Dungeon Crawl Stone Soup version 0.34-a0-1298-g6dfb6d6681 (webtiles) character file. Game seed: 10200042629746378201 10 defect the Chiller (level 2, 19/19 HPs) Began as a Merfolk Ice Elementalist on Nov 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:31 (594 turns). defect the Chiller (Merfolk Ice Elementalist) Turns: 594, Time: 00:01:31 Health: 19/19 AC: 3 Str: 8 XL: 2 Next: 20% Magic: 5/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of brilliance {unknown} j - a potion of mutation {unknown} k - a potion of haste {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting - Level 4.3 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusions: gnoll and goblin Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. You see here a bat corpse. You close the door, pushing everything out of the way. You open the door. There is an open door here. You freeze the bat. You kill the bat! Found a stone staircase leading down. There is a stone staircase leading down here. A gnoll comes into view. It is wielding a +0 spear. Found a spear. You see here a +0 spear. Found a mace. A goblin comes into view. It is wielding a +0 dagger. No reachable target in view! Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. You see here a +0 spear. There is an open door here. d - 3 sapphire potions (gained 2) An endoplasm comes into view. A bat comes into view. The bat closely misses you. You freeze the bat. You kill the bat! A kobold comes into view. It is wielding a +0 dagger. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You freeze the endoplasm! You kill the endoplasm! The kobold shouts! You freeze the kobold! You kill the kobold! You see here a +0 dagger. A rat comes into view. The rat squeaks loudly. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #####..# #..... .......#######..### #........#..### #..#####.#..... # ..######..#####.#..### ........................ .#..######..#####.....## .........#.............. .r....?@................ ≈≈≈≈#####≈≈≈≈≈≈≈≈≈...... # #~♣~#≈#######≈...... ####ß####ß...<#≈....## +.......'.....#≈....# ####'#####...ß#≈....## ###'### ##'###≈...... #♣♣.....♣♣##.# #≈...... ♣~.......~♣#.ß ♣≈...... You could see a rat. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 283 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 594 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 1 Short sword || 1 Cast: Freeze || 13 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 591 | 591 | 0 | 0 | 498 | 1 | 591.0 | Dungeon | 591 | 591 | 0 | 0 | 498 | 1 | 591.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 591 daAuts