demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman the wellspring talisman of Labulioja {*Corrode Fly Dex+4 SInv} [wellspring talisman] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a staff of fire (unseen) (36, 0, D) a +2 pair of gloves of strength (unseen) (36, 1, D) 4 scrolls of enchant weapon (37, 0, D) a +0 chain mail (37, 1, D) an orb of attunement (unseen) (38, 0, D) a +3 chain mail of command (unseen) (38, 1, D) a +3 leather armour of cold resistance (unseen) (39, 0, D) a +6 ring of dexterity (39, 1, D) the +5 glaive "Murchua" {elec, *Noise rF++} *Noise: It may make a loud noise when swung. rF++: It greatly protects you from fire. (unseen) (40, 0, D) the +1 leather armour of Compassion {rPois rC- Int+3 Dex+2} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (unseen) (40, 1, D) a staff of alchemy (unseen) (41, 0, D) a +7 demon whip of venom (unseen) (41, 1, D) a +3 vampiric glaive (unseen) (42, 0, D) a staff of cold (unseen) (42, 1, D) a parchment of Cigotuvi's Putrefaction (48, 4, D) a +1 glaive a +0 plate armour (49, 0, D) a +2 heavy hand axe (unseen) (49, 1, D) the +2 falchion of World Downfall {vamp, Fly} Fly: It grants you flight. (49, 5, D) a +0 war axe of flaming a +0 chain mail a +4 broad axe a +0 chain mail a +2 great sword of flaming a human corpse a fire giant corpse (49, 12, D) a +4 falchion of protection (unseen) (49, 37, D) a +3 scale mail of poison resistance (49, 41, D) a wyvern corpse (skeletalised by now) (50, 1, D) the +4 orcbow of Valiance {freeze, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (50, 5, D) a +5 demon whip a +0 plate armour a +4 demon blade a +0 plate armour (50, 25, D) a +5 glaive a +0 plate armour a +3 scimitar of draining (50, 36, D) a parchment of Chain Lightning (50, 37, D) a +1 crystal plate armour (50, 40, D) a hydra corpse (skeletalised by now) (51, 5, D) a +1 demon blade of draining a +0 chain mail a +2 great sword of flaming (51, 6, D) a +2 great sword of flaming a hell hog corpse (51, 7, D) a hell hog corpse (51, 12, D) a staff of earth (51, 25, D) the +4 sling of the Valley {flame, rElec Int-2 Dex+2 Stlth+} rElec: It insulates you from electricity. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (51, 36, D) a staff of air (51, 37, D) the +7 Throatcutter {drain, coup de grace} (51, 40, D) a hydra corpse (skeletalised by now) a death drake corpse (skeletalised by now) (51, 41, D) a death drake corpse (skeletalised by now) (52, 3, D) a ring of magical power a +5 ring of evasion a +6 ring of strength a +6 ring of strength a +4 ring of protection a ring of protection from cold a +4 ring of protection a ring of protection from fire an amulet of dissipation a ring of resist corrosion (52, 24, D) a +6 ring of dexterity (52, 37, D) a +2 antimagic war axe (52, 40, D) an ice dragon corpse (skeletalised by now) (52, 41, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (53, 1, D) a +0 triple crossbow of draining (53, 13, D) a +4 orcbow of electrocution (53, 30, D) a +5 great mace a +0 plate armour a +3 scimitar a +0 plate armour a human skeleton (53, 32, D) a +5 broad axe a +0 chain mail a human skeleton (53, 36, D) a staff of conjuration (unseen) (53, 41, D) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (54, 0, D) a +0 morningstar of protection (unseen) (54, 1, D) a +0 broad axe of electrocution (54, 12, D) a +1 broad axe of electrocution (54, 13, D) a ring of resist corrosion (54, 25, D) a +1 mace of protection (54, 31, D) a +0 war axe of flaming a +0 plate armour a +1 demon whip of flaming a +0 chain mail (54, 36, D) the +0 scale mail of Polish {Resonance, rF+ Will- Str+4 Dex+2} rF+: It protects you from fire. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). (unseen) (55, 12, D) a +2 glaive of freezing (55, 13, D) the +4 broad axe of the Onslaught {drain, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (55, 24, D) a +2 long sword of electrocution (59, 36, D) a +1 great sword of electrocution (60, 3, D) a bullfrog corpse (skeletalised by now) (60, 36, D) a staff of air (60, 37, D) a staff of cold (61, 0, D) a +1 longbow of draining (unseen) (61, 3, D) a yak corpse (skeletalised by now) (61, 8, D) a +2 antimagic morningstar (61, 10, D) an adder corpse (skeletalised by now) (61, 11, D) an adder corpse (skeletalised by now) (61, 20, D) the +2 Maxwell's thermic engine {flame, freeze, rev} a +0 robe (61, 21, D) a +0 long sword (61, 26, D) a +5 short sword of draining (unseen) (61, 30, D) a wolf corpse (skeletalised by now) (61, 31, D) a wolf corpse (skeletalised by now) (62, 0, D) the +10 battleaxe "Hellblazer" {flame, rElec rF+ Str+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). (62, 1, D) a +1 hand axe of freezing (62, 10, D) a ball python corpse (skeletalised by now) (62, 17, D) a +1 flail of protection (unseen) (62, 20, D) a +0 short sword (62, 26, D) a parchment of Haunt (62, 30, D) a +0 rapier a +0 robe a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (62, 36, D) the +5 hand axe of the Howling One {freeze, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). (63, 0, D) a +3 chain mail of ponderousness (63, 10, D) a ball python corpse (skeletalised by now) (63, 27, D) a staff of earth (unseen) (63, 29, D) a +0 short sword a +0 robe a ring of flight (63, 30, D) a +0 rapier a +0 robe (63, 37, D) the +9 partisan of Interdependent Arising {flame, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (64, 16, D) a +3 leather armour of fire resistance (64, 17, D) a +4 trident (64, 30, D) a black bear corpse (skeletalised by now) (68, 0, D) a ring of resist corrosion (69, 0, D) a staff of cold (70, 8, D) a +0 short sword (70, 9, D) a +2 ring mail of cold resistance (70, 10, D) a +2 spear of venom a +0 scale mail an orc corpse (skeletalised by now) (70, 29, D) a glowing shapeshifter corpse (skeletalised by now) (70, 37, D) a +1 antimagic dire flail (70, 38, D) a +0 dagger a +0 robe a +6 ring of dexterity (70, 40, D) a +0 flail (71, 8, D) a +0 flail (71, 10, D) a +0 dagger a +0 robe (71, 11, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 19, D) a +1 dagger of venom (still there?) a +0 robe (still there?) (71, 27, D) a staff of earth (71, 37, D) the +5 ring mail of the Valley of Death {Str+3} Str+3: It affects your strength (+3). (71, 39, D) a +0 mace (71, 40, D) a +0 dagger a +0 robe a basilisk corpse (skeletalised by now) (72, 8, D) a +3 ring mail of poison resistance (unseen) (72, 10, D) the +9 falchion of Fomny {flame, Str+3} Str+3: It affects your strength (+3). a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 17, D) a +0 flail a +4 scale mail of willpower a parchment of Yara's Violent Unravelling (72, 18, D) a staff of alchemy a +0 robe an orc corpse (skeletalised by now) (72, 19, D) a +0 glaive a +0 chain mail the ring of Foryn {rElec rN+ Dex+6 SInv} [ring of dexterity] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. an orc corpse (skeletalised by now) (72, 20, D) a +0 flail a +0 plate armour (72, 31, D) a +0 rapier of freezing a +0 robe of willpower an elf corpse (skeletalised by now) (72, 36, D) a +2 broad axe of electrocution (72, 37, D) a +0 orcbow of freezing (72, 40, D) a basilisk corpse (skeletalised by now) (73, 1, D) a staff of air (unseen) (73, 16, D) a +0 dagger (73, 20, D) a +0 mace (73, 26, D) a +0 rapier (73, 29, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (74, 3, D) a +3 great sword a +0 robe (74, 38, D) a basilisk corpse (skeletalised by now)