Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 3644791047750514669 272 dellhart the Conjurer (level 6, 41/41 HPs) Began as a Demonspawn Conjurer on Sept 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:33 (1587 turns). dellhart the Conjurer (Demonspawn Conjurer) Turns: 1587, Time: 00:02:34 Health: 41/41 AC: 4 Str: 8 XL: 6 Next: 2% Magic: 7/12 EV: 11 Int: 20 God: Gold: 141 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . (100%) e - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +1 robe {Will+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: hooves 1, demonic guardian 2, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour b - a +1 robe of willpower (worn) d - a +0 pair of gloves (worn) Jewellery a - a +5 ring of evasion Scrolls c - 4 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.3 Spellcasting + Level 5.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 32% 2d7 5% 2 Stone Arrow Conj/Erth 32% 3d9 11% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10415 Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. A demonic guardian rushes to your aid. You sometimes gain a little power by taking damage. Message History The magic dart hits the goblin. The goblin is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You start resting. Magic restored. You recovered 3 MP! An adder comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You have reached level 6! Your demonic ancestry asserts itself... You feel energised by your suffering. You recovered 6 HP! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.............. #.# #.# #.#####.)###.## #.# #.# #.# ##.†.## #.# #.####.# #.....# #......# ##...## ######## ##..# #..# #..######. #.@....... #)#..##### ~.. ~.... ....~ .?....# #.~~≈~~ ≈~~~..# #..≈~~~ ~≈≈~.~# ...~~~~ ≈≈≈~... #..~≈~♣ ♣≈≈~... There were no monsters in sight! Vanquished Creatures Sigmund (D:2) Jessica (D:2) Terence (D:2) 4 adders (D:2) 2 dart slugs (D:1) 3 endoplasms 5 hobgoblins 4 ball pythons 3 bats 3 frilled lizards 4 goblins (D:2) A rat (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dellhart the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 356 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 356 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 518 | D:1 | Learned a level 2 spell: Searing Ray 935 | D:2 | Noticed Jessica 937 | D:2 | Killed Jessica 938 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 938 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 995 | D:2 | Noticed Sigmund 999 | D:2 | Killed Sigmund 1000 | D:2 | Reached skill level 5 in Conjurations 1000 | D:2 | Reached XP level 4. HP: 17/30 MP: 2/10 1000 | D:2 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 1000 | D:2 | Reached XP level 5. HP: 20/35 MP: 2/11 1410 | D:2 | Noticed Terence 1415 | D:2 | Killed Terence 1587 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1587 | D:2 | Reached XP level 6. HP: 41/41 MP: 7/12 1587 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, interstate_on_off D:2: layout_loops_corners, chequers_ecumenical_altar_island, uniq_terence, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Short sword | 4 | || 4 Cast: Magic Dart | 25 | 18 || 43 Searing Ray | 3 | 7 || 10 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1584 | 1576 | 8 | 546 | 845 | 2 | 792.0 | Dungeon | 1584 | 1576 | 8 | 546 | 845 | 2 | 792.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 799 daAuts D:2: 784 daAuts