demenasai the Dungeon (1, -5, D) a +2 robe of resistance (1, -3, D) the +3 orcbow "Nivvopej" {freeze, Int+4} Int+4: It affects your intelligence (+4). (2, -23, D) a storm talisman (2, -22, D) a staff of alchemy (2, -21, D) a Young Poisoner's Handbook (2, -4, D) a +8 battleaxe of freezing (3, -41, D) a book of the Grave (3, -39, D) a book of Lightning (3, -23, D) a +2 robe of positive energy (3, -22, D) a +0 dagger (3, -21, D) a staff of conjuration (3, -5, D) a +0 hand axe a +0 robe (3, -4, D) a +2 chain mail of fire resistance (4, -53, D) a +5 triple sword a +5 great sword a +5 demon blade (4, -52, D) a +5 lajatang (4, -51, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, -41, D) a +2 shortbow of draining (4, -40, D) a ring of fire (4, -39, D) a +0 orcbow of draining (4, -35, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (4, -23, D) a +2 plate armour of fire resistance (4, -22, D) a +0 battleaxe a ring of protection from cold a +2 orcbow of flaming a green draconian corpse (skeletalised by now) (4, -21, D) a staff of air a +2 cloak a +0 mace (4, -19, D) a +0 dire flail (4, -6, D) a +2 helmet of see invisible (4, -4, D) a +3 flail of protection (4, -3, D) a ring of wizardry (5, -53, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -52, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (5, -51, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (5, -50, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (5, -48, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (5, -47, D) a +5 crystal plate armour +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -40, D) a staff of death (5, -39, D) the +0 scale mail of the Doldrums {Rampage rC+ rN+} Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. rN+: It protects you from negative energy. (5, -22, D) a +0 short sword (5, -21, D) a +0 glaive a +0 long sword a +0 cloak a +5 morningstar of protection a black draconian corpse (skeletalised by now) (5, -20, D) a +0 halberd a +0 mace of holy wrath a +0 cloak a white draconian corpse (skeletalised by now) (5, -19, D) a +0 hand axe a +0 short sword a +0 flail a purple draconian corpse (skeletalised by now) (5, -18, D) a +0 glaive a +0 war axe a +0 partisan a green draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (5, -16, D) a +0 cloak (5, -5, D) a +2 falchion of distortion (5, -4, D) a +2 whip of freezing (5, -3, D) a staff of air (6, -41, D) a book of Fire (6, -40, D) a +4 plate armour of willpower (6, -39, D) a +2 battleaxe of freezing a +6 ring of dexterity a +2 battleaxe of freezing a ring of positive energy a frost giant corpse (skeletalised by now) (6, -23, D) a staff of air (6, -21, D) a +0 trident a +0 morningstar of venom a yellow draconian corpse (skeletalised by now) (6, -20, D) a +3 rapier of speed a +3 war axe of electrocution a +2 long sword of holy wrath a +1 cloak a red draconian corpse (skeletalised by now) (6, -19, D) a +0 flail (6, -18, D) a +0 dire flail a +0 halberd a red draconian corpse (skeletalised by now) (6, -5, D) a ring of fire (6, -4, D) a +2 ring mail of cold resistance (7, -41, D) an amulet of the acrobat (7, -40, D) a staff of conjuration (7, -39, D) a +1 trident of venom (7, -37, D) an ice dragon corpse (skeletalised by now) (7, -23, D) a +2 rapier of draining (7, -22, D) a +0 hand axe a staff of cold (7, -21, D) a +0 flail a staff of earth (7, -20, D) a +3 halberd of venom a +0 cloak (7, -19, D) a +1 dire flail of venom a +2 cloak (7, -18, D) a +0 trident a +1 scimitar of protection a ring of flight a +0 halberd a black draconian corpse (skeletalised by now) (7, -17, D) a +0 partisan (7, -5, D) a staff of cold (7, -4, D) a staff of earth (8, -55, D) a +0 dagger {Belessunu} a +0 long sword {Dietrich} (8, -41, D) a staff of alchemy (8, -40, D) an amulet of the acrobat (8, -39, D) a +1 battleaxe of freezing a +3 scimitar of flaming a frost giant corpse (skeletalised by now) (8, -23, D) a +0 hand axe (8, -21, D) a +0 dire flail the +7 quarterstaff of Evolution {heavy, ^Fragile rC+ rCorr Str+4} ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). a yellow draconian corpse (skeletalised by now) (8, -20, D) a +0 flail the +4 hand axe of Wu Jian, Cursing {spect, ^Contam rElec MP+8 Str+9} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). Str+9: It affects your strength (+9). a +0 cloak a +1 heavy quarterstaff a +1 long sword of draining a +0 cloak a white draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (8, -19, D) a +0 cloak the amulet "Fyiqub" {+Blink rF+ Regen+} [amulet of regeneration] +Blink: It lets you blink. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (8, -18, D) a +0 flail a purple draconian corpse (skeletalised by now) (8, -5, D) a staff of earth (8, -4, D) a +2 falchion of electrocution (9, -41, D) a +6 trident of freezing (9, -40, D) a rime drake corpse (skeletalised by now) (9, -39, D) a staff of conjuration (9, -38, D) a rime drake corpse (skeletalised by now) (9, -23, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (9, -22, D) a +0 dagger of draining (9, -21, D) a staff of alchemy (9, -19, D) a +0 glaive (9, -5, D) a +3 glaive of protection (9, -4, D) a staff of earth (10, -41, D) a +1 pair of gloves of stealth (10, -40, D) a +0 cloak (10, -39, D) a staff of air (10, -23, D) a +2 chain mail of cold resistance (10, -22, D) a +0 long sword (10, -21, D) a +2 robe of cold resistance (10, -5, D) the staff of Quokiw {rN+ Dex+6 Stlth- Necro} [staff of death] rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. (10, -4, D) the ring of Xoffug {rF- rC+ Stlth+ Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (10, -3, D) a book of Metalworking (11, -55, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (11, -51, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, -50, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, -41, D) a staff of conjuration (11, -40, D) the +0 mace of Xyfrics {flame, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (11, -39, D) a +5 shortbow of draining (11, -38, D) a rime drake corpse (skeletalised by now) (11, -23, D) a +1 rapier of protection (11, -22, D) a staff of fire (11, -5, D) an amulet of the acrobat (11, -4, D) a +0 plate armour of poison resistance (12, -55, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (12, -41, D) a +4 plate armour of cold resistance (12, -39, D) a +8 triple crossbow (12, -23, D) a +0 halberd (12, -22, D) a +0 long sword (12, -21, D) a book of Metalworking (12, -5, D) an amulet of regeneration (12, -4, D) a +4 war axe of freezing (12, -3, D) a +1 trident of flaming (13, -40, D) a +2 great sword of flaming (13, -39, D) a staff of conjuration (13, -22, D) a +0 rapier (13, -5, D) a ring of willpower (13, -4, D) a +2 war axe of electrocution (14, -23, D) a +0 vampiric trident (14, -22, D) a staff of cold (14, -5, D) the +9 hand axe "Killer Bee's Foe" {venom, ^Contam MP+4 Dex+6 Stlth+} ^Contam: It causes magical contamination when unequipped. MP+4: It affects your magic capacity (+4). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (14, -4, D) a staff of fire (14, -3, D) a staff of alchemy (15, -5, D) a +2 robe of resistance (15, -4, D) a +4 ring of slaying (18, -1, D) a +1 demon whip of electrocution a +0 chain mail a +0 buckler a demonspawn corpse (19, -7, D) a +2 spear of flaming (19, -6, D) the ring of Wati {*Slow rPois Str+5 Int+6} [ring of intelligence] *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). (19, -5, D) a ring of protection from fire (19, -2, D) a +0 glaive a +0 plate armour a very ugly thing corpse (19, -1, D) a +0 dire flail a +0 plate armour a demonspawn corpse (20, -54, D) a +2 mace of protection (20, -50, D) a +0 trident (20, -39, D) a storm talisman (20, -23, D) a +1 morningstar of protection (20, -22, D) a staff of earth (20, -7, D) a sack of spiders (20, -6, D) a +2 quarterstaff of distortion (20, -5, D) a +1 flail of protection (21, -55, D) a +4 orcbow of draining (21, -54, D) a staff of fire (21, -38, D) the +2 hand axe "Fioq" {drain, Fly rElec rF+++ Dex-2} Fly: It grants you flight. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Dex-2: It affects your dexterity (-2). (21, -35, D) a +0 hand axe a +0 trident a +0 long sword a purple draconian corpse (skeletalised by now) (21, -34, D) a +0 war axe a yellow draconian corpse (skeletalised by now) (21, -33, D) a +0 war axe (21, -23, D) a +1 heavy shortbow (21, -22, D) the +3 buckler of Vim Emoun {Int+4} Int+4: It affects your intelligence (+4). (21, -19, D) a shock serpent skeleton (21, -7, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (21, -6, D) a +3 orcbow of freezing (21, -5, D) an amulet of the acrobat (22, -55, D) the +1 chain mail "Ovuorudgh" {rElec rC+ Dex-4 Slay+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (22, -54, D) a +4 ring of protection (22, -51, D) a +2 antimagic demon whip (22, -39, D) a book of Air (22, -38, D) a +5 ring of evasion (22, -36, D) a +0 short sword a black draconian corpse (skeletalised by now) (22, -35, D) a +0 short sword a +0 war axe a green draconian corpse (skeletalised by now) (22, -33, D) a +0 hand axe (22, -23, D) +2 ice dragon scales (22, -22, D) a +4 ring of protection (22, -21, D) a +0 shortbow a +0 mace a +0 robe a naga corpse (skeletalised by now) (22, -20, D) a +0 glaive of venom a +0 robe a +0 halberd a +0 robe a naga corpse (skeletalised by now) a naga skeleton (22, -19, D) a +0 short sword a +0 dagger a +0 robe a guardian serpent skeleton (22, -7, D) the ring "Tityoh" {rPois SInv} [ring of see invisible] rPois: It protects you from poison. SInv: It lets you see invisible. (22, -6, D) a +2 robe of resistance (22, -5, D) a staff of earth (22, -3, D) a +0 dire flail a +0 ring mail (22, -2, D) an apocalypse crab corpse a glowing shapeshifter corpse (23, -55, D) a +2 dagger of venom (23, -54, D) the ring "Womod" {rPois Int+5 SInv} [ring of see invisible] rPois: It protects you from poison. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (23, -52, D) a +1 dire flail of draining a +0 scale mail a demonspawn corpse (skeletalised by now) (23, -51, D) a +1 sacred scourge of holy wrath a +0 robe (23, -39, D) the +5 scale mail "Neujie" {*Slow Int+3 Dex+2} *Slow: It may slow you when you take damage. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (23, -38, D) a +1 vampiric whip (23, -34, D) a +0 glaive a +0 battleaxe a +1 heavy mace a yellow draconian corpse (skeletalised by now) (23, -33, D) a +0 glaive a +0 mace a white draconian corpse (skeletalised by now) (23, -23, D) a +2 halberd of venom (23, -22, D) a +1 battleaxe of flaming (23, -20, D) a +0 broad axe a naga skeleton (23, -19, D) a +0 mace a +0 robe a naga skeleton (23, -18, D) a +0 spear a salamander skeleton (23, -7, D) a +1 shortbow of flaming (23, -6, D) a +1 halberd of venom (23, -4, D) a hell hound corpse (23, -3, D) a +2 demon trident of freezing a +0 ring mail (24, -55, D) a +0 heavy executioner's axe (24, -54, D) the +11 hand axe of the Keeping Gods {pain, Str+6 Stlth-} Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. (24, -51, D) a +0 trident (24, -39, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (24, -38, D) a +4 hand axe of freezing (24, -35, D) +0 golden dragon scales a golden dragon corpse (skeletalised by now) (24, -23, D) a +0 whip (24, -22, D) the +0 falchion of Tartarus {pain, +Blink rPois rN+} +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. (24, -21, D) a +6 sling of flaming (24, -19, D) a +0 shortbow of flaming a +2 short sword of flaming a +0 robe a salamander skeleton (24, -18, D) a +1 quarterstaff of speed a +0 robe a salamander skeleton (24, -7, D) a staff of earth (24, -6, D) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). (24, -5, D) the +1 long sword of the Establishment {chaos, Fly Int+2 Stlth+} Fly: It grants you flight. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (25, -55, D) a +2 long sword of electrocution (25, -54, D) a +10 orcbow (25, -39, D) an amulet of reflection (25, -38, D) a ring of ice (25, -37, D) the +3 spear of Voull {freeze, rPois rN+ Str-3 SInv} rPois: It protects you from poison. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). SInv: It lets you see invisible. (25, -23, D) a +6 ring of dexterity (25, -22, D) a +2 orcbow of flaming (25, -21, D) a +0 shortbow a +0 halberd a +0 robe a ring of fire a +0 trident a +0 robe a +2 broad axe of venom a naga corpse (skeletalised by now) (25, -20, D) a +0 shortbow a +0 dire flail a +0 scimitar a +0 robe a +0 tower shield a naga corpse (skeletalised by now) (25, -19, D) a +0 shortbow a +0 halberd (25, -6, D) an amulet of magic regeneration (25, -5, D) a +6 ring of dexterity (25, -4, D) a cognitogaunt corpse (26, -39, D) the +5 ring mail of the Spheres {*Slow rPois Str+4 Dex+3} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (26, -38, D) a staff of air (26, -37, D) a +0 heavy shortbow (26, -36, D) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. the +1 chain mail of Grace {rF+} rF+: It protects you from fire. (26, -22, D) a +0 halberd (26, -21, D) a +0 pair of gloves of stealth (26, -20, D) an anaconda skeleton (26, -6, D) the staff "Kasoox" {^Fragile rN+ Will++ Conj Summ} [staff of conjuration] ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. (27, -55, D) the +1 war axe of Severance {protect, MP+5} MP+5: It affects your magic capacity (+5). (27, -54, D) a book of Lightning (27, -39, D) a staff of fire (27, -38, D) a staff of fire (27, -23, D) the +6 lajatang "Ogguss" {drain, rF+ rC+ Int+2} rF+: It protects you from fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (27, -22, D) a +0 scimitar a +0 robe a +4 great sword of holy wrath (27, -21, D) a +1 dire flail of draining a +0 shortbow a +0 robe a +4 ring of slaying (27, -7, D) a +2 flail of protection (27, -5, D) a +7 spear of pain (28, -55, D) a +2 hand axe of venom (28, -54, D) the +8 dire flail of Past Mistakes {freeze, rElec rC++ rN+ Dex-5 Stlth+} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (28, -38, D) a staff of cold (28, -24, D) a +0 flail a +0 robe (28, -21, D) a +0 leather armour of willpower (28, -7, D) a book of Lightning (28, -6, D) a staff of death (28, -5, D) the +4 spear of Vuklamese {freeze, Int+6 Dex+8} Int+6: It affects your intelligence (+6). Dex+8: It affects your dexterity (+8). (29, -54, D) a +0 rapier of venom (29, -39, D) a ring of ice (29, -38, D) a +6 great sword of draining (unseen) (29, -23, D) a staff of alchemy (29, -22, D) a +0 heavy war axe (29, -7, D) the +1 ring mail of Tyvetedo {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (29, -5, D) the +0 pair of boots of the Pure Mystics {Str+3 Int+3 Dex+2} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (30, -55, D) a +4 antimagic sling (30, -54, D) a +3 falchion of distortion (30, -39, D) a +2 halberd of distortion (unseen) (30, -38, D) a +4 dagger of electrocution (unseen) (30, -7, D) a +1 hand axe of electrocution (31, -7, D) the +11 flail "Ebiewn" {spect, rF+++ rCorr Int-5 Dex+2} rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). (31, -6, D) a +1 double sword of holy wrath (31, -5, D) a ring of poison resistance (32, -7, D) a book of Death (32, -6, D) a staff of death (32, -5, D) a +2 quarterstaff of pain (33, -6, D) a +0 flail of holy wrath (33, -5, D) a staff of cold (34, -7, D) a +2 spear of flaming (34, -6, D) the ring "Zukefigg" {rF+ rC++ Str+4 Int+3} [ring of protection from cold] rF+: It protects you from fire. rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (34, -5, D) a staff of alchemy (unseen) (35, -27, D) a ring of poison resistance (35, -7, D) the +2 sling "Bydd" {chaos, Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (35, -6, D) a +1 chain mail of cold resistance (36, -53, D) a +1 heavy demon whip a +0 plate armour (36, -52, D) a +2 demon whip of draining a +0 chain mail (36, -51, D) a +0 great sword of flaming (36, -50, D) a +1 great sword of flaming (36, -41, D) a +0 vampiric battleaxe (36, -40, D) a +4 ring of protection (36, -26, D) a +8 orcbow of freezing (37, -54, D) a book of Lightning (37, -53, D) a +4 halberd a +0 plate armour (37, -41, D) an amulet of the acrobat (37, -40, D) an amulet of magic regeneration (37, -38, D) a +0 dagger a +0 robe (37, -37, D) a +0 dagger a +0 robe a +0 robe a human corpse (skeletalised by now) (37, -27, D) a +4 dire flail of protection (37, -26, D) a +4 heavy scimitar (38, -54, D) the +6 hand axe of Revolt {holy, rF+ rN+ Str+4} rF+: It protects you from fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). (38, -53, D) a +0 demon blade a +0 chain mail the ring "Maekianto" {rElec rF+ rC-- rCorr Int-3 Fire} [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC--: It makes you very vulnerable to cold. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Fire: It increases the power of your Fire spells. (38, -52, D) a +0 great sword of flaming (38, -49, D) a +2 great sword of flaming (38, -41, D) a ring of protection from fire (38, -40, D) the staff "Kafry" {rF+ rC+ Will- Earth} [staff of earth] rF+: It protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. Earth: It increases the power of your Earth spells. (38, -37, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (38, -27, D) the +12 dire flail of Beumn {protect, *Corrode rC++ rN++} *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. (38, -26, D) the staff of Embarrassment {*Corrode rElec rPois rF+ Will++ Alch} [staff of alchemy] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Will++: It greatly increases your willpower. Alch: It increases the power of your Alchemy spells. (38, -5, D) a +0 halberd a purple draconian corpse (38, -3, D) a +0 long sword a +0 whip a +0 cloak a black draconian corpse a yellow draconian corpse (38, -1, D) a +0 broad axe (39, -55, D) a +2 dagger of speed (39, -53, D) a +1 great sword of flaming a +0 great sword of flaming a fire giant corpse (skeletalised by now) (39, -52, D) a +0 great sword of flaming (39, -41, D) a +1 hand axe of electrocution (39, -40, D) the staff of Precise Incision {*Corrode Fly rPois Dex+3 Forge Alch} [staff of alchemy] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. (39, -36, D) a +0 scimitar (39, -27, D) the +5 battleaxe of the Lizard {heavy, +Blink rN+ Dex+2} +Blink: It lets you blink. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (39, -26, D) a +2 chain mail of willpower (39, -7, D) a ring of positive energy (39, -6, D) a +2 scale mail of willpower (unseen) (39, -5, D) a +0 scimitar (still there?) a +2 robe of positive energy (still there?) a green draconian corpse (still there?) (39, -4, D) a +0 battleaxe a +0 long sword a +0 cloak a red draconian corpse a purple draconian corpse (39, -3, D) a +0 short sword a +0 cloak a +0 battleaxe (39, -2, D) a +0 long sword (40, -55, D) a +1 ring mail of cold resistance (40, -54, D) a staff of fire (40, -52, D) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (40, -41, D) a +3 falchion of holy wrath (40, -37, D) a +0 war axe a +0 chain mail (40, -27, D) a +0 scimitar of draining (40, -26, D) a +2 plate armour of poison resistance (40, -7, D) a +2 dagger of electrocution (unseen) (40, -6, D) a manual of Fighting (40, -5, D) the +0 plate armour of Plog {Will+ MP+6} Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). (unseen) (40, -4, D) a +0 glaive a +0 rapier a +0 cloak (40, -3, D) a +2 cloak (40, -2, D) a +0 mace a purple draconian corpse (40, -1, D) a +0 short sword a +0 cloak (41, -55, D) the staff of Ycefoc {rF++ Dex+4 Fire} [staff of fire] rF++: It greatly protects you from fire. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. (41, -54, D) a +1 heavy great sword a +0 chain mail a human corpse (skeletalised by now) (41, -41, D) a +2 broad axe of freezing (41, -40, D) an amulet of guardian spirit (41, -27, D) a +4 ring of slaying (41, -26, D) the +9 sling of Blood-Lust {speed, Stlth+} Stlth+: It makes you more stealthy. (41, -7, D) a condenser vane (41, -6, D) 4 scrolls of enchant weapon (41, -5, D) a +2 arbalest of freezing (unseen) (41, -3, D) a +0 battleaxe a +0 cloak a +0 war axe (42, -55, D) a staff of conjuration (42, -41, D) a +6 ring of dexterity (42, -40, D) a staff of earth (42, -27, D) a +0 ring mail of fire resistance (42, -7, D) a staff of cold (unseen) (42, -6, D) a +5 mace of protection (unseen) (42, -5, D) a +2 sling of freezing (unseen) (42, -2, D) a +0 hand axe (43, -55, D) a staff of death (43, -54, D) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (43, -40, D) the staff "Oskoar" {rElec rC+ Dex+4 Air} [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. (43, -27, D) a staff of earth (43, -26, D) an amulet of reflection (43, -7, D) My Sojourn through Swampland (43, -6, D) a ring of flight (43, -5, D) the Unrestrained Analects (44, -40, D) a +3 plate armour of fire resistance (44, -27, D) the +3 rapier of the Eleven Geomancers {elec, +Blink rF+ rCorr Dex-4} +Blink: It lets you blink. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). (44, -7, D) a Gell's gravitambourine (2/2) (44, -6, D) a +2 chain mail of poison resistance (unseen) (44, -5, D) the Secrets of Gloomy Beguiling Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Dispel Undead Necromancy 4 (unseen) (45, -27, D) a staff of conjuration (45, -7, D) a +1 orcbow of electrocution (unseen) (45, -6, D) a +6 ring of dexterity (45, -5, D) a ring of protection from fire (45, -4, D) a staff of death (unseen) (46, -7, D) a ring of ice (46, -6, D) 4 potions of heal wounds (46, -5, D) a staff of conjuration (unseen) (46, -4, D) a book of Annihilations (47, -7, D) a +1 heavy great mace (unseen) (47, -6, D) a +1 scale mail of positive energy (unseen) (47, -5, D) the ring of Zuosal {rCorr Dex+7 Slay+3} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (47, -4, D) a Gell's gravitambourine (2/2) (48, -7, D) a +2 ring mail of fire resistance (unseen) (48, -6, D) a +2 antimagic hand axe (unseen) (48, -5, D) a sack of spiders (48, -4, D) a +2 dire flail of protection (unseen) (49, -7, D) a +0 flail of protection (unseen) (49, -6, D) a +2 spear of venom (unseen) (49, -5, D) the amulet of Ryfeg {Acrobat rF+ Regen+ Str-4 Int+5} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). (49, -4, D) a ring of resist corrosion (50, -43, D) a +5 ring of evasion (50, -31, D) a +3 antimagic great sword (50, -19, D) a +5 orcbow (50, -18, D) a staff of air (51, -55, D) a +0 helmet (51, -43, D) a +2 short sword of venom (51, -27, D) a water moccasin corpse (skeletalised by now) (51, -26, D) a bullfrog corpse (skeletalised by now) (51, -19, D) a ring of wizardry (51, -17, D) a +1 vampiric battleaxe a +0 robe a naga corpse (skeletalised by now) (51, -16, D) an adder corpse (skeletalised by now) (52, -55, D) the ring of Ucvagh {rF- rC+ Str+4 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. (52, -54, D) a +1 dagger of venom (52, -42, D) a +0 whip of distortion (52, -38, D) a +0 rapier of draining (52, -31, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (52, -30, D) a staff of alchemy (52, -19, D) a staff of alchemy (unseen) (52, -16, D) a +0 spear a +0 robe of positive energy (52, -15, D) a +0 flail a +0 tower shield (53, -55, D) a staff of cold (53, -54, D) a ring of ice (53, -43, D) a +0 leather armour (53, -40, D) a staff of alchemy (53, -30, D) a +5 heavy battleaxe (53, -29, D) a basilisk corpse (skeletalised by now) (53, -19, D) a +0 great mace of draining (53, -17, D) a ball python corpse (skeletalised by now) (53, -16, D) a +0 spear a naga corpse (skeletalised by now) (53, -15, D) an adder corpse (skeletalised by now) (54, -55, D) a +2 short sword of flaming (54, -54, D) a ring of ice (54, -42, D) a ring of positive energy (54, -31, D) a +1 long sword of protection (54, -30, D) a +2 war axe of draining (54, -19, D) a +5 halberd of flaming (54, -18, D) a +1 morningstar of protection (54, -16, D) an adder corpse (skeletalised by now) (55, -55, D) a +1 eveningstar of draining (55, -43, D) a staff of air (55, -42, D) the +2 demon whip of Qazlal's Outrage {drain, rElec} rElec: It insulates you from electricity. (55, -31, D) a +1 rapier of speed (55, -30, D) a +0 quarterstaff of speed (56, -55, D) a staff of earth (56, -54, D) a +2 robe of cold resistance (56, -43, D) a staff of air (56, -42, D) a +4 heavy falchion (60, -19, D) the +1 leather armour of Action {MP+9} MP+9: It affects your magic capacity (+9). (60, -18, D) a +2 trident of protection (60, -14, D) a shapeshifter corpse (skeletalised by now) (61, -27, D) a ball python corpse (skeletalised by now) (61, -19, D) the ring "Bufirgha" {Fly rCorr Str+3} [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (61, -18, D) a +1 heavy hand axe a glowing shapeshifter corpse (skeletalised by now) (61, -16, D) a very ugly thing corpse (skeletalised by now) (62, -55, D) a +2 robe of willpower (62, -39, D) a staff of cold (62, -35, D) a +0 club (62, -29, D) a staff of earth (62, -27, D) a ball python corpse (skeletalised by now) (62, -19, D) an amulet of guardian spirit (62, -18, D) a +5 antimagic war axe (62, -17, D) a shapeshifter corpse (skeletalised by now) (62, -16, D) a very ugly thing corpse (skeletalised by now) (62, -15, D) a glowing shapeshifter corpse (skeletalised by now) (63, -55, D) a +5 morningstar of draining (unseen) (63, -44, D) a human corpse (skeletalised by now) (63, -39, D) a +1 whip of venom (63, -35, D) a +0 dagger (63, -29, D) a +5 heavy war axe (63, -25, D) a +0 spear a +0 short sword a +0 robe (63, -19, D) a staff of alchemy (63, -18, D) a +0 buckler of protection (63, -16, D) a +1 scimitar a +0 robe (64, -55, D) the +0 ring mail of Card Tricks {rN+} rN+: It protects you from negative energy. (64, -38, D) a +5 shortbow of freezing (64, -36, D) a +0 whip (64, -35, D) a +0 club a +1 trident of venom a draconian corpse (skeletalised by now) (64, -34, D) a +0 dagger (64, -29, D) a staff of alchemy (64, -28, D) a staff of alchemy (64, -25, D) a +0 war axe a +0 robe a naga corpse (skeletalised by now) (65, -36, D) a +0 glaive (65, -29, D) a staff of cold (65, -28, D) a +6 heavy hand axe (65, -26, D) a +0 battleaxe (66, -29, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (69, -55, D) a +3 whip of draining (70, -55, D) a +2 flail of holy wrath (unseen) (70, -45, D) a +0 short sword (71, -47, D) a +4 scale mail of cold resistance (71, -44, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (71, -37, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, -27, D) a +0 glaive a +0 plate armour (71, -25, D) a +0 flail a +1 plate armour of cold resistance (71, -17, D) a +0 dagger a +0 shortbow a +0 leather armour (71, -16, D) a +0 long sword a +0 ring mail (71, -15, D) a +1 long sword of freezing a +1 ring mail of willpower a +0 buckler an elf corpse (skeletalised by now) (72, -47, D) an amulet of guardian spirit (72, -45, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, -44, D) a +0 dagger an orc corpse (skeletalised by now) (72, -39, D) the staff of the Briny Deep {rElec rPois rN+ Int-5 Air Earth} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (unseen) (72, -38, D) the +3 great mace of Wu Jian's Supremacy {vamp, rF++} rF++: It greatly protects you from fire. (72, -37, D) a +0 dagger 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (72, -36, D) a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, -35, D) a +0 mace (72, -29, D) a +1 war axe of freezing (72, -28, D) a +1 dagger of holy wrath a +0 robe the staff of the End of Times {Str+2 Forge Earth} [staff of earth] Str+2: It affects your strength (+2). Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. (72, -26, D) a +0 club a +0 club an orc corpse (skeletalised by now) (72, -18, D) a +1 whip of draining (73, -47, D) a +5 triple crossbow of flaming (73, -46, D) a +1 sling of flaming (73, -39, D) the +1 ring mail of Jiunuogg {+Blink rF+ rCorr Stlth-} +Blink: It lets you blink. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (73, -38, D) a +4 dagger of venom (73, -36, D) a +0 dagger a +0 robe (73, -29, D) a +0 spear of flaming (73, -28, D) a +5 ring of evasion (73, -27, D) a +0 dagger an orc corpse (skeletalised by now) (73, -19, D) a +4 heavy glaive (73, -18, D) the +11 halberd of Ikapyuvo {holy, *Corrode Int+5} *Corrode: It may corrode you when you take damage. Int+5: It affects your intelligence (+5). (73, -17, D) a +0 dagger a +0 robe (73, -16, D) a +0 short sword a +0 robe (74, -54, D) a +2 partisan of distortion (unseen) (74, -39, D) a staff of cold (74, -38, D) the +1 orcbow "Ruts" {speed, rF+ Will++ Dex+3} rF+: It protects you from fire. Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (74, -29, D) a ring of poison resistance (74, -28, D) the +0 lajatang of Defiance {drain, Dex+5} Dex+5: It affects your dexterity (+5). (74, -18, D) a ring of willpower (76, -54, D) a +8 broad axe of draining (unseen)