demenasai the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (12, 7, D) a +0 robe a +0 dagger {Kendra} a +0 hammer {Lucía} (59, 37, D) a book of Beasts (60, 37, D) a +9 giant club (61, 0, D) a staff of death (61, 8, D) a staff of cold (61, 16, D) an amulet of regeneration (61, 26, D) a staff of death (61, 37, D) a +2 sling of flaming (unseen) (62, 0, D) a +3 heavy sling (62, 9, D) a +4 scimitar of electrocution (62, 26, D) a +6 ring of strength (62, 27, D) a staff of fire (62, 37, D) the Omnibus of Bruises Spells Type Level a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 b - Starburst Conjuration/Fire 6 c - Spellspark Servitor Conjuration/Forgecraft 7 (unseen) (63, 0, D) a +1 scimitar of draining (63, 8, D) a +0 scale mail of cold resistance (63, 11, D) a hell hound corpse (skeletalised by now) (63, 16, D) a +0 morningstar of venom (63, 17, D) a ring of wizardry (63, 26, D) a +2 vampiric battleaxe (63, 27, D) a +5 scimitar of freezing (63, 37, D) the Codex of the Band Spells Type Level a - Call Imp Summoning 2 b - Eringya's Surprising Crocodile Summoning 4 (unseen) (64, 17, D) a +3 leather armour of fire resistance (64, 22, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (64, 27, D) a +1 rapier of draining (65, 22, D) a +0 arbalest 4 large rocks a +0 orcbow a yaktaur corpse (skeletalised by now) a cyclops corpse (skeletalised by now) a centaur corpse (skeletalised by now) (65, 23, D) a +0 orcbow a centaur corpse (skeletalised by now) (65, 26, D) a +4 sling of draining (67, 0, D) a +0 scale mail of poison resistance (67, 20, D) a +0 orcbow a centaur corpse (skeletalised by now) (67, 21, D) a +0 arbalest (68, 0, D) a +0 shortbow of freezing (69, 0, D) the +6 hand axe "Xagup" {elec, Str+7} Str+7: It affects your strength (+7). (69, 36, D) the ring "Zeixoth" {rPois rCorr} [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (70, 8, D) a staff of earth (70, 12, D) a jackal corpse (skeletalised by now) (70, 37, D) the +6 morningstar "Tepirem" {flame, rPois rC- Will++ Stlth+} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (71, 8, D) a +5 sling of draining (71, 13, D) a wolf corpse (skeletalised by now) (71, 16, D) the amulet "Jotzuqeg" {Acrobat rF++ Stlth-} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. (71, 26, D) an amulet of faith (71, 27, D) a staff of air (71, 31, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (71, 37, D) the +5 war axe of Glowing Sudden Death {freeze, rF+} rF+: It protects you from fire. (unseen) (71, 39, D) a +2 short sword of draining (71, 40, D) a +0 short sword a +0 plate armour (72, 9, D) an amulet of magic regeneration (72, 16, D) a +5 shortbow of freezing (72, 17, D) a +3 war axe (72, 21, D) a +0 hand axe a draconian corpse (skeletalised by now) (72, 22, D) a +0 falchion a +0 dagger a draconian corpse (skeletalised by now) (72, 23, D) a +0 club a draconian corpse (skeletalised by now) (72, 26, D) a +1 ring mail of poison resistance (72, 27, D) the staff "Killer Bee's Regret" {rF+ rCorr Forge Fire} [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. (72, 36, D) a staff of earth (72, 37, D) the +2 mace of Cheibriados's Respect {heavy, MP+7 Str+7 Dex-3} MP+7: It affects your magic capacity (+7). Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). (72, 38, D) a +0 halberd a +0 plate armour (72, 39, D) a +0 dagger a +0 robe a +0 club a +0 mace a +0 ring mail an orc skeleton (73, 16, D) a staff of alchemy (unseen) (73, 17, D) a staff of earth (unseen) (73, 21, D) a +0 club a draconian corpse (skeletalised by now) (73, 26, D) the ring "Agesut" {rPois rN+ Int-3 Dex+5} [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). (73, 31, D) a +0 long sword a +0 robe (73, 32, D) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (73, 36, D) the +9 short sword of Disharmony {protect, *Slow Dex+6 Stlth+} *Slow: It may slow you when you take damage. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (73, 37, D) a +4 sling of draining (73, 39, D) a +0 war axe a +0 orcbow a +0 plate armour an orc skeleton (73, 40, D) a +0 dagger a +0 robe a +0 mace a +0 leather armour an orc skeleton (74, 21, D) a +0 dagger (74, 31, D) a +0 dagger a +0 robe a +5 broad axe of electrocution (75, 1, D) a +1 leather armour of poison resistance (75, 31, D) a +0 dagger a +0 robe