demenasai the Dungeon (0, 1, D) a +1 flail of holy wrath a +0 robe a +0 buckler of reflection (0, 2, D) a +0 robe (1, -33, D) (unseen) (1, -20, D) a +1 scythe of slicing (1, -7, D) a box of beasts (1, -1, D) a +0 quarterstaff a +0 animal skin a +0 spear a +0 fustibalus 201 sling bullets (1, 0, D) a +0 war axe a +0 animal skin an uncursed amulet of the gourmand a +0 quarterstaff a +0 robe a +1 rapier of draining a +0 robe a cursed -1 buckler (1, 1, D) a +2 vampiric rapier a +1 shortbow of freezing a +0 robe a +3 ring of slaying a +1 quick blade of piercing a +0 robe a +0 buckler a +2 whip of distortion a +0 robe a +2 rapier of flaming a +1 robe of magic resistance a +0 buckler (1, 2, D) a +0 antimagic broad axe a +0 animal skin a +4 spear of piercing a +0 shortbow of freezing a +0 robe a +0 robe (1, 3, D) a +3 flail of protection a +1 robe of magic recovery a +2 buckler of reflection (2, -26, D) a box of beasts (2, -25, D) a +1 long sword of holy wrath (2, -21, D) a +1 scythe of venom (2, -9, D) a +1 flail of crushing (2, -7, D) an uncursed ring of magical power an uncursed ring of insulation the cursed +3 hand axe of Mayhem {freeze, rN+} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It protects you from negative energy. It has a curse placed upon it. the amulet "Tesem" {Regen rN+} [amulet of regeneration] It protects you from negative energy. the ring "Zimpaw" {rElec SInv} [ring of see invisible] It insulates you from electricity. It lets you see invisible. the ring "Atoireip" {Int+3 SInv} [ring of see invisible] It affects your intelligence (+3). It lets you see invisible. the +8 lajatang "Ija Zor" {antimagic, Int+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+6). a +6 ring of strength the ring "Uficwur" {+Fly Dex+4 Slay+2} [ring of flight] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you fly. the +8 flail of Responsibility {flame, MR+} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your resistance to hostile enchantments. (2, -1, D) a +2 antimagic quarterstaff a cursed +0 animal skin (2, 0, D) a +0 robe (2, 1, D) a +0 robe a +0 buckler a +3 flail of protection a +0 robe a +0 buckler of reflection (2, 2, D) a cursed +0 quarterstaff a +0 robe (3, -45, D) a cursed staff of fire (3, -43, D) a +1 rapier of electrocution (3, -27, D) the cursed ring "Cixilur" {-Tele rPois rC- Dex-3 SInv} [ring of dexterity] It affects your dexterity (-3). It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. (3, -25, D) a cursed ring of attention (3, -20, D) a +0 mace (3, -19, D) a +1 scythe of distortion (3, -9, D) a +4 blowgun (3, -8, D) a fan of gales (2/2) (3, -2, D) a cursed +0 quarterstaff a cursed +0 animal skin a -1 quarterstaff a +0 longbow 226 arrows (3, -1, D) a cursed +0 spear a +1 robe of resistance (4, -57, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -56, D) a +5 lajatang (4, -55, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, -43, D) an uncursed staff of air (4, -26, D) an uncursed staff of wizardry (4, -25, D) a +6 blowgun (4, -20, D) +0 ice dragon scales (4, -9, D) an uncursed staff of earth (4, -8, D) a +1 great mace of protection (4, -7, D) an uncursed staff of air (5, -57, D) a +5 quick blade a +5 rapier (5, -56, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -55, D) a +5 bardiche a +5 demon trident (5, -54, D) a +5 executioner's axe a +5 broad axe (5, -52, D) a +3 medium shield a +3 buckler (5, -51, D) a +5 crystal plate armour +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -45, D) a +0 chain mail of fire resistance (5, -44, D) a +0 hand axe of chopping (5, -43, D) an uncursed staff of poison (5, -27, D) an uncursed staff of poison (5, -20, D) a +2 scythe of venom (5, -9, D) a lightning rod (4/4) (5, -8, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. Wu Jian disapproves of the use of such an item. the cursed +1 shortbow of Trog's Hope {seek, rC+ Str+4 Dex-5} Its attacks will magically seek out their targets, allowing even novice users to hit as often as a master. It affects your strength (+4). It affects your dexterity (-5). It protects you from cold. It has a curse placed upon it. (5, -7, D) a +0 hand crossbow of velocity (6, -57, D) a +0 scale mail a +0 medium shield the +0 sword of Power a +5 dagger a +5 battleaxe a +0 long sword (6, -45, D) a +2 robe (6, -44, D) an uncursed staff of fire (6, -26, D) a lightning rod (4/4) (6, -25, D) a phial of floods (6, -8, D) a +0 spear (7, -43, D) a phial of floods (7, -41, D) an uncursed ring of wizardry an uncursed ring of protection from fire a +6 ring of strength the +4 dagger "Kuidud" {flame, rElec rF+} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It protects you from fire. It insulates you from electricity. the +4 ring mail of Too Many Cooks {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. the +6 great mace of Generosity {flame, *Noise rElec rF+ Stlth+} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It protects you from fire. It insulates you from electricity. It may make noises in combat. It makes you more stealthy. (7, -9, D) a +0 falchion of flaming (7, -7, D) a +2 shortbow of seeking (8, -43, D) an uncursed ring of poison resistance (8, -27, D) a +2 halberd of venom (8, -26, D) a +2 chain mail of fire resistance (8, -9, D) an uncursed staff of death (8, -8, D) a +0 buckler of reflection (8, -7, D) a +6 ring of dexterity (9, -45, D) a lamp of fire (9, -44, D) a +4 plate armour of poison resistance (9, -43, D) a +1 ring mail of positive energy (9, -27, D) a lamp of fire (9, -25, D) an uncursed staff of fire (9, -9, D) a +0 flail of crushing (9, -8, D) a +0 buckler (9, -7, D) a fan of gales (2/2) (10, -27, D) a +6 scimitar of venom (10, -26, D) an uncursed staff of conjuration (10, -7, D) a +3 ring mail of poison resistance (11, -59, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Wu Jian disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. Wu Jian disapproves of the use of such an item. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Wu Jian disapproves of the use of such an item. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+} It protects you from fire. It protects you from cold. It protects you from poison. the +8 plutonium sword {irradiate, +Channel *Contam MR+ Stlth-} It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you less stealthy. the +0 shillelagh "Devastator" {shatter, Stlth+} It makes you more stealthy. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Wu Jian disapproves of the use of such an item. the +10 dark maul {crush} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. Wu Jian disapproves of the use of such an item. a +6 ring of intelligence a +6 ring of intelligence (11, -53, D) an uncursed staff of power (11, -44, D) an uncursed staff of air (11, -27, D) a +0 whip of draining (11, -26, D) a phial of floods (11, -25, D) an uncursed ring of protection from magic (12, -45, D) a box of beasts (12, -43, D) a +2 hunting sling of velocity (unseen) (12, -26, D) a +0 fustibalus of flaming (12, -25, D) an uncursed staff of conjuration (12, -7, D) a +0 rapier of protection (13, -45, D) a lamp of fire (13, -44, D) an uncursed staff of conjuration (unseen) (13, -43, D) a +1 ring mail of fire resistance (unseen) (13, -27, D) a fan of gales (2/2) (13, -26, D) a +7 giant spiked club (13, -25, D) a cursed ring of attention (13, -9, D) an uncursed staff of conjuration (13, -7, D) a +0 robe (14, -25, D) a +3 ring mail of fire resistance (14, -9, D) a +3 leather armour of fire resistance (14, -8, D) a +2 plate armour of fire resistance (14, -7, D) a fan of gales (2/2) (15, -26, D) an uncursed amulet of guardian spirit the ring of Omitorch {+Inv MR+ EV+5 Str-5} [ring of evasion] It affects your evasion (+5). It affects your strength (-5). It affects your resistance to hostile enchantments. It lets you turn invisible. the cursed ring "Foen" {rElec Int-3 Dex+2 Stlth+} [ring of intelligence] It affects your intelligence (-3). It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. the +10 trident "Zadaix" {vamp, Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). Wu Jian disapproves of the use of such an item. the +4 falchion "Spiderslayer" {drain, rElec rN+ Int-2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It insulates you from electricity. It protects you from negative energy. Wu Jian disapproves of the use of such an item. the +1 hunting sling of Oenomania {venom, *Drain Int+6} It poisons the ammo it fires. It affects your intelligence (+6). It causes draining when unequipped. the +6 rapier "Tidef" {pierce, rF+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from fire. the amulet "Ruherch" {RegenMP rElec rC- Slay+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It insulates you from electricity. a +3 ring of evasion (15, -9, D) an uncursed staff of death (15, -7, D) a +1 whip of electrocution (19, -11, D) a +2 hunting sling of flaming (19, -10, D) a lightning rod (4/4) (19, -9, D) an uncursed staff of earth (19, 1, D) a ghoul corpse (skeletalised by now) (20, -59, D) a +0 mace of crushing (20, -43, D) a +2 robe of magic resistance (20, -27, D) a sack of spiders (20, -11, D) an uncursed ring of magical power (20, -10, D) a phial of floods (20, -1, D) a shadow dragon corpse (skeletalised by now) (21, -27, D) a +0 trident (21, -26, D) a box of beasts (21, -21, D) a cursed -2 spear 176 javelins of penetration {=f} a +0 leather armour (21, -10, D) a +1 chain mail of fire resistance (21, -9, D) a cursed -2 ring of dexterity (21, 0, D) a ghoul corpse (skeletalised by now) (22, -43, D) a +2 ring mail of positive energy (22, -42, D) a lamp of fire (22, -27, D) a +1 hand axe of freezing (22, -26, D) a lightning rod (4/4) (22, -25, D) a +0 leather armour (22, -20, D) a +0 rapier a +0 robe (22, -19, D) a +1 spear of flaming 117 javelins of penetration {=f} a +2 leather armour of magic resistance a +0 rapier of venom a +0 robe an uncursed amulet of rage (22, -10, D) a +4 eveningstar of protection (22, 1, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (23, -58, D) a lamp of fire (23, -43, D) a box of beasts (23, -26, D) a +0 rapier (23, -21, D) a +0 lajatang of venom 44 poisoned tomahawks (23, -20, D) a +0 antimagic spear a +4 hand crossbow 163 javelins a +1 plate armour of positive energy a +4 rapier of venom a +0 robe a +0 rapier of electrocution a +0 robe the ring of Ruwnae Gaaj {*Slow MR+ Str+4 Dex+3} [ring of strength] It affects your strength (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It may slow you when you take damage. (23, -19, D) the +4 mace of the Fulmar {crush, *Rage rC+ MR+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from cold. It affects your resistance to hostile enchantments. It may make you go berserk in combat. a +0 robe a +3 flail of protection 149 javelins a +0 leather armour a +1 demon whip of flaming a +0 robe a +2 demon trident of venom a +0 robe (23, -11, D) a +3 spear of venom (23, -10, D) a phantom mirror (24, -59, D) a fan of gales (2/2) (24, -58, D) an uncursed staff of death (24, -43, D) a +0 war axe of draining (24, -41, D) a lightning rod (4/4) (24, -27, D) a +2 hunting sling of freezing (24, -26, D) a +3 trident of piercing (24, -25, D) an uncursed amulet of magic regeneration (24, -21, D) a +0 trident a +0 trident 51 poisoned tomahawks (24, -19, D) a +0 longbow a +0 quarterstaff 138 arrows (24, -11, D) a +3 rapier of flaming (25, -58, D) an uncursed staff of conjuration (25, -42, D) a lamp of fire (25, -41, D) a +0 glaive of protection (25, -27, D) a +0 vampiric dagger (25, -26, D) a +3 hand axe of draining (25, -25, D) a +2 plate armour of poison resistance (25, -19, D) a +0 trident a +0 robe (25, -11, D) an uncursed staff of fire (25, -10, D) a lightning rod (4/4) (25, -9, D) a +2 scale mail of fire resistance (25, 1, D) a ghoul corpse (skeletalised by now) (25, 4, D) a +0 robe an uncursed ring of stealth (26, -59, D) a lightning rod (4/4) (26, -41, D) a +1 leather armour of magic resistance (26, -27, D) a +2 giant club (26, -25, D) a +0 spear of freezing (26, -23, D) the ring "Rybityqu" {Fire Int+5} [ring of fire] It enhances your fire magic. It affects your intelligence (+5). It protects you from fire. It makes you vulnerable to cold. an uncursed ring of protection from cold an uncursed ring of protection from magic the +2 plate armour "Kana" {MR+} It affects your resistance to hostile enchantments. a +2 cloak of invisibility the ring "Wairghont" {*Slow +Blink Int+8 Stlth++} [ring of stealth] It affects your intelligence (+8). It lets you blink. It may slow you when you take damage. It makes you much more stealthy. an uncursed ring of protection from cold (26, -11, D) a phial of floods (26, -10, D) a +2 cloak (27, -59, D) a phial of floods (27, -58, D) a +3 scale mail of fire resistance (27, -43, D) a +2 ring mail of poison resistance (27, -42, D) a +1 quarterstaff of protection (27, -11, D) an uncursed amulet of faith the cursed +1 great mace of Doom {crush, Int-5 Dex+3} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (-5). It affects your dexterity (+3). It has a curse placed upon it. the +8 long sword of Weak Guile {distort, Str+2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+2). the +3 quarterstaff of Kooffuke {crush, Str+3} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+3). (27, -9, D) an uncursed staff of air (28, -59, D) a +7 morningstar of holy wrath (28, -58, D) a +1 mace of crushing (28, -42, D) the +8 broad axe of the Equinox {vamp, Str+2 Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your intelligence (+3). Wu Jian disapproves of the use of such an item. the +3 demon trident "Sairuz Gema" {pain, +Inv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you turn invisible. Wu Jian disapproves of the use of such an item. the +9 great sword of Revolt {freeze, rElec Stlth+} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It insulates you from electricity. It makes you more stealthy. the +7 scimitar "Zavijoyff" {freeze, *Rage rElec rC- Str+8} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (+8). It makes you vulnerable to cold. It insulates you from electricity. It may make you go berserk in combat. (28, -27, D) an uncursed staff of wizardry (28, -26, D) a +0 leather armour (28, -25, D) an uncursed amulet of rage (28, -11, D) a +3 giant spiked club (28, -10, D) an uncursed ring of wizardry (28, -9, D) the +7 plate armour of the Haunted Jabberwock {Dex+3} It affects your dexterity (+3). (29, -59, D) an uncursed staff of power (29, -58, D) a phantom mirror (29, -42, D) a +0 hand crossbow of flaming (29, -27, D) an uncursed staff of cold (29, -9, D) a phial of floods (30, -59, D) a +1 long sword of protection (30, -43, D) an uncursed staff of summoning (30, -42, D) a +3 leather armour of poison resistance (30, -11, D) an uncursed staff of conjuration (30, -10, D) an uncursed staff of cold (30, -9, D) a +1 pair of boots of flying (31, -10, D) a +4 flail of protection (31, -9, D) a +2 flail of crushing (32, -11, D) an uncursed staff of fire (32, -9, D) a +6 hunting sling of flaming (33, -11, D) a +3 leather armour of magic resistance (33, -10, D) a phantom mirror (33, -9, D) a +2 chain mail of cold resistance (34, -51, D) a +0 short sword of distortion a +1 hand crossbow of venom 138 bolts a +4 quarterstaff of chaos (34, -50, D) 10 large rocks (34, -26, D) a +0 great sword a +5 shortbow of freezing a +0 chain mail (34, -25, D) 53 large rocks (34, -11, D) a +6 mace of crushing (34, -10, D) a +2 ring mail of magic resistance (34, -9, D) a +2 robe (35, -49, D) a +2 scimitar of flaming a +0 robe a +7 halberd of venom a +4 chain mail of positive energy (35, -41, D) a +4 hand axe of venom a +0 robe (35, -40, D) a +0 whip a +4 ring of strength a +0 halberd a +0 robe a +0 long sword of holy wrath a +0 robe (35, -27, D) a +0 great sword a +0 plate armour a +0 arbalest 156 bolts (35, -26, D) a +5 morningstar of protection a +0 chain mail a +0 long sword a +0 plate armour an uncursed amulet of the acrobat a +2 flail of venom a +0 plate armour a +0 war axe a +0 chain mail a +0 great mace a +0 hand crossbow of flaming a +0 plate armour a +0 long sword a +0 plate armour a +0 medium shield 59 large rocks (35, -25, D) 60 large rocks a +0 long sword a +0 plate armour (35, -11, D) an uncursed staff of air (35, -10, D) an uncursed staff of wizardry (36, -59, D) a lamp of fire (36, -55, D) a +3 double sword of holy wrath 126 javelins a +0 ring mail (36, -49, D) a +4 morningstar of protection a +4 ring mail a +2 medium shield a +0 troll leather armour {Purgy} a +3 glaive of venom a +8 plate armour of ponderousness (36, -42, D) a +0 spear (36, -40, D) a +0 club (36, -27, D) a +0 war axe a +0 plate armour a +0 medium shield (36, -26, D) a +0 long sword a +0 chain mail a +0 large shield an uncursed ring of ice a +0 halberd a +0 plate armour 57 large rocks a +4 war axe of freezing a +0 plate armour (36, -25, D) 50 large rocks (37, -58, D) a +0 dagger (37, -50, D) a +1 flail of venom a +0 robe (37, -44, D) a +2 robe of magic recovery (37, -30, D) a +0 dire flail (37, -26, D) a +0 arbalest 160 bolts (38, -59, D) a +1 ring mail of poison resistance (38, -58, D) a +3 glaive of venom (38, -51, D) a +0 trident of flaming a +0 leather armour a cursed ring of ice (38, -31, D) a +1 battleaxe (38, -4, D) a +3 flail of holy wrath a +9 blowgun a +0 robe a +0 buckler of reflection a spriggan corpse (38, -2, D) an apis corpse (39, -59, D) a +2 flail of holy wrath (39, -45, D) a +1 fustibalus of freezing (39, -44, D) a +2 quarterstaff of protection (39, -30, D) a +3 halberd of protection (39, -10, D) an uncursed staff of earth (39, -9, D) an uncursed staff of wizardry (39, -5, D) a +0 spear a +0 buckler an uncursed ring of protection from fire a hornet corpse (39, -4, D) a +0 robe a wendigo corpse (39, -3, D) a +0 robe a +2 buckler of reflection an uncursed staff of summoning a +2 robe of positive energy an uncursed ring of protection from cold a +0 spear a +0 robe a wendigo corpse a spriggan corpse a spriggan corpse a greenwood witch corpse (39, -2, D) a +0 quarterstaff a +0 robe a +2 mace of draining a +0 robe a +0 war axe a +0 robe a +2 rapier of venom a +0 robe a +0 buckler a spriggan corpse a spriggan corpse a spriggan corpse (39, -1, D) a spark wasp corpse (40, -59, D) a +2 rapier of venom (40, -45, D) a +3 leather armour of cold resistance (40, -31, D) a sack of spiders (40, -30, D) an uncursed staff of cold (40, -11, D) a fan of gales (2/2) (40, -9, D) an uncursed staff of poison (40, -5, D) a +0 longbow a +0 spear 179 arrows a satyr corpse (40, -4, D) a +0 longbow a +0 club a +0 longbow a +0 quarterstaff 272 arrows a +0 robe a satyr corpse (40, -3, D) the +7 lajatang of Order {silver, rMut, pickup} It protects you from mutation. a +0 robe a +4 ring of protection {pickup} the +5 broad axe of the Ten Allies {elec, +Rage rF- rC+, pickup} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to fire. It protects you from cold. It lets you go berserk. a +0 robe a +0 spear a +0 buckler the ring of Nuseanal {+Blink MR+} [ring of protection from magic] It affects your resistance to hostile enchantments. It lets you blink. an uncursed staff of conjuration a +0 robe a hippogriff corpse a spriggan corpse a spriggan corpse (40, -2, D) the +8 trident of the Octopus King {venom, rElec rPois MR+, pickup} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 robe a +0 rapier a +0 animal skin +0 fire dragon scales an uncursed staff of conjuration a +0 robe a +0 quarterstaff a +0 animal skin a +0 robe a +0 robe a fire dragon corpse a spriggan corpse (40, -1, D) a +0 quarterstaff a +0 robe (41, -59, D) a +4 war axe of freezing (41, -58, D) a +0 great mace of crushing (41, -45, D) a cursed -2 ring of strength (41, -44, D) a +2 trident of distortion (41, -29, D) the amulet "Qurphuvic" {Spirit rF+ rN+ Str-3 Int+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (-3). It affects your intelligence (+2). It protects you from fire. It protects you from negative energy. the amulet of Nyckaifai {Rage MR+} [amulet of rage] It affects your resistance to hostile enchantments. the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. the +5 hand axe "Qilelo" {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. 3 throwing nets {=f} a +5 ring of slaying an uncursed ring of poison resistance an uncursed amulet of rage (41, -11, D) a lightning rod (4/4) (41, -9, D) a +0 halberd of protection (41, -5, D) a dire elephant corpse (41, -4, D) a +4 quick blade of venom a +0 buckler a +3 broad axe of flaming a hornet corpse (41, -3, D) the +8 dagger "Paug" {flame, rC- Str+7, pickup} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your strength (+7). It makes you vulnerable to cold. a +0 animal skin a +0 hand axe a +0 animal skin (41, -2, D) a +0 spear a +7 blowgun a +0 war axe a +0 animal skin a +2 demon whip of draining a +1 robe of magic recovery a +0 buckler a spriggan corpse a spriggan corpse (41, -1, D) a +2 demon whip of electrocution a +0 robe a +0 buckler a +0 war axe a +0 animal skin a spriggan corpse (42, -59, D) a +0 falchion (42, -58, D) a +1 scythe of protection (42, -45, D) a +0 scimitar (42, -44, D) a fan of gales (2/2) (42, -31, D) a +1 short sword of speed (42, -30, D) an uncursed amulet of rage (42, -10, D) a +0 spear (42, -9, D) a +4 giant spiked club (42, -3, D) a +0 war axe of venom a +0 animal skin a +0 broad axe a +0 animal skin (42, -2, D) a +5 lajatang of distortion a +2 robe of magic resistance a dire elephant corpse a spriggan corpse (43, -44, D) a +6 mace of crushing (43, -30, D) a +0 dire flail (43, -2, D) a +3 quarterstaff of crushing a spriggan corpse a hornet corpse (44, -30, D) a book of Clouds (44, -29, D) 4 phantom mirrors a lightning rod (4/4) a sack of spiders a lamp of fire a phial of floods (44, -11, D) a +1 scale mail of poison resistance (44, -10, D) a +2 shortbow of flaming (45, -11, D) a lightning rod (4/4) (45, -8, D) a +2 robe (46, -8, D) a +2 leather armour of poison resistance (47, -11, D) a +6 glaive of flaming (48, -11, D) a +3 plate armour of fire resistance (48, -9, D) a +0 robe (49, -9, D) a +0 robe (50, -23, D) a +1 ring mail of cold resistance (50, -22, D) a +2 antimagic demon whip (50, -16, D) a +0 giant spiked club a +1 scythe of venom (50, -11, D) a +2 quick blade of piercing (50, -10, D) a +2 great mace of crushing (51, -59, D) a +3 leather armour of poison resistance (51, -58, D) a +4 quarterstaff (51, -46, D) a +2 longbow of flaming (51, -44, D) a +0 dire flail of draining 29 javelins (51, -22, D) the cursed -1 butterfly sword {speed, MR+ *Curse} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. It curses itself when equipped. It has a curse placed upon it. an uncursed ring of resist corrosion the +9 war axe "Qoisar" {protect, Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). the +3 arbalest of Foolhardiness {penet, +Fly rF+ Str+4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your strength (+4). It protects you from fire. It lets you fly. the +3 mace of Oguuq {holy, +Fly rPois rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It protects you from poison. It lets you fly. the +6 war axe of Parts Unknown {venom, rPois MR- Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. a +6 ring of dexterity (51, -19, D) a cursed -3 giant club (51, -17, D) a +0 halberd (52, -59, D) a +2 flail of crushing (52, -58, D) an uncursed staff of death (52, -47, D) a +3 morningstar of protection (52, -46, D) a +0 glaive (52, -44, D) a +0 whip (52, -35, D) a +7 great sword of holy wrath (52, -28, D) a +0 robe (52, -27, D) a +3 quarterstaff of crushing a +3 hunting sling of freezing (52, -22, D) a +4 dire flail of draining (52, -17, D) a +4 scythe of protection (52, -9, D) a cursed amulet of inaccuracy (53, -59, D) a +6 antimagic glaive (53, -58, D) a sack of spiders (53, -46, D) an uncursed staff of power (53, -35, D) a +2 robe (53, -28, D) a +0 robe a +0 robe (53, -27, D) a +0 hand axe a +3 war axe a +0 plate armour (53, -22, D) a cursed staff of air (53, -10, D) a +2 whip of flaming (53, -9, D) an uncursed amulet of magic regeneration the cursed +1 robe "Huidoulo" {rF+ MR- Str+3} It affects your strength (+3). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. a cursed ring of flight the +4 ring mail of Curiosity {rN+ SInv Stlth+} It protects you from negative energy. It lets you see invisible. It makes you more stealthy. a +1 pair of gloves of strength (54, -59, D) an uncursed amulet of the gourmand the +5 great mace "Worm's Wrath" {vamp, Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). Wu Jian disapproves of the use of such an item. the ring of Wahoin {+Fly Str-3 Dex+2 Stlth+} [ring of flight] It affects your strength (-3). It affects your dexterity (+2). It lets you fly. It makes you more stealthy. (54, -58, D) a +2 hand axe of freezing (54, -47, D) the cursed +0 ring mail of the Heavens {rCorr SInv} It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. the +8 halberd of the Seven Dreams {chop, rF+ rN+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from fire. It protects you from negative energy. the ring of Luonauts {Fire Stlth+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. an uncursed amulet of the acrobat the +6 morningstar "Halla" {speed, +Fly MR+ Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you fly. an uncursed ring of ice the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (54, -23, D) an uncursed staff of conjuration (54, -22, D) an uncursed staff of cold (54, -11, D) an uncursed staff of summoning (55, -58, D) a +0 short sword of protection (55, -47, D) a box of beasts (55, -46, D) a +3 leather armour of poison resistance (55, -34, D) a lamp of fire (unseen) (55, -23, D) a +4 spear of flaming (55, -10, D) a +1 short sword of electrocution (56, -47, D) a +0 trident of protection (58, -17, D) 58 large rocks (59, -18, D) a +0 giant club a +2 dire flail of draining a +0 giant club a +0 giant club (59, -17, D) a +0 giant club a +0 giant spiked club (60, -23, D) an uncursed staff of conjuration (60, -22, D) an uncursed staff of poison (60, -16, D) 35 large rocks (61, -23, D) an uncursed staff of air (61, -22, D) a fan of gales (2/2) (62, -59, D) a +2 hand axe of flaming (62, -23, D) a +5 lajatang of electrocution (63, -51, D) an uncursed staff of wizardry (63, -50, D) a +2 ring mail of positive energy (63, -43, D) an uncursed staff of power (63, -33, D) a +1 short sword of flaming (63, -32, D) an uncursed staff of summoning (63, -23, D) a +4 ring mail of fire resistance (63, -2, D) a +0 flail of holy wrath a +0 robe (64, -59, D) a lightning rod (4/4) (64, -58, D) a +5 ring of strength a +6 ring of dexterity the cursed ring of Gehilel {*Contam rElec rPois MP+9 Dex-3} [ring of dexterity] It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). It causes magical contamination when unequipped. It has a curse placed upon it. the ring "Xosiqael" {*Contam +Fly rC++ Int+5} [ring of flight] It affects your intelligence (+5). It greatly protects you from cold. It lets you fly. It causes magical contamination when unequipped. (64, -51, D) a +0 plate armour of poison resistance (64, -43, D) an uncursed staff of poison (64, -42, D) a +1 glaive of venom (64, -33, D) a lamp of fire (64, -32, D) a lightning rod (4/4) (64, -9, D) the Incunabulum of Heat Spells Type Level a - Bolt of Magma Conjuration/Fire/Earth 5 b - Bolt of Fire Conjuration/Fire 6 (65, -43, D) a +2 quarterstaff of draining (65, -42, D) an uncursed staff of air (65, -38, D) a +4 trident of venom a +0 robe (65, -37, D) a +0 rapier a +0 robe a +0 buckler (65, -36, D) a +0 spear (65, -1, D) a +0 robe a spriggan corpse (66, -37, D) a +0 quarterstaff a +0 robe (66, -9, D) a cursed staff of wizardry (67, -8, D) a box of beasts (68, -9, D) a +2 scale mail of positive energy (69, -59, D) a +3 great sword of electrocution (69, -9, D) the cursed +1 trident "Killer Bee's Death" {speed, *Noise MR+ SInv} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. It lets you see invisible. It may make noises in combat. It has a curse placed upon it. (70, -23, D) an uncursed staff of cold (70, -9, D) a +3 morningstar of holy wrath (71, -51, D) a fan of gales (2/2) (71, -23, D) a +3 hand axe of holy wrath (71, -22, D) a +2 scale mail of magic resistance (71, -17, D) a +0 rapier a +0 robe (72, -51, D) a +7 blowgun (72, -33, D) a box of beasts (72, -23, D) a lightning rod (4/4) (72, -22, D) a +3 quarterstaff of protection (73, -51, D) a phial of floods (73, -43, D) a +2 falchion of flaming (73, -42, D) a phial of floods (73, -33, D) a +2 robe of magic resistance (73, -29, D) a +4 battleaxe of electrocution a +0 robe (74, -43, D) a book of Spatial Translocations (74, -33, D) a cursed -2 ring of strength (74, -32, D) a +0 dagger (74, -23, D) a +0 shortbow of freezing (76, -58, D) a +4 long sword of holy wrath