Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 10006549463793083260 23 defect the Chiller (level 3, 24/24 HPs) Began as a Merfolk Ice Elementalist on Nov 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:52 (464 turns). defect the Chiller (Merfolk Ice Elementalist) Turns: 464, Time: 00:01:52 Health: 24/24 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 7/7 EV: 11 Int: 16 God: Gold: 56 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . (100%) b - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons b - a +0 sling (weapon) c - a +0 dagger Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of summoning {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 4.6 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 9% 3 Ozocubu's Armour Ice 17% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Blink Tloc 4% N/A 28% 2 Searing Ray Conj 4% 2d4 28% 2 Fugue of the Fallen Necr 2% N/A 50% 3 Inner Flame Hex/Fire 2% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The sling bullet hits the frilled lizard. You kill the frilled lizard! You shoot a sling bullet. The sling bullet misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse h - a scroll labelled UMMIUG XEHIF A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! A rat comes into view. Found a parchment of Searing Ray. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You see here a +0 dagger. You pick up a parchment of Searing Ray and begin reading... You add the spell Searing Ray to your library. You see here a rat corpse. Things that are here: a +0 club; a goblin corpse An endoplasm comes into view. The endoplasm quivers. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #. ##J# #...##### #.@...# #...###.# #### #.# ###################.# .................##.# #.####.#########.##)# #.# #.# #.##.# ..# #.# #.##.# .#####.# #.##.# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 ball pythons (D:1) 4 bats (D:1) 4 frilled lizards (D:1) 4 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 81 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 241 | D:1 | Found a faded altar of an unknown god. 448 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 464 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring, angelslayer_ecumenical_altar_muddy Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Ice Magic | | 4.6 Action || total ---------------------------++------- Fire: Sling || 44 Cast: Freeze || 11 Armour: Robe || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 481 | 481 | 0 | 4 | 353 | 1 | 481.0 | Dungeon | 481 | 481 | 0 | 4 | 353 | 1 | 481.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 481 daAuts