Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 13227329052407474074 247 defect the Chiller (level 6, 41/41 HPs) Began as a Merfolk Ice Elementalist on Nov 20, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:05:26 (2195 turns). defect the Chiller (Merfolk Ice Elementalist) Turns: 2195, Time: 00:05:27 Health: 41/41 AC: 0 Str: 8 XL: 6 Next: 11% Magic: 11/14 EV: 18 Int: 17 God: Gold: 131 SH: 0 Dex: 14 Spells: 1/11 levels left rFire x . . (150%) b - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg + . . (50%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.14/turn h - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (nimble swimmer 2), (mertail) a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons b - a +0 dagger (melded) j - a +0 long sword Missiles c - 3 poisoned darts i - 4 atropa-tipped darts Armour a - a +0 robe (melded) d - a +0 kite shield f - a +0 leather armour g - a +0 ring mail k - a +0 buckler Jewellery e - a ring of positive energy (worn) Talismans h - an inkwell talisman (worn) Scrolls c - a scroll of enchant armour {unknown} t - 2 scrolls of teleportation h - a scroll of noise {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of blinking {unknown} l - a scroll of silence {unknown} e - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of curing {unknown} n - a potion of berserk rage {unknown} o - a potion of cancellation {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 7.4(7.9) Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 58% 1d9 1% 3 c - Ozocubu's Armour Ice 29% N/A 1% 3 d - Summon Ice Beast Ice/Summ 16% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 8% 2d10 38% 3 Cigotuvi's Putrefaction Necr/Air 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History Sigmund closely misses you. The wall freezes Sigmund. You kill Sigmund! Your Ice Magic skill gained 2 levels and is now at level 7! You have reached level 5! You feel clever. The frozen ramparts melt away. HP restored. Magic restored. An orc comes into view. It is wielding a +0 dagger. A hound comes into view. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The orc shouts! The wall freezes the orc. The wall freezes the hound. The wall freezes the orc! You kill the orc! The wall freezes the hound but does no damage. The wall freezes the hound. x2; The hound bites you. You freeze the hound. The hound is almost dead. The wall freezes the hound but does no damage. The hound closely misses you. You freeze the hound. You kill the hound! You have reached level 6! The frozen ramparts melt away. A rat comes into view. You see here a +0 dagger. A rat is nearby! This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 The rat squeaks loudly. You finish memorising. Spell assigned to 'd'. You freeze the rat. You kill the rat! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ..# #.# ... #.# #†# #;# #)# #.##### #.#...# #.....# ###...# ##.## #.# #.# There were no monsters in sight! Vanquished Creatures Sigmund (D:3) A hound (D:3) 3 gnolls (D:3) 5 orcs (D:3) 4 endoplasms 2 hobgoblins (D:2) 2 quokkas 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) 3 goblins 5 kobolds (D:1) 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 240 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1826 | D:3 | Reached XP level 3. HP: 11/24 MP: 3/11 1830 | D:3 | Learned a level 3 spell: Frozen Ramparts 1834 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2014 | D:3 | Noticed Sigmund 2020 | D:3 | Reached skill level 5 in Ice Magic 2024 | D:3 | Reached XP level 4. HP: 6/30 MP: 4/12 2055 | D:3 | Killed Sigmund 2056 | D:3 | Reached skill level 7 in Ice Magic 2056 | D:3 | Reached XP level 5. HP: 17/35 MP: 2/13 2169 | D:3 | Reached XP level 6. HP: 41/41 MP: 8/14 2194 | D:3 | Learned a level 3 spell: Summon Ice Beast 2195 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms D:2: layout_basic D:3: layout_loops_cross, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.0 Ice Magic | 5 7 | 7.4 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | || 10 Melee: Unarmed | 9 | || 9 Dagger | 1 | || 1 Cast: Freeze | 44 | 3 || 47 Frozen Ramparts | 3 | 3 || 6 Ozocubu's Armour | 1 | || 1 Read: Teleportation | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 15 | || 15 None | 9 | 1 || 10 Dodge: Dodged | 31 | 4 || 35 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2197 | 2029 | 168 | 5 | 1683 | 3 | 732.3 | Dungeon | 2197 | 2029 | 168 | 5 | 1683 | 3 | 732.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1079 daAuts D:1: 675 daAuts D:3: 442 daAuts