demenasai the Dungeon (2, 14, D) a staff of cold (unseen) (2, 15, D) a scroll of brand weapon (2, 16, D) a ring of resist corrosion (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a Gell's gravitambourine (2/2) (3, 15, D) a staff of cold (unseen) (3, 16, D) a +2 halberd of protection (unseen) (3, 19, D) a +0 scythe of venom (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a staff of necromancy (unseen) (4, 15, D) a ring of protection from fire (4, 16, D) the lupine talisman of Fashionability {rCorr Int+3} [lupine talisman] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (unseen) (5, 14, D) a ring of wizardry (5, 15, D) the blade talisman "Zimas" {Str+3} [blade talisman] Str+3: It affects your strength (+3). (unseen) (5, 16, D) a +1 plate armour of cold resistance (unseen) (6, 14, D) a manual of Stealth (6, 15, D) a staff of cold (unseen) (6, 16, D) a +1 flail of protection (unseen) (7, 14, D) a staff of fire (unseen) (7, 15, D) a staff of alchemy (unseen) (7, 16, D) a ring of magical power (8, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe (8, 14, D) a +6 ring of strength (8, 15, D) a staff of air (unseen) (8, 16, D) the +1 scale mail of Defiance {rC++ Dex+3 Slay-6} rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (unseen) (9, 14, D) a +4 ring of protection (9, 15, D) a parchment of Apportation (9, 16, D) a tin of tremorstones (2/2) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 14, D) the ring of Kieczipa {Slay+3 SInv} [ring of see invisible] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (unseen) (10, 15, D) a +1 war axe of venom (unseen) (10, 16, D) a +4 flail of protection (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a staff of earth (unseen) (19, 1, D) a ring of flight (19, 16, D) the +2 orcbow "Newtslayer" {elec, rPois rC+ Will- Dex+3} rPois: It protects you from poison. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (19, 17, D) a +6 ring of strength (19, 32, D) a staff of earth (unseen) (19, 33, D) a +2 heavy morningstar (20, 4, D) the +6 dagger of Contention {freeze, *Noise Will++} *Noise: It may make a loud noise when swung. Will++: It greatly increases your willpower. a +0 robe (20, 6, D) a +0 scimitar (20, 32, D) the +1 leather armour of Undesirable Species {rPois rC++ Int+2 Dex-3} rPois: It protects you from poison. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). (unseen) (21, 0, D) a parchment of Malign Gateway (21, 1, D) a staff of air (unseen) (21, 4, D) a +0 dire flail a +0 robe (21, 6, D) a +0 robe a +1 dagger of speed a +0 robe (21, 8, D) a +0 long sword a +0 chain mail (21, 16, D) a +0 longbow a +0 short sword a +0 leather armour a +0 long sword (21, 20, D) a +2 war axe of venom a +0 robe an elf corpse (21, 32, D) a +4 hand axe of freezing (unseen) (21, 33, D) a parchment of Curse of Agony (21, 39, D) a broodmother corpse (21, 40, D) a ghost moth corpse (22, 5, D) a +0 dagger a +0 robe a +0 halberd (22, 6, D) a ghoul corpse (skeletalised by now) (22, 15, D) a +0 shortbow (still there?) the +7 great sword of Diothubri {freeze, Str+4} (still there?) Str+4: It affects your strength (+4). a +0 leather armour (still there?) an elf corpse (still there?) (22, 16, D) a +0 short sword (22, 17, D) a +4 ring mail of cold resistance (22, 21, D) a +0 scimitar a +0 shortbow a +0 leather armour (22, 33, D) a +1 buckler of protection (23, 0, D) a +0 dagger (23, 1, D) the +2 short sword "Lifebane" {flame, ^Drain rF+ rN+} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. (23, 6, D) a +0 dagger a +0 robe (23, 16, D) a staff of air (23, 17, D) a +0 short sword (23, 18, D) a +3 great sword of holy wrath (23, 20, D) a +1 flail of venom a +0 robe a +2 heavy hand axe a +0 shortbow a +0 leather armour an elf corpse (23, 21, D) a +0 long sword a +0 robe a +0 rapier a +0 rapier a +0 leather armour an elf corpse an elf corpse (23, 22, D) a +0 rapier a +0 leather armour an elf corpse (23, 32, D) a rimehorn talisman (23, 33, D) a +3 short sword of venom (23, 34, D) a parchment of Malign Gateway (23, 38, D) a torpor snail corpse (23, 39, D) a ghost moth corpse (23, 41, D) a steelbarb worm corpse (24, -1, D) the ring "Nidas" {Dex+5 SInv} [ring of see invisible] Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. the ring of the Evil One {Fly Slay+3} [ring of flight] Fly: It grants you flight. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +4 ring of slaying a +6 ring of strength (24, 1, D) a staff of conjuration (24, 4, D) a +4 morningstar a +1 plate armour of willpower (24, 5, D) a staff of necromancy (24, 16, D) a +0 leather armour (24, 17, D) a +0 short sword (24, 18, D) a ring of protection from fire (24, 20, D) a +0 short sword a +0 robe a +0 buckler a +0 shortbow a +0 scimitar a +2 leather armour of poison resistance a +0 shortbow the +7 quarterstaff of Xistorynach {spect, *Corrode ^Drain Str+5 Stlth+} *Corrode: It may corrode you when you take damage. ^Drain: It drains your maximum health when unequipped. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. a +0 leather armour a +0 long sword a +0 robe an elf corpse (24, 32, D) a +0 heavy shortbow (24, 33, D) a +2 partisan of venom (24, 34, D) a +2 dagger of venom (24, 37, D) a redback corpse (25, 1, D) a +2 lajatang of speed (25, 17, D) a +1 dagger of venom (25, 18, D) a +0 shortbow a staff of alchemy a +0 leather armour (25, 20, D) a +2 flail of protection the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. a +0 shortbow a +0 robe a +0 long sword a +0 leather armour a ring of see invisible an elf corpse (25, 21, D) a +0 quick blade a +0 quick blade a +0 chain mail of cold resistance an elf corpse (25, 22, D) a +0 long sword a +0 robe (25, 24, D) a +0 long sword a +0 ring mail (25, 32, D) a staff of cold (25, 33, D) a +2 partisan of freezing (25, 37, D) an orb spider corpse (26, 3, D) a +0 mace a +0 robe (26, 32, D) a +2 robe (26, 33, D) a +1 falchion of holy wrath (26, 34, D) a +3 short sword of protection (26, 36, D) a +0 hand axe a +0 robe (26, 39, D) a jumping spider corpse (27, 16, D) a +0 robe (27, 17, D) a staff of alchemy (unseen) (27, 32, D) a +0 orcbow of flaming (27, 33, D) a ring of flight (28, 0, D) a +1 war axe of electrocution (28, 1, D) a +2 scale mail of poison resistance (28, 16, D) a +0 short sword (28, 17, D) a +5 short sword of speed (unseen) (28, 32, D) a +5 giant club (29, 0, D) a +1 morningstar of protection (29, 1, D) a +0 robe (29, 16, D) a +1 great sword of electrocution (unseen) (29, 17, D) a +2 scimitar of electrocution (unseen) (29, 32, D) the lupine talisman of Theory {rPois Int+3 Dex-3 Slay+3} [lupine talisman] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (34, 28, D) a +0 falchion of distortion (unseen) (35, 0, D) a +0 leather armour of fire resistance (unseen) (35, 14, D) a staff of necromancy (35, 28, D) a ring of magical power (36, 0, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). (unseen) (36, 1, D) a +2 scale mail of cold resistance (unseen) (36, 6, D) a +1 whip of holy wrath the +1 leather armour "Aliaj" {rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (36, 14, D) a +3 short sword of electrocution (36, 15, D) a staff of conjuration (36, 29, D) a +2 shortbow of flaming (unseen) (37, 1, D) a +0 robe (37, 5, D) a +2 long sword of flaming a +0 sling a +0 robe a +0 buckler (37, 14, D) a +2 heavy sling (37, 15, D) the +0 leather armour "Lihi" {rPois rF- Str+4 Int-3} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). (37, 28, D) a +5 rapier of speed (37, 29, D) a +6 ring of strength (38, 0, D) a staff of fire (38, 1, D) a +0 orcbow of freezing (unseen) (38, 5, D) a +3 partisan of holy wrath a +0 short sword (38, 14, D) a staff of necromancy (38, 15, D) an amulet of dissipation a ring of see invisible a ring of protection from cold a ring of protection from fire a ring of magical power a ring of poison resistance the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. a ring of willpower a ring of willpower an amulet of the acrobat (38, 28, D) the +7 chain mail of Hyopt {Harm rN+} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. (39, 1, D) a +0 spear of freezing (39, 14, D) a +1 leather armour of positive energy (39, 15, D) a +1 short sword of holy wrath (40, 0, D) a +5 great mace of holy wrath (unseen) (40, 14, D) a +4 bardiche of protection (40, 28, D) a parchment of Malign Gateway (40, 29, D) a +1 arbalest of freezing (41, 1, D) a +2 flail of protection (41, 14, D) a +2 chain mail of command (41, 15, D) a +3 leather armour of willpower (41, 28, D) a +3 plate armour of cold resistance (41, 29, D) the +8 falchion "Wucza" {pain, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (42, 0, D) the +7 war axe "Uwufiupt" {venom, Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (42, 1, D) a staff of conjuration (42, 14, D) an amulet of the acrobat (42, 15, D) a +2 spear of distortion (42, 28, D) a granite talisman (42, 29, D) a +0 heavy shortbow (43, 14, D) an amulet of dissipation (43, 15, D) a ring of see invisible (43, 28, D) a +3 longbow of freezing (unseen) (49, 21, D) a +0 whip a +0 robe (49, 24, D) a +0 falchion of holy wrath (49, 36, D) a +1 heavy sling (unseen) (49, 40, D) a +0 robe (50, 0, D) a +0 arbalest of draining (50, 12, D) the +0 shortbow of Victory {freeze, rElec Will+ Str+2 SInv} rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (50, 13, D) a +0 dagger of holy wrath (unseen) (50, 24, D) a +0 rapier of venom (50, 25, D) the +7 orcbow "Hyobrep" {drain, Dex+4 SInv} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (50, 29, D) a +3 scimitar of venom a +0 robe an ugly thing corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a kobold corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (50, 36, D) a +0 animal skin (51, 1, D) a +1 plate armour of willpower (51, 12, D) the necromancy staff of Waruis {rN+ Str-2 Int+2 Dex+3 Necro Forge} [staff of necromancy] rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. (51, 13, D) a +2 great mace of protection (51, 18, D) a staff of alchemy (51, 27, D) a glowing shapeshifter corpse (skeletalised by now) (51, 40, D) a +0 robe a water moccasin corpse (skeletalised by now) (51, 41, D) a +0 hand axe +0 storm dragon scales a cane toad corpse (skeletalised by now) a spriggan corpse (skeletalised by now) a wolf corpse (skeletalised by now) (52, 0, D) the +0 robe of Resonance {Regen+} Regen+: It increases your rate of health regeneration. (52, 1, D) the +0 leather armour "Naerch" {*Silence rC+ Dex+7} *Silence: It may silence you when you take damage. rC+: It protects you from cold. Dex+7: It affects your dexterity (+7). (52, 13, D) a staff of cold (52, 28, D) a +2 demon blade of pain a +0 robe (52, 40, D) a +0 flail of protection a +0 robe (53, 0, D) the +3 mace of Terra Nullius {drain, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (53, 12, D) a staff of necromancy (unseen) (53, 13, D) a +2 morningstar of pain (unseen) (53, 25, D) a staff of alchemy (unseen) (53, 28, D) a glowing shapeshifter corpse (skeletalised by now) (53, 36, D) a +2 great sword of protection (53, 37, D) a staff of necromancy (53, 41, D) a cane toad corpse (skeletalised by now) (54, 0, D) a staff of cold (unseen) (54, 1, D) the earth staff of Karma {Dex+4 Earth} [staff of earth] Dex+4: It affects your dexterity (+4). Earth: It increases the power of your Earth spells. (54, 13, D) a staff of necromancy (unseen) (54, 24, D) a staff of alchemy (54, 25, D) the +5 ring mail of True Grit {Regen+} Regen+: It increases your rate of health regeneration. (54, 36, D) a staff of necromancy (55, 1, D) a +2 vampiric whip (55, 12, D) the +3 arbalest "Qiet" {heavy, Str+5 Dex+4} Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). (unseen) (55, 13, D) a +2 chain mail of willpower (unseen) (59, 36, D) a +6 spear of venom (unseen) (59, 37, D) a +5 flail of protection (still there?) a basilisk corpse (skeletalised by now) (still there?) (59, 39, D) a water moccasin corpse (skeletalised by now) (60, 36, D) a +6 ring of dexterity (60, 37, D) a +5 glaive of protection (unseen) (60, 41, D) a water moccasin corpse (skeletalised by now) (61, 2, D) a +0 hand axe (61, 8, D) a staff of air (unseen) (61, 26, D) a +3 hand cannon of freezing (61, 27, D) a +0 long sword a +0 robe (61, 29, D) a +0 dagger a +0 robe (61, 36, D) a staff of fire (61, 37, D) a +6 ring of dexterity (61, 41, D) a cane toad corpse (skeletalised by now) (62, 0, D) a +0 falchion (62, 1, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. an orc corpse (skeletalised by now) (62, 2, D) a +0 short sword (62, 8, D) a +3 ring mail of cold resistance (62, 9, D) the +8 plate armour of Articulation {rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (62, 16, D) a +2 sling of draining (62, 17, D) a parchment of Alistair's Intoxication (62, 26, D) the scarab talisman of Vermicelli {rF+ Will+} [scarab talisman] rF+: It protects you from fire. Will+: It increases your willpower. (62, 29, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (62, 31, D) a +3 heavy morningstar a +0 robe (62, 36, D) a +0 great sword of protection (63, 0, D) a staff of air (63, 2, D) a +0 flail an orc corpse (skeletalised by now) (63, 16, D) a +3 heavy morningstar (63, 26, D) a +0 dagger (63, 27, D) a +0 rapier a +0 leather armour a +0 long sword (63, 28, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (63, 37, D) a +3 hand axe of freezing (unseen) (63, 41, D) a wolf corpse (skeletalised by now) (63, 42, D) a basilisk corpse (skeletalised by now) (64, 16, D) the +0 plate armour of Orisyfat {Str+3 Dex+5} Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). (64, 26, D) a staff of earth (65, 26, D) a staff of necromancy (66, 29, D) a +0 shortbow a +5 falchion of venom a +0 leather armour (67, 0, D) a +3 sling of draining (unseen) (67, 3, D) a +0 short sword (68, 3, D) a +0 war axe (70, 10, D) a black bear corpse (skeletalised by now) (70, 11, D) a +0 short sword of speed (still there?) a +0 robe (still there?) (70, 28, D) a +1 antimagic shortbow a +2 morningstar a +0 robe (70, 29, D) a +4 morningstar the +11 plate armour of Impermeability {rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (70, 37, D) a staff of earth (unseen) (71, 17, D) a +0 robe (71, 26, D) a +0 robe (71, 37, D) a staff of earth (unseen) (72, 8, D) a +6 heavy quarterstaff (72, 9, D) a +2 long sword of protection (72, 11, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (72, 16, D) a +1 hand axe of draining (72, 18, D) a +2 whip of electrocution a +6 ring of strength (72, 19, D) a +0 dagger a +0 robe a +0 dagger the +0 leather armour "Reaceis" {Harm} Harm: It increases damage dealt and taken. a +0 dagger a +0 robe of positive energy an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 26, D) a +0 hand axe of venom (72, 27, D) a staff of fire (72, 36, D) a staff of cold (unseen) (72, 37, D) a +2 robe of fire resistance (73, 19, D) a +2 lajatang of pain a +0 chain mail a +0 flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (73, 26, D) a staff of necromancy (73, 27, D) a +3 scale mail of cold resistance (73, 28, D) a +0 halberd (73, 36, D) a staff of cold (unseen)