depnoun the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 36, D) a +0 heavy trident (unseen) (49, 37, D) a +5 great sword of protection (unseen) (50, 36, D) a +0 spear (50, 37, D) a +0 short sword of draining (unseen) (51, 36, D) a book of Frost (51, 37, D) a scroll of brand weapon (51, 42, D) a book of Debilitation (52, 36, D) a book of the Wilderness (52, 37, D) a +0 longbow of flaming (unseen) (53, 36, D) a +5 heavy trident (unseen) (53, 37, D) Siff's Teachings on Cleavage and the Inferno Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Petrify Alchemy/Earth 4 d - Summon Seismosaurus Egg Summoning/Earth 4 e - Detonation Catalyst Fire/Alchemy 5 (unseen) (54, 36, D) a +0 leather armour of poison resistance (unseen) (59, 36, D) a +1 pair of boots of stealth (59, 39, D) a +3 mace a +0 robe (60, 37, D) a +1 antimagic dire flail (60, 38, D) a +0 dagger a +0 robe (60, 40, D) a +0 scimitar a +0 robe (61, 0, D) the +5 whip of the Dwarven Hall {elec, Will- Str+4} Will-: It decreases your willpower. Str+4: It affects your strength (+4). (61, 2, D) a +0 dagger a +0 robe (61, 8, D) a +1 chain mail of cold resistance (61, 37, D) a +1 chain mail of cold resistance (62, 1, D) a +3 scale mail of fire resistance (62, 2, D) a +0 short sword a +0 robe (62, 8, D) a +2 chain mail of poison resistance (62, 16, D) a ring of flight (62, 19, D) a +0 dagger a +0 robe an orc corpse (62, 20, D) a +0 dagger a +0 robe (62, 27, D) a +4 dagger of venom (unseen) (62, 29, D) 2 large rocks a +0 shortbow a cyclops corpse (62, 30, D) a +0 orcbow a centaur corpse (62, 31, D) a +0 arbalest a yaktaur corpse (62, 36, D) a ring of flight (62, 37, D) a +2 scimitar of freezing (62, 40, D) a +5 morningstar (still there?) a +0 robe (still there?) (63, 5, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (63, 8, D) a staff of death (63, 16, D) a +4 vampiric long sword (63, 17, D) a +0 falchion a +2 ring mail of willpower (63, 19, D) a +0 hand axe a +0 leather armour (63, 26, D) the +4 falchion "Mehal" {freeze, *Slow rN+ rCorr Int+3} *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (63, 27, D) a +2 quick blade of venom (63, 29, D) a +0 arbalest a yaktaur corpse (63, 30, D) 3 large rocks a cyclops corpse (63, 31, D) 4 large rocks (63, 36, D) the +0 leather armour "Femamnic" {Fly rElec} Fly: It grants you flight. rElec: It insulates you from electricity. (64, 16, D) the staff of Teyciczi {rC+ rN++ Necro} [staff of death] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Necro: It increases the power of your Necromancy spells. (64, 19, D) a +0 dagger a +0 robe a +0 war axe (64, 20, D) a +0 battleaxe a +0 plate armour an orc corpse (64, 26, D) a +0 heavy shortbow (64, 30, D) a +0 shortbow (67, 0, D) a staff of death (68, 0, D) a staff of fire (69, 0, D) a staff of alchemy (69, 36, D) the ring "Asimi" {rF- rC+ Will++ rCorr Str-4 Dex+3 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. (69, 39, D) a +0 battleaxe a purple draconian corpse (70, 9, D) a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail (70, 36, D) a +4 dagger of pain (70, 39, D) a +0 glaive a purple draconian corpse (71, 8, D) a +6 arbalest of draining (71, 16, D) the +0 robe of Inaction {rF- Dex+6 Stlth+} rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (71, 26, D) the +3 longbow of the Abyss {heavy, Fly rElec Int+2} Fly: It grants you flight. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (71, 37, D) an amulet of guardian spirit (71, 40, D) a +0 whip a +0 flail a +0 morningstar a +0 falchion a draconian corpse a draconian corpse a draconian corpse a draconian corpse (72, 8, D) the staff "Sual" {Stlth+ Earth} [staff of earth] Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. (72, 9, D) a staff of air (72, 17, D) the rimehorn talisman "Seett" {rCorr SInv} [rimehorn talisman] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (72, 20, D) a +0 mace (72, 26, D) a +2 giant club (72, 27, D) a +2 robe of fire resistance (72, 36, D) a +0 buckler of cold resistance (72, 37, D) a staff of death (72, 39, D) a +0 trident (72, 40, D) a +0 dagger a draconian corpse (72, 41, D) a +0 club a draconian corpse (73, 2, D) a +0 club (73, 16, D) the ring of Hamit {rF+ AC+4 Str+3 Int-4} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). (73, 20, D) a +0 flail (73, 26, D) a +6 ring of intelligence (73, 27, D) a ring of resist corrosion (73, 36, D) a +0 hat (74, 1, D) a ring of fire (74, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now)