive (21, 4, Snake:4) a +0 scimitar of holy wrath (21, 20, Snake:4) a +0 whip (21, 30, Snake:4) a +0 halberd (22, 1, Snake:4) a +0 halberd (22, 3, Snake:4) a +0 long sword a +0 robe (22, 11, Snake:4) a +0 hand axe (22, 12, Snake:4) a +0 robe a +0 battleaxe (22, 46, Snake:4) a ring of willpower (23, 3, Snake:4) a +0 mace a +0 glaive (23, 36, Snake:4) a +0 ring mail of poison resistance (29, 1, Snake:4) a +0 robe (32, 13, Snake:4) a +0 battleaxe a +0 robe (34, 47, Snake:4) a +0 trident (35, 48, Snake:4) a +4 halberd (39, 35, Snake:4) a +0 trident (39, 49, Snake:4) a +0 halberd (40, 37, Snake:4) a +0 dagger a +0 robe (41, 12, Snake:4) a +0 mace (41, 13, Snake:4) a +0 whip (41, 26, Snake:4) a +0 mace (42, 2, Snake:4) a +0 spear a +0 robe (42, 11, Snake:4) a +0 halberd a +0 robe (42, 13, Snake:4) a +0 glaive a +0 robe (42, 14, Snake:4) a +0 glaive (42, 34, Snake:4) a +0 trident a +3 spear (42, 35, Snake:4) a +0 flail a +0 robe (43, 27, Snake:4) a +0 halberd (43, 32, Snake:4) a +1 spear of flaming (43, 33, Snake:4) a +0 quarterstaff a +0 robe (43, 35, Snake:4) a +0 trident a +0 arbalest (44, 31, Snake:4) a +0 whip a +0 robe (44, 33, Snake:4) a +0 halberd (46, 26, Snake:4) the +8 mace "Sebaolan" {flame, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (46, 30, Snake:4) a +0 spear (46, 34, Snake:4) a +0 trident (48, 30, Snake:4) a +0 quarterstaff a +0 robe (49, 29, Snake:4) a +0 war axe (50, 19, Snake:4) 3 javelins (50, 30, Snake:4) a +0 short sword a +0 kite shield (50, 31, Snake:4) a +0 whip a +0 robe a +0 shortbow a +0 hand axe a +0 arbalest a +2 halberd of venom a +0 robe a +0 club a +0 longbow a +0 battleaxe a +0 robe (51, 31, Snake:4) a +0 broad axe a +0 robe a +0 partisan a +0 robe a +0 flail of draining a +0 robe a +0 scimitar a +0 robe a +0 kite shield a +0 flail a +0 robe a +0 whip a +0 robe a +0 trident a +0 glaive a +0 morningstar (52, 29, Snake:4) a +0 trident a +0 robe (52, 30, Snake:4) a +0 flail a +0 robe a +4 tower shield of ponderousness a +0 whip a +0 robe a +0 trident a +0 dire flail a +0 robe (52, 31, Snake:4) a +0 scimitar a +0 spear a +0 flail Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a +3 ring mail of cold resistance (0, 1, Slime:5) the +2 pair of boots "Zareas" {+Blink Regen+ rCorr} +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 2, Slime:5) a +4 ring of slaying (0, 3, Slime:5) a +3 hand axe of freezing (1, -2, Slime:5) a potion of enlightenment (1, 1, Slime:5) a +0 chain mail of fire resistance (1, 2, Slime:5) the +1 pair of boots "Xoav" {Harm Slay+3} Harm: It increases damage dealt and taken. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (2, 3, Slime:5) a +0 club (3, 0, Slime:5) a +0 pair of boots (3, 3, Slime:5) a +0 rapier (27, -29, Slime:5) a +0 plate armour (27, 31, Slime:5) a +0 robe (28, -28, Slime:5) a +0 leather armour (29, -29, Slime:5) the +7 sling of Fedhas's Pride {freeze, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (29, -27, Slime:5) a +0 flail (29, 32, Slime:5) a parchment of Starburst (30, -29, Slime:5) a staff of cold (30, -28, Slime:5) +1 fire dragon scales (30, -26, Slime:5) a +0 hand axe (30, 29, Slime:5) a staff of conjuration (30, 32, Slime:5) the +10 dagger of Okawaru's Pride {freeze, rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (31, -28, Slime:5) a +2 glaive of venom (31, -26, Slime:5) a ring of poison resistance (31, 29, Slime:5) a parchment of Bombard (31, 32, Slime:5) a staff of necromancy (32, -29, Slime:5) a ring of willpower (32, -26, Slime:5) a +0 arbalest (32, 29, Slime:5) a +4 ring of slaying (34, -29, Slime:5) a +0 ring mail (34, -28, Slime:5) a +0 rapier (34, 31, Slime:5) a +0 leather armour (58, 2, Slime:5) a +0 halberd of entangling (58, 3, Slime:5) 3 datura-tipped darts (60, -1, Slime:5) a +0 chain mail (60, 1, Slime:5) a +0 robe of willpower (60, 2, Slime:5) the ring "Locus" {rF- rC+ rN+ Will+ Int+5} [ring of willpower] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). (60, 5, Slime:5) a +0 long sword (61, -2, Slime:5) a +6 ring of dexterity (61, 0, Slime:5) a parchment of Yara's Violent Unravelling (61, 1, Slime:5) a parchment of Olgreb's Toxic Radiance (61, 2, Slime:5) a +3 arbalest (61, 3, Slime:5) a ring of flight Level 1 of the Vaults [Shop] Busmoiv's Book Shoppe a parchment of Sigil of Binding (194 gold) a manual of Forgecraft (1440 gold) a parchment of Bombard (340 gold) a parchment of Summon Ice Beast (194 gold) a parchment of Fortress Blast (340 gold) a parchment of Plasma Beam (340 gold) a parchment of Momentum Strike (145 gold) a parchment of Cigotuvi's Putrefaction (243 gold) a parchment of Fulsome Fusillade (437 gold) a parchment of Petrify (243 gold) a parchment of Animate Dead (243 gold) a parchment of Manifold Assault (388 gold) a parchment of Diamond Sawblades (388 gold) a parchment of Infestation (437 gold) a parchment of Discord (437 gold) a parchment of Summon Hydra (388 gold) a parchment of Maxwell's Capacitive Coupling (437 gold) [Shop] Dockohun's General Store a box of beasts (600 gold) a scroll of identify (30 gold) a +4 heavy morningstar (492 gold) 3 curare-tipped darts (54 gold) a potion of curing (45 gold) a +0 ring mail (60 gold) a +1 heavy flail (199 gold) (0, 0, Vaults:1) a +0 hand axe (10, -11, Vaults:1) a +0 ring mail (13, -2, Vaults:1) a +0 arbalest (14, -3, Vaults:1) a +0 arbalest a +0 arbalest (14, -2, Vaults:1) a +3 arbalest (14, 0, Vaults:1) a +0 arbalest (17, -13, Vaults:1) a +2 heavy double sword (18, -13, Vaults:1) a +3 double sword of holy wrath (20, -40, Vaults:1) a +0 chain mail (26, -23, Vaults:1) a +0 ring mail a +1 morningstar of protection (34, -13, Vaults:1) a +0 morningstar (37, -48, Vaults:1) 6 atropa-tipped darts (37, -46, Vaults:1) a +0 arbalest (41, -29, Vaults:1) a +0 glaive (41, 11, Vaults:1) a +0 falchion a +0 arbalest a +0 scale mail (46, 4, Vaults:1) a +0 great mace a +1 leather armour of cold resistance (48, -12, Vaults:1) a +0 leather armour a +0 dire flail (51, -12, Vaults:1) a +0 long sword (51, 2, Vaults:1) a +0 shortbow (58, -21, Vaults:1) a +0 ring mail (63, 10, Vaults:1) a +0 arbalest (68, -17, Vaults:1) a +0 dire flail a +0 leather armour (68, -4, Vaults:1) a +3 chain mail of resonance a +3 double sword of holy wrath (69, -17, Vaults:1) a +0 dire flail a +0 animal skin Level 2 of the Vaults [Shop] Risucs's Book Emporium a parchment of Forge Phalanx Beetle (415 gold) a parchment of Metabolic Englaciation (356 gold) a parchment of Leda's Liquefaction (297 gold) a parchment of Alistair's Walking Alembic (356 gold) a parchment of Ignite Poison (297 gold) a parchment of Frozen Ramparts (237 gold) a parchment of Swiftness (237 gold) a parchment of Ignition (534 gold) a parchment of Flame Wave (297 gold) a parchment of Freezing Cloud (356 gold) a parchment of Maxwell's Capacitive Coupling (534 gold) a parchment of Fulminant Prism (297 gold) a parchment of Inner Flame (237 gold) a parchment of Scorch (178 gold) a parchment of Enfeeble (475 gold) [Shop] Funnoiczi's Jewellery Boutique a ring of positive energy (320 gold) a +6 ring of intelligence (576 gold) the ring of the Heron {rF+ Int+3} (612 gold) [ring of protection from fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). a +6 ring of strength (576 gold) a ring of magical power (320 gold) (0, 0, Vaults:2) a +0 trident a +0 animal skin (0, 6, Vaults:2) a +0 falchion of freezing a +0 scale mail (2, -33, Vaults:2) a +0 arbalest (3, -32, Vaults:2) a +0 dire flail a +0 plate armour (4, -36, Vaults:2) a +0 arbalest (4, -35, Vaults:2) a +0 arbalest (5, -32, Vaults:2) a +0 arbalest (13, 17, Vaults:2) a ring of wizardry (14, 26, Vaults:2) a +0 spectral quarterstaff (15, -19, Vaults:2) a +0 great mace a +0 leather armour (15, 18, Vaults:2) a +0 ring mail a +0 falchion (22, -8, Vaults:2) a +0 war axe a +0 war axe a +0 scale mail (23, 26, Vaults:2) a +0 club (45, -12, Vaults:2) a +0 chain mail (46, 3, Vaults:2) an amulet of faith (49, 8, Vaults:2) a +2 falchion of protection a +0 ring mail a +0 arbalest a +0 morningstar a +0 ring mail (50, 9, Vaults:2) a +0 ring mail (50, 13, Vaults:2) a +0 ring mail (51, 5, Vaults:2) a +0 great mace a +0 ring mail a +0 great mace (51, 8, Vaults:2) a +0 scale mail the dragon-coil talisman "Wengom" {Rampage Str+3 Int+3 Slay-2} [dragon-coil talisman] Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (52, 5, Vaults:2) a +0 flail a +0 leather armour a +0 scale mail (52, 6, Vaults:2) a +0 ring mail (52, 7, Vaults:2) a +0 great mace a +0 chain mail a +0 long sword a +0 plate armour a +0 chain mail a +0 long sword a +0 plate armour a +0 kite shield (52, 9, Vaults:2) a +0 morningstar (53, 22, Vaults:2) a +1 dire flail of protection a +0 ring mail (63, -15, Vaults:2) a +2 morningstar of holy wrath (67, -1, Vaults:2) a +0 whip a +0 animal skin (69, 3, Vaults:2) 4 large rocks Level 3 of the Vaults [Shop] Onemeh's Book Emporium a parchment of Curse of Agony (275 gold) a parchment of Summon Horrible Things (413 gold) a parchment of Gell's Gavotte (321 gold) a parchment of Ozocubu's Armour (183 gold) a parchment of Rending Blade (229 gold) a parchment of Martyr's Knell (229 gold) a parchment of Summon Forest (275 gold) a parchment of Ignite Poison (229 gold) a parchment of Anguish (229 gold) a manual of Throwing (1360 gold) a parchment of Enfeeble (367 gold) a parchment of Cigotuvi's Putrefaction (229 gold) a parchment of Flame Wave (229 gold) a parchment of Manifold Assault (367 gold) a parchment of Awaken Armour (229 gold) [Shop] Ece Siav's Armour Boutique the +5 scale mail "Fileenim" {rC++} (963 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. a +4 chain mail of fire resistance (594 gold) a +0 plate armour of archery (396 gold) the +3 chain mail "Yppegu Kiloz" {-Tele Str+5 Dex+3} (680 gold) -Tele: It prevents most forms of teleportation. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +5 ring mail of Action {Dex+5} (837 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 plate armour (324 gold) a +0 robe (16 gold) a +0 leather armour (36 gold) the +2 chain mail of Noughts and Crosses {Ponderous, Will++ Str+4 Stlth-} (342 gold) Will++: It greatly increases your willpower. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 helmet of sniping (207 gold) (2, 31, Vaults:3) a +0 great mace a +0 leather armour (4, 3, Vaults:3) a +2 long sword of freezing (4, 30, Vaults:3) a +0 dagger a +0 robe (5, 3, Vaults:3) a +1 leather armour of cold resistance (5, 46, Vaults:3) a +1 vampiric war axe a +0 scale mail (6, 13, Vaults:3) a +0 scimitar (8, 57, Vaults:3) a +0 mace (12, 39, Vaults:3) the lupine talisman "Loydocku" {rElec rF+} [lupine talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. (14, 18, Vaults:3) a parchment of Permafrost Eruption (15, -2, Vaults:3) a +2 leather armour of cold resistance (16, -2, Vaults:3) a +0 long sword of freezing (16, 16, Vaults:3) a +0 leather armour (16, 39, Vaults:3) a +0 leather armour a +0 flail (17, 32, Vaults:3) a +0 animal skin a +0 dire flail (20, 51, Vaults:3) a +0 leather armour a +0 dire flail (21, 49, Vaults:3) a +0 scale mail a +0 flail (22, 10, Vaults:3) a parchment of Starburst (22, 50, Vaults:3) a +0 arbalest (26, 15, Vaults:3) the +1 spear "depnoun's Regret" {freeze, rPois Dex+6} rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (27, 53, Vaults:3) 3 atropa-tipped darts (32, 42, Vaults:3) a +0 trident a +0 ring mail a +0 trident (33, 3, Vaults:3) a +0 dagger a +0 robe (35, 2, Vaults:3) a +0 ring mail (37, -1, Vaults:3) a +1 falchion of electrocution a +0 ring mail (37, 1, Vaults:3) a +0 mace a +0 ring mail (38, -5, Vaults:3) a +0 great mace a +0 ring mail (38, 0, Vaults:3) a +0 morningstar a +2 ring mail of poison resistance (39, 0, Vaults:3) a +0 dire flail a +0 ring mail (40, -4, Vaults:3) a +0 falchion a +0 scale mail (40, -1, Vaults:3) a +0 mace a +0 leather armour a +0 long sword a +0 scale mail (40, 0, Vaults:3) a +1 dagger of speed a +0 robe (41, -1, Vaults:3) a +0 morningstar 4 javelins a +0 leather armour (41, 2, Vaults:3) a +1 glaive of protection a +0 chain mail (42, 3, Vaults:3) a +0 short sword a +0 orcbow a +0 ring mail (42, 55, Vaults:3) a +0 great mace a +0 plate armour (43, -3, Vaults:3) a +0 dire flail a +0 animal skin a +0 great mace a +0 ring mail (43, 5, Vaults:3) a +3 war axe a +4 plate armour (43, 6, Vaults:3) a +3 vampiric glaive a +0 chain mail (43, 7, Vaults:3) a +0 morningstar a +0 scale mail (44, 5, Vaults:3) a +2 heavy war axe a +0 plate armour (44, 9, Vaults:3) a +0 morningstar a +0 scale mail (50, 31, Vaults:3) a +0 longbow (57, 23, Vaults:3) a +0 morningstar a +0 ring mail (59, 32, Vaults:3) an amulet of wildshape (60, 39, Vaults:3) a +0 falchion a +0 ring mail (65, -4, Vaults:3) a +0 flail a +0 leather armour (65, -3, Vaults:3) a +0 long sword a +0 plate armour (65, 25, Vaults:3) 6 large rocks (66, -4, Vaults:3) a +2 broad axe a +0 chain mail a +0 tower shield (67, -3, Vaults:3) a +0 battleaxe of flaming a +0 plate armour Level 4 of the Vaults (0, 0, Vaults:4) a +2 eveningstar a +0 chain mail (1, 0, Vaults:4) the orb of the Beekeeper {Stardust, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (1, 8, Vaults:4) a +0 pair of gloves of hurling (3, 1, Vaults:4) a +0 broad axe a +0 chain mail (5, 6, Vaults:4) a +0 trident (6, 4, Vaults:4) a +0 dagger a +0 robe a +0 whip a +0 animal skin (6, 5, Vaults:4) a +0 battleaxe (6, 6, Vaults:4) a +0 war axe (7, 8, Vaults:4) a +2 dire flail of protection a +0 animal skin (14, -11, Vaults:4) a +0 ring mail (15, -25, Vaults:4) a +0 war axe a +0 scale mail (15, -9, Vaults:4) a +0 scale mail of willpower a +0 war axe a +0 arbalest (18, -10, Vaults:4) a +0 leather armour a +0 dire flail (19, -7, Vaults:4) a +0 chain mail a +1 battleaxe of electrocution (22, 7, Vaults:4) a +1 flail of venom (23, -9, Vaults:4) a +0 leather armour a +0 great mace a +0 animal skin a +0 dire flail (29, -11, Vaults:4) a +0 ring mail a +0 morningstar (30, -4, Vaults:4) a +0 ring mail a +0 dire flail (32, -10, Vaults:4) a +0 dire flail a +0 leather armour a +0 arbalest (32, -9, Vaults:4) a +2 hand cannon of flaming (34, -22, Vaults:4) a +0 halberd a +0 arbalest a +0 battleaxe a +0 chain mail (35, -25, Vaults:4) a +4 halberd a +0 chain mail (35, -23, Vaults:4) a +0 long sword of distortion a +0 chain mail a +0 dagger a +0 robe a +3 war axe of flaming a +0 chain mail a +3 battleaxe of flaming a +0 plate armour (35, -22, Vaults:4) a +4 heavy broad axe a +0 plate armour a +2 great mace a +0 chain mail (35, -19, Vaults:4) a +0 great mace a +0 leather armour (36, -27, Vaults:4) a +0 scale mail (37, -26, Vaults:4) a +2 battleaxe of flaming a +0 plate armour (37, -25, Vaults:4) a +1 dire flail of protection a +0 animal skin (37, -24, Vaults:4) a +0 quarterstaff a +0 arbalest (37, -17, Vaults:4) a +0 dagger a +0 robe (38, -17, Vaults:4) a +0 falchion a +2 scale mail of willpower a +0 partisan a +0 animal skin (38, -16, Vaults:4) a +1 battleaxe of freezing a +0 flail a +0 ring mail (39, -26, Vaults:4) a +0 dagger a +0 robe (39, -16, Vaults:4) a +0 dire flail a +0 animal skin (40, -28, Vaults:4) a +0 arbalest a +0 robe (41, -14, Vaults:4) a +0 war axe a +0 ring mail (42, -29, Vaults:4) a +0 flail of protection a +0 ring mail (43, -27, Vaults:4) a +0 broad axe a +0 broad axe a +0 ring mail (51, 9, Vaults:4) a parchment of Discord (55, -10, Vaults:4) a +0 lajatang a +0 arbalest (56, 7, Vaults:4) a +0 great mace a +0 leather armour (59, 12, Vaults:4) a +0 dagger a +0 robe (60, -11, Vaults:4) a +0 arbalest (62, -11, Vaults:4) a +0 arbalest (62, -10, Vaults:4) a +0 dagger a +0 robe (62, -9, Vaults:4) a +0 arbalest 3 boomerangs (62, -8, Vaults:4) a +0 partisan a +0 animal skin (63, -9, Vaults:4) a +0 great sword a +0 arbalest a +0 plate armour (63, -8, Vaults:4) a +0 arbalest (63, -7, Vaults:4) a +0 arbalest Level 5 of the Vaults [Shop] Risag's Distillery a potion of brilliance (170 gold) a potion of curing (127 gold) a potion of invisibility (340 gold) a potion of brilliance (170 gold) a potion of curing (127 gold) a potion of heal wounds (340 gold) a potion of enlightenment (212 gold) a potion of heal wounds (340 gold) (0, 0, Vaults:5) a +0 plate armour (1, -9, Vaults:5) a +0 shortbow of freezing a +0 heavy war axe a +1 robe of willpower (2, -9, Vaults:5) a +0 morningstar a +0 plate armour (3, -10, Vaults:5) a +0 long sword a +0 plate armour a +0 tower shield (6, -11, Vaults:5) a +0 long sword a +0 scale mail a +0 buckler (6, -10, Vaults:5) a +0 morningstar a +0 ring mail (6, 30, Vaults:5) a +0 great sword (7, 15, Vaults:5) a +0 robe (8, -16, Vaults:5) a +0 giant spiked club (8, -15, Vaults:5) a +0 robe (8, -14, Vaults:5) a +2 robe (8, -11, Vaults:5) a +0 plate armour (8, -10, Vaults:5) a +2 helmet of ice (8, -6, Vaults:5) a staff of conjuration (8, -5, Vaults:5) a +2 plate armour of fire resistance (8, -4, Vaults:5) a +0 ring mail (8, -2, Vaults:5) a book of Iron (8, 0, Vaults:5) a staff of conjuration (9, -14, Vaults:5) a staff of cold (9, -13, Vaults:5) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (9, -7, Vaults:5) a parchment of Enfeeble (9, -5, Vaults:5) a +0 dire flail (9, 15, Vaults:5) a maw talisman (10, -18, Vaults:5) a parchment of Passage of Golubria (10, -7, Vaults:5) a staff of cold (10, -6, Vaults:5) the +0 robe of the Tanner {SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (10, 18, Vaults:5) a parchment of Passwall (11, -6, Vaults:5) a +0 halberd (11, -2, Vaults:5) the air staff of Action {rElec Will+ rCorr Stlth- Air Earth} [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (11, -1, Vaults:5) a +0 leather armour (11, 0, Vaults:5) a staff of necromancy (11, 17, Vaults:5) a parchment of Mercury Arrow (11, 19, Vaults:5) a +0 short sword (12, -15, Vaults:5) a +1 ring mail of fire resistance (12, -13, Vaults:5) a +0 whip (12, 19, Vaults:5) a +0 robe (13, 19, Vaults:5) the +1 pair of gloves of Uskayaw, Changing {rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (13, 22, Vaults:5) a +3 spectral quarterstaff a +0 chain mail a ring of see invisible (14, 21, Vaults:5) the +6 short sword of the Fool {flame, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. the +3 plate armour of Der Tay {Harm +Inv Dex+3} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 war axe of freezing a +0 arbalest a +0 robe (15, -14, Vaults:5) a +2 heavy eveningstar a +0 scale mail of death (15, 20, Vaults:5) a +0 great sword of flaming (18, -17, Vaults:5) a +0 dire flail of holy wrath a +0 leather armour (19, -16, Vaults:5) a +0 war axe a +0 ring mail a +0 buckler (20, -19, Vaults:5) a +0 battleaxe a +0 ring mail (20, -3, Vaults:5) the +3 longbow of the Doomed Warrior {flame, Str+4 Int+5} Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +1 orcbow of draining a +0 chain mail (20, -1, Vaults:5) a +0 flail a +0 leather armour a ring of wizardry (20, 10, Vaults:5) a +0 scimitar a +0 shortbow a +0 robe (21, -18, Vaults:5) a +0 cloak of willpower (21, 2, Vaults:5) a +0 short sword a +0 plate armour (21, 3, Vaults:5) a +0 arbalest a +0 partisan the +3 ring mail of Noughts and Crosses {Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (21, 5, Vaults:5) a +0 falchion a +0 scale mail (22, 2, Vaults:5) a +0 hand axe the +2 robe "Cesafafi" {+Blink Str-2 Archmagi} +Blink: It lets you blink. Str-2: It affects your strength (-2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (23, 0, Vaults:5) a +0 trident a +0 leather armour (23, 1, Vaults:5) a +2 great mace of protection a +0 scale mail (23, 2, Vaults:5) a +0 arbalest a +0 halberd a +0 chain mail (24, -3, Vaults:5) a +0 glaive a +0 plate armour a ring of willpower (24, -1, Vaults:5) a +1 great sword of holy wrath a +0 scale mail (24, 0, Vaults:5) a +0 flail a +0 chain mail (24, 1, Vaults:5) a +0 rapier a +0 robe a +3 antimagic battleaxe a +0 chain mail a +4 battleaxe of draining a +0 chain mail (24, 2, Vaults:5) a +0 great mace a +0 great mace a +0 plate armour a +0 arbalest a +2 partisan a +0 plate armour a +0 war axe a +0 plate armour a +0 tower shield (24, 3, Vaults:5) a +2 great sword of flaming a +0 great mace a +0 chain mail a +2 long sword of protection a +0 plate armour a +0 great sword a +0 plate armour (24, 4, Vaults:5) a +0 halberd a +3 scale mail of cold resistance (24, 13, Vaults:5) a +0 ring mail (25, 1, Vaults:5) a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 plate armour a +3 vampiric war axe a +0 plate armour (25, 3, Vaults:5) a +3 great mace of protection a +0 plate armour a +3 bardiche a +1 chain mail of willpower a +0 bardiche a +0 plate armour a +0 war axe a +0 plate armour a +0 kite shield (26, 1, Vaults:5) a +1 battleaxe a +0 chain mail a +0 long sword a +0 plate armour a +0 great sword a +0 plate armour (26, 2, Vaults:5) a +1 great mace of protection a +0 plate armour a +0 halberd a +0 plate armour a +0 scimitar a +0 plate armour a +0 giant club a +0 arbalest a +0 falchion a +0 ring mail a +1 battleaxe a +0 plate armour a +0 war axe a +0 plate armour a +0 kite shield a +3 broad axe a +0 chain mail a +3 dire flail a +0 chain mail (26, 3, Vaults:5) a +0 battleaxe of freezing a +0 morningstar a +0 leather armour a +0 hand axe a +0 trident a +0 plate armour a +3 great mace of holy wrath a +0 plate armour a +1 vampiric battleaxe a +0 plate armour a +0 dire flail a +0 chain mail (26, 4, Vaults:5) a +0 cloak of corrosion resistance (27, 2, Vaults:5) a +0 battleaxe of freezing (27, 3, Vaults:5) a +0 arbalest (27, 6, Vaults:5) a +0 club a +0 robe (28, 3, Vaults:5) 5 large rocks a +1 short sword of speed a +0 robe (28, 4, Vaults:5) a +0 dire flail a +0 dire flail (28, 7, Vaults:5) a +0 morningstar a +0 leather armour (29, -8, Vaults:5) a staff of earth (29, 3, Vaults:5) a +0 great mace a +0 ring mail (29, 8, Vaults:5) a +0 arbalest (30, 0, Vaults:5) a +0 dire flail a +0 arbalest a +0 chain mail (31, 8, Vaults:5) a +0 falchion a +0 scale mail (32, 29, Vaults:5) a +0 leather armour (33, -3, Vaults:5) a +2 flail of protection a +0 scale mail (34, 2, Vaults:5) a +0 long sword a +0 robe (37, 10, Vaults:5) a +0 long sword a +0 longbow +0 pearl dragon scales (38, -14, Vaults:5) a +0 chain mail (38, 18, Vaults:5) a +4 chain mail (39, -13, Vaults:5) a +0 dire flail a +0 great mace (39, 0, Vaults:5) a +0 demon trident (39, 9, Vaults:5) a +1 double sword of protection a +1 trident of entangling a +0 scale mail (39, 26, Vaults:5) a +0 ring mail of poison resistance (40, -10, Vaults:5) a +0 club (40, 18, Vaults:5) a +0 robe (40, 20, Vaults:5) a +0 robe (41, -11, Vaults:5) a parchment of Metabolic Englaciation (42, 14, Vaults:5) a +0 short sword (43, -20, Vaults:5) a staff of necromancy (43, -12, Vaults:5) a +0 long sword (43, -8, Vaults:5) a parchment of Ozocubu's Refrigeration (44, 7, Vaults:5) a +0 chain mail (44, 16, Vaults:5) a scroll of noise (48, -4, Vaults:5) a +3 great mace a +0 plate armour (53, -12, Vaults:5) a +1 trident of entangling (55, -4, Vaults:5) a +2 morningstar of protection (55, 28, Vaults:5) a +0 long sword a +0 scale mail of cold resistance a +0 buckler Level 1 of the Crypt (0, 0, Crypt:1) a +0 leather armour (8, 17, Crypt:1) a +3 plate armour a +3 battleaxe of draining (9, 16, Crypt:1) a +1 plate armour of command a +0 war axe (10, 15, Crypt:1) a +0 long sword a +0 short sword (10, 17, Crypt:1) a +0 halberd (11, 12, Crypt:1) a +0 robe of willpower a +0 dagger (12, 15, Crypt:1) a +0 robe a +0 robe (13, 12, Crypt:1) a +0 trident (13, 20, Crypt:1) a +0 leather armour a +0 short sword (18, -13, Crypt:1) a parchment of Soul Splinter (18, 8, Crypt:1) a +0 robe (22, 29, Crypt:1) a +0 leather armour (23, -6, Crypt:1) a ring of magical power (23, 31, Crypt:1) a +0 scimitar (28, 20, Crypt:1) a +0 scimitar (29, -7, Crypt:1) a +0 halberd (30, -7, Crypt:1) a +0 war axe (31, -8, Crypt:1) a +0 trident a +0 battleaxe of electrocution (31, -7, Crypt:1) a +0 dire flail (31, 35, Crypt:1) a +0 long sword (31, 38, Crypt:1) a +0 flail (33, 33, Crypt:1) a +0 hand axe (33, 41, Crypt:1) a +0 glaive (34, 33, Crypt:1) a +0 dire flail a +0 great sword of draining a +0 plate armour (36, 32, Crypt:1) a +0 battleaxe (38, -7, Crypt:1) a +0 robe a +0 dagger (38, 37, Crypt:1) a +0 short sword (38, 40, Crypt:1) a +1 battleaxe a +0 chain mail (39, 34, Crypt:1) a +0 flail (39, 37, Crypt:1) a +0 short sword (40, 37, Crypt:1) a +0 mace (52, 12, Crypt:1) a +0 dire flail (52, 19, Crypt:1) a parchment of Animate Dead (55, -8, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +0 flail (2, -2, Crypt:2) a +0 scimitar (2, 0, Crypt:2) a +0 dire flail (2, 2, Crypt:2) a +2 battleaxe of flaming (3, -2, Crypt:2) a +0 battleaxe a +0 chain mail a +1 halberd of draining (5, -2, Crypt:2) a +0 halberd (5, 10, Crypt:2) a +0 ring mail (6, -21, Crypt:2) 5 large rocks (8, 3, Crypt:2) a +0 chain mail (17, -12, Crypt:2) a parchment of Iskenderun's Battlesphere (17, 18, Crypt:2) a +0 cloak of poison resistance (18, -7, Crypt:2) a +0 mace a +0 morningstar (20, -22, Crypt:2) a +0 battleaxe a +0 plate armour (23, 11, Crypt:2) a +0 battleaxe (24, -17, Crypt:2) a +0 cloak (24, -4, Crypt:2) a +0 robe (24, 10, Crypt:2) a +0 war axe (24, 11, Crypt:2) a +4 great sword of draining a +0 chain mail (24, 19, Crypt:2) a +0 war axe (25, -23, Crypt:2) a +0 scimitar (26, -17, Crypt:2) a +0 morningstar a +0 robe (27, -20, Crypt:2) a +1 heavy great sword a +0 chain mail (28, -4, Crypt:2) a +0 battleaxe a +0 chain mail (31, 1, Crypt:2) a +0 plate armour (33, -19, Crypt:2) a +0 quarterstaff (41, 10, Crypt:2) a +0 war axe (43, 18, Crypt:2) an orb of energy (50, -7, Crypt:2) a book of Cantrips Level 3 of the Crypt [Shop] Elothry's Gilded Reliquary a +1 lajatang of pain (890 gold) the +3 eveningstar "Tegoargh" {drain, rC+ rN+ Dex+2} (1720 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the Elucidation of the Departed (720 gold) Spells Type Level a - Gloom Hexes/Necromancy 3 b - Martyr's Knell Necromancy/Summoning 4 c - Borgnjor's Revivification Necromancy 8 a sanguine talisman (600 gold) the +0 plate armour of Kathenotheism {Death, rF- Will+ rCorr} (684 gold) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. [Shop] Huveilyg's Book Shop a parchment of Starburst (434 gold) a parchment of Alistair's Intoxication (372 gold) a parchment of Fireball (372 gold) a parchment of Ignition (558 gold) a parchment of Dimensional Bullseye (310 gold) a parchment of Hailstorm (248 gold) a parchment of Silence (372 gold) a parchment of Rending Blade (310 gold) a parchment of Petrify (310 gold) a parchment of Nazja's Percussive Tempering (372 gold) a parchment of Summon Horrible Things (558 gold) a parchment of Lee's Rapid Deconstruction (372 gold) a parchment of Anguish (310 gold) a parchment of Enfeeble (496 gold) a parchment of Forge Monarch Bomb (434 gold) a parchment of Death Channel (434 gold) a parchment of Ignite Poison (310 gold) [Shop] Werchas's Antique Armour Shoppe the +8 plate armour "Atrusent" {Str+3 Int+4} (1434 gold) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +3 scale mail of cold resistance (468 gold) a +0 leather armour of fire resistance (162 gold) the +1 plate armour "Ubrug" {+Inv rC+} (792 gold) +Inv: It lets you turn invisible. rC+: It protects you from cold. It cannot be enchanted further. a +1 scale mail of death (288 gold) a +1 robe of fire resistance (232 gold) a +2 leather armour of fire resistance (342 gold) the +4 scale mail of the Hall of Blades {^Contam rCorr SInv} (633 gold) ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +3 ring mail of poison resistance (414 gold) (0, 0, Crypt:3) a parchment of Irradiate (5, 2, Crypt:3) a +1 cloak (7, -20, Crypt:3) a +0 hand axe (9, 23, Crypt:3) a potion of moonshine (10, -8, Crypt:3) a +1 heavy mace (20, 7, Crypt:3) a +0 glaive (21, -21, Crypt:3) a +0 battleaxe a +0 chain mail (22, 3, Crypt:3) a +0 cloak (23, 8, Crypt:3) a +0 hand axe (24, -23, Crypt:3) a +0 glaive (24, 6, Crypt:3) a +0 war axe a +0 long sword (30, 5, Crypt:3) a +0 hand axe (31, 2, Crypt:3) a +0 cloak of willpower (41, 16, Crypt:3) a parchment of Metabolic Englaciation (45, 2, Crypt:3) a +0 chain mail a +0 heavy battleaxe (46, 1, Crypt:3) a +0 chain mail a +2 great sword of draining (48, 5, Crypt:3) a +0 mace (49, -9, Crypt:3) a +0 leather armour (49, -7, Crypt:3) a +0 plate armour a +0 heavy battleaxe (49, 6, Crypt:3) a +0 plate armour a +2 great mace (49, 8, Crypt:3) a +0 chain mail a +2 great sword of freezing (49, 19, Crypt:3) a +0 flail (51, -16, Crypt:3) a +0 short sword (51, -7, Crypt:3) a +0 chain mail a +1 great mace of draining (54, 6, Crypt:3) 5 boomerangs (55, -22, Crypt:3) a human corpse (skeletalised by now) (55, -20, Crypt:3) a human corpse (skeletalised by now) (56, -26, Crypt:3) a +0 robe a human skeleton (57, -25, Crypt:3) a +0 sling a +0 dagger a +0 robe (58, -25, Crypt:3) a human skeleton (59, -29, Crypt:3) a +0 robe a +1 robe of cold resistance (59, -26, Crypt:3) a human skeleton (59, -9, Crypt:3) a +0 hand axe (60, -27, Crypt:3) a human skeleton (61, -29, Crypt:3) a +0 dagger a +0 robe (61, -27, Crypt:3) a human skeleton (61, -24, Crypt:3) a +1 heavy scythe (61, -23, Crypt:3) a +0 robe (61, 22, Crypt:3) a +0 halberd (62, -27, Crypt:3) a human skeleton (62, -24, Crypt:3) a +0 rapier a +0 ring mail (62, 24, Crypt:3) a +0 great sword of draining a +0 chain mail (64, -27, Crypt:3) a human skeleton (64, 26, Crypt:3) a +0 long sword (65, -24, Crypt:3) a human skeleton (65, 4, Crypt:3) a +1 robe (65, 12, Crypt:3) a +0 chain mail of fire resistance (66, -18, Crypt:3) a parchment of Inner Flame (66, -10, Crypt:3) a +1 robe of positive energy (66, -8, Crypt:3) a parchment of Eringya's Noxious Bog (66, 11, Crypt:3) a +0 ring mail of fire resistance (66, 13, Crypt:3) the fire staff "Killer Klown's Bane" {rF+ Fire Ice} [staff of fire] rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (67, -22, Crypt:3) a human corpse (skeletalised by now) (67, -20, Crypt:3) a human corpse (skeletalised by now) (67, -17, Crypt:3) an amulet of wildshape (67, -10, Crypt:3) a +4 ring of slaying (67, -9, Crypt:3) a parchment of Summon Ice Beast (67, 12, Crypt:3) a +6 ring of dexterity (67, 13, Crypt:3) a staff of air (68, -9, Crypt:3) a +0 plate armour Level 1 of the Tomb of the Ancients (12, -37, Tomb:1) a +0 plate armour a +2 great mace of freezing (14, -38, Tomb:1) a +0 rapier (19, -49, Tomb:1) a +0 battleaxe (23, -18, Tomb:1) a medusa talisman (28, -29, Tomb:1) a +0 plate armour a +0 battleaxe of draining (29, -43, Tomb:1) a +2 chain mail of cold resistance a +1 great mace of freezing (36, -50, Tomb:1) a +0 war axe (36, -49, Tomb:1) a +2 cloak (36, -22, Tomb:1) a +0 scimitar (37, -50, Tomb:1) a +0 cloak (39, -50, Tomb:1) a +0 battleaxe (39, -47, Tomb:1) a +0 cloak of poison resistance (40, -50, Tomb:1) a +1 cloak a +2 cloak (43, -17, Tomb:1) a +0 scimitar a +0 leather armour (43, -2, Tomb:1) a +0 robe (55, -39, Tomb:1) a +0 long sword Level 2 of the Tomb of the Ancients (3, -5, Tomb:2) a +0 chain mail a +2 great mace of draining (5, 1, Tomb:2) a staff of air (12, 6, Tomb:2) a +0 dagger (14, 17, Tomb:2) a +0 scale mail (16, -3, Tomb:2) a +0 robe (18, -12, Tomb:2) a +0 partisan (20, 0, Tomb:2) a +0 trident (22, -13, Tomb:2) a +0 rapier (25, 5, Tomb:2) a +0 morningstar (32, -13, Tomb:2) a ring of poison resistance (37, 8, Tomb:2) a +0 hand axe Level 3 of the Tomb of the Ancients [Shop] Ysocrior's Antique Weapon Shoppe a +3 dagger of electrocution (352 gold) a +6 spectral quarterstaff (712 gold) a +4 battleaxe of draining (640 gold) a +4 longbow of flaming (668 gold) a +2 great sword of valour (352 gold) a +2 arbalest of freezing (408 gold) a +4 double sword of freezing (1129 gold) a +0 short sword of draining (118 gold) a +5 heavy hand axe (518 gold) the +11 plutonium sword {mutate, ^Contam Stlth-} (1600 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. (0, 0, Tomb:3) a parchment of Splinterfrost Shell (0, 1, Tomb:3) the +2 pair of boots "Nixoel" {Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (0, 2, Tomb:3) the +5 dagger of the Lurker {flame, *Rage rC+ Dex+3} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (1, -1, Tomb:3) a +3 dagger of venom (1, 0, Tomb:3) a staff of necromancy (1, 1, Tomb:3) a parchment of Alistair's Walking Alembic (2, -2, Tomb:3) the +5 mace of the Revolution {concuss, ^Contam Str+6} ^Contam: It causes magical contamination when unequipped. Str+6: It affects your strength (+6). It cannot be enchanted further. (2, 0, Tomb:3) a +5 antimagic long sword (3, -2, Tomb:3) a talisman of death (3, -1, Tomb:3) a staff of earth (4, -4, Tomb:3) a +0 heavy war axe (4, -3, Tomb:3) a box of beasts (4, -2, Tomb:3) a +2 scimitar of holy wrath the +2 robe "Yrutycli" {+Inv MP+7} +Inv: It lets you turn invisible. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. (4, -1, Tomb:3) a +1 falchion of flaming (5, -4, Tomb:3) a +2 vampiric spear (5, -2, Tomb:3) a parchment of Petrify (5, -1, Tomb:3) a +2 hand axe of flaming (5, 0, Tomb:3) a +0 leather armour (5, 16, Tomb:3) a parchment of Sublimation of Blood (6, -6, Tomb:3) an amulet of guardian spirit (6, -5, Tomb:3) a +7 sling of flaming (6, -4, Tomb:3) a +0 pair of gloves of stealth (7, -7, Tomb:3) a +0 quarterstaff of rebuke (7, -6, Tomb:3) an amulet of guardian spirit (7, -5, Tomb:3) a parchment of Fulsome Fusillade (7, 17, Tomb:3) a +0 scimitar (8, 22, Tomb:3) a +0 battleaxe (9, -5, Tomb:3) a +0 short sword (13, 21, Tomb:3) a +0 chain mail (15, 4, Tomb:3) a +0 battleaxe (19, 2, Tomb:3) a parchment of Grave Claw (20, 4, Tomb:3) a +0 pair of gloves (23, -1, Tomb:3) a +0 battleaxe (29, -1, Tomb:3) a staff of conjuration (29, 7, Tomb:3) a +0 dire flail (31, -5, Tomb:3) the +5 rapier of Yfoiss {flame, rF++ rN+} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (33, 1, Tomb:3) a parchment of Ignite Poison (34, 1, Tomb:3) a +2 shortbow of freezing the Vestibule of Hell (6, -1, Hell) a +2 scythe of venom (11, -2, Hell) a +1 scythe of protection (13, -3, Hell) a +0 demon whip (16, -6, Hell) a +0 robe a +0 dagger (16, 0, Hell) a +0 robe a +0 dagger a +4 heavy scythe the horn of Geryon (17, -5, Hell) a +4 scythe of flaming (17, -2, Hell) a +3 scythe of protection a +0 vampiric demon whip (18, -12, Hell) a +1 scythe of flaming (19, 1, Hell) a +0 scimitar (21, -15, Hell) a +2 scythe of protection (34, 1, Hell) a +0 flail Level 1 of the Iron City of Dis (5, 1, Dis:1) a +0 great mace (13, 9, Dis:1) a +3 great mace of draining a +0 plate armour (14, 6, Dis:1) a +2 flail of protection Level 2 of the Iron City of Dis (3, 2, Dis:2) a +0 great mace (10, -3, Dis:2) a +0 battleaxe of draining a +0 chain mail (11, -5, Dis:2) a +0 giant club (11, -4, Dis:2) a +2 great mace of draining a +0 plate armour Level 3 of the Iron City of Dis (0, 0, Dis:3) a +1 great mace a +0 plate armour (1, -1, Dis:3) a +1 great mace of pain a +0 plate armour (1, 1, Dis:3) a +0 flail a +3 battleaxe a +0 chain mail (2, -1, Dis:3) a +2 battleaxe of freezing a +0 plate armour a +0 giant club (3, -2, Dis:3) a +3 lajatang of pain (4, 1, Dis:3) a +0 flail (6, 7, Dis:3) a +0 great sword of flaming a +0 chain mail Level 4 of the Iron City of Dis (7, -10, Dis:4) a +0 flail of protection (9, -13, Dis:4) a +1 battleaxe a +0 plate armour Level 5 of the Iron City of Dis (0, 0, Dis:5) a +2 battleaxe of draining a +0 chain mail (5, -3, Dis:5) a +0 heavy great mace a +0 chain mail (6, -5, Dis:5) a +1 great mace of draining a +0 chain mail (8, -5, Dis:5) a +0 great sword a +0 plate armour Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (0, 0, Dis:7) the +3 flail "Jiogioke" {pain, Fly Str+3 SInv Stlth+} Fly: It grants you flight. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 2, Dis:7) a +2 heavy quarterstaff (1, -5, Dis:7) a +0 giant spiked club (1, 2, Dis:7) a ring of flight (2, 2, Dis:7) a staff of necromancy (4, -43, Dis:7) a +1 great mace a +0 chain mail (5, -42, Dis:7) a +2 great mace of flaming a +0 chain mail (5, -40, Dis:7) a +2 great mace a +0 plate armour a +3 morningstar of protection (5, -37, Dis:7) a +1 morningstar of draining (8, -55, Dis:7) a +2 great mace a +0 plate armour (9, -55, Dis:7) a +1 great sword a +0 plate armour (9, -22, Dis:7) a +1 flail of holy wrath (9, 2, Dis:7) 6 darts of disjunction (10, -56, Dis:7) a +1 great sword of flaming a +0 plate armour (10, -55, Dis:7) a +0 flail (11, 2, Dis:7) a parchment of Spellspark Servitor (15, -46, Dis:7) a +1 battleaxe a +0 plate armour (18, -46, Dis:7) a +2 heavy morningstar a +1 great sword of draining a +0 chain mail a +1 morningstar of holy wrath (19, -50, Dis:7) a +0 morningstar (21, -20, Dis:7) a +3 great sword a +0 chain mail (22, -54, Dis:7) a +0 great mace (22, -20, Dis:7) a +2 flail of holy wrath (23, -36, Dis:7) a +5 morningstar of protection (23, -22, Dis:7) a +0 giant club (23, -19, Dis:7) a +2 great mace a +0 plate armour (24, -19, Dis:7) a +0 morningstar (25, -33, Dis:7) a +0 great sword of draining a +0 plate armour (27, -56, Dis:7) a +0 dire flail (27, -39, Dis:7) a +0 great sword a +0 plate armour (27, -38, Dis:7) a +1 heavy flail a +3 battleaxe of draining a +0 plate armour (27, -37, Dis:7) a +0 heavy great sword a +0 chain mail (29, -16, Dis:7) a +0 flail (38, -21, Dis:7) a +1 great sword a +0 chain mail (39, -21, Dis:7) a +1 great mace a +0 plate armour (40, -19, Dis:7) a +1 great sword of freezing a +0 chain mail (44, -11, Dis:7) a staff of cold (44, -2, Dis:7) a parchment of Kinetic Grapnel (46, -12, Dis:7) a +2 battleaxe of distortion (46, -9, Dis:7) a +1 long sword of holy wrath (46, -7, Dis:7) 4 large rocks (46, -5, Dis:7) a ring of willpower (47, -4, Dis:7) a parchment of Sigil of Binding (47, -2, Dis:7) a +0 ring mail (49, -12, Dis:7) a ring of wizardry (50, -58, Dis:7) a +0 robe (51, -25, Dis:7) a +0 flail (51, -24, Dis:7) a +0 flail (52, -4, Dis:7) a +0 giant club (55, -53, Dis:7) a +0 giant spiked club (58, -58, Dis:7) a staff of necromancy (59, -58, Dis:7) a parchment of Curse of Agony (60, -58, Dis:7) a parchment of Silence (60, -57, Dis:7) a +1 quarterstaff of distortion (60, -56, Dis:7) a parchment of Arcjolt Level 1 of Gehenna (13, 13, Geh:1) a +0 great sword of flaming (20, -1, Geh:1) a +4 great sword of flaming (20, 0, Geh:1) a +0 great sword of flaming Level 2 of Gehenna (2, 8, Geh:2) a +0 demon whip of electrocution (3, 10, Geh:2) a +2 great sword of flaming (7, 14, Geh:2) a +2 great sword of flaming (8, 13, Geh:2) a +4 demon whip of electrocution (8, 14, Geh:2) a +3 glaive of flaming +0 fire dragon scales (10, 8, Geh:2) a +1 demon whip of flaming Level 3 of Gehenna (9, 4, Geh:3) a +4 great sword of flaming (13, 1, Geh:3) a +0 great sword of flaming (14, 0, Geh:3) a +1 vampiric demon whip (27, 14, Geh:3) a +2 great sword of flaming Level 4 of Gehenna (0, 0, Geh:4) 14 gold pieces a +0 demon whip (6, 2, Geh:4) a +1 great sword of flaming Level 6 of Gehenna (2, 4, Geh:6) a +4 antimagic demon whip (8, 16, Geh:6) a +0 demon whip Level 7 of Gehenna (0, 0, Geh:7) a +3 demon whip of flaming (11, 22, Geh:7) a +3 broad axe of freezing (12, 18, Geh:7) a box of beasts (13, 20, Geh:7) a parchment of Fortress Blast (14, 18, Geh:7) a +0 rapier of venom (14, 22, Geh:7) a lightning rod (4/4) (15, 20, Geh:7) a +3 scale mail of fire resistance (15, 22, Geh:7) a +0 long sword of venom (17, 18, Geh:7) a ring of flight (18, 17, Geh:7) a +2 bardiche of flaming +0 fire dragon scales (18, 20, Geh:7) a +6 ring of dexterity (18, 22, Geh:7) a staff of necromancy (22, 24, Geh:7) a +1 vampiric demon whip (25, 30, Geh:7) a +1 demon whip of electrocution (27, 15, Geh:7) a +1 demon whip of venom (30, 20, Geh:7) a +3 demon whip Level 1 of Cocytus (5, 21, Coc:1) a +1 battleaxe of freezing Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a parchment of Summon Forest (0, 1, Coc:7) a ring of protection from fire (0, 2, Coc:7) a staff of earth (0, 3, Coc:7) an amulet of dissipation (0, 4, Coc:7) a phantom mirror (1, 0, Coc:7) a parchment of Hellfire Mortar (1, 2, Coc:7) a staff of fire (1, 3, Coc:7) a +2 dire flail of holy wrath (5, 35, Coc:7) a +0 leather armour (5, 37, Coc:7) a +0 pair of boots (6, 36, Coc:7) a lightning rod (4/4) (8, 37, Coc:7) a Trismegistus Codex (41, 7, Coc:7) a lightning rod (4/4) (42, 7, Coc:7) a phantom mirror (42, 38, Coc:7) a box of beasts (43, 7, Coc:7) a Gell's gravitambourine (2/2) (44, 7, Coc:7) a condenser vane (45, 38, Coc:7) a +0 chain mail (46, 38, Coc:7) a condenser vane (47, 38, Coc:7) a parchment of Conjure Ball Lightning (48, 38, Coc:7) a +0 plate armour of fire resistance (50, -2, Coc:7) a condenser vane (50, 38, Coc:7) a +3 whip (51, -2, Coc:7) a Gell's gravitambourine (2/2) (52, -3, Coc:7) a Gell's gravitambourine (2/2) (52, -1, Coc:7) a Gell's gravitambourine (2/2) Level 1 of Tartarus (15, -2, Tar:1) a +1 whip Level 2 of Tartarus Level 3 of Tartarus Level 4 of Tartarus Level 5 of Tartarus (19, -5, Tar:5) 4 large rocks Level 6 of Tartarus (2, 13, Tar:6) 6 large rocks (10, 6, Tar:6) 4 large rocks (11, -7, Tar:6) 4 large rocks (15, -2, Tar:6) 3 large rocks Level 7 of Tartarus (0, 0, Tar:7) a parchment of Cause Fear (0, 1, Tar:7) a +1 scale mail of archery (0, 3, Tar:7) a +4 broad axe of distortion (0, 5, Tar:7) a staff of cold (0, 6, Tar:7) +2 pearl dragon scales (0, 7, Tar:7) the +3 chain mail "Isan" {Fly Dex+2 Slay+5} Fly: It grants you flight. Dex+2: It affects your dexterity (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (1, 0, Tar:7) the +2 triple crossbow of Gaixt {heavy, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (1, 3, Tar:7) a ring of positive energy (1, 6, Tar:7) a staff of air (1, 7, Tar:7) a staff of fire (2, 0, Tar:7) a +0 scale mail of resonance (2, 1, Tar:7) a +2 long sword of valour (2, 3, Tar:7) the +2 robe of the Dwarven Hall {Str+2 Dex+5 SInv Stlth-} Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (2, 5, Tar:7) a parchment of Summon Hydra (2, 6, Tar:7) a parchment of Summon Mana Viper (2, 7, Tar:7) a lightning rod (4/4) (3, 0, Tar:7) a staff of conjuration (3, 6, Tar:7) a +1 robe (3, 7, Tar:7) a +4 glaive of protection (4, 6, Tar:7) the +3 whip "Eryffag" {chaos, *Noise rPois rN+ rCorr} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (4, 7, Tar:7) a +0 scythe of distortion (6, 5, Tar:7) a parchment of Irradiate (6, 6, Tar:7) a staff of alchemy (7, -36, Tar:7) 4 large rocks (7, -8, Tar:7) 5 large rocks (7, -7, Tar:7) 4 large rocks a +3 whip (8, -39, Tar:7) 6 large rocks (8, -7, Tar:7) 2 large rocks (9, -37, Tar:7) 5 large rocks (9, -1, Tar:7) a manual of Shapeshifting (12, -17, Tar:7) a +2 shortbow of draining (12, -16, Tar:7) a Gell's gravitambourine (2/2) (12, 8, Tar:7) a +3 whip (13, -23, Tar:7) 8 large rocks (13, -12, Tar:7) a staff of alchemy (13, -11, Tar:7) a parchment of Haunt (13, 9, Tar:7) 4 large rocks (14, -39, Tar:7) 5 large rocks (14, -26, Tar:7) a +1 demon whip of venom (14, -23, Tar:7) 6 large rocks (14, -12, Tar:7) a +1 plate armour of poison resistance (14, -11, Tar:7) a staff of alchemy (15, -12, Tar:7) a Gell's gravitambourine (2/2) (15, -11, Tar:7) a staff of necromancy (15, -1, Tar:7) a parchment of Sticky Flame (16, -17, Tar:7) a parchment of Leda's Liquefaction (16, -16, Tar:7) a parchment of Forge Phalanx Beetle (20, -28, Tar:7) a +3 demon whip of venom (30, 10, Tar:7) 6 large rocks (31, -25, Tar:7) 5 large rocks (34, -28, Tar:7) 3 large rocks (34, -9, Tar:7) a +2 plate armour of poison resistance (36, -39, Tar:7) a ring of see invisible (36, -33, Tar:7) 4 large rocks (36, -1, Tar:7) a staff of fire (40, -27, Tar:7) a +2 robe of willpower (46, -3, Tar:7) a parchment of Tukima's Dance (51, 3, Tar:7) a +3 whip (54, 6, Tar:7) a +2 demon whip of flaming (56, -33, Tar:7) a condenser vane (58, -17, Tar:7) 5 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 mace (0, 5, Zot:1) a parchment of Searing Ray (1, -9, Zot:1) a +0 battleaxe (1, 4, Zot:1) a +0 cloak a +0 short sword (2, -9, Zot:1) a +0 cloak a +0 long sword a +0 flail (2, -7, Zot:1) a +0 cloak a +0 long sword (2, 3, Zot:1) a +0 short sword (2, 4, Zot:1) a +0 hand axe (7, 10, Zot:1) 19 gold pieces (still there?) a +1 demon whip of draining (still there?) (7, 11, Zot:1) 6 gold pieces (9, 10, Zot:1) 6 gold pieces (29, 13, Zot:1) a +3 trident (33, -6, Zot:1) a +0 plate armour (42, -35, Zot:1) a potion of enlightenment (44, -9, Zot:1) a +0 glaive (44, -8, Zot:1) a +0 long sword of draining (44, -6, Zot:1) a +0 trident (45, -6, Zot:1) a +0 battleaxe (47, -7, Zot:1) a +0 trident (48, -2, Zot:1) a +0 plate armour Level 2 of the Realm of Zot (4, -11, Zot:2) a parchment of Magnavolt (5, -8, Zot:2) a parchment of Confusing Touch (7, -4, Zot:2) a +0 morningstar (8, -2, Zot:2) a +0 scimitar (8, 3, Zot:2) a +0 halberd (9, -7, Zot:2) a +0 rapier (9, -4, Zot:2) a +0 flail (10, 5, Zot:2) a +0 quarterstaff of rebuke (10, 14, Zot:2) a parchment of Metabolic Englaciation (16, -3, Zot:2) a parchment of Vampiric Draining (30, -21, Zot:2) a +0 long sword a +0 cloak (30, -3, Zot:2) 13 gold pieces (31, -21, Zot:2) a +0 battleaxe (31, -18, Zot:2) a +0 long sword a +1 cloak (31, -16, Zot:2) a +0 halberd (32, -18, Zot:2) a +1 cloak of corrosion resistance (35, -24, Zot:2) a +0 long sword a +2 cloak (35, -21, Zot:2) a +3 broad axe (36, -24, Zot:2) a +0 dagger a +0 cloak of poison resistance (36, 8, Zot:2) a +0 pair of boots (39, 11, Zot:2) a +2 cloak a +0 great sword (40, 10, Zot:2) a +0 scimitar a +0 cloak a +0 heavy battleaxe (40, 11, Zot:2) a +0 cloak a +0 short sword (40, 12, Zot:2) a +0 short sword of venom (40, 18, Zot:2) the +5 plate armour of Apathy {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (41, 10, Zot:2) a +0 short sword (41, 12, Zot:2) a +0 tower shield a +2 cloak a +1 long sword of protection (43, 4, Zot:2) a +0 flail (44, -25, Zot:2) a +0 sling (45, 10, Zot:2) a +4 ring of slaying (46, 3, Zot:2) a +0 battleaxe (50, 3, Zot:2) a +0 mace a +0 dire flail (54, 8, Zot:2) a +0 hand axe Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 leather armour (2, -7, Zot:3) a parchment of Leda's Liquefaction (3, -5, Zot:3) a +0 glaive (3, -4, Zot:3) a +1 short sword of venom (4, -5, Zot:3) a +0 short sword a +1 rapier of electrocution a +0 cloak of stealth a ring of flight (10, -29, Zot:3) a +0 scimitar (14, 2, Zot:3) a staff of alchemy (15, 4, Zot:3) a +0 ring mail (16, -33, Zot:3) a +4 ring of slaying a +0 halberd (17, -28, Zot:3) a +0 trident (18, -28, Zot:3) a +0 war axe a +0 cloak a +0 kite shield (19, -27, Zot:3) a +0 dire flail a +1 cloak a +0 trident (20, -29, Zot:3) a +0 ring mail (25, -4, Zot:3) a +0 cloak of willpower (26, -9, Zot:3) a +2 cloak of stealth a +0 rapier (26, -4, Zot:3) a +0 short sword (30, -4, Zot:3) a +0 glaive (31, -5, Zot:3) a +0 cloak of poison resistance a +0 long sword (32, -5, Zot:3) a +0 scimitar (33, -2, Zot:3) a +0 animal skin a +5 glaive of draining (34, -41, Zot:3) 4 gold pieces (34, -40, Zot:3) 7 gold pieces (35, -40, Zot:3) 4 gold pieces Level 4 of the Realm of Zot (3, 1, Zot:4) a +4 long sword (7, 32, Zot:4) a +1 pair of gloves (8, 51, Zot:4) a +0 dire flail (9, 46, Zot:4) a +0 scimitar (9, 49, Zot:4) a +0 cloak (9, 50, Zot:4) a +0 dire flail (9, 51, Zot:4) a +0 cloak (9, 53, Zot:4) a +0 rapier a +0 cloak (10, 4, Zot:4) a +2 flail of concussion (13, 3, Zot:4) a +0 cloak of poison resistance a +0 war axe (13, 4, Zot:4) a +2 dire flail of protection (15, 1, Zot:4) a +3 long sword a +0 cloak (20, 28, Zot:4) a staff of cold a +2 robe of positive energy a talisman of death (21, 28, Zot:4) a +0 dire flail a +0 long sword (21, 31, Zot:4) a +2 rapier of protection a +0 cloak of willpower a +0 dire flail (22, 23, Zot:4) a +0 battleaxe (22, 35, Zot:4) a +0 trident (23, 2, Zot:4) a +0 hat (23, 25, Zot:4) a +0 trident a +0 short sword (23, 31, Zot:4) a +0 flail (24, 28, Zot:4) a +0 scimitar (24, 30, Zot:4) a +0 war axe (24, 34, Zot:4) a +0 hand axe (25, 31, Zot:4) a +1 scimitar of electrocution (26, 10, Zot:4) 6 gold pieces (27, 0, Zot:4) a +0 club (29, 21, Zot:4) a +0 war axe a +0 cloak of corrosion resistance a +0 tower shield (31, 8, Zot:4) 18 gold pieces (32, 19, Zot:4) a +0 mace (34, 22, Zot:4) a +0 battleaxe (40, 9, Zot:4) a +0 robe (49, 49, Zot:4) 5 curare-tipped darts (53, 57, Zot:4) a parchment of Petrify (56, 23, Zot:4) a +0 flail (56, 25, Zot:4) a +0 cloak (56, 27, Zot:4) a +0 rapier a +0 cloak (56, 28, Zot:4) a +0 long sword a +0 cloak (58, 30, Zot:4) a +0 scimitar (59, 29, Zot:4) a +0 trident Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 great sword (1, -25, Zot:5) a +0 rapier (6, -42, Zot:5) a parchment of Call Canine Familiar (6, -16, Zot:5) a +11 club (7, -16, Zot:5) a +1 cloak (8, -20, Zot:5) a +0 dagger a +0 cloak (9, -11, Zot:5) a +0 great sword a +0 cloak of willpower (10, -17, Zot:5) a +0 whip a +0 cloak (10, -15, Zot:5) a +0 war axe (11, -16, Zot:5) a +0 long sword of valour a +0 cloak a +0 heavy halberd (12, -20, Zot:5) a +0 mace (17, -43, Zot:5) a Trismegistus Codex (23, -23, Zot:5) a +0 glaive (24, -23, Zot:5) a +0 rapier a +2 cloak of poison resistance (26, -8, Zot:5) a potion of enlightenment (27, -30, Zot:5) a +0 flail (27, -28, Zot:5) a +0 morningstar a +0 whip a +0 cloak of poison resistance (27, -27, Zot:5) a +0 short sword a +0 dire flail a +2 whip of electrocution a +0 cloak (27, -26, Zot:5) a +2 cloak (27, -25, Zot:5) a +12 club a +1 halberd of freezing (28, -22, Zot:5) a +10 club of flaming (30, -24, Zot:5) a +12 antimagic club (36, -29, Zot:5) a +0 dagger (55, -24, Zot:5) a parchment of Splinterfrost Shell Level 1 of the Depths [Shop] Ukemmeka's Jewellery Shoppe a +4 ring of slaying (864 gold) a +6 ring of intelligence (864 gold) a spider talisman (300 gold) a ring of wizardry (720 gold) a lupine talisman (360 gold) the amulet of Xifey {Dissipate rElec rC- Int+4 Dex+2} (1190 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). an amulet of alchemy (720 gold) a ring of willpower (600 gold) a fortress talisman (360 gold) the ring of the Tortoise {AC+8} (3072 gold) [ring of protection] AC+8: It affects your AC (+8). [Shop] Ebopur's Magic Scroll Shoppe a scroll of enchant armour (160 gold) a scroll of noise (21 gold) a parchment of Eringya's Noxious Bog (359 gold) a scroll of identify (43 gold) a scroll of amnesia (86 gold) a parchment of Mercury Arrow (153 gold) a scroll of butterflies (204 gold) a scroll of fog (86 gold) a scroll of brand weapon (204 gold) a scroll of teleportation (64 gold) [Shop] Zeuv's Jewellery Shoppe a ring of protection from cold (550 gold) a ring of flight (385 gold) a +6 ring of dexterity (792 gold) a maw talisman (330 gold) a +4 ring of protection (792 gold) the ring of Atheism {rElec Wiz Str+2} (1060 gold) [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). a ring of protection from fire (550 gold) an amulet of guardian spirit (660 gold) the ring of Royxetwo {Str+6 Int+9 Stlth-} (1331 gold) [ring of strength] Str+6: It affects your strength (+6). Int+9: It affects your intelligence (+9). Stlth-: It makes you less stealthy. [Shop] Jouc's Assorted Antiques a phantom mirror (560 gold) a box of beasts (560 gold) a +4 rapier of freezing (446 gold) the medusa talisman of Bulioten {rN+ Int+4} (645 gold) [medusa talisman] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +2 pair of gloves of strength (301 gold) a +3 leather armour of cold resistance (336 gold) a Gell's gravitambourine (2/2) (560 gold) a scroll of amnesia (56 gold) 2 scrolls of noise (28 gold) (8, -6, Depths:1) a +0 plate armour a +2 glaive (9, -6, Depths:1) a +0 plate armour a +4 scimitar of distortion a +0 chain mail a +2 partisan of distortion (9, -5, Depths:1) a +0 robe a +0 dagger (9, -4, Depths:1) a +0 robe a +0 dagger (9, -2, Depths:1) a +0 plate armour a +3 glaive of pain (10, -19, Depths:1) a +0 leather armour a +0 great mace (16, 2, Depths:1) a +0 robe (17, 10, Depths:1) a +2 leather armour of cold resistance a +0 dagger (18, 12, Depths:1) 4 large rocks (18, 15, Depths:1) a +0 robe a +2 dagger of pain (22, -13, Depths:1) a parchment of Ozocubu's Refrigeration (23, -18, Depths:1) a +2 mace of concussion (33, 15, Depths:1) a +0 leather armour a +1 battleaxe (34, 7, Depths:1) a +0 dire flail a +0 dire flail (36, 15, Depths:1) a +0 ring mail a +0 battleaxe a +0 arbalest (37, -30, Depths:1) a +0 great sword of flaming (41, 8, Depths:1) a +1 morningstar of concussion a +0 great sword of flaming (42, -22, Depths:1) a +1 scimitar of pain a +0 robe (42, 12, Depths:1) a +0 antimagic great sword (43, 10, Depths:1) the +4 partisan of Corruption {freeze, rC+} rC+: It protects you from cold. It cannot be enchanted further. the +7 great sword "Xiosicy" {valour, Str+4 Int+3 SInv} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. 135 poisoned darts (43, 11, Depths:1) the earth staff of Zoqabony {Dex+5 Earth} [staff of earth] Dex+5: It affects your dexterity (+5). Earth: It increases the power of your Earth spells. (43, 12, Depths:1) a +6 ring of dexterity a +6 ring of strength (45, -28, Depths:1) a +0 cloak (45, -24, Depths:1) a +0 dire flail a +0 dire flail (46, 15, Depths:1) the ring "Wueqoysil" {rF+ rC++} [ring of protection from cold] rF+: It protects you from fire. rC++: It greatly protects you from cold. the ring "Ofenergh" {rF+ Str+2 SInv} [ring of see invisible] rF+: It protects you from fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. the ring of Wivoanuzo {Fly rN+ AC+4 Str+3} [ring of protection] Fly: It grants you flight. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). the ring of Cumiriud {rN++ Dex+6} [ring of dexterity] rN++: It greatly protects you from negative energy. Dex+6: It affects your dexterity (+6). the ring of Cucagize {MP+9 EV+5} [ring of evasion] MP+9: It affects your magic capacity (+9). EV+5: It affects your evasion (+5). the ring of Saryvau {rElec rF+ rC- Will+ SInv} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. SInv: It lets you see invisible. the ring "Xuode" {rF+ rC+} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. the ring of Leyffizy {rC+ rCorr Str+3} [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the ring "Edoacvu" {*Slow rElec rPois Will+ Int+10} [ring of willpower] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Int+10: It affects your intelligence (+10). (46, 16, Depths:1) the ring "Imoidwad" {Fly rCorr Str+3 SInv} [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the ring of the Harvest {rF+ rC+ Will+} [ring of willpower] rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. the ring of Neesemuf {Fly rC+ Will+ Dex-5 SInv} [ring of protection from cold] Fly: It grants you flight. rC+: It protects you from cold. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. the ring of Zoinidgh {+Blink rC+ Dex+3 Slay+4} [ring of slaying] +Blink: It lets you blink. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (47, -22, Depths:1) a +0 whip a +0 robe (47, 8, Depths:1) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. (47, 15, Depths:1) the ring "Amujutey" {Int+6 Dex+3} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). the ring of Teisar {rPois rC- Int+3 Dex+2 Slay+4} [ring of slaying] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Liberalism {rC++ rN++ Int+6} [ring of intelligence] rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. Int+6: It affects your intelligence (+6). the ring of Daeneit {Str-4 Int+3 Slay+4 SInv} [ring of slaying] Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. the ring "Daasheel" {rPois rN+ rCorr Slay+2} [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (47, 16, Depths:1) the amulet of Wiricore {Faith rC+ Will+ Regen+ Int-5} [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). the amulet "Dinibbos" {Alch+ rPois Slay+6} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rPois: It protects you from poison. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the amulet "Ysty" {Alch+ Dex+2} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Dex+2: It affects your dexterity (+2). the amulet "Rienil" {Dissipate +Blink rPois rC+} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. the amulet "Ziugas" {Alch+ ^Drain rCorr Int+2 Stlth+} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (47, 17, Depths:1) the +1 hat of the Hippogriff {Snipe, Harm rC+ rCorr Dex+3} Harm: It increases damage dealt and taken. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 hat of the Thunderstorm {Fly rPois rCorr} Fly: It grants you flight. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (47, 22, Depths:1) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (48, 8, Depths:1) the +8 Vampire's Tooth {megavamp} It cannot be enchanted further. (48, 15, Depths:1) a +1 tower shield of fire resistance the +0 helmet "Finurok" {rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (48, 16, Depths:1) a sanguine talisman a spider talisman a lupine talisman a blade talisman a dragon-coil talisman (48, 22, Depths:1) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). (49, 8, Depths:1) the +6 sword of Cerebov {flame} It cannot be enchanted further. (50, 8, Depths:1) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (51, 8, Depths:1) the +7 sceptre of Torment {pain, torment} It cannot be enchanted further. (52, -31, Depths:1) a +0 trident (52, -29, Depths:1) a +0 leather armour (52, 8, Depths:1) the +2 mask of the Dragon {Dragonpray SInv} Dragonpray: It occasionally summons a dragon when using Invocations with hostile monsters in sight. Chance is 10% + twice the piety cost of the ability used. SInv: It lets you see invisible. It cannot be enchanted further. (52, 17, Depths:1) the ring of the Firefly {rPois rC+ Dex+3 Slay+4} [ring of slaying] rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Worudoyc" {rElec rC- rN++ MP+8 Int+6} [ring of intelligence] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. MP+8: It affects your magic capacity (+8). Int+6: It affects your intelligence (+6). a ring of the Octopus King {rC+ HP+2 AC+2 EV+2 SH+2} [ring of protection from cold] rC+: It protects you from cold. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the ring "Jaladghya" {rF+ Int+6 Slay+2} [ring of intelligence] rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (53, 8, Depths:1) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (54, 8, Depths:1) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. (55, 8, Depths:1) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (56, -24, Depths:1) a +0 broad axe (56, 1, Depths:1) a parchment of Bombard (56, 8, Depths:1) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. (57, 8, Depths:1) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. Level 2 of the Depths [Shop] Wulan's Antique Armour Shop a +3 plate armour of fire resistance (1000 gold) the +1 ring mail of Free Will {rC- Str+2 SInv} (435 gold) rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +2 ring mail of positive energy (450 gold) the +5 plate armour "Petuuziuli" {*Corrode rElec Will+++ Dex-3} (1827 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 chain mail of fire resistance (325 gold) a +3 leather armour of poison resistance (525 gold) a +2 robe (322 gold) [Shop] Zekekeam's Armour Boutique the +6 scale mail of Repulsion {Dex+3 Stlth+} (951 gold) Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 robe of positive energy (283 gold) a +3 scale mail of command (494 gold) the +0 robe of the Glimmering Gods {+Inv Stlth+} (336 gold) +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 leather armour of positive energy (209 gold) a +2 leather armour of cold resistance (361 gold) a +2 leather armour of cold resistance (361 gold) [Shop] Ydoutea's Jewellery Shop a talisman of death (720 gold) a ring of poison resistance (360 gold) a ring of protection from cold (450 gold) a ring of positive energy (360 gold) a ring of willpower (450 gold) a ring of poison resistance (360 gold) a +6 ring of dexterity (648 gold) [Shop] Zofokeff's Jewellery Shop a +6 ring of strength (648 gold) a +6 ring of dexterity (648 gold) the amulet "Ytugh" {Spirit *Silence rN+ Str+2 Int+3} (829 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). a ring of see invisible (270 gold) a +4 ring of slaying (648 gold) the medusa talisman of Evolution {Slay+6} (1218 gold) [medusa talisman] Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). [Shop] Jungoghoo's Distillery a potion of magic (186 gold) a potion of ambrosia (186 gold) a potion of ambrosia (186 gold) a potion of haste (233 gold) a potion of enlightenment (116 gold) a potion of magic (186 gold) a potion of enlightenment (116 gold) a potion of resistance (233 gold) a potion of resistance (233 gold) a potion of invisibility (186 gold) [Shop] Sost's Assorted Antiques a +2 scale mail of poison resistance (270 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of blinking (142 gold) a scroll of teleportation (45 gold) a potion of curing (45 gold) a wand of quicksilver (3) (189 gold) a condenser vane (600 gold) the quicksilver dragon scales of Past Mistakes {rElec rN+ Will+ Dex+5 Stlth+} (1222 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. +0 steam dragon scales (600 gold) a +1 pair of boots of flying (247 gold) [Shop] Iqifoy's Jewellery Boutique a ring of flight (385 gold) a ring of poison resistance (440 gold) a +4 ring of protection (792 gold) an amulet of reflection (660 gold) an amulet of the acrobat (660 gold) the ring "Lomar" {Will+ Stlth+} (765 gold) [ring of willpower] Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +5 ring of evasion (792 gold) a ring of see invisible (330 gold) [Shop] Ymurugac's Jewellery Shop an amulet of faith (920 gold) a +6 ring of dexterity (828 gold) an amulet of reflection (690 gold) the ring "Ulosovv Utoi" {rPois rN+ Str+3 Dex-5} (621 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). a ring of poison resistance (460 gold) the inkwell talisman of Inevitability {Harm rC- rCorr Int+3} (621 gold) [inkwell talisman] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). a storm talisman (920 gold) [Shop] Keeku's Jewellery Boutique an amulet of the acrobat (510 gold) an amulet of reflection (510 gold) a +5 ring of evasion (612 gold) a ring of protection from cold (425 gold) the amulet of Iczodyc {Alch+ rElec rF+} (867 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rElec: It insulates you from electricity. rF+: It protects you from fire. a ring of see invisible (255 gold) the ring "Wuarr" {Str-2 Int+2 Dex+6 Slay+3 Stlth+} (992 gold) [ring of dexterity] Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. the hive talisman of a Labyrinth {+Inv Int+2} (1795 gold) [hive talisman] +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). [Shop] Cainn's Weapon Shoppe a +7 heavy hand axe (763 gold) a +2 dagger of protection (259 gold) a +0 halberd of venom (122 gold) a +1 dire flail of protection (234 gold) a +1 heavy mace (223 gold) 4 darts of disjunction (64 gold) [Shop] Geunoqeq's Jewellery Emporium an amulet of the acrobat (510 gold) a ring of poison resistance (340 gold) the ring "Celecvom" {^Contam Fly rPois Will+ Int+8} (773 gold) [ring of flight] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. Int+8: It affects your intelligence (+8). a ring of protection from fire (425 gold) an amulet of reflection (510 gold) an amulet of faith (680 gold) a ring of magical power (340 gold) a +6 ring of strength (612 gold) a +6 ring of strength (612 gold) a ring of positive energy (340 gold) [Shop] Engyloeb's Antique Armour Emporium a +0 pair of boots of rampaging (230 gold) a +1 robe (158 gold) a +3 scale mail of cold resistance (520 gold) the +0 robe "Tut Assi" {Will+ Str+3} (396 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +3 ring mail of poison resistance (460 gold) a +2 leather armour of poison resistance (320 gold) the +0 plate armour "Noerot" {Harm rElec rC- Dex+5} (710 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 robe of willpower (358 gold) a +1 pair of gloves of parrying (330 gold) the +0 leather armour of Nusihumn {rC+ Str-5 Dex+3} (236 gold) rC+: It protects you from cold. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Kettiem's Distillery a potion of curing (106 gold) a potion of ambrosia (284 gold) a potion of invisibility (284 gold) a potion of heal wounds (284 gold) a potion of curing (106 gold) a potion of brilliance (142 gold) a potion of curing (106 gold) a potion of curing (106 gold) a potion of curing (106 gold) [Shop] Juhotih's Antique Weapon Boutique a +2 glaive of protection (336 gold) a +5 glaive of entangling (518 gold) a +0 devious dagger (56 gold) a +2 spear of venom (218 gold) a +0 flail of draining (116 gold) the +6 hand axe of Subterfuge {pain, rF+ Str+2 Int+3} (868 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 trident of entangling (147 gold) a +6 shortbow of draining (523 gold) a +1 flail of venom (156 gold) [Shop] Bipyniporph's Antique Weapon Emporium the +7 mace of Fedhas's Benevolence {flame, ^Fragile rN+ rCorr Str+2} (1116 gold) ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. the +6 demon blade of the Eternal Void {venom, Stlth+} (1396 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +4 lajatang of Pisawesh {flame, Fly Stlth+} (1178 gold) Fly: It grants you flight. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +3 whip of draining (430 gold) a +5 trident of protection (624 gold) a +2 vampiric rapier (570 gold) a +2 whip of venom (300 gold) a +4 giant spiked club (492 gold) [Shop] Xuisenk's Weapon Emporium the +5 battleaxe of Gito {vamp, rC+} (1449 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 partisan of pain (409 gold) a +0 short sword of electrocution (199 gold) a +3 long sword of valour (430 gold) a +1 dagger of venom (197 gold) a +0 devious short sword (105 gold) a throwing net (63 gold) a +1 falchion of electrocution (304 gold) [Shop] Kanuetex's Armour Boutique a +0 helmet of intelligence (264 gold) the +1 ring mail "Duonkecs" {rPois rF- rC++ Str+2} (802 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. the +0 pair of boots of Lethargy {rN++ MP+10 Int-4} (795 gold) rN++: It greatly protects you from negative energy. MP+10: It affects your magic capacity (+10). Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +2 pair of gloves of hurling (494 gold) the -2 tower shield of Unambiguity {rN+} (211 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +2 scale mail of poison resistance (414 gold) the +1 plate armour of Osedd {+Blink Will+++} (1495 gold) +Blink: It lets you blink. Will+++: It greatly increases your willpower. It cannot be enchanted further. a +1 plate armour of command (690 gold) (0, 0, Depths:2) 4 large rocks (0, 1, Depths:2) a +0 great sword of flaming (3, 12, Depths:2) a +0 robe (8, 28, Depths:2) a +0 dire flail a +0 dire flail (9, 20, Depths:2) a storm talisman (14, 35, Depths:2) a dragon-coil talisman (15, -15, Depths:2) a +0 great sword (23, -3, Depths:2) a +0 robe a +0 whip (25, -7, Depths:2) 4 large rocks (30, 3, Depths:2) a +0 animal skin a +0 flail (34, -1, Depths:2) a +0 robe (42, 17, Depths:2) a +0 scythe of entangling a +0 antimagic lajatang (45, 1, Depths:2) the wellspring talisman of Sedesoif {rElec Dex+4 Stlth+} [wellspring talisman] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a riddle talisman (45, 4, Depths:2) 2 large rocks (49, 0, Depths:2) the amulet "Xegruawk" {Harm Fly RegenMP+} [amulet of magic regeneration] Harm: It increases damage dealt and taken. Fly: It grants you flight. RegenMP+: It increases your rate of magic regeneration. (49, 43, Depths:2) a +2 great sword of flaming (50, 0, Depths:2) the ring of Xainojesch {rF+ AC+4} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). the ring "Zythouq" {Will+ Int+6} [ring of intelligence] Will+: It increases your willpower. Int+6: It affects your intelligence (+6). the ring "Oqyiq" {rCorr Dex+2} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the ring "Potifful" {Fly rF+ rN+++ Int-4 Stlth+} [ring of protection from fire] Fly: It grants you flight. rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. the ring "Xoibb" {rPois rF+ Wiz} [ring of wizardry] rPois: It protects you from poison. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. (50, 7, Depths:2) a +0 kite shield of reflection (51, 35, Depths:2) a ring of poison resistance (52, 37, Depths:2) a +2 heavy trident (52, 41, Depths:2) 3 large rocks (53, 26, Depths:2) a +2 war axe of flaming a +0 plate armour (54, 26, Depths:2) a +2 flail of draining a +0 robe a +0 buckler a +1 battleaxe of freezing (54, 28, Depths:2) 3 large rocks (54, 37, Depths:2) a +7 mace of holy wrath (54, 42, Depths:2) a parchment of Vampiric Draining (55, 26, Depths:2) a +2 great sword of flaming (55, 27, Depths:2) a +2 battleaxe of freezing (57, 17, Depths:2) the ring of Miracles {rElec rN++ Int-5 Slay+4 SInv} [ring of slaying] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. the ring of Xom's Sleight of Hands {rPois rC- Will+ Str+4 Slay+3} [ring of poison resistance] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the amulet of Ephemeral Luck {Alch+ -Tele rC+ rN+ Will+} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. a +5 ring of evasion (58, 30, Depths:2) a parchment of Hellfire Mortar Level 3 of the Depths (0, 2, Depths:3) a +0 short sword a +0 falchion (1, -16, Depths:3) a parchment of Gloom (2, -20, Depths:3) a +2 battleaxe of freezing (2, -19, Depths:3) a +2 demon blade a +0 robe (2, -15, Depths:3) a +0 robe of cold resistance a +2 dagger of venom (2, -11, Depths:3) a +0 leather armour (2, -9, Depths:3) a +0 robe (4, -13, Depths:3) a +0 robe (8, -20, Depths:3) a +0 robe a +0 hand axe (8, -19, Depths:3) a +0 dire flail of protection (10, -32, Depths:3) a +0 chain mail (11, -33, Depths:3) an amulet of wildshape (11, -32, Depths:3) 4 atropa-tipped darts (11, -31, Depths:3) a parchment of Apportation (12, -30, Depths:3) a staff of conjuration (15, -18, Depths:3) a +0 dire flail a +0 dire flail (15, -17, Depths:3) a +0 plate armour a +5 great sword a +0 dire flail a +0 dire flail a +1 battleaxe of freezing (16, -18, Depths:3) a +0 great sword of flaming (16, -17, Depths:3) a +1 heavy battleaxe a +0 ring mail a +1 dagger a +0 robe (16, -14, Depths:3) a +0 robe (17, -22, Depths:3) a +1 partisan a +0 plate armour (17, -20, Depths:3) a +0 broad axe a +0 animal skin (17, -18, Depths:3) a +1 demon blade a +0 chain mail a +2 devious rapier a +0 robe a +2 buckler (17, -17, Depths:3) a +0 war axe a +0 animal skin (18, -22, Depths:3) a +4 war axe of flaming a +0 chain mail (18, -21, Depths:3) a +0 dagger a +0 robe (18, -19, Depths:3) a +4 demon blade a +0 plate armour (18, -18, Depths:3) 3 large rocks (18, -16, Depths:3) a +0 dagger a +0 robe (20, 5, Depths:3) an amulet of wildshape (20, 12, Depths:3) a +0 leather armour (21, 3, Depths:3) a +0 ring mail a +2 heavy halberd (22, -5, Depths:3) a +0 quarterstaff (23, -6, Depths:3) a +0 mace (24, -3, Depths:3) a +2 scimitar of holy wrath (24, -2, Depths:3) a +0 pair of gloves of infusion (24, 8, Depths:3) a +0 animal skin a +2 rapier of protection (24, 10, Depths:3) 4 curare-tipped darts a +0 spear a +0 spear (25, 10, Depths:3) a +0 animal skin a +0 rapier (26, 6, Depths:3) a +0 scale mail (28, 13, Depths:3) the inkwell talisman of the Sea {*Silence rElec Int+5 Dex+4} [inkwell talisman] *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). Level 4 of the Depths [Shop] Qaluq's Book Emporium a parchment of Alistair's Intoxication (356 gold) a manual of Dodging (1760 gold) a parchment of Dispersal (415 gold) a parchment of Bombard (415 gold) a parchment of Hailstorm (237 gold) a parchment of Fireball (356 gold) a parchment of Freezing Cloud (356 gold) a parchment of Manifold Assault (475 gold) a parchment of Rending Blade (297 gold) a parchment of Freeze (118 gold) a parchment of Kiss of Death (118 gold) a parchment of Metabolic Englaciation (356 gold) [Shop] Adia's Book Emporium (Shop contents are unknown) [Shop] Xynweby's Book Emporium a parchment of Curse of Agony (388 gold) a parchment of Ozocubu's Refrigeration (518 gold) a parchment of Hellfire Mortar (518 gold) a manual of Short Blades (1920 gold) a parchment of Bombard (453 gold) a parchment of Dispersal (453 gold) a parchment of Lee's Rapid Deconstruction (388 gold) a parchment of Fulminant Prism (324 gold) a parchment of Alistair's Intoxication (388 gold) a parchment of Discord (583 gold) a parchment of Dimensional Bullseye (324 gold) a parchment of Death's Door (648 gold) a manual of Dodging (1920 gold) a parchment of Teleport Other (259 gold) a parchment of Orb of Destruction (518 gold) (0, 0, Depths:4) a +0 chain mail (3, -34, Depths:4) a potion of enlightenment (6, 11, Depths:4) a +0 mace (21, -18, Depths:4) a +0 shortbow (23, -3, Depths:4) a +2 cloak a +3 heavy halberd (23, -2, Depths:4) a +0 scimitar (24, -3, Depths:4) a +0 trident (25, -11, Depths:4) a +0 dagger a +2 cloak (26, -14, Depths:4) a +0 flail (26, -13, Depths:4) a +0 dire flail a +0 dire flail (27, -21, Depths:4) a +2 great sword of flaming (30, 3, Depths:4) 11 gold pieces (31, -1, Depths:4) a +0 war axe a +0 cloak a +0 great mace (31, 4, Depths:4) 8 gold pieces (still there?) a +0 great sword of draining (still there?) a +3 heavy triple crossbow (still there?) +1 fire dragon scales (still there?) (33, -1, Depths:4) a +0 chain mail a +1 demon trident (34, -9, Depths:4) a +0 partisan (34, -8, Depths:4) a +0 mace (35, -8, Depths:4) a +0 robe (38, 19, Depths:4) a +2 great sword of flaming (39, 7, Depths:4) a +3 rapier of draining a +0 robe (42, -10, Depths:4) a +0 spear