Dungeon Crawl Stone Soup version 0.34-a0-1299-g403807c238 (webtiles) character file. Game seed: 5176676481815968809 1 defect the Chiller (level 1, 3/13 HPs) Began as a Merfolk Ice Elementalist on Nov 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (88 turns). defect the Chiller (Merfolk Ice Elementalist) Turns: 88, Time: 00:00:29 Health: 3/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 14 God: Gold: 24 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting - Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Forge Blazeheart Golem Fire/Frge 1% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You pick up a parchment of Forge Blazeheart Golem and begin reading... You add the spell Forge Blazeheart Golem to your library. You see here a +0 ring mail. You now have 24 gold pieces (gained 8). Found a leather armour. Found a scroll labelled UMMAES SAINN. Found a white potion. An endoplasm comes into view. You see here a +0 leather armour. A kobold comes into view. It is wielding a +0 short sword. Found an escape hatch in the floor. The endoplasm quivers. You freeze the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You freeze the endoplasm. You kill the endoplasm! The kobold throws a stone. The stone hits you. The kobold hits you but does no damage. You freeze the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. You are too injured to fight recklessly! You hit the kobold but do no damage. The kobold is severely wounded. The kobold misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! Found a stone staircase leading down. Things that are here: a +0 short sword; 3 stones Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....# ..# ..#.... .##<# ..# ...#..... ############.##.....>... ........................ ##.##...###.!###....... ##..###.#...#.......... ...............#...# ...........[......#># ###..#.#..###?##@..# ##.................... ###...####.#......... #...# #.#.#..#.... #.### #.#....# ... #. #.###..# ## .. #.. ... #..# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 88 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms, feat_on_display, columned_hall_lemuel, st_stairs_14 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Freeze || 3 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 64 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 64 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts