Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 8570682583128347637 233 dellhart the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Sept 8, 2025. Slain by a marrowcuda (3 damage) ... summoned by a marrowcuda ... on level 5 of the Dungeon. The game lasted 00:03:27 (1781 turns). dellhart the Conjurer (Deep Elf Conjurer) Turns: 1781, Time: 00:03:28 Health: -1/28 AC: 4 Str: 4 XL: 5 Next: 75% Magic: 5/15 EV: 11 Int: 25 God: Gold: 67 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet {Ice} rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 4 silver javelins Armour a - a +0 robe (worn) d - a +0 cloak (worn) f - a +0 helmet of ice (worn) h - a +0 buckler Magical Staves e - a staff of earth Jewellery g - a ring of wizardry Talismans i - a dragon-coil talisman Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of summoning {unknown} h - a scroll of identify {unknown} l - a scroll of vulnerability {unknown} m - a scroll of fear {unknown} n - a scroll of blinking {unknown} o - a scroll of teleportation {unknown} Potions f - 2 potions of curing {unknown} j - a potion of mutation {unknown} k - a potion of lignification {unknown} Skills: - Level 2.5 Dodging - Level 2.5 Stealth + Level 6.1 Spellcasting + Level 6.2 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 28% N/A 8% 1 Fulminant Prism Conj/Alch 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Teleport Other Tloc 7% N/A 22% 3 Eringya's Surprising Cr Summ 7% N/A 58% 4 Dispersal Tloc 3% N/A 100% 6 Gell's Gavotte Tloc 3% 2d(13-19) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26983 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Another marrowcuda is drawn to the feast! The marrowcuda closely misses you. An orc comes into view. It is wielding a +0 whip. You took 7 damage! The searing ray hits the marrowcuda! The marrowcuda is heavily damaged. The searing ray hits the adder! You kill the adder! The searing ray hits the adder! The adder is almost dead. You feel sick. The marrowcuda completely misses you. Your Spellcasting skill increases to level 6! The searing ray hits the marrowcuda. The marrowcuda is severely damaged. The searing ray hits the adder. You kill the adder! You feel sick. The marrowcuda misses you. x2 The marrowcuda closely misses you. The marrowcuda barely misses you. The marrowcuda closely misses you. You took 1 damage! The searing ray misses the marrowcuda. You finish channelling your searing ray. You feel sick. You are no longer poisoned. The marrowcuda barely misses you. x2; The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! You took 7 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda (severely damaged, 78% to hit) You focus your ray upon the marrowcuda. The searing ray misses the marrowcuda. (Press . to maintain the ray.) You hear a shout! The marrowcuda closely misses you. The marrowcuda bites you but does no damage. The marrowcuda barely misses you. The marrowcuda bites you. You die... ####### ....... ....... ....... ....... .......########### .......†F@FF>....# .......###F#........ ....... ...#..##.##. ##.........#...# # #.............# #...?....##<#.# #......o. #.#.# #........ .S#.# You could see 4 marrowcudas. Vanquished Creatures A scorpion (D:6) 2 drudes (D:6) A gnoll bouda (D:5) 3 gnolls (D:5) 3 adders 2 dart slugs 6 endoplasms A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:1) 7 ball pythons 4 bats 5 frilled lizards 2 giant cockroaches (D:2) 3 goblins 5 kobolds 2 rats (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dellhart the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 160 | D:1 | Learned a level 2 spell: Searing Ray 669 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 750 | D:2 | Reached skill level 5 in Conjurations 1080 | D:2 | Found a faded altar of an unknown god. 1652 | D:3 | You fall into a shaft and drop 3 floors! 1672 | D:6 | Noticed a scorpion 1679 | D:6 | Reached XP level 4. HP: 20/24 MP: 2/12 1683 | D:6 | Gained bane: Bane of the Hunted [Doom] 1687 | D:6 | Reached skill level 5 in Spellcasting 1691 | D:6 | Reached XP level 5. HP: 28/28 MP: 11/15 1765 | D:5 | Entered Level 5 of the Dungeon 1781 | D:5 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup D:3: layout_loops_ring, serial_shops, nicolae_shop_mannequins, dk_noncrumbling_4, uniq_natasha, uniq_crazy_yiuf_cottage D:5: layout_basic, portal_sewer_entry_a D:6: layout_loops_ring, uniq_prince_ribbit1, uniq_jeremiah Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 5 6 | 6.2 Dodging | | 2.5 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 7 || 7 Melee: Dagger | | 7 || 7 Cast: Magic Dart | 74 | || 74 Searing Ray | 6 | 6 || 12 Drink: Heal wounds | 1 | 1 || 2 Magic | | 1 || 1 Armour: Robe | 13 | 22 || 35 Dodge: Dodged | 24 | 28 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1774 | 1635 | 139 | 207 | 1143 | 5 | 354.8 | Dungeon | 1774 | 1635 | 139 | 207 | 1143 | 5 | 354.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1130 daAuts D:1: 493 daAuts D:6: 112 daAuts D:3: 21 daAuts D:5: 15 daAuts