Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 16255584228111885394 120 defect the Chiller (level 5, 35/35 HPs) Began as a Merfolk Ice Elementalist on Nov 20, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:07:06 (2498 turns). defect the Chiller (Merfolk Ice Elementalist) Turns: 2498, Time: 00:07:06 Health: 35/35 AC: 2 Str: 9 XL: 5 Next: 4% Magic: 5/9 EV: 11 Int: 16 God: Gold: 96 SH: 0 Dex: 14 Spells: 3/10 levels left rFire . . . (100%) c - +3 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons b - the +3 flail of Wygi {freeze, rElec} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. It cannot be enchanted further. c - a +3 dagger of flaming (weapon) Armour a - a +0 robe (worn) f - a +0 leather armour g - a +0 ring mail Wands e - a wand of paralysis (7) Scrolls I - a scroll of immolation Potions g - a potion of magic C - a potion of cancellation b - a potion of brilliance e - 2 potions of enlightenment w - 2 potions of heal wounds i - a potion of invisibility Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 0.5 Summonings + Level 6.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 b - Frozen Ramparts Ice 42% 1d7 4% 3 c - Ozocubu's Armour Ice 21% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Shops: D:1 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python closely misses you. The ball python barely misses you. You freeze the ball python. The ball python is moderately wounded. The ball python bites you. The ball python closely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You freeze the ball python! You kill the ball python! As you read the scroll of identify, it crumbles to dust. j -> e - a potion of enlightenment As you read the scroll of identify, it crumbles to dust. k -> w - 2 potions of heal wounds e - 2 potions of enlightenment (gained 1) A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You freeze the kobold. You kill the kobold! Things that are here: a +0 short sword; a kobold corpse Found a stone staircase leading down. You pick up a parchment of Forge Blazeheart Golem and begin reading... You add the spell Forge Blazeheart Golem to your library. Found a stone staircase leading up. There is a stone staircase leading up here. A hobgoblin and a goblin come into view. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The goblin shouts! You hear an angry hiss. The wall freezes the hobgoblin. The wall freezes the goblin. The wall freezes the hobgoblin but does no damage. The wall freezes the goblin! You kill the goblin! You freeze the hobgoblin! You kill the hobgoblin! A frilled lizard comes into view. The frozen ramparts melt away. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## ... .... ####..... #..)l.... #@# #.# #.# #.# #############.# #............<# #.############# #.# ##.## You could see a frilled lizard. Vanquished Creatures A clockroach (D:3) Ijyb (D:3) 4 adders A dart slug (D:3) 3 endoplasms (D:2) 3 hobgoblins A quokka (D:1) 7 ball pythons 5 bats 4 frilled lizards 4 goblins 6 kobolds 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 393 | D:1 | Found Niatetin's Antique Weapon Emporium. 493 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 966 | D:2 | Found a faded altar of an unknown god. 1037 | D:2 | Identified the +3 flail of Wygi {freeze, rElec} 1213 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1251 | D:2 | Learned a level 3 spell: Frozen Ramparts 1255 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1452 | D:2 | Reached skill level 5 in Ice Magic 2033 | D:3 | Reached XP level 4. HP: 27/30 MP: 3/8 2179 | D:3 | Noticed Ijyb 2190 | D:3 | Paralysed by Ijyb for 5 turns 2196 | D:3 | Killed Ijyb 2334 | D:3 | Found a burning altar of Makhleb. 2340 | D:3 | Reached skill level 6 in Ice Magic 2340 | D:3 | Reached XP level 5. HP: 32/35 MP: 6/9 2498 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, minmay_misc_feat_cross D:2: minmay_chambers_of_twos, layout_basic, hellmonk_ecumenical_altar_blasted D:3: cheibrodos_helix_gallery, layout_loops_ring, lightli_temple_of_fire, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.0 Ice Magic | 5 6 | 6.0 Dodging | | 2.6 Stealth | | 2.1 Summonings | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 4 || 20 Melee: Dagger | 4 | 1 || 5 Club | 1 | || 1 Spear | 4 | || 4 Flail | 7 | 3 || 10 Cast: Freeze | 49 | 10 || 59 Frozen Ramparts | 3 | 2 || 5 Ozocubu's Armour | | 1 || 1 Read: Identify | 3 | 2 || 5 Stab: Sleeping | 7 | 2 || 9 Armour: Robe | 22 | 8 || 30 Dodge: Dodged | 20 | 8 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2503 | 2379 | 124 | 0 | 2031 | 3 | 834.3 | Dungeon | 2503 | 2379 | 124 | 0 | 2031 | 3 | 834.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 963 daAuts D:2: 888 daAuts D:3: 651 daAuts