Seeded DCSS version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 12517779206894325741 (custom seed) 45 demenasai the Trooper (level 3, 26/26 HPs) Began as an Octopode Fighter on June 14, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:25 (1348 turns). demenasai the Trooper (Octopode Fighter) Turns: 1348, Time: 00:02:26 Health: 26/26 AC: 1 Str: 17 XL: 3 Next: 64% Magic: 3/3 EV: 12 Int: 10 God: Gold: 106 SH: 4 Dex: 11 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . b - +0 buckler rNeg + . . (no helmet) rPois . (no amulet) rElec . f - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 buckler (worn) Jewellery f - a ring of positive energy (worn) j - a ring of positive energy Scrolls d - 2 scrolls of noise {unknown} e - 2 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} m - a scroll of blinking {unknown} n - a scroll of revelation {unknown} Potions c - 2 potions of might g - 2 potions of haste {unknown} k - a potion of lignification {unknown} l - a potion of attraction {unknown} Baubles h - 2 flux baubles Talismans o - a medusa talisman Skills: + Level 3.4 Fighting + Level 2.7 Axes + Level 3.2 Dodging + Level 2.1 Stealth - Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 0% N/A 82% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the ribbon worm. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is almost dead. You constrict the ribbon worm. You kill the ribbon worm! A rat is nearby! A rat is nearby! You block the rat's attack. You barely miss the rat. You grab the rat. You squeeze the rat. You kill the rat! No target in view! Found a leather armour. You see here a +0 dagger. You see here a ribbon worm corpse. You see here a ribbon worm corpse. Found a stone staircase leading down. You now have 106 gold pieces (gained 9). Found 6 stones. There is a stone staircase leading down here. You see here a +0 dagger. You see here a +0 leather armour. n - a scroll labelled ETAIFR KUANG Found a stone staircase leading up. There is a stone staircase leading up here. g - 2 fuming dark potions (gained 1) A rat comes into view. A rat is nearby! The rat twitches its whiskers. The rat barely misses you. You hit the rat. You kill the rat! No target in view! Found a stone staircase leading up. Found a medusa talisman. You see here a medusa talisman. Done exploring. You see here a medusa talisman. o - a medusa talisman Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# ##.#####.#######. ####>######.#####...# #...^..... ....................# #......... #...........#####...# #.##...... #..............###.#####.##.###.. #.##.#...##.##.# #.......##...... #..#.######.##<# #..#.#####.###.. ........###.##.###.....###....... #..#.##.........@....#........... #..#.##รท.##.##.####....###..###.# #..#.....)..##.# #.#### #..###.# #..####..#####.####.# #....... #..# #..# #......# ##...... ##.####..# #.###### ####..# #.......# #.# #..# ##.####.## #.# #..# .....##.######.# #... There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches 3 hobgoblins 6 jackals A quokka (D:1) 3 ball pythons 3 bats 4 frilled lizards 2 goblins (D:1) 3 kobolds 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demenasai the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 231 | D:1 | Reached XP level 2. HP: 18/21 MP: 2/2 696 | D:1 | Reached skill level 1 in Stealth 828 | D:2 | Reached XP level 3. HP: 19/26 MP: 3/3 1348 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring D:2: layout_loops_ring, grunt_ministairs_8 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.1 Fighting | | 3.4 Axes | | 2.7 Dodging | | 3.2 Shields | | 3.0 Action || total ---------------------------++------- Melee: War axe || 49 Tentacles || 7 Constrict || 12 Stab: Sleeping || 12 Armour: Skin || 18 Dodge: Dodged || 24 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1367 | 1336 | 31 | 0 | 1101 | 2 | 683.5 | Dungeon | 1367 | 1336 | 31 | 0 | 1101 | 2 | 683.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 722 daAuts D:2: 645 daAuts