demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste {!q} 2 potions of berserk rage {!q} (9, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (17, 7, D) a +4 sling of freezing a +0 war axe a ring of resist corrosion (18, 7, D) a +0 flail a +9 short sword of freezing a +0 robe (18, 8, D) a +0 scimitar (19, 5, D) a +3 great sword a +0 robe (19, 6, D) a +0 trident (19, 7, D) a +0 bardiche a +0 chain mail a ghoul corpse (19, 9, D) a +0 glaive (19, 17, D) a +1 great sword of protection (19, 32, D) the alchemy staff "Peanojiuc" {rPois Necro Alch} [staff of alchemy] rPois: It protects you from poison. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. (unseen) (19, 33, D) 4 scrolls of enchant weapon (20, 5, D) a +0 robe (20, 22, D) 3 large rocks a cyclops corpse (20, 23, D) 4 large rocks (20, 32, D) a ring of magical power (20, 33, D) an amulet of faith (21, 7, D) a +0 bardiche a +0 plate armour (21, 8, D) a +0 dire flail (21, 16, D) a sanguine talisman (21, 17, D) a +3 leather armour of positive energy (21, 21, D) 3 large rocks a stone giant corpse (21, 22, D) a +0 great sword of flaming a +0 great sword of flaming a +0 giant club a +1 battleaxe of freezing a fire giant corpse an iron giant corpse (21, 23, D) 5 large rocks a +0 giant club a +0 dire flail a +0 dire flail an iron giant corpse (21, 24, D) a +0 dire flail a +0 dire flail (21, 32, D) a ring of positive energy (21, 33, D) a parchment of Flame Wave (21, 34, D) a parchment of Starburst (22, 1, D) a +2 scale mail of willpower (22, 16, D) a ring of protection from fire (22, 17, D) a +2 leather armour of poison resistance (22, 21, D) 9 large rocks (22, 22, D) a titan corpse (22, 23, D) a +2 great sword of flaming a +0 giant club 3 large rocks a +0 battleaxe of freezing a fire giant corpse an iron giant corpse a stone giant corpse (22, 24, D) a +0 battleaxe of freezing a titan corpse a frost giant corpse (22, 32, D) a staff of necromancy (unseen) (22, 33, D) a box of beasts (22, 34, D) a parchment of Rending Blade (22, 37, D) a +2 demon whip of electrocution (unseen) (23, 0, D) a staff of air (23, 16, D) a +1 arbalest of electrocution (23, 17, D) the +6 scale mail "Belo" {rPois Will++ MP+6 Str-5} rPois: It protects you from poison. Will++: It greatly increases your willpower. MP+6: It affects your magic capacity (+6). Str-5: It affects your strength (-5). (23, 18, D) the +11 scimitar "Viufetok" {flame, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (23, 22, D) a juggernaut corpse (23, 32, D) a +3 spectral giant club (unseen) (23, 33, D) a +1 heavy shortbow (unseen) (23, 34, D) a +4 mace of protection (unseen) (23, 37, D) a +0 great sword of flaming (still there?) a fire giant corpse (still there?) (24, 1, D) the +2 scale mail of Hepliaklqana {Str+3} Str+3: It affects your strength (+3). (24, 16, D) a staff of alchemy (24, 17, D) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (24, 18, D) the +9 war axe of the Solemn God {flame, rCorr} rCorr: It protects you from acid and corrosion. (24, 22, D) 5 large rocks (24, 23, D) a +2 battleaxe of freezing (24, 32, D) a +0 demon whip (24, 33, D) a parchment of Magnavolt (24, 34, D) a staff of fire (unseen) (24, 37, D) a +3 bardiche of flaming (still there?) +0 fire dragon scales (still there?) (25, 1, D) a parchment of Discord (25, 16, D) a ring of protection from fire (25, 17, D) the +1 quarterstaff of Domination {flame, Stlth+} Stlth+: It makes you more stealthy. (25, 18, D) a staff of air (25, 32, D) a +4 whip of electrocution (unseen) (25, 33, D) a staff of earth (unseen) (25, 34, D) a staff of air (unseen) (26, 0, D) the amulet of the Sparrow {Dissipate rElec Int+3 Stlth-} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. a ring of magical power an amulet of dissipation a ring of resist corrosion a ring of magical power a ring of protection from fire a ring of willpower a ring of poison resistance (26, 16, D) a staff of air (26, 17, D) a parchment of Malign Gateway (26, 32, D) a staff of cold (unseen) (26, 33, D) the +0 chain mail of Ruwostrask {rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (unseen) (26, 34, D) a +2 mace of protection (unseen) (27, 16, D) the +4 long sword "Nups" {pain, *Rage Str+2 Int+5 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (27, 17, D) a +3 battleaxe of distortion (27, 33, D) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. (unseen) (27, 34, D) a potion of might (28, 0, D) a staff of necromancy (28, 1, D) a +0 halberd of venom (28, 32, D) a staff of cold (unseen) (28, 33, D) a +0 dire flail of draining (unseen) (29, 0, D) the +2 scale mail of Terror {rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (29, 16, D) the +4 partisan "Wytuzoim" {flame, rPois rN+ Str-2} rPois: It protects you from poison. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). (29, 17, D) a +3 battleaxe of flaming (29, 32, D) the earth staff of Disu {rF+ Air Earth} [staff of earth] rF+: It protects you from fire. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (unseen) (29, 33, D) a staff of conjuration (unseen) (35, 0, D) a granite talisman (35, 14, D) a +2 leather armour of fire resistance (35, 15, D) a +0 battleaxe of venom (35, 18, D) a hydra corpse (skeletalised by now) (36, 0, D) a +1 rapier of flaming (36, 1, D) a +0 helmet of intelligence (36, 2, D) a +0 shortbow a centaur corpse (skeletalised by now) (36, 3, D) 5 large rocks a cyclops corpse (skeletalised by now) (36, 4, D) a +0 shortbow a +0 shortbow a centaur corpse (skeletalised by now) (36, 5, D) a +0 orcbow a centaur corpse (skeletalised by now) (36, 14, D) a +6 ring of dexterity (36, 15, D) a +2 rapier of speed (36, 18, D) a rime drake corpse (skeletalised by now) a hydra corpse (skeletalised by now) (36, 28, D) a +6 ring of strength (36, 29, D) an orb of mayhem (unseen) (36, 34, D) a water moccasin corpse (skeletalised by now) (37, 3, D) 7 large rocks a +0 shortbow a stone giant corpse (skeletalised by now) a stone giant corpse (skeletalised by now) a centaur corpse (skeletalised by now) (37, 4, D) 4 large rocks a +0 shortbow (37, 15, D) a +2 heavy falchion (37, 17, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (37, 18, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (37, 19, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (37, 28, D) a +2 triple crossbow of freezing (37, 29, D) a staff of earth (37, 32, D) a rime drake corpse (skeletalised by now) (37, 33, D) a black mamba corpse (skeletalised by now) (37, 35, D) a wolf corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (38, 0, D) the +4 rapier "Sasoros" {protect, Str+4 Dex+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). (38, 1, D) a +1 plate armour of fire resistance (38, 2, D) 6 large rocks (38, 3, D) a +0 arbalest 6 large rocks a yaktaur corpse (skeletalised by now) (38, 14, D) a +1 glaive of flaming (38, 15, D) a staff of fire (38, 35, D) a water moccasin corpse (skeletalised by now) (38, 36, D) a yak corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (39, 0, D) a +1 hand axe of electrocution (39, 4, D) 5 large rocks a cyclops corpse (skeletalised by now) (39, 14, D) a +2 chain mail of poison resistance (39, 28, D) a +6 ring of dexterity (39, 35, D) a blink frog corpse (skeletalised by now) (40, 0, D) a +2 antimagic sling (40, 14, D) a +2 flail of venom (40, 28, D) a +1 heavy hand axe (40, 29, D) a staff of alchemy (40, 35, D) a blink frog corpse (skeletalised by now) (41, 0, D) a +2 heavy halberd (41, 1, D) a +2 vampiric short sword (41, 15, D) a staff of earth (41, 28, D) a ring of flight (42, 14, D) the +2 rapier "Giulur" {flame, rElec} rElec: It insulates you from electricity. (42, 15, D) a +1 falchion of holy wrath (42, 29, D) a +2 war axe of venom (43, 14, D) a +1 heavy arbalest (43, 15, D) the fire staff of Contention {rElec rF+ Dex-5 Fire Air} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-5: It affects your dexterity (-5). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (43, 28, D) a ring of willpower (43, 29, D) a +3 ring mail of cold resistance (49, 0, D) a +2 ring mail of positive energy (49, 1, D) a +4 ring of slaying (49, 12, D) a dragon-coil talisman (49, 28, D) a +1 demon blade a +0 chain mail a human skeleton (49, 36, D) a +10 plate armour of ponderousness (49, 37, D) a +1 demon trident of electrocution (50, 0, D) a +4 scimitar of electrocution (50, 1, D) a +1 orcbow of freezing (50, 6, D) a +0 rapier a +0 animal skin a spriggan corpse (skeletalised by now) (50, 7, D) a yak corpse (skeletalised by now) (50, 8, D) a +0 quarterstaff a +0 robe (50, 17, D) a +0 rapier a +0 animal skin an elephant corpse (skeletalised by now) a yak corpse (skeletalised by now) (50, 25, D) the +1 robe of Moral Flaws {+Inv rElec rPois Slay-4} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rPois: It protects you from poison. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (50, 28, D) a +5 great sword of flaming a +0 chain mail a +3 partisan a +0 chain mail a human skeleton (50, 29, D) a +3 great sword of flaming a +0 chain mail a human skeleton (50, 39, D) a +4 great sword a +0 plate armour a human skeleton (51, 1, D) a +4 orcbow (51, 7, D) an elephant corpse (skeletalised by now) (51, 8, D) a +0 rapier a +0 animal skin a +0 robe the +5 scimitar of the Beast {freeze, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +0 robe a spriggan corpse (skeletalised by now) (51, 12, D) a ring of protection from cold (51, 13, D) a +2 robe of willpower (51, 17, D) a basilisk corpse (skeletalised by now) (51, 24, D) a +4 shortbow of flaming (51, 25, D) a staff of necromancy (51, 36, D) a staff of alchemy (51, 37, D) the +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (51, 40, D) a hell hog skeleton (51, 41, D) a +3 battleaxe a +0 chain mail a +0 great sword of flaming a hell hog skeleton a human skeleton (52, 6, D) a water moccasin corpse (skeletalised by now) (52, 8, D) a +0 robe (52, 13, D) a +8 mace of holy wrath (52, 18, D) a +2 antimagic quarterstaff a +0 animal skin (52, 36, D) a staff of cold (52, 37, D) a +1 mace of holy wrath (52, 41, D) a +5 demon blade of pain a +0 chain mail a +4 great sword of draining a +0 plate armour (52, 42, D) a +4 demon blade a +0 plate armour (53, 0, D) a +3 dagger of venom (53, 13, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (53, 26, D) a ring of protection from cold an amulet of faith the +6 battleaxe of Atsofodebi {flame, rF+ Will++} rF+: It protects you from fire. Will++: It greatly increases your willpower. (53, 36, D) a +1 orcbow of freezing (53, 37, D) the conjuration staff "Hiumiss" {rF- rC++ Dex+3 Conj Hexes} [staff of conjuration] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. (54, 1, D) a +1 plate armour of resonance (54, 25, D) the +3 falchion of Karma {flame, ^Fragile rElec Will+++} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. (54, 36, D) a staff of earth (55, 1, D) a staff of conjuration (55, 12, D) a +2 heavy orcbow (unseen) (55, 24, D) a ring of willpower (59, 36, D) a +2 robe (59, 37, D) a +2 scale mail of fire resistance (59, 39, D) a +0 glaive (60, 37, D) the +1 plate armour of Untruth {rC+ Will+ Str+4 Int+2} rC+: It protects you from cold. Will+: It increases your willpower. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). (60, 40, D) a guardian serpent corpse (skeletalised by now) (60, 42, D) a +0 mace a naga corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (61, 8, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (61, 11, D) an adder corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (61, 36, D) a +2 arbalest of draining (61, 37, D) a +2 war axe of freezing (61, 40, D) a water moccasin corpse (skeletalised by now) (61, 43, D) a +0 scimitar a naga corpse (skeletalised by now) (62, 0, D) the +9 short sword "Loosh" {freeze, *Slow Str+4 SInv} *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (62, 1, D) the +4 morningstar "Coko" {heavy, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (62, 8, D) a +0 flail of protection (62, 11, D) a ball python corpse (skeletalised by now) (62, 16, D) a +6 vampiric spear (62, 17, D) a +1 leather armour of fire resistance (62, 26, D) a staff of alchemy (unseen) (62, 29, D) a +0 club a draconian corpse (skeletalised by now) (62, 30, D) a +4 dagger of venom a +0 dagger a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (62, 31, D) a +0 hand axe a black draconian corpse (skeletalised by now) (62, 36, D) a +1 chain mail of fire resistance (62, 40, D) a black mamba corpse (skeletalised by now) (62, 41, D) a +4 glaive a +0 robe a naga corpse (skeletalised by now) (62, 43, D) a +0 glaive (63, 0, D) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (63, 8, D) a +2 robe of cold resistance (63, 17, D) a +0 dire flail of pain (63, 26, D) a +0 hand axe (63, 27, D) a +2 robe (63, 28, D) a +0 trident (63, 30, D) a +0 flail (63, 37, D) a +4 rapier of speed (64, 17, D) a +1 short sword of freezing (64, 27, D) a +0 long sword (64, 29, D) a +0 hand axe (64, 30, D) the +3 falchion of Squeaky Responsibility {freeze, rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. (65, 26, D) the necromancy staff of Precise Incision {rN+ Will++ Str-4 Necro Tloc Fire} [staff of necromancy] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. (67, 29, D) a +4 ring of slaying a ring of willpower a ring of positive energy (68, 0, D) a +1 ring mail of cold resistance (69, 0, D) a staff of conjuration (69, 2, D) a swamp drake corpse (skeletalised by now) (69, 36, D) a +0 flail (70, 8, D) a +2 chain mail of cold resistance (70, 37, D) a +0 mace a +0 robe (70, 39, D) a +3 quarterstaff an orc corpse (skeletalised by now) (71, 16, D) a ring of see invisible (71, 17, D) the +2 rapier of Uppuxke {freeze, rC+ Dex+2 SInv} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (71, 26, D) a +4 plate armour of poison resistance (71, 37, D) a +0 mace the +1 ring mail "Ammuso" {rF- Will+++} rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. a +0 dagger a +0 leather armour a +0 scimitar (71, 39, D) a +0 dagger a +2 leather armour of positive energy an orc corpse (skeletalised by now) (72, 9, D) a +2 trident of venom (72, 16, D) a +2 robe of positive energy (72, 17, D) a +0 helmet of intelligence (72, 30, D) a +0 dagger a +0 robe a +0 spear a wolf corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (72, 37, D) a +0 whip of draining a +3 scale mail of positive energy a +1 long sword of holy wrath (72, 38, D) a +0 mace a +0 plate armour (72, 39, D) the +6 dagger "Hyggasav" {vamp, rElec rC+ Dex+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a +0 plate armour an orc corpse (skeletalised by now) (73, 1, D) a +4 mace of protection (unseen) (73, 17, D) the +0 leather armour of the Sunfish {rPois rF- rN+++ Str-4 Int+2} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). (73, 27, D) the +6 dagger of Everpha {freeze, Bane rElec rF+++ rC-} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. (73, 29, D) a +6 ring of strength a +6 ring of strength a ring of positive energy a +5 ring of evasion (73, 30, D) a black bear corpse (skeletalised by now) a black bear corpse (skeletalised by now) (73, 31, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (73, 36, D) a +0 club (73, 38, D) the +5 orcbow "Vuacho" {chaos, rElec rC- Str+6 Stlth-} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. a +0 chain mail an orc corpse (skeletalised by now) (74, 2, D) a +0 halberd (75, 1, D) a +2 spear of flaming