demenasai the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) a +0 dagger {Santos} a +0 leather armour a +0 long sword {Hori} the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (18, 38, D) a +1 heavy great sword (still there?) a +0 chain mail (still there?) (18, 39, D) a +1 heavy battleaxe (still there?) a +0 chain mail (still there?) (19, 0, D) the +2 hand axe of Greatest Utility {protect, Str+5} Str+5: It affects your strength (+5). (unseen) (19, 1, D) a +0 long sword of holy wrath (unseen) (19, 16, D) a ring of protection from fire (19, 33, D) a book of Minor Magic (19, 36, D) a cognitogaunt corpse (20, 0, D) a ring of willpower (20, 1, D) a staff of cold (20, 16, D) a staff of fire (20, 32, D) an amulet of the acrobat (20, 33, D) a staff of death (unseen) (20, 36, D) a +0 long sword a +0 plate armour the ring "Earthly Heaven" {Fly rElec rF- rCorr Str+6} [ring of strength] Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). (20, 38, D) a +2 robe of willpower (unseen) (21, 0, D) a +2 whip of venom (21, 32, D) a +2 pair of gloves of stealth (unseen) (21, 34, D) a +0 short sword of protection (unseen) (22, 0, D) a +4 plate armour of willpower (22, 1, D) the ring of Bosyafa {rN+ EV+5 Str+2 Stlth+} [ring of evasion] rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (22, 16, D) a staff of cold (22, 17, D) a book of Transmutation (22, 32, D) 4 potions of heal wounds (22, 33, D) the +3 leather armour of Repulsion {rPois rN+ Regen+} rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (unseen) (22, 34, D) a +0 dagger (still there?) a +0 robe (still there?) the +0 scale mail "Piunim" {rC- Regen+ Str+3 Int+2} (still there?) rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). a human corpse (still there?) (22, 35, D) a +2 mace of distortion (unseen) (23, 0, D) a +4 plate armour of fire resistance (23, 17, D) a ring of willpower (23, 32, D) a phial of floods (23, 33, D) a +0 dagger of electrocution (unseen) (23, 34, D) the +9 great mace of the Onslaught {venom, rF- Dex+4} rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). (unseen) (24, 0, D) a +1 hand axe of distortion (24, 16, D) the +5 scimitar of Subterfuge {vamp, Will+} Will+: It increases your willpower. (24, 17, D) a ring of wizardry (24, 20, D) a ghoul corpse (24, 21, D) a doom hound corpse (24, 31, D) a +0 dagger a +0 robe a human corpse (24, 32, D) a staff of cold (unseen) (24, 33, D) a scroll of brand weapon (24, 34, D) the +0 leather armour of the Old and Reckless {*Corrode Str+7} *Corrode: It may corrode you when you take damage. Str+7: It affects your strength (+7). (unseen) (25, 1, D) a +1 dagger of freezing (unseen) (25, 16, D) a +4 chain mail of positive energy (25, 17, D) quicksilver dragon scales (25, 20, D) +0 shadow dragon scales a doom hound corpse a shadow dragon corpse (25, 22, D) a +3 scythe of venom (25, 32, D) Great Wizards, Vol. VII (25, 33, D) a +1 falchion of holy wrath (unseen) (25, 34, D) the Volume of the Coarse Wyrd Spells Type Level a - Inner Flame Hexes/Fire 3 b - Awaken Armour Earth/Forgecraft 4 c - Summon Seismosaurus Egg Summoning/Earth 4 d - Enfeeble Hexes 7 (unseen) (26, 0, D) a fortress talisman (26, 16, D) a +2 war axe of electrocution (26, 17, D) a ring of see invisible (26, 32, D) +2 fire dragon scales (unseen) (26, 33, D) a +2 ring mail of fire resistance (unseen) (26, 34, D) the amulet of Lust {Spirit Rampage Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. Dex+3: It affects your dexterity (+3). (27, 0, D) the ring "Xyxtud" {rPois Str+6 Int-2} [ring of poison resistance] rPois: It protects you from poison. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). (27, 1, D) the +5 rapier of Gaipri {drain, +Blink rElec Dex-2} +Blink: It lets you blink. rElec: It insulates you from electricity. Dex-2: It affects your dexterity (-2). (27, 16, D) a staff of fire (27, 17, D) a +3 plate armour of poison resistance (27, 32, D) 4 potions of haste (27, 34, D) the staff of Mifui {Conj Necro Earth} [staff of earth] Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (unseen) (28, 0, D) the +0 broad axe "Qenam" {flame, rF+ Str+2 Int+3} rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (28, 1, D) the staff of the Burning Gods {rElec rPois rF+ Tloc Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. (28, 17, D) a +2 battleaxe of flaming (28, 33, D) the spider talisman of Inquiry {rElec} [spider talisman] rElec: It insulates you from electricity. (unseen) (29, 16, D) a +1 dire flail of protection (29, 17, D) the +8 hand axe "Deshar" {freeze, rPois Str+2 Dex+5} rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). (29, 33, D) +2 storm dragon scales (unseen) (33, 19, D) a +0 dire flail a ring of fire (34, 19, D) a +0 scimitar a +0 short sword a green draconian corpse (skeletalised by now) (34, 28, D) a staff of conjuration (unseen) (35, 0, D) a staff of fire (35, 15, D) a staff of alchemy (35, 18, D) a +1 longbow of freezing a +0 war axe (35, 19, D) a +0 trident a green draconian corpse (skeletalised by now) (35, 20, D) a +0 flail (35, 28, D) an amulet of faith (36, 0, D) the +0 robe "Ikidod" {Rampage +Blink rC+} Rampage: It bestows one free step when moving towards enemies. +Blink: It lets you blink. rC+: It protects you from cold. (36, 1, D) a +1 sling of electrocution (36, 3, D) a ghoul corpse (skeletalised by now) (36, 14, D) a +2 antimagic sling (unseen) (36, 15, D) a +3 scale mail of cold resistance (36, 19, D) a +0 dire flail a +0 halberd (36, 20, D) a +0 flail (36, 28, D) the +0 plate armour of Lethargy {rPois Str+4} rPois: It protects you from poison. Str+4: It affects your strength (+4). (36, 29, D) the fortress talisman of Celash Idori {Int+3} [fortress talisman] Int+3: It affects your intelligence (+3). (37, 0, D) a book of Dreams (37, 3, D) a +0 robe (37, 6, D) a +0 short sword (37, 18, D) a +0 long sword a purple draconian corpse (skeletalised by now) (37, 19, D) a +0 dire flail a ring of ice a +0 dire flail (37, 20, D) a +0 short sword a green draconian corpse (skeletalised by now) (37, 21, D) the +2 great sword of the Jester {speed, Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). a yellow draconian corpse (skeletalised by now) (37, 28, D) a staff of cold (37, 29, D) a +1 plate armour of poison resistance (38, 0, D) a staff of death (unseen) (38, 1, D) a book of Dreams (38, 4, D) a +0 robe (38, 14, D) the +1 robe "Tichur" {Rampage} Rampage: It bestows one free step when moving towards enemies. (38, 15, D) a +2 mace of protection (38, 19, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (38, 20, D) a +0 halberd a black draconian corpse (skeletalised by now) (38, 28, D) a staff of earth (38, 29, D) a staff of earth (39, 0, D) a ring of willpower (39, 1, D) a +0 mace a +0 robe the +1 spear "Burhacur" {freeze, rElec rPois Str+5} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+5: It affects your strength (+5). (39, 15, D) a +2 war axe of electrocution (39, 28, D) a staff of death (39, 29, D) a +2 dagger of speed (40, 0, D) a +2 robe of fire resistance (40, 1, D) a +0 dagger a +0 robe the +1 chain mail of Osyckutz {^Contam rN++ rCorr Str-5} ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). a human corpse (skeletalised by now) (40, 15, D) the spider talisman of Light {Will- Int+6} [spider talisman] Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). (40, 28, D) a +4 great sword of electrocution (41, 0, D) the +5 rapier of Misery {heavy, rPois Will+ Dex+3} rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (41, 1, D) a book of Armaments (41, 14, D) the staff of Misconduct {rN+ Int-3 Conj Alch} [staff of conjuration] rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (41, 15, D) Great Wizards, Vol. VII (41, 28, D) a staff of cold (41, 29, D) a +3 chain mail of willpower (42, 0, D) the ring of the Jester {rF+ rC- Int+5 Dex-3 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). Fire: It increases the power of your Fire spells. (42, 1, D) a +1 flail of protection (unseen) (42, 15, D) a ring of protection from fire (42, 28, D) a staff of cold (43, 14, D) a +0 dire flail (43, 15, D) a ring of poison resistance (43, 28, D) a serpent talisman (43, 29, D) a ring of ice (44, 28, D) Otor's Incunabulum of the Arcane Spells Type Level a - Static Discharge Conjuration/Air 2 b - Hoarfrost Cannonade Ice/Forgecraft 5 (49, 12, D) the +5 trident "Odori" {venom, rC- Dex+2 SInv Stlth+} rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (49, 24, D) a +2 ring mail of willpower (49, 27, D) a +0 hand axe a +0 robe a naga skeleton (49, 36, D) a +0 long sword of holy wrath (49, 37, D) a staff of death (50, 0, D) the +9 dagger of Mayhem {flame, ^Contam *Slow +Blink rCorr} ^Contam: It causes magical contamination when unequipped. *Slow: It may slow you when you take damage. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (50, 1, D) a +0 vampiric demon trident a +0 chain mail a +6 ring of intelligence a demonspawn corpse (skeletalised by now) (50, 13, D) a +2 dagger of draining (50, 16, D) a +0 mace of protection a +0 robe (50, 25, D) a +2 chain mail of fire resistance (50, 27, D) a +0 flail a +0 robe (50, 37, D) a +1 scimitar of electrocution (51, 1, D) a ring of resist corrosion (51, 12, D) the +7 sling "Vithiwke" {freeze, Int+2} Int+2: It affects your intelligence (+2). (51, 13, D) a +1 pair of boots of stealth (51, 15, D) a +0 dagger a +0 robe of resistance (51, 16, D) a +0 dagger a +0 robe (51, 24, D) a +0 leather armour of fire resistance (51, 25, D) a +2 robe of fire resistance (51, 27, D) a +0 trident a +0 robe (51, 29, D) an adder skeleton a guardian serpent skeleton (51, 37, D) a staff of death (52, 1, D) a +2 dire flail of draining a +2 plate armour of poison resistance an amulet of magic regeneration the ring of Eplaoh Ware {*Slow +Blink rPois Will+ Dex-3} [ring of willpower] *Slow: It may slow you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). (52, 5, D) a +4 scimitar of flaming (52, 13, D) a +2 vampiric rapier (52, 15, D) a +3 trident a +0 robe (52, 17, D) a +5 falchion a +0 robe (52, 24, D) a staff of cold (52, 25, D) a +0 battleaxe of electrocution (52, 26, D) a +0 whip (52, 27, D) a +2 whip of draining a +0 robe an amulet of faith a naga skeleton (52, 29, D) an adder skeleton (52, 36, D) a +5 shortbow of electrocution (unseen) (53, 0, D) a staff of death (53, 1, D) a +3 leather armour of willpower (53, 12, D) the +0 scale mail of Exafej {Harm rF+} Harm: It increases damage dealt and taken. rF+: It protects you from fire. (53, 13, D) a +2 arbalest of freezing (53, 15, D) a +0 glaive (53, 25, D) a staff of alchemy (53, 28, D) a ball python skeleton (53, 36, D) a +6 ring of strength (53, 37, D) the ring of Sotis {rElec rF- rC+ Int-2 Dex+4 Ice} [ring of ice] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. (54, 1, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (54, 12, D) a +8 arbalest of flaming (unseen) (54, 13, D) a +4 heavy scimitar (54, 24, D) a +0 robe of willpower (54, 36, D) a +0 helmet (55, 0, D) quicksilver dragon scales (55, 1, D) the +1 battleaxe of Axick {freeze, *Noise rF+ rC++ Stlth-} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. rC++: It greatly protects you from cold. Stlth-: It makes you less stealthy. (55, 12, D) a staff of death (unseen) (55, 13, D) a +1 broad axe of electrocution (59, 36, D) a staff of death (unseen) (59, 37, D) a +0 shortbow of draining (60, 36, D) a +0 rapier (60, 37, D) a +3 scale mail of willpower (60, 39, D) a cane toad corpse (skeletalised by now) (60, 40, D) a +1 trident of holy wrath a +0 animal skin a spriggan corpse (skeletalised by now) (60, 41, D) a yak corpse (skeletalised by now) (61, 8, D) a +2 plate armour of poison resistance (61, 16, D) a +3 rapier of speed (unseen) (61, 26, D) a +2 scale mail of poison resistance (61, 36, D) a +1 falchion of flaming (61, 37, D) a +3 falchion of draining (61, 41, D) a komodo dragon corpse (skeletalised by now) (61, 42, D) a +0 robe a spriggan corpse (skeletalised by now) (62, 1, D) a staff of cold (62, 9, D) a +0 dagger a +0 robe a +1 broad axe of venom (62, 16, D) an amulet of magic regeneration (62, 17, D) a +6 ring of strength (62, 26, D) a +1 war axe of venom (62, 27, D) a +2 whip of draining (62, 30, D) a +0 scimitar a +0 trident (62, 37, D) a staff of alchemy (62, 40, D) a +0 quarterstaff a +0 animal skin (62, 42, D) a +0 quarterstaff a +0 animal skin (63, 0, D) a staff of fire (unseen) (63, 8, D) a +0 short sword a +0 leather armour a +6 ring of intelligence an elf corpse (skeletalised by now) (63, 16, D) a +1 robe of positive energy (63, 17, D) a +2 leather armour of poison resistance (63, 26, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (63, 29, D) a +0 dire flail a red draconian corpse (skeletalised by now) (63, 30, D) a +0 dagger a +0 hand axe (63, 36, D) a staff of conjuration (63, 37, D) an amulet of reflection (64, 17, D) a +4 short sword of flaming (unseen) (64, 26, D) the amulet of Lelon {Acrobat rC+ rN+ Str-5 SInv} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). SInv: It lets you see invisible. (64, 29, D) a +0 dagger (65, 26, D) a +3 shortbow of freezing (unseen) (65, 28, D) a +0 hand axe (65, 29, D) a +0 mace (67, 2, D) a +0 dagger of venom a boomerang a +0 leather armour an orc corpse (skeletalised by now) (68, 0, D) a staff of earth (68, 2, D) a +0 dagger a +0 robe (69, 0, D) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (69, 36, D) a staff of conjuration (unseen) (70, 9, D) a +3 scale mail of cold resistance (70, 18, D) a +0 club a +0 leather armour (70, 19, D) a +0 club (70, 36, D) a +0 mace of venom (unseen) (70, 37, D) a ring of positive energy (71, 8, D) a +4 antimagic sling (71, 16, D) a ring of resist corrosion (71, 17, D) a +1 arbalest of draining (71, 19, D) a +0 dagger a +0 robe a +0 mace a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 26, D) a staff of fire (unseen) (71, 27, D) +1 storm dragon scales (71, 37, D) a +2 great sword of freezing (71, 38, D) a +0 dagger a +0 robe a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 39, D) a +0 falchion a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 40, D) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (72, 16, D) a +1 scimitar of electrocution (72, 17, D) a +4 ring of slaying (72, 18, D) a +0 mace a +0 leather armour (72, 19, D) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (72, 26, D) a +6 ring of dexterity (72, 36, D) a +3 lajatang of venom (unseen) (72, 37, D) a staff of death (unseen) (72, 38, D) a +0 dagger a +2 robe of positive energy an orc corpse (skeletalised by now) (72, 39, D) a +0 dagger a +0 robe (72, 40, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, 1, D) a +1 hand axe of electrocution a +0 leather armour a +4 glaive of freezing an orc corpse (skeletalised by now) (73, 16, D) a +6 ring of dexterity (73, 17, D) a +1 shortbow of flaming (73, 26, D) a +5 ring of evasion (73, 36, D) a staff of air (unseen) (73, 37, D) a staff of cold (unseen) (73, 39, D) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (74, 2, D) a +0 falchion a +0 leather armour (75, 1, D) a staff of fire (unseen)