demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 0, D) a +0 robe a +0 dagger {Eunwoo} a +0 hammer {Somchai} (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 29, D) a +0 trident a boomerang (59, 36, D) a +0 long sword (59, 37, D) a +4 chain mail of cold resistance (unseen) (60, 30, D) a +0 orcbow a +0 trident a centaur corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (60, 37, D) a book of the Earth (61, 8, D) a +0 shortbow of electrocution (unseen) (61, 19, D) a +0 orcbow (61, 26, D) a staff of air (61, 29, D) a +0 trident a merfolk corpse (skeletalised by now) (61, 30, D) a +0 orcbow a wind drake corpse (skeletalised by now) (61, 31, D) a +0 trident (61, 36, D) a +0 hand axe of freezing (unseen) (61, 37, D) a staff of earth (unseen) (62, 0, D) a ring of fire (62, 1, D) a +4 ring of slaying (62, 9, D) a ring of protection from cold (62, 16, D) a +5 long sword of freezing (62, 17, D) the staff "Goschen" {rF+ Will+ Int-5 Hexes Tloc Fire} [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). Hexes: It increases the power of your Hexes spells. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. (unseen) (62, 19, D) a +0 shortbow a centaur corpse (skeletalised by now) (62, 26, D) a +2 mace of protection (62, 27, D) a +1 ring mail of fire resistance (62, 36, D) a staff of alchemy (unseen) (62, 37, D) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. (unseen) (63, 0, D) a staff of cold (unseen) (63, 16, D) a staff of earth (63, 17, D) a +2 great sword of electrocution (63, 19, D) 10 large rocks a +0 shortbow a cyclops corpse (skeletalised by now) (63, 26, D) a ring of positive energy (63, 36, D) a +0 flail (63, 37, D) the +3 orcbow of the Soothsayer {heavy, ^Fragile rElec SInv Stlth+} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (64, 16, D) an amulet of the acrobat (64, 17, D) a +4 vampiric battleaxe (64, 19, D) a +0 shortbow a centaur corpse (skeletalised by now) (64, 20, D) a +0 orcbow a centaur corpse (skeletalised by now) (64, 26, D) the +5 hand axe of Boetocre {vamp, Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (67, 0, D) a staff of conjuration (unseen) (68, 0, D) a +0 rapier of protection (69, 0, D) a ring of resist corrosion (69, 36, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. (70, 8, D) a staff of earth (70, 9, D) a +0 flail 3 boomerangs a +0 chain mail a +6 ring of dexterity an orc corpse (skeletalised by now) (70, 28, D) a +0 trident a +0 robe (70, 30, D) a +0 dagger a +0 robe a +2 quarterstaff of chaos the human corpse of Jessica (skeletalised by now) the gnoll corpse of Crazy Yiuf (skeletalised by now) (70, 36, D) a ring of poison resistance (70, 37, D) the ring "Xusag" {rC+ rN+ Dex+4 Slay+4 Stlth-} [ring of slaying] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. (70, 40, D) a +0 mace a ball python corpse a water moccasin corpse (71, 8, D) a +3 heavy long sword (71, 10, D) a +0 short sword (71, 17, D) the +5 shortbow of the Spheres {drain, +Blink rN+ Str-3 Stlth+} +Blink: It lets you blink. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. (71, 27, D) the +3 hand axe of Waetown {flame, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (71, 30, D) a +0 dagger a +0 robe (71, 31, D) a +0 short sword a +0 leather armour (71, 39, D) a +0 glaive (72, 8, D) a +3 war axe of distortion (72, 9, D) a ring of fire (72, 10, D) a +0 dagger a +0 morningstar an orc corpse (skeletalised by now) (72, 16, D) a +2 robe of cold resistance (unseen) (72, 17, D) a staff of death (unseen) (72, 27, D) a +0 short sword of flaming (72, 29, D) a +0 scythe a +0 robe (72, 36, D) a ring of protection from fire (72, 40, D) a ball python corpse (73, 1, D) the +1 chain mail "Neokh" {rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (73, 10, D) a +0 hand axe (73, 16, D) a staff of conjuration (unseen) (73, 17, D) a staff of earth (unseen) (73, 21, D) a +0 scimitar a naga corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (73, 26, D) a +2 rapier of holy wrath (73, 27, D) the staff of Painful Death {rN+ Will++ Necro} [staff of death] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Necro: It increases the power of your Necromancy spells. (73, 36, D) a +2 plate armour of cold resistance (73, 37, D) the staff "Keade" {^Drain rPois rN+ Str+6 Necro} [staff of death] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Necro: It increases the power of your Necromancy spells. (73, 38, D) a +0 long sword (74, 3, D) a +0 dagger a +0 robe (75, 1, D) a +2 heavy trident (unseen) (75, 21, D) an adder corpse (skeletalised by now)