demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (60, 3, D) an adder corpse (skeletalised by now) (61, 0, D) a staff of fire (unseen) (61, 8, D) a +1 war axe of freezing (62, 0, D) a staff of earth (62, 1, D) a +9 spear (62, 3, D) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (62, 9, D) a +3 great mace of protection (63, 0, D) a +0 glaive of venom (unseen) (63, 9, D) a scorpion corpse (63, 10, D) a tarantella corpse (64, 9, D) a scorpion corpse (67, 0, D) a staff of cold (unseen) (68, 0, D) a staff of air (unseen) (68, 1, D) a river rat corpse (skeletalised by now) (70, 9, D) a +1 war axe of freezing (71, 26, D) a staff of earth (unseen) (71, 27, D) the +5 scale mail "Deubri" {Fly Regen+ Str-3 Int-4} Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). Int-4: It affects your intelligence (-4). (72, 9, D) the +1 helmet of Luivvici {rElec rPois rF- Int+5} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). (72, 16, D) a phantom mirror (72, 17, D) the +3 short sword of Joimuoh {freeze, Fly rC+ Will+} Fly: It grants you flight. rC+: It protects you from cold. Will+: It increases your willpower. (72, 18, D) a +0 long sword a +0 scale mail an elf corpse (72, 26, D) a ring of resist corrosion (72, 27, D) the +9 rapier of Qithia {drain, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (unseen) (73, 1, D) a +1 spear of venom (73, 16, D) a +2 battleaxe of electrocution (unseen) (73, 18, D) a +0 long sword a +0 robe an elf corpse (73, 20, D) a +4 hand axe of electrocution (unseen) (73, 26, D) a ring of wizardry (73, 27, D) a manual of Shapeshifting (75, 1, D) the staff of Propriety {rF+ Str+5 Dex+3 Fire} [staff of fire] rF+: It protects you from fire. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (75, 22, D) a +0 longbow a +0 dagger a +0 leather armour an elf corpse