Dungeon Crawl Stone Soup version 0.34-a0-806-g8ccb4c9eb4 (webtiles) character file. Game seed: 8113711809310614897 763 dellhart the Conjurer (level 7, 0/46 HPs) Began as a Demonspawn Conjurer on Sept 17, 2025. Slain by Pikel ... wielding a +2 whip of electrocution (14 damage) ... on level 5 of the Dungeon. The game lasted 00:10:02 (4261 turns). dellhart the Conjurer (Demonspawn Conjurer) Turns: 4261, Time: 00:10:03 Health: 0/46 AC: 13 Str: 7 XL: 7 Next: 51% Magic: 4/15 EV: 11 Int: 21 God: Gold: 234 SH: 0 Dex: 11 Spells: 2/17 levels left rFire . . . (100%) d - +2 dagger (drain) rCold . . . (100%) e - orb {Guile} rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +4 ring of slaying HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: sanguine armoured A: demonic guardian 2, sanguine armour 2, demonic magic 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 234 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) e - an orb of guile (worn) g - a +0 pair of gloves (worn) Jewellery f - a +4 ring of slaying (worn) Wands c - a wand of warping (11) Scrolls c - a scroll of immolation {unknown} e - 6 scrolls of identify {unknown} h - a scroll of fear {unknown} j - 3 scrolls of teleportation {unknown} k - 2 scrolls of revelation {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of fog {unknown} q - a scroll of summoning {unknown} u - a scroll of poison {unknown} Potions g - 3 potions of magic d - 2 potions of cancellation {unknown} f - a potion of curing {unknown} n - a potion of moonshine {unknown} o - 3 potions of might {unknown} p - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.5 Spellcasting + Level 7.0 Conjurations + Level 1.5 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 17% 4 e - Iskenderun's Battles Conj/Frge 20% 2d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 11% 1 Construct Spike Launche Frge 10% 2d3 16% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 16% 2 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Confusing Touch Hex 5% N/A 30% 3 Gloom Hex/Necr 10% N/A 30% 3 Summon Mana Viper Hex/Summ 5% N/A 96% 5 Forge Phalanx Beetle Frge 2% N/A 100% 6 Gell's Gavotte Tloc 6% 2d(14-20) 100% 6 Borgnjor's Revivificati Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25741 Temple: D:4-7 Altars: Fedhas Annotations: D:5 Pikel Innate Abilities, Weirdness & Mutations A demonic guardian rushes to your aid. When seriously injured, your blood forms thick armour. (AC +9) Spells you cast may paralyse nearby enemies. Message History That felt strangely unrewarding. You finish channelling your searing ray. The lemure shouts! The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of electrocution, wearing a +0 robe and carrying a wand of polymorph (76% to hit) You focus your ray upon Pikel. The searing ray hits Pikel! Pikel is lightly wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The gnoll suddenly stops moving! The searing ray misses Pikel. The searing ray hits the lemure. The lemure is moderately wounded. The gnoll is no longer paralysed. Pikel hits you with a +2 whip of electrocution. You are electrocuted!! A demonic guardian appears! Your blood congeals into armour. The gnoll closely misses you. You took 21 damage! The searing ray hits Pikel! Pikel is heavily wounded. The searing ray hits the lemure! The lemure is heavily wounded. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll misses you. Pikel zaps a wand. You resist with significant effort. Your orange demon stings Pikel from afar. You recovered 1 HP! The searing ray hits Pikel. Pikel is heavily wounded. The searing ray misses the lemure. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll barely misses you. Pikel says, "I'm sure they'll be treated well, anyway." Pikel hits you with a +2 whip of electrocution. You are electrocuted! You die... Pikel says, "See you in Hell!" ..... #.........# .......# #.........# .......# #.........# .......# #.........# ...!...#####.......## ...<.............## ......$.....###### ###.####4........... ....55K@..###..####. .#...j##### ##.... .>... ###### ##.. #. # You could see Pikel (ally target), 2 lemures, a gnoll (swift) and a friendly orange demon (summoned). Vanquished Creatures A steam dragon (D:5) Duvessa (D:5) A lemure (D:5) Dowan (D:5) A howler monkey (D:3) A bombardier beetle (D:4) A hound (D:4) Crazy Yiuf (D:3) A gnoll bouda (D:5) A sleepcap (D:4) An iguana (D:4) An orc wizard (D:4) 8 gnolls (D:5) 9 adders A shadow imp (D:3) 4 ufetubi (D:5) 3 dart slugs 2 ribbon worms 12 hobgoblins 4 orcs (D:4) 3 quokkas (D:2) 9 ball pythons 3 bats (D:2) 13 endoplasms 4 frilled lizards 6 goblins 5 kobolds 4 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dellhart the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 393 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +9) [demonic ancestry] 393 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 494 | D:1 | Learned a level 2 spell: Searing Ray 1197 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1197 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1222 | D:2 | Found a blossoming altar of Fedhas. 2185 | D:3 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 2185 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/8 2192 | D:3 | Reached skill level 5 in Conjurations 2728 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2728 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/10 2844 | D:3 | Noticed Crazy Yiuf 2850 | D:3 | Killed Crazy Yiuf 3170 | D:4 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +9) [demonic ancestry] 3170 | D:4 | Reached XP level 6. HP: 19/41 MP: 0/12 3289 | D:4 | Reached skill level 6 in Conjurations 3610 | D:5 | Entered Level 5 of the Dungeon 3742 | D:5 | Noticed Duvessa 3744 | D:5 | Noticed Dowan 3761 | D:5 | Killed Duvessa 3762 | D:5 | Reached skill level 5 in Spellcasting 3764 | D:5 | Killed Dowan 3765 | D:5 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 3765 | D:5 | Reached XP level 7. HP: 25/46 MP: 0/14 3867 | D:5 | Learned a level 4 spell: Fulminant Prism 3872 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3877 | D:5 | Learned a level 4 spell: Iskenderun's Battlesphere 4189 | D:5 | Reached skill level 7 in Conjurations 4189 | D:5 | Reached skill level 1 in Translocations 4256 | D:5 | Noticed Pikel 4261 | D:5 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring D:2: layout_loops_ring, basic_altar, minmay_hexomino_u4 D:3: layout_rooms, minivault_24, uniq_crazy_yiuf_cottage D:4: layout_rooms D:5: minmay_evil_eye, layout_rooms, chequers_serial_rivers_small_3, uniq_duvessa, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.5 Conjurations | 5 6 7 | 7.0 Translocations | 1 | 1.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 17 | 40 | || 57 Melee: Unarmed | 2 | | || 2 Dagger | 15 | 40 | || 55 Cast: Magic Dart | 79 | 51 | || 130 Searing Ray | 5 | 16 | 9 || 30 Stab: Paralysed | | 22 | || 22 Armour: Robe | 16 | 24 | 13 || 53 Dodge: Dodged | 14 | 17 | 13 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4258 | 4153 | 105 | 1602 | 1835 | 5 | 851.6 | Dungeon | 4258 | 4153 | 105 | 1602 | 1835 | 5 | 851.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1324 daAuts D:1: 855 daAuts D:3: 726 daAuts D:4: 701 daAuts D:5: 649 daAuts