demenasai the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (12, 1, D) a +0 dagger {Chiraphon} a +0 robe a +0 hammer {Constanze} (49, 36, D) an amulet of the acrobat (49, 37, D) the +3 morningstar "Yxtau" {venom, rPois Int+4} rPois: It protects you from poison. Int+4: It affects your intelligence (+4). (unseen) (50, 36, D) a staff of fire (unseen) (50, 37, D) a +1 shortbow of flaming (unseen) (51, 36, D) a +1 morningstar of venom (unseen) (51, 37, D) the ring of Zin's Inspiration {Will+ rCorr Str+3 Dex+4} [ring of willpower] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (52, 36, D) a +0 helmet of intelligence (unseen) (52, 37, D) a scroll of brand weapon (53, 36, D) a staff of alchemy (unseen) (53, 37, D) the +7 short sword of Responsibility {flame, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). (unseen) (54, 36, D) a scroll of brand weapon (59, 37, D) a +1 halberd of freezing (60, 37, D) the +2 arbalest "Jergh" {penet, rPois rF- Int-4 Stlth+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. (61, 0, D) the ring "Haleca" {^Drain rCorr Str+7 SInv} [ring of see invisible] ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). SInv: It lets you see invisible. (61, 3, D) a hell hound corpse (skeletalised by now) (61, 8, D) a +1 falchion of flaming (61, 10, D) a jackal corpse (skeletalised by now) (61, 16, D) a +2 antimagic quarterstaff (61, 26, D) a staff of fire (61, 30, D) a +0 spear a +0 buckler a spriggan skeleton (61, 33, D) a +0 spear a +0 buckler (61, 36, D) a staff of air (unseen) (62, 3, D) a hell hound corpse (skeletalised by now) (62, 4, D) a hell hound corpse (skeletalised by now) (62, 8, D) a +0 mace of draining (62, 9, D) a +2 orcbow of flaming (62, 11, D) a wolf corpse (skeletalised by now) (62, 16, D) the amulet "Fisoiq" {RegenMP+ SInv Stlth+} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (62, 17, D) a +1 ring mail of fire resistance (62, 27, D) a +0 great sword of holy wrath (62, 31, D) a +0 antimagic spear (62, 37, D) a staff of earth (63, 0, D) a +0 spectral quarterstaff (unseen) (63, 8, D) a staff of cold (unseen) (63, 16, D) a staff of cold (63, 17, D) the +6 broad axe of Overwhelming Force {drain, Int+5} Int+5: It affects your intelligence (+5). (63, 27, D) a +2 robe of willpower (63, 31, D) a +0 short sword a +0 robe (63, 32, D) a +0 spear (63, 36, D) a +3 dagger of electrocution (63, 37, D) a +0 trident of protection (64, 16, D) the +2 short sword of Nearivve {freeze, *Noise rElec Str-4 SInv} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (64, 17, D) a staff of earth (64, 26, D) the staff "Lagarchua" {rPois Str+3 Conj Alch} [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (64, 27, D) a staff of fire (67, 0, D) a +2 shortbow of freezing (unseen) (68, 0, D) the +0 robe of Context {rF+} rF+: It protects you from fire. (69, 0, D) a +1 broad axe of freezing (unseen) (69, 36, D) a +4 ring of protection (70, 8, D) the +9 great sword of Conformity {pain, *Slow ^Fragile Will+++ Int+4} *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. Will+++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). (70, 9, D) the +1 hand axe of Enniroc {protect, rPois rN+ Str+4 Dex+2} rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). (unseen) (70, 36, D) a staff of earth (70, 40, D) a +0 dagger a +0 longbow a +0 leather armour (71, 8, D) a +2 mace of holy wrath (71, 16, D) the staff "Ipiugo Wuefo" {Fly rElec rC+ rCorr Ice} [staff of cold] Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. (71, 17, D) a +2 buckler of poison resistance (71, 26, D) a +5 giant club (71, 27, D) a staff of cold (71, 36, D) a +1 hand cannon of flaming (71, 37, D) an amulet of the acrobat (71, 39, D) a +0 short sword a +0 shortbow a +0 scale mail a +2 long sword of holy wrath a +0 leather armour an elf corpse (71, 41, D) a +0 vampiric rapier a +0 ring mail an elf corpse (71, 42, D) a +1 hand axe of venom (72, 9, D) a +1 antimagic battleaxe (unseen) (72, 16, D) a +0 heavy halberd (72, 26, D) a ring of magical power (72, 37, D) a +2 robe (72, 39, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (73, 1, D) a staff of fire (73, 16, D) a +3 scale mail of poison resistance (73, 17, D) a +4 ring of slaying (73, 26, D) a +0 rapier of protection (73, 36, D) a +5 morningstar of venom (unseen) (73, 37, D) a +2 great sword of holy wrath (73, 39, D) a +0 rapier a +0 leather armour an elf corpse (74, 2, D) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now)