demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) the fortress talisman "Fyocitatu" {rF+ rC++ Dex+4} [fortress talisman] rF+: It protects you from fire. rC++: It greatly protects you from cold. Dex+4: It affects your dexterity (+4). a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) the granite talisman "Iduek" {-Tele Will+ Int+4} [granite talisman] -Tele: It prevents most forms of teleportation. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (unseen) (59, 37, D) a +3 scale mail of cold resistance (unseen) (60, 36, D) a scroll of brand weapon (60, 37, D) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. (unseen) (61, 0, D) the +0 rapier "Poagid" {freeze, Will++ Str+2} Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). (61, 8, D) a +0 short sword (61, 10, D) the +8 Vampire's Tooth {megavamp} 2 boomerangs (61, 18, D) a staff of cold a +0 robe an elf corpse (61, 20, D) a +0 long sword a +0 robe a +0 buckler (61, 26, D) a wellspring talisman (61, 36, D) a +4 ring of protection (61, 37, D) a +8 heavy battleaxe (unseen) (62, 1, D) the +10 great sword of Dissolution {protect, Fly rN+} Fly: It grants you flight. rN+: It protects you from negative energy. (62, 10, D) a +1 rapier of draining a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 19, D) a +0 long sword a +0 scale mail an elf corpse (62, 26, D) a +6 ring of strength (62, 27, D) a +4 antimagic morningstar (62, 36, D) a +2 morningstar of venom (unseen) (62, 37, D) a +2 heavy hand axe (unseen) (63, 8, D) a +0 short sword (63, 10, D) a +1 short sword of draining a +0 ring mail an orc corpse (skeletalised by now) (63, 16, D) a +0 dagger (63, 20, D) a +0 short sword a +0 leather armour a +0 buckler (63, 27, D) a wellspring talisman (63, 36, D) a +2 antimagic great sword (unseen) (63, 37, D) a staff of alchemy (unseen) (64, 17, D) a +1 scale mail of archery (64, 20, D) a +0 long sword a +0 robe (64, 27, D) a +2 scale mail of command (65, 26, D) a +1 hand axe of electrocution (unseen) (67, 0, D) the +5 trident of Ravage {reap, ^Contam rElec Will+ Str+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). (69, 0, D) a +0 chain mail of archery (69, 36, D) a +0 hand axe (69, 39, D) the +6 trident of the Black Skies {holy, rC++ Int+3} rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). (70, 9, D) the +2 robe "Ykuim" {Bane rN+ Str+5} Bane: It inflicts you with a random bane when you equip it. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). (70, 40, D) a +0 club a +0 ring mail (71, 10, D) a +0 glaive (71, 16, D) a +2 chain mail of willpower (71, 18, D) a +0 trident a +0 robe (71, 26, D) a staff of conjuration (unseen) (71, 30, D) a raven corpse (71, 36, D) a +0 hand axe (71, 39, D) a +0 short sword of protection (71, 40, D) a +0 whip a +0 whip a +0 leather armour an orc corpse (72, 9, D) a +2 spectral quarterstaff (72, 26, D) a +2 vampiric partisan (72, 27, D) the +4 dagger "Goblin's Doom" {freeze, *Noise rF- rN+++ Will++} *Noise: It may make a loud noise when swung. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Will++: It greatly increases your willpower. (72, 29, D) an iguana corpse (72, 37, D) a +0 whip (72, 39, D) a +0 dagger a +0 robe (72, 40, D) a +0 dagger a +1 scale mail of willpower a +2 sling of flaming a +0 ring mail a +0 war axe a +0 plate armour an orc corpse (73, 1, D) a +6 glaive of protection a +0 hand axe a naga corpse (skeletalised by now) (73, 17, D) a scarab talisman (73, 37, D) a staff of air (unseen) (74, 19, D) a +0 war axe (75, 1, D) a staff of cold (unseen)