demidemigod Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -24, D:1) a parchment of Searing Ray (9, 0, D:1) a +0 ring mail (15, -12, D:1) a +0 mace (16, -11, D:1) a rat skeleton (23, -25, D:1) a +0 short sword (26, 1, D:1) a +0 dagger (28, -41, D:1) a bat corpse (skeletalised by now) (29, -37, D:1) a +0 whip (43, -15, D:1) a +0 chain mail (44, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, 28, D:2) an adder skeleton (4, 27, D:2) a +0 dagger 4 stones a kobold skeleton (8, -9, D:2) a +0 short sword a stone a +0 whip 2 poisoned darts a kobold corpse (skeletalised by now) (10, -8, D:2) a +0 dagger (11, 27, D:2) a parchment of Inner Flame (13, -12, D:2) a rat corpse (skeletalised by now) (16, -11, D:2) a +0 leather armour (17, -8, D:2) a hobgoblin skeleton (19, 29, D:2) a +0 robe (22, 9, D:2) a +0 dagger a goblin skeleton (24, -1, D:2) a +0 dagger 4 stones (25, 17, D:2) a +0 dagger a kobold corpse (skeletalised by now) (27, 5, D:2) a +0 mace (29, -5, D:2) a +0 sling (32, 3, D:2) a hobgoblin corpse (skeletalised by now) (50, -7, D:2) 3 boomerangs (51, 25, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, -9, D:3) a +0 short sword (5, 16, D:3) a +0 club a kobold corpse (skeletalised by now) (6, 1, D:3) a +0 hand axe (7, -10, D:3) a +0 club (11, -25, D:3) a +0 club (11, 15, D:3) a +0 war axe (18, 10, D:3) a parchment of Jinxbite (19, 2, D:3) a +0 chain mail (21, 9, D:3) a +0 rapier (23, 11, D:3) a +2 mace of holy wrath (24, 6, D:3) a +0 robe (28, 19, D:3) a +0 dagger (30, 9, D:3) a +0 short sword (32, 8, D:3) a +0 flail of protection a +0 falchion an orc skeleton (32, 11, D:3) a +0 morningstar a +0 leather armour an orc skeleton (33, 10, D:3) a +0 hand axe (34, 6, D:3) a +0 club (35, 10, D:3) a +0 dagger a +0 short sword a goblin skeleton (36, 10, D:3) a +0 club (36, 11, D:3) a bat skeleton (37, -13, D:3) a bat skeleton (41, -1, D:3) the felid skeleton of Natasha (42, -26, D:3) a hobgoblin corpse (skeletalised by now) (57, -21, D:3) a +0 whip (60, 21, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (2, 12, D:4) a +0 dagger (6, -17, D:4) a +0 ring mail a +0 club (12, 4, D:4) a hobgoblin skeleton (13, 8, D:4) a +0 mace a +0 robe an orc corpse (skeletalised by now) (14, 20, D:4) a +0 dagger (19, 6, D:4) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 18, D:4) the +3 partisan "Cieklezu" {heavy, rElec rC- Int+3 Dex+3} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour (25, -16, D:4) a +0 robe a +0 scythe (27, 17, D:4) a +0 hand axe an orc skeleton (31, 12, D:4) a +0 ring mail a +0 flail an orc skeleton (33, -16, D:4) a +0 flail (33, -14, D:4) a +0 chain mail a +0 club an orc skeleton (34, -17, D:4) a +0 dagger a +0 hand axe (34, -3, D:4) a +0 ring mail a +0 dagger (36, -6, D:4) a +0 club (36, 2, D:4) an adder skeleton (37, 8, D:4) a hound skeleton (40, 17, D:4) a +0 scale mail (42, 14, D:4) a +0 club (52, -14, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 giant club the human skeleton of Prince Ribbit a howler monkey skeleton (12, -24, D:5) a +0 spear (15, -37, D:5) a +0 club a +0 leather armour (16, -25, D:5) a +0 club a gnoll corpse (skeletalised by now) (17, -30, D:5) a +0 club (17, -18, D:5) a +0 dagger (17, -9, D:5) a +0 scale mail (24, -19, D:5) an adder skeleton (30, -21, D:5) a +0 short sword Level 6 of the Dungeon the Necropolis (22, 48, Necropolis) 10 gold pieces (23, 48, Necropolis) the +8 great sword "Saucvon" {flame, rPois rC- Str+4} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (23, 49, Necropolis) a ring of protection from fire (24, 47, Necropolis) 19 gold pieces (24, 48, Necropolis) a wellspring talisman (unseen) (25, 47, Necropolis) a wand of quicksilver (7) (25, 48, Necropolis) 15 gold pieces (26, 48, Necropolis) 17 gold pieces (33, 15, Necropolis) 18 gold pieces (34, 15, Necropolis) a +0 whip (35, 15, Necropolis) a +0 dagger (38, 22, Necropolis) 17 gold pieces (38, 23, Necropolis) 10 gold pieces (39, 22, Necropolis) 17 gold pieces (39, 23, Necropolis) 5 gold pieces (39, 24, Necropolis) a parchment of Call Imp (40, 22, Necropolis) 15 gold pieces (40, 23, Necropolis) 15 gold pieces (40, 24, Necropolis) a scroll of identify (41, 22, Necropolis) 17 gold pieces (41, 23, Necropolis) 16 gold pieces (44, 15, Necropolis) a scarab talisman (unseen) (45, 15, Necropolis) 6 large rocks (46, 15, Necropolis) 8 gold pieces (49, 41, Necropolis) the +7 sling "Worm" {chaos, rElec rF+ Will+ Int-3} rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (unseen) (49, 42, Necropolis) a potion of curing (50, 41, Necropolis) 14 gold pieces (50, 42, Necropolis) the +3 whip "Ommoiji" {chaos, rF+++ rN+ Will+ Int-5} rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (unseen) (50, 47, Necropolis) 17 gold pieces (55, 42, Necropolis) 22 gold pieces (56, 53, Necropolis) 15 gold pieces (61, 48, Necropolis) 16 gold pieces (61, 53, Necropolis) a potion of lignification (61, 54, Necropolis) 12 gold pieces (62, 53, Necropolis) a potion of enlightenment (62, 54, Necropolis) 2 potions of lignification (65, 55, Necropolis) a swamp drake corpse (skeletalised by now)