defect Level 1 of the Dungeon (0, 0, D:1) a fortress talisman (1, -6, D:1) a goblin skeleton (2, -4, D:1) a +0 ring mail (15, 3, D:1) a +0 club (19, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (23, 8, D:1) a quokka corpse (skeletalised by now) (30, 12, D:1) a +0 dagger a kobold skeleton (40, 6, D:1) a quokka corpse (skeletalised by now) (54, -15, D:1) a goblin corpse (skeletalised by now) (54, -13, D:1) a ball python skeleton (61, -10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 36, D:2) a dart slug corpse (7, 35, D:2) an adder corpse (14, 32, D:2) a +0 spear (21, 22, D:2) a +0 hand axe (22, 32, D:2) a frilled lizard skeleton (24, 33, D:2) a +0 dagger a goblin skeleton (26, 36, D:2) a +0 whip (27, 12, D:2) a +0 dagger an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, 17, D:2) a +0 whip a kobold skeleton (35, 18, D:2) an adder skeleton (37, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now)