Dungeon Crawl Stone Soup version 0.33-a0-254-g8cbeda2b7e (webtiles) character file. Game seed: 5825731645393567304 78 dengo the Magician (level 4, -8/27 HPs) Began as an Octopode Hedge Wizard on Oct 18, 2024. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (18 damage) ... on level 2 of the Dungeon. The game lasted 00:03:31 (1960 turns). dengo the Magician (Octopode Hedge Wizard) Turns: 1960, Time: 00:03:31 Health: -8/27 AC: 1 Str: 9 XL: 4 Next: 36% Magic: 5/9 EV: 12 Int: 18 God: Gold: 166 SH: 0 Dex: 11 Spells: 0/10 levels left rFire . . . f - +0 hand axe rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 hand axe (weapon) Missiles k - 4 poisoned darts Armour b - a +0 hat (worn) Scrolls e - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} h - a scroll of silence {unknown} i - 2 scrolls of enchant weapon {unknown} j - a scroll of fear {unknown} Potions c - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth * Level 3.9 Spellcasting * Level 3.3 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Blink Tloc 14% N/A 14% 2 c - Call Imp Summ 14% N/A 14% 2 d - Grave Claw Necr 14% 2d8 14% 2 e - Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 7% (3-9)d3 28% 3 Frozen Ramparts Ice 6% 1d1 41% 3 Ozocubu's Armour Ice 3% N/A 41% 3 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A ball python comes into view. A ball python is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! You see here 6 stones. There is a stone staircase leading up here. There is a stone staircase leading down here. You see here 6 stones. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You open the door. Crazy Yiuf grits, "Proton toodlewoodle Orb Guardian!" Your cerulean imp hits Crazy Yiuf but does no damage. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 14% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (ally target) You unleash the spiteful dead! The jagged bones skewer Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf is pinned in place! Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! You are confused. Your cerulean imp misses Crazy Yiuf. You're too confused to move! Crazy Yiuf hits you with a +3 quarterstaff of chaos!! Ouch! That really hurt! You die... ###......# ###.#.##.# .##.#.##.# ...(#..#.# .####.#..# ## ##...# ♣♣♣♣♣### # ##...# ### ♣♣♣.♣..#.## # ##....# #÷..#♣5.♣......## # #.....# #...g@♣♣♣♣......# # ##....# #)..#♣♣ ♣♣.#...# ######...# ### ♣♣##..# .....#..## #.## ####.#..# #.# ........# ####.# ##...#.###############....# ................(......#### ##........############## You could see Crazy Yiuf (ally target, bound) and a friendly cerulean imp (summoned). Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 2 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 4 hobgoblins (D:1) 6 jackals 3 kobolds (D:1) 7 ball pythons 4 frilled lizards 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dengo the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 154 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 157 | D:1 | Learned a level 2 spell: Blink 160 | D:1 | Learned a level 2 spell: Call Imp 163 | D:1 | Learned a level 2 spell: Grave Claw 711 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 1353 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/9 1642 | D:2 | Learned a level 3 spell: Mephitic Cloud 1780 | D:2 | Found a runed translucent door. 1781 | D:2 | Noticed Crazy Yiuf 1960 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring D:2: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Conjurations | 3 | 3.3 Dodging | | 2.0 Spellcasting | | 3.9 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 18 | || 18 Constrict | 11 | 4 || 15 Tentacles | 10 | 2 || 12 Hand axe | 23 | 8 || 31 Cast: Magic Dart | 34 | 3 || 37 Grave Claw | 7 | 1 || 8 Call Imp | | 1 || 1 Stab: Sleeping | 3 | 4 || 7 Armour: Skin | 14 | 2 || 16 Dodge: Dodged | 25 | 4 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1968 | 1934 | 34 | 364 | 1278 | 2 | 984.0 | Dungeon | 1968 | 1934 | 34 | 364 | 1278 | 2 | 984.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1091 daAuts D:2: 877 daAuts