defect Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, -40, D:1) a +0 short sword (7, -24, D:1) a +0 club (21, -41, D:1) a ball python skeleton a hobgoblin skeleton (21, -28, D:1) a +0 leather armour (26, -25, D:1) a +0 robe (27, -20, D:1) a +0 spear of distortion (27, -19, D:1) a +0 whip (33, -8, D:1) a +0 dagger (34, -15, D:1) a +0 quarterstaff (36, -9, D:1) a staff of necromancy (43, -23, D:1) a bat corpse (skeletalised by now) (49, -37, D:1) a +0 ring mail (56, -35, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (7, -22, D:2) a +0 trident (8, -23, D:2) a bat skeleton (10, 6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (25, -20, D:2) a +0 whip a stone a kobold corpse