demenasai the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 4, D) a +0 buckler a +0 scale mail a +6 ring of strength a +6 ring of strength a +6 ring of intelligence (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman the inkwell talisman of Piozadiul {+Inv} [inkwell talisman] +Inv: It lets you turn invisible. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 36, D) the +3 dire flail of Regicide {heavy, Int+3} Int+3: It affects your intelligence (+3). (49, 37, D) a staff of death (50, 37, D) a staff of air (51, 36, D) the +3 helmet "Aplos" {+Blink Regen+ Str+6} +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). (51, 37, D) a +1 great sword of freezing (52, 36, D) a +1 heavy great sword (53, 36, D) the +0 swamp dragon scales of Theory {rPois rN+ Regen+} rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (53, 40, D) a +0 spectral quarterstaff (59, 37, D) the staff of Instant Death {rPois rC+ Will+ Int-2 Alch} [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Alch: It increases the power of your Alchemy spells. (60, 30, D) a +0 hand axe a +0 chain mail (60, 36, D) the +5 hand axe of the Nine Violins {venom, Fly rC++ rCorr SInv} Fly: It grants you flight. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (60, 39, D) a steam dragon corpse (61, 8, D) +2 swamp dragon scales (61, 19, D) a polar bear corpse (skeletalised by now) (61, 26, D) a +1 falchion of holy wrath (61, 29, D) a +0 short sword a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 30, D) a +0 dagger a +0 robe a +0 flail a boomerang (61, 40, D) an acid dragon corpse (61, 41, D) a swamp dragon corpse (62, 0, D) +0 ice dragon scales (62, 1, D) a ring of flight (62, 8, D) a +2 leather armour of willpower (62, 16, D) a +2 scale mail of fire resistance (62, 27, D) the +0 robe of the Unicorn {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (62, 29, D) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, 30, D) a +0 broad axe 3 boomerangs a +0 plate armour an orc corpse (skeletalised by now) (62, 36, D) a +3 scale mail of fire resistance (62, 37, D) a +0 dagger of protection (63, 0, D) a +6 spectral quarterstaff (unseen) (63, 8, D) a staff of conjuration (63, 16, D) the +1 partisan of Riwach {elec, rF++ rC+ Will+ Dex+3} rF++: It greatly protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (63, 17, D) a staff of cold (63, 26, D) a +4 flail of protection (63, 37, D) the +9 falchion of Wiukk {flame, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (63, 39, D) a swamp drake corpse (64, 3, D) a river rat corpse (skeletalised by now) (64, 4, D) a yak corpse (skeletalised by now) (64, 17, D) a +2 heavy quarterstaff (64, 26, D) +1 steam dragon scales (64, 27, D) the +1 lajatang of Anguish {freeze, Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). (65, 26, D) a +1 robe of willpower (69, 0, D) a +2 scimitar of venom (unseen) (69, 3, D) an ugly thing corpse (skeletalised by now) (69, 36, D) the +1 demon whip "Ufyano Atso" {pain, Dex+4} Dex+4: It affects your dexterity (+4). (70, 9, D) a +2 rapier of draining (70, 16, D) a +6 ring of intelligence a +6 ring of dexterity (70, 36, D) the +9 flail "Widowmaker" {heavy, rN+ Will+ rCorr} rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (70, 37, D) a +0 vampiric hand axe (71, 16, D) a +1 heavy longbow (71, 19, D) 5 large rocks a cyclops corpse (skeletalised by now) (71, 21, D) a +0 giant spiked club a +0 giant club (71, 26, D) a +3 dagger of venom (unseen) (71, 27, D) a staff of earth (71, 29, D) a +1 spear a +0 robe (71, 32, D) a +0 battleaxe a +0 robe (71, 36, D) an amulet of guardian spirit (71, 37, D) a staff of alchemy (72, 8, D) a +2 vampiric spear (72, 16, D) a staff of death (72, 20, D) 5 large rocks (72, 21, D) 5 large rocks (72, 22, D) a +0 giant club a +0 giant spiked club (72, 26, D) +0 storm dragon scales (72, 27, D) a +4 scale mail of poison resistance (72, 37, D) a +1 heavy longbow (73, 1, D) a +3 mace of protection (73, 16, D) a staff of cold (73, 17, D) a +2 plate armour of cold resistance (73, 20, D) 4 large rocks (73, 26, D) a +5 rapier of protection (unseen) (73, 27, D) a +1 sling of flaming (unseen) (73, 36, D) a +2 heavy shortbow (73, 37, D) a +0 chain mail of cold resistance