demenasai the Dungeon (0, 19, D) a +0 heavy war axe a +0 animal skin a +1 buckler of protection a spriggan skeleton (0, 20, D) the +7 hand axe of Blood-Lust {drain, rC+ rN+ Str+3 Dex-4} rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). a +0 robe a +0 buckler a ring of positive energy a +0 longbow a +0 club a spriggan skeleton (0, 21, D) a dire elephant skeleton (0, 39, D) a +0 battleaxe of freezing (0, 50, D) the +1 flail of the Lair of Beasts {elec, rPois Will++ Str+3 Int-4} rPois: It protects you from poison. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). (0, 51, D) a +4 vampiric great sword (0, 56, D) a +0 broad axe (0, 57, D) a +0 scimitar (1, 18, D) a +2 longbow of freezing a +0 quarterstaff (1, 19, D) a +5 quick blade of holy wrath a +0 animal skin a spriggan skeleton (1, 20, D) a +0 longbow a +0 quarterstaff a +2 flail of protection a +0 robe a +0 buckler a satyr skeleton a spriggan skeleton (1, 21, D) a +1 quick blade of venom a +0 robe a +0 buckler a ring of willpower a +0 quarterstaff a +0 animal skin a spriggan skeleton (1, 32, D) a staff of death (unseen) (1, 34, D) a +1 ring mail of fire resistance (1, 38, D) a polar bear corpse (skeletalised by now) (1, 39, D) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (1, 50, D) a staff of fire (1, 51, D) a +2 battleaxe of distortion (1, 52, D) a book of Decay (1, 57, D) a +0 long sword an amulet of magic regeneration a shadow dragon skeleton (1, 58, D) a +0 flail +0 storm dragon scales a green draconian skeleton a storm dragon skeleton (2, 14, D) a +0 spear of venom (unseen) (2, 18, D) a +0 club a +0 longbow (2, 19, D) a +0 longbow a +0 quarterstaff a +0 quarterstaff a +0 robe a ring of poison resistance a satyr skeleton (2, 20, D) a +2 flail of protection a +0 robe a +0 quarterstaff a +0 robe a +0 robe a spriggan skeleton a spriggan skeleton a spriggan skeleton (2, 21, D) a +0 quarterstaff a +0 animal skin (2, 32, D) the +1 robe "Erchokue" {rF- rN+ Dex+2} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (2, 33, D) a +0 battleaxe of venom (2, 34, D) a book of Armaments (2, 37, D) a +2 battleaxe of freezing an amulet of faith a frost giant corpse (skeletalised by now) (2, 38, D) a rime drake corpse (skeletalised by now) (2, 39, D) a +1 battleaxe of freezing a frost giant corpse (skeletalised by now) (2, 50, D) a +1 battleaxe of draining (2, 51, D) a staff of death (2, 52, D) a staff of fire (2, 55, D) a +0 hand axe (2, 56, D) a +0 halberd (2, 57, D) a +6 vampiric morningstar a +0 halberd (2, 58, D) a +0 war axe a +0 short sword a white draconian skeleton (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a There-And-Back Book (3, 16, D) a ring of protection from fire (3, 18, D) a +2 dagger of venom a +0 robe (3, 19, D) a +0 quarterstaff a +0 longbow (3, 20, D) a +0 robe (3, 32, D) a +1 flail of holy wrath (3, 33, D) a ring of resist corrosion (3, 34, D) a +2 long sword of protection (3, 51, D) a +2 spear of freezing (3, 52, D) a +0 orcbow of flaming (3, 55, D) a +0 trident a ring of positive energy (3, 57, D) a +0 mace a +0 glaive a white draconian skeleton (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 16, D) a +0 leather armour of cold resistance (4, 20, D) an eleionoma skeleton (4, 32, D) a +1 robe of cold resistance (4, 34, D) a +4 hand axe of flaming (4, 52, D) a staff of air (4, 57, D) a +0 battleaxe (5, 16, D) a +0 sling of freezing (5, 34, D) a +1 battleaxe of flaming (5, 50, D) a +1 cloak a +0 helmet a +0 broad axe (5, 51, D) the +0 ring mail of the End {Str+4 Int-3} Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). (5, 52, D) the +5 morningstar of Nyov {elec, Str+2} Str+2: It affects your strength (+2). (5, 58, D) a +0 trident a green draconian skeleton (6, 14, D) a +2 scale mail of cold resistance (6, 15, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (6, 16, D) a staff of air (6, 32, D) a ring of flight (6, 33, D) a +0 great sword of holy wrath (6, 34, D) the staff of Misconduct {rF+ Will+ Fire} [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. (6, 35, D) a polar bear corpse (skeletalised by now) (6, 50, D) a staff of cold (7, 16, D) the staff of Hegoick {rC+ Int+3 Ice} [staff of cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (7, 32, D) a +2 quarterstaff of draining (7, 33, D) an amulet of the acrobat (7, 50, D) a +0 trident (7, 51, D) a staff of earth (7, 52, D) the Monograph on the Atmospheric Wendigo Spells Type Level a - Swiftness Air 3 b - Hailstorm Conjuration/Ice 3 (8, 14, D) a +4 scale mail of poison resistance (8, 15, D) the ring of Xom's Full Attention {rN+ Slay+4} [ring of slaying] rN+: It protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (8, 17, D) a manual of Necromancy (8, 32, D) an amulet of magic regeneration (8, 34, D) a +2 buckler of protection (8, 50, D) a staff of alchemy (8, 51, D) a +3 leather armour of positive energy (8, 52, D) the ring "Juduth" {^Drain rF- rC++ MP-8 Int+5 Ice} [ring of ice] ^Drain: It drains your maximum health when unequipped. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. MP-8: It affects your magic capacity (-8). Int+5: It affects your intelligence (+5). Ice: It increases the power of your Ice spells. (9, 0, D) a +0 dagger {Zola} a +0 leather armour a +0 war axe {Agustín} (9, 14, D) the +3 fire dragon scales of Wokunn {rF++ rC- Dex+2} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). (9, 15, D) a book of Iron (9, 16, D) the +8 shortbow "Lacutit" {speed, Fly Dex+4} Fly: It grants you flight. Dex+4: It affects your dexterity (+4). (9, 32, D) a +2 flail of draining (9, 33, D) a +2 orcbow of flaming (9, 34, D) a staff of death (9, 35, D) a rime drake corpse (skeletalised by now) (9, 50, D) a staff of cold (unseen) (9, 52, D) the +5 flail of the Reaper {vamp, rC++} rC++: It greatly protects you from cold. (9, 60, D) a staff of cold a +0 cloak (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman the quill talisman of the Maze {Fly SInv} [quill talisman] Fly: It grants you flight. SInv: It lets you see invisible. (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 14, D) a +1 falchion of holy wrath (10, 16, D) a staff of fire (10, 32, D) a ring of resist corrosion (10, 33, D) a +2 chain mail of poison resistance (10, 34, D) a +1 robe of willpower (10, 50, D) a book of Debilitation (10, 51, D) a +1 short sword of speed (10, 59, D) a +0 great sword (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 15, D) a staff of earth (11, 16, D) a +0 hand axe (11, 32, D) an amulet of regeneration (11, 33, D) the +1 rapier of Discord {antimagic, ^Fragile Fly Str+6 SInv} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. Str+6: It affects your strength (+6). SInv: It lets you see invisible. (11, 34, D) a +2 quick blade of venom (11, 50, D) a +2 vampiric spear (11, 51, D) a +2 quick blade of venom (11, 52, D) the +1 flail of Dishonesty {heavy, Will+ Str+2 Int+2 Dex+3} Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (12, 14, D) a +2 scale mail of cold resistance (12, 15, D) a +2 whip of venom (12, 16, D) a +2 short sword of speed (12, 32, D) a staff of conjuration (12, 33, D) a +1 dagger of venom (12, 34, D) an amulet of regeneration (12, 51, D) a +0 short sword (13, 32, D) a staff of cold (13, 50, D) a staff of death (13, 57, D) the +7 halberd of Ifequer {flame, rElec Will- rCorr Int+9} rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+9: It affects your intelligence (+9). (14, 50, D) a +0 halberd (14, 51, D) a +3 sling of electrocution (15, 57, D) a +0 battleaxe (17, 50, D) a +0 long sword a +2 cloak a purple draconian corpse (skeletalised by now) (18, 5, D) a +3 battleaxe a +0 chain mail (18, 49, D) the staff of the Bedazzling Eel {rF+ Int+2 Necro Fire} [staff of fire] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (unseen) (18, 50, D) a +0 halberd an amulet of reflection a white draconian corpse (skeletalised by now) (18, 51, D) a +0 long sword a +1 cloak a +0 hand axe a yellow draconian corpse (skeletalised by now) (19, 2, D) a +0 arbalest a ring of resist corrosion (19, 3, D) a +3 great sword a +0 plate armour a +5 ring of evasion (19, 5, D) a +0 war axe a +0 plate armour a +0 long sword a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (19, 16, D) a scarf of shadows (19, 17, D) a +3 shortbow of draining (19, 32, D) the +0 leather armour "Noditzitt" {Int+2 Dex+6} Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). (19, 33, D) a +9 shortbow (19, 50, D) a +0 long sword a +0 scimitar the +8 morningstar of Accord {spect, Will- Str+5} Will-: It decreases your willpower. Str+5: It affects your strength (+5). (19, 51, D) a +0 scimitar a +0 scimitar a +0 battleaxe (20, 0, D) a +3 flail of holy wrath (20, 1, D) the staff of the Whale {rC+ rN+ Earth} [staff of earth] rC+: It protects you from cold. rN+: It protects you from negative energy. Earth: It increases the power of your Earth spells. (20, 3, D) a +0 glaive a +0 chain mail (20, 4, D) the +6 arbalest "Damnation" {damnation} a +0 arbalest (20, 5, D) a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (20, 16, D) a +0 heavy trident (20, 17, D) a +4 quarterstaff of holy wrath (20, 48, D) a +3 longbow of electrocution (20, 49, D) a +2 antimagic sling (20, 50, D) a +0 hand axe a +0 whip a +0 cloak a +0 glaive the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. a red draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (20, 51, D) a +4 falchion of holy wrath a +0 short sword the dreamshard necklace {*Dream Acrobat} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a +1 dire flail of holy wrath a +0 mace a green draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (20, 52, D) a +0 trident the ring "Pepnem" {rPois rF+ rCorr Dex+2} [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). a +0 short sword a +0 scimitar a black draconian corpse (skeletalised by now) (20, 53, D) a +0 flail (21, 1, D) a staff of air (21, 4, D) 3 large rocks a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 plate armour the amulet "Ehae" {Spirit Int+3 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a stone giant corpse (skeletalised by now) a human corpse (skeletalised by now) (21, 5, D) a +2 long sword a +0 plate armour a +0 kite shield (21, 17, D) a +1 heavy shortbow (21, 20, D) a +0 war axe (21, 22, D) a cognitogaunt skeleton (21, 32, D) an amulet of the acrobat (21, 33, D) a ring of protection from fire (21, 34, D) a +1 whip of electrocution (21, 39, D) a +1 whip (21, 48, D) a book of the Dragon (21, 49, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (21, 50, D) a +0 mace a +0 glaive a +0 halberd a +0 mace the +4 scale mail of Honour {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. a purple draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (21, 51, D) the +1 shortbow of Gravity {freeze, Str+4} Str+4: It affects your strength (+4). a +0 cloak a +0 flail a +0 trident (21, 52, D) a +0 long sword a +0 antimagic hand axe a +0 short sword (21, 53, D) a +0 halberd a red draconian corpse (skeletalised by now) (22, 0, D) a staff of fire (22, 1, D) a +2 long sword of protection (22, 3, D) a +0 arbalest a +4 ring of protection (22, 4, D) a +0 battleaxe a +0 chain mail +0 shadow dragon scales a human corpse (skeletalised by now) a shadow dragon corpse (skeletalised by now) (22, 5, D) a +2 heavy morningstar a +0 plate armour a +0 broad axe a +0 plate armour a +0 kite shield a +0 chain mail 4 large rocks a human corpse (skeletalised by now) a human corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (22, 19, D) a +0 dagger a +0 robe a +1 battleaxe of draining a +0 chain mail a human skeleton (22, 20, D) a +0 dagger a +0 robe (22, 32, D) a ring of magical power (22, 33, D) a staff of air (22, 34, D) a staff of cold (22, 48, D) a book of Blood (22, 49, D) a book of Spatial Translocations (22, 50, D) a +0 glaive a +0 long sword a +0 cloak a +0 rapier a +0 cloak a +2 war axe of flaming a black draconian corpse (skeletalised by now) (22, 51, D) the +10 halberd of Death's Door {pain, rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). a +0 long sword a +0 cloak a ring of willpower the +6 halberd of Honour {holy, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). a +0 glaive a +0 long sword a yellow draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (22, 52, D) a +0 flail a +0 short sword a +0 cloak a purple draconian corpse (skeletalised by now) (23, 0, D) a +2 leather armour of cold resistance (23, 1, D) a +1 partisan of protection (23, 4, D) a +0 battleaxe a +0 plate armour (23, 17, D) a staff of earth (23, 18, D) a +1 bardiche of distortion a +0 plate armour a There-And-Back Book (23, 19, D) a +0 robe a +1 great mace of freezing a +0 plate armour (23, 32, D) the ring "Bif Noz" {EV+5 Str+5} [ring of evasion] EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). (23, 33, D) the +8 demon blade of Doom {speed, Str+2} Str+2: It affects your strength (+2). (23, 48, D) a +5 ring of evasion (23, 49, D) a +3 rapier of draining (23, 50, D) a +1 rapier of holy wrath a +1 cloak a book of the Tundra (23, 52, D) a staff of cold a +0 cloak a +0 halberd a white draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (23, 53, D) a +0 mace (24, 1, D) a +1 hand axe of electrocution (24, 4, D) a +0 great sword a +0 plate armour (24, 16, D) the +6 trident of Cheibriados's Outrage {protect, rC+ rN+ Will+ Int+3} rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (24, 18, D) a +6 heavy hand axe (24, 19, D) a +0 broad axe a +0 chain mail a +0 long sword a +0 plate armour a +0 battleaxe a +0 chain mail an amulet of the acrobat a +0 dagger a +0 robe a +0 halberd a human skeleton (24, 20, D) a +2 great sword of draining a +0 plate armour (24, 32, D) the +1 chain mail of Parlour Games {*Slow Dex+4} *Slow: It may slow you when you take damage. Dex+4: It affects your dexterity (+4). (24, 33, D) a ring of protection from cold (24, 34, D) a +4 dagger of protection (24, 48, D) a +3 morningstar of freezing (24, 49, D) the +8 chain mail of the Dropbear {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (24, 50, D) a +1 long sword of flaming the ring of Ekkubbac {rN+ Str-3 Int+3 Stlth+} [ring of positive energy] rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a red draconian corpse (skeletalised by now) (24, 51, D) a +0 lajatang of pain (24, 52, D) a +0 dire flail a white draconian corpse (skeletalised by now) (25, 0, D) +2 golden dragon scales (25, 16, D) the +5 spear "Atwotz" {heavy, Dex+5} Dex+5: It affects your dexterity (+5). (25, 18, D) a ring of protection from cold (25, 33, D) a +1 ring mail of fire resistance (25, 34, D) the ring of Divine Intervention {Str+2 Dex+9 SInv} [ring of dexterity] Str+2: It affects your strength (+2). Dex+9: It affects your dexterity (+9). SInv: It lets you see invisible. (25, 48, D) a +1 triple sword of holy wrath (25, 49, D) the +8 autumn katana {manifold assault} (25, 50, D) a +3 hand axe of freezing (26, 0, D) a staff of alchemy (26, 1, D) a +1 sling of draining (26, 16, D) the staff of the Lizard {rF++ Will+ Str+3 Dex+3 Fire} [staff of fire] rF++: It greatly protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (26, 17, D) the amulet "Solirab" {Faith Rampage} [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It bestows one free step when moving towards enemies. (26, 33, D) a staff of alchemy (26, 34, D) a staff of conjuration (26, 48, D) a +1 scale mail of cold resistance (26, 50, D) a staff of death (27, 0, D) a +1 leather armour of fire resistance (27, 1, D) the +7 rapier of Discomfort {venom, +Blink rElec rC+} +Blink: It lets you blink. rElec: It insulates you from electricity. rC+: It protects you from cold. (27, 16, D) a +2 ring mail of fire resistance (27, 17, D) a +2 scale mail of cold resistance (27, 32, D) a +2 kite shield of positive energy (27, 33, D) a staff of earth (27, 34, D) a +0 mace of draining (27, 37, D) a +0 glaive a +0 scale mail (27, 48, D) a +4 sling of freezing (27, 49, D) a +0 short sword (27, 50, D) Kikubaaqudgha's Incunabulum of Spectres Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Rimeblight Ice/Necromancy 7 c - Death's Door Necromancy 9 (28, 1, D) a +0 glaive (28, 17, D) the Dissertation on the Volcanic Summer Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Lee's Rapid Deconstruction Earth 5 c - Hellfire Mortar Fire/Earth/Forgecraft 7 (28, 32, D) a +0 rapier of venom (28, 48, D) a book of Blasting (28, 50, D) the +1 scale mail of the Other Side {Dex+3} Dex+3: It affects your dexterity (+3). (29, 32, D) a +3 sling of flaming (29, 48, D) a +0 trident (29, 49, D) a +2 leather armour of positive energy (29, 51, D) a +0 long sword a +0 cloak the ring of Oppeebur {rElec rCorr} [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a yellow draconian corpse (skeletalised by now) (30, 48, D) a book of Hexes (30, 49, D) a +3 plate armour of cold resistance (30, 50, D) a book of Chaos (30, 53, D) a +0 trident a purple draconian corpse (skeletalised by now) (31, 48, D) a +0 mace (31, 50, D) a +1 scale mail of cold resistance (32, 48, D) a +0 short sword (32, 49, D) a +0 hand axe (33, 48, D) a +0 dagger (33, 49, D) a Necronomicon (33, 50, D) the staff "Miramass" {rPois rF- rC+ rN+ Str+3 Necro} [staff of death] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. (34, 28, D) a +5 flail of venom (34, 49, D) a +1 orcbow of flaming (35, 0, D) the -2 pair of gloves of Calculation {+Blink} +Blink: It lets you blink. (35, 14, D) a +0 leather armour (35, 15, D) a +0 scale mail of cold resistance (35, 28, D) a +0 heavy war axe a +0 robe a book of Blood a spriggan skeleton (36, 1, D) a +4 heavy orcbow (36, 14, D) a book of Iron (36, 15, D) a staff of conjuration (36, 16, D) a +0 arbalest (36, 17, D) a +0 arbalest a +0 spear of flaming a +0 leather armour (36, 18, D) a +0 longbow a +0 leather armour an elf skeleton (36, 28, D) a +3 orcbow of electrocution (36, 29, D) a +3 longbow of flaming (36, 31, D) a titan skeleton (37, 0, D) a staff of air (37, 1, D) the amulet "Founaor" {Faith rN+ rCorr} [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (37, 14, D) a ring of wizardry (37, 16, D) a staff of fire a +0 shortbow a +0 arbalest a centaur skeleton (37, 17, D) a +0 longbow the +5 ice dragon scales of the Trees {+Blink rF- rC+++ rN+} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. (37, 18, D) a +0 arbalest (37, 28, D) a +2 demon trident of electrocution (37, 29, D) a +1 troll leather armour (37, 31, D) a storm dragon skeleton (37, 34, D) a +0 robe a spriggan skeleton (38, 0, D) the ring of the Tapire-iauara {^Drain rElec AC+4 Str+3 Dex+3} [ring of protection] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (38, 15, D) a staff of air (38, 16, D) 4 large rocks a +0 arbalest a +5 ring of evasion a cyclops skeleton (38, 17, D) a +0 shortbow (38, 18, D) a +0 arbalest (38, 29, D) a +2 plate armour of willpower (38, 31, D) a wind drake skeleton (38, 48, D) a book of Movement (38, 49, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. (38, 50, D) the amulet "Kubutt" {Reflect +Blink Dex+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). (39, 0, D) the +3 trident of the Supporting Gods {protect, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. (39, 15, D) a +5 orcbow of flaming (39, 16, D) a +2 spectral quarterstaff a +0 arbalest (39, 17, D) 6 large rocks (39, 18, D) a +0 arbalest (39, 28, D) the +6 mace of the Modern Runes {flame, *Noise Will+ Str+2} *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Str+2: It affects your strength (+2). (39, 29, D) the +1 scale mail of the Wasteland {rF- rC+ rN++ Dex+2} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). (39, 48, D) the +1 ring mail of Exzusim {*Slow Will+ Int+9 Dex+3} *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int+9: It affects your intelligence (+9). Dex+3: It affects your dexterity (+3). (39, 49, D) the amulet "Muomyfit" {Spirit rPois rC+ Str+6} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rC+: It protects you from cold. Str+6: It affects your strength (+6). (40, 0, D) a +0 buckler of protection (40, 15, D) 4 large rocks a +3 arbalest of draining (40, 17, D) a +0 arbalest (40, 19, D) 4 large rocks (40, 28, D) a staff of fire (40, 48, D) a +4 scale mail of cold resistance (40, 49, D) a +1 long sword of electrocution (40, 50, D) a staff of alchemy (41, 0, D) a +1 pair of boots of rampaging (41, 1, D) quicksilver dragon scales (41, 28, D) the ring "Usiemn" {*Slow rPois rN+++ Int+2 Dex+3} [ring of poison resistance] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (41, 29, D) a ring of resist corrosion (41, 48, D) a staff of fire (41, 49, D) a staff of fire (41, 50, D) a +3 mace of protection (42, 0, D) the +6 sling "Hydraslayer" {heavy, SInv} SInv: It lets you see invisible. (42, 1, D) a ring of poison resistance (42, 15, D) the +7 glaive "Palunent" {drain, ^Drain rF+ rN+ Will+} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. (42, 28, D) a +7 glaive of freezing (42, 48, D) a +0 pair of boots of flying (42, 49, D) a +5 orcbow (43, 14, D) a book of Unlife (43, 15, D) a +3 ring mail of cold resistance (43, 29, D) a ring of wizardry (43, 48, D) the +5 glaive of the Guard {elec, spectral} (43, 49, D) a Handbook of Applied Construction (43, 50, D) a +5 scimitar of protection (44, 28, D) the +0 arbalest of Hepliaklqana, Blushing {penet, *Corrode +Blink Will++ Dex+3} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). (44, 48, D) a ring of ice (44, 49, D) a ring of fire (44, 50, D) the ring "Arieba" {rElec rPois MP+9} [ring of magical power] rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). (45, 48, D) a staff of fire (45, 49, D) a +4 spectral quarterstaff (45, 50, D) a +5 heavy spear (45, 51, D) the staff "Saampik" {rElec Fire Air} [staff of air] rElec: It insulates you from electricity. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (46, 48, D) the +6 war axe "Jat Ixuh" {freeze, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (46, 49, D) the Unrestrained Analects (46, 50, D) the +0 war axe of Terror {holy, rF+} rF+: It protects you from fire. (46, 51, D) a book of Hexes (47, 48, D) the +6 war axe of Analysis {antimagic, rElec rPois rF- Dex+2} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). (47, 49, D) a +2 chain mail of cold resistance (47, 50, D) a +7 heavy battleaxe (47, 51, D) a +3 leather armour of willpower (48, 48, D) a +4 morningstar of protection (48, 49, D) the amulet "Okoluir" {Reflect rF+ SH+5 SInv Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. SH+5: It affects your SH (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (48, 50, D) the +7 great sword of Gin and Tonic {pain, rPois rF- rCorr Dex+2} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (48, 51, D) a +1 vampiric demon blade (49, 0, D) the +1 halberd of Sloth {flame, Will+} Will+: It increases your willpower. (49, 15, D) a +3 dagger of venom a +0 robe an amulet of faith (49, 36, D) the staff of Darkness {rC+ Str+3 Ice} [staff of cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. (49, 40, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (49, 49, D) a +8 giant club (49, 50, D) a staff of earth (50, 0, D) the +1 battleaxe of Offence {spect, rPois Will- Str+3} rPois: It protects you from poison. Will-: It decreases your willpower. Str+3: It affects your strength (+3). (50, 1, D) a staff of cold (50, 5, D) a +4 heavy battleaxe (50, 7, D) a +3 mace of protection a +0 short sword a +0 short sword a +0 leather armour an elf skeleton (50, 8, D) a +0 rapier a +0 rapier a +0 leather armour (50, 13, D) a ring of protection from cold (50, 17, D) a glowing shapeshifter corpse (skeletalised by now) (50, 24, D) a +0 mace (50, 25, D) a +4 scale mail of poison resistance (50, 27, D) the +5 glaive "Killer Klown's Doom" {heavy, ^Fragile Dex+3 Stlth+} ^Fragile: It will be destroyed if unequipped. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a naga corpse (skeletalised by now) (50, 36, D) the +7 shortbow of Past Mistakes {freeze, rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (50, 37, D) a +2 arbalest of flaming (50, 39, D) a +0 glaive a +0 orcbow a +0 chain mail (50, 40, D) a +1 dire flail of holy wrath a +0 arbalest a +0 chain mail (50, 48, D) a staff of death (50, 49, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (51, 7, D) a +0 long sword a +0 robe an elf skeleton (51, 12, D) an amulet of the acrobat (51, 16, D) a +3 demon blade a +0 robe an amulet of regeneration (51, 17, D) a +3 dagger of chaos a +0 robe the ring of Iduoder {+Blink rF-- rC+ rCorr Dex-5 Ice} [ring of ice] +Blink: It lets you blink. rF--: It makes you very vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). Ice: It increases the power of your Ice spells. a +1 scimitar of venom a +0 robe (51, 19, D) a chonchon corpse (skeletalised by now) (51, 24, D) a +4 mace of draining (51, 25, D) a +2 falchion of holy wrath (51, 27, D) a +0 flail a naga corpse (skeletalised by now) (51, 37, D) a +4 ring of slaying (51, 39, D) a +0 mace a +0 chain mail (51, 40, D) a +1 war axe a +0 plate armour (51, 48, D) a ring of see invisible (51, 50, D) a +0 great sword of flaming (52, 0, D) the +3 orcbow of Honour {heavy, rC+ rN+ Int-2 SInv} rC+: It protects you from cold. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (52, 4, D) a +0 dagger a +0 shortbow a +2 leather armour of cold resistance (52, 5, D) a +0 short sword a +0 longbow a +0 robe (52, 6, D) a +0 longbow a +0 leather armour (52, 8, D) a +6 heavy battleaxe (52, 12, D) a ring of poison resistance (52, 25, D) an amulet of magic regeneration (52, 26, D) a +0 battleaxe (52, 27, D) a +0 whip a +0 robe a naga corpse (skeletalised by now) (52, 28, D) a +0 halberd a naga corpse (skeletalised by now) (52, 29, D) a water moccasin corpse (skeletalised by now) (52, 30, D) a black mamba corpse (skeletalised by now) (52, 31, D) an anaconda corpse (skeletalised by now) (52, 38, D) a +0 arbalest a +2 great mace a +0 chain mail a ring of wizardry an orc corpse (skeletalised by now) (52, 39, D) a +0 dagger a +0 leather armour a +0 giant spiked club an orc corpse (skeletalised by now) (52, 40, D) a +0 giant club (52, 41, D) a +0 hand axe a boomerang a +0 chain mail (52, 49, D) a staff of death (53, 0, D) a +0 leather armour (53, 1, D) the +7 captain's cutlass {speed, disarm} (53, 5, D) a +0 dagger a +0 leather armour an elf skeleton (53, 13, D) a +2 leather armour of cold resistance (53, 26, D) the +1 trident "Gram" {vamp, rPois rCorr Int-4} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). a +0 robe (53, 37, D) a ring of protection from cold (53, 48, D) a +1 battleaxe of freezing (53, 49, D) the ring "Cefen" {rF+ rC- Stlth+ Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (53, 50, D) a staff of air (54, 0, D) a staff of fire (unseen) (54, 1, D) a +1 plate armour of fire resistance (54, 13, D) a ring of magical power (54, 24, D) the staff "Kexzo" {rPois Will- Str+8 Int-4 Dex+4 Alch} [staff of alchemy] rPois: It protects you from poison. Will-: It decreases your willpower. Str+8: It affects your strength (+8). Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). Alch: It increases the power of your Alchemy spells. (54, 25, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (54, 36, D) a +0 plate armour of poison resistance (54, 48, D) a +7 great sword of holy wrath (54, 49, D) a staff of cold (54, 50, D) a staff of conjuration (55, 0, D) a +2 robe of willpower (unseen) (55, 1, D) the staff of Untruth {rN+ Forge Tloc Air Earth} [staff of earth] rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (55, 12, D) the +4 triple sword of Understanding {heavy, Str-3 Int+3 Dex+3} Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (55, 13, D) the Handbook of Wounds and Cogs Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Hoarfrost Cannonade Ice/Forgecraft 5 c - Spellspark Servitor Conjuration/Forgecraft 7 (55, 24, D) a +0 flail (58, 48, D) a +3 quarterstaff (59, 36, D) a +1 shortbow of flaming (59, 37, D) a staff of alchemy (59, 47, D) the +8 spear of Fortifying Slow Death {flame, rN++ Str+4 Dex+4} rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). (59, 48, D) a book of Weapons (59, 49, D) the +10 demon blade of the Onslaught {pain, Dex+5} Dex+5: It affects your dexterity (+5). (60, 36, D) a staff of air (60, 37, D) a ring of resist corrosion (60, 47, D) a +3 plate armour of fire resistance (60, 49, D) a staff of earth (61, 3, D) a shapeshifter corpse (skeletalised by now) (61, 8, D) a ring of resist corrosion (61, 16, D) a +2 scale mail of fire resistance (61, 20, D) a +0 flail a naga corpse (skeletalised by now) (61, 21, D) a ball python corpse (skeletalised by now) (61, 26, D) the +8 long sword "Jellyslayer" {freeze, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (61, 29, D) a +0 trident (61, 37, D) a +1 spectral lajatang (61, 47, D) a +6 ring of dexterity (61, 48, D) a book of Iron (61, 49, D) a +3 scale mail of fire resistance (62, 0, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (62, 3, D) a shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (62, 9, D) a +0 hat (62, 16, D) a +2 rapier of venom (62, 17, D) a +4 arbalest of flaming (62, 21, D) a water moccasin corpse (skeletalised by now) (62, 27, D) the +5 arbalest of Rueve {freeze, ^Fragile Fly rN+++ Str-5} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). (62, 47, D) a staff of air (63, 3, D) an ugly thing corpse (skeletalised by now) (63, 8, D) a +1 war axe of freezing (63, 17, D) the +10 mace of the Hall of Blades {spect, rF+ Dex+4} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (63, 20, D) a +0 short sword a +0 robe a +0 spear (63, 26, D) the ring "Qaorgheho" {rCorr Int+3 Dex+6} [ring of dexterity] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). (63, 27, D) a +2 orcbow of freezing (63, 36, D) a staff of death (63, 37, D) a +1 shortbow of freezing (63, 47, D) a +4 vampiric spear (63, 48, D) the ring of Ilis {rElec rF- rC+ Ice} [ring of ice] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. (63, 50, D) a +4 ring of slaying (64, 16, D) a +3 long sword of holy wrath (unseen) (64, 26, D) a +5 long sword of holy wrath (64, 47, D) a staff of fire (64, 48, D) an amulet of guardian spirit (64, 49, D) a +2 robe of resistance (64, 50, D) a +3 chain mail of fire resistance (65, 26, D) a +5 heavy war axe (65, 47, D) the staff "Otuos" {*Slow rF+ rC+ SInv Forge Ice} [staff of cold] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. (65, 48, D) a +3 hand axe of freezing (65, 49, D) the +8 mace of Urgency {freeze, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (65, 50, D) a book of Conjurations (66, 48, D) the +4 shortbow "Anobbuot" {drain, rF+} rF+: It protects you from fire. (66, 50, D) a +1 hand axe of freezing (67, 47, D) a +1 spectral quarterstaff (67, 48, D) a book of Power (67, 49, D) a +3 chain mail of positive energy (67, 50, D) a +0 glaive of freezing (68, 0, D) a staff of earth (68, 47, D) a staff of death (68, 49, D) a +4 vampiric scimitar (69, 0, D) a staff of fire (unseen) (69, 2, D) a +0 dagger a +0 robe (69, 10, D) a +0 long sword a +0 robe (69, 36, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (69, 47, D) a staff of death (69, 48, D) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (69, 50, D) Ifeycun's Grimoire of Arenous Toxicology Spells Type Level a - Sandblast Earth 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Sculpt Simulacrum Ice/Alchemy 6 (70, 8, D) a staff of air (70, 9, D) a +0 dagger a +0 robe a +2 great sword of flaming (70, 10, D) a +0 short sword a +0 robe (70, 36, D) the +3 leather armour of Uteushrof {rN++ Regen+} rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. (70, 47, D) a staff of alchemy (70, 48, D) a staff of earth (71, 8, D) a +5 bardiche of venom (71, 10, D) a +0 short sword a +0 robe (71, 16, D) a ring of ice (71, 17, D) a +6 ring of dexterity (71, 26, D) a staff of fire (71, 27, D) a +4 battleaxe of freezing (71, 37, D) a wellspring talisman (71, 41, D) a +0 battleaxe a +0 robe (71, 47, D) a +3 trident of venom (71, 48, D) a book of Iron (71, 49, D) the +8 rapier "Saab" {spect, Int+2} Int+2: It affects your intelligence (+2). (72, 16, D) a +2 long sword of holy wrath (72, 17, D) a +2 scimitar of holy wrath (72, 26, D) the ring of Twilight {MP+9 Int+4} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). (72, 30, D) a jackal corpse (skeletalised by now) (72, 36, D) a staff of air (72, 37, D) a +4 ring of protection (72, 47, D) the +0 robe of Ekaer {rPois rF- Int+3} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). (72, 48, D) a staff of earth (73, 1, D) a +2 scale mail of fire resistance (73, 10, D) a +0 short sword a +0 ring mail (73, 16, D) an amulet of regeneration (73, 17, D) a +2 plate armour of willpower (73, 26, D) a +4 ring of slaying (73, 27, D) a +0 robe of fire resistance (73, 37, D) a +1 heavy mace (73, 47, D) a staff of cold (73, 48, D) a +2 heavy hand axe (74, 47, D) a +4 dagger of draining (74, 48, D) a +3 ring mail of cold resistance (74, 49, D) the staff "Misoil" {rC+ Str+2 Int+3 SInv Ice} [staff of cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (75, 1, D) the +3 spear "Kuaxiyl" {spect, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. (75, 49, D) a book of Power