demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +0 dagger {Vikramjeet} a +0 leather armour a +0 war axe {Gabriela} (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 36, D) the +2 robe "Olluxkam" {+Blink Str+3 Int+2} +Blink: It lets you blink. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (unseen) (49, 37, D) 4 potions of haste (50, 36, D) the staff of Okawaru's Whim {^Fragile +Blink rC+ Int+4 Summ Ice} [staff of cold] ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. (unseen) (50, 37, D) 4 potions of haste (51, 36, D) a phial of floods (51, 37, D) a book of Cryoformation (52, 36, D) a +1 ring mail of willpower (unseen) (52, 37, D) an inkwell talisman (53, 36, D) the +4 shortbow of the Teaching Saviour {heavy, ^Fragile rN+ SInv} ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (53, 37, D) the +4 scale mail of Impressiveness {Will++} Will++: It greatly increases your willpower. (unseen) (54, 36, D) the +6 quick blade "Biemp" {vamp, rF++ rC- rCorr} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (unseen) (59, 37, D) a ring of wizardry (60, 2, D) a +0 trident a merfolk corpse (skeletalised by now) (60, 37, D) a +2 scale mail of fire resistance (60, 40, D) a +0 orcbow (60, 41, D) the +6 trident of Ancient Evil {freeze, rPois Int+4 Dex-2 SInv} rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. a +0 arbalest (61, 2, D) a +0 trident a merfolk corpse (skeletalised by now) (61, 8, D) the staff of Compassion {rElec rPois Conj Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (unseen) (61, 10, D) a +0 short sword a +0 robe (61, 16, D) a staff of air (unseen) (61, 19, D) a +0 arbalest (61, 20, D) 5 large rocks a cyclops corpse (skeletalised by now) (61, 37, D) a +0 spear of distortion (61, 40, D) a +0 arbalest (61, 41, D) 8 large rocks (62, 0, D) a +1 mace of protection (62, 1, D) a ring of willpower (62, 3, D) a +0 trident a +1 trident of distortion 3 boomerangs (62, 8, D) the ring of Quqefotroz {rPois rF- Will+ Str+2 Dex+7 Slay+2} [ring of poison resistance] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+7: It affects your dexterity (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (62, 11, D) a +0 short sword a +0 ring mail (62, 16, D) an amulet of magic regeneration (62, 19, D) a +0 arbalest a +0 arbalest (62, 26, D) a ring of protection from fire (62, 31, D) a +0 dagger (62, 37, D) the amulet "Oleo" {Reflect Dex+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+4: It affects your dexterity (+4). SH+5: It affects your SH (+5). (62, 40, D) a +0 shortbow (62, 41, D) a +0 longbow a +0 leather armour a staff of fire a +0 orcbow 3 large rocks a centaur corpse a stone giant corpse (63, 0, D) the +8 demon trident "Rift" {distort, reach+} (63, 8, D) a staff of alchemy (unseen) (63, 10, D) a +0 rapier a +0 robe (63, 16, D) a ring of protection from fire (63, 17, D) a +1 buckler of cold resistance (63, 19, D) 5 large rocks a cyclops corpse (skeletalised by now) (63, 26, D) a staff of alchemy (63, 27, D) a +0 spear of freezing (63, 29, D) a +0 trident (63, 30, D) a +0 whip a draconian corpse (skeletalised by now) (63, 41, D) a +0 orcbow a +3 short sword of speed a centaur corpse (64, 16, D) a staff of air (unseen) (64, 17, D) the dragon-coil talisman of Context {MP+9 Int-5 SInv} [dragon-coil talisman] MP+9: It affects your magic capacity (+9). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. (64, 19, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (64, 20, D) a +0 shortbow a centaur corpse (skeletalised by now) (64, 27, D) +2 ice dragon scales (64, 30, D) a +0 dagger a draconian corpse (skeletalised by now) (64, 31, D) a +0 mace a +0 whip (65, 30, D) a +0 whip (65, 31, D) a +0 short sword a draconian corpse (skeletalised by now) (67, 0, D) an amulet of the acrobat (68, 2, D) a +4 dagger a +2 robe of fire resistance (69, 0, D) an amulet of reflection (69, 2, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (69, 20, D) a +0 shortbow a centaur corpse (skeletalised by now) (69, 36, D) a +0 rapier of venom (unseen) (70, 8, D) a staff of air (unseen) (70, 11, D) a yak corpse (skeletalised by now) (70, 20, D) a +0 trident 2 boomerangs (70, 36, D) a +3 orcbow of freezing (unseen) (70, 37, D) a +4 long sword of electrocution (unseen) (70, 40, D) a river rat corpse (70, 41, D) a bullfrog corpse (71, 8, D) the ring "Lebicaj" {rElec rF+} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. (71, 11, D) a wolf corpse (skeletalised by now) (71, 17, D) a staff of death (71, 19, D) a +0 trident (71, 20, D) a +0 trident 3 boomerangs (71, 26, D) the amulet "Ufer" {Rampage Acrobat} [amulet of the acrobat] Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. (71, 27, D) a +4 quarterstaff of draining (unseen) (71, 36, D) a +5 ring of evasion (71, 37, D) the +1 dagger of the Olm {venom, Int+6 Dex+3} Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). (71, 40, D) a cane toad corpse (71, 41, D) a bullfrog corpse (72, 8, D) a +4 ring mail of willpower (72, 16, D) a staff of death (unseen) (72, 17, D) a +6 arbalest of freezing (72, 20, D) 5 large rocks (72, 26, D) a staff of air (72, 36, D) a staff of earth (unseen) (72, 37, D) a book of Scorching (72, 40, D) a yak corpse a basilisk corpse a river rat corpse a bullfrog corpse (73, 1, D) a ring of flight (73, 2, D) a +0 dagger a +0 ring mail (73, 16, D) the +0 chain mail "Peraops" {rElec rF+ rCorr} rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (73, 26, D) a +1 plate armour of poison resistance (73, 27, D) the +3 ring mail of Azigymo {rElec rF+ Int+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (73, 36, D) a +3 heavy hand axe (unseen) (73, 37, D) a +0 plate armour of cold resistance (unseen)