defect Level 1 of the Dungeon (0, 0, D:1) a +0 club (17, 4, D:1) a +0 helmet (24, -16, D:1) a +0 dagger (30, 7, D:1) a +0 whip (34, 21, D:1) a +0 leather armour (35, 30, D:1) a frilled lizard corpse (skeletalised by now) (47, 21, D:1) a +0 leather armour a quokka skeleton (48, 17, D:1) a bat skeleton (50, 9, D:1) a +0 dagger (70, -4, D:1) a +0 hand axe Level 2 of the Dungeon (6, -35, D:2) a +0 dagger (11, -30, D:2) a +0 robe (12, -10, D:2) a +0 short sword a kobold corpse (skeletalised by now) (13, -35, D:2) a +0 spear (13, -31, D:2) a +0 club (16, -32, D:2) a +0 ring mail (17, -45, D:2) a rat corpse (17, -17, D:2) a +0 leather armour (18, -30, D:2) a +0 short sword a kobold skeleton (19, -27, D:2) a +0 dagger (23, -27, D:2) a +0 mace (32, -29, D:2) a +0 short sword (42, -39, D:2) a +0 ring mail (44, -43, D:2) a +0 scale mail (51, -8, D:2) a +0 spear (54, -4, D:2) a +0 short sword (58, 4, D:2) a bat corpse (skeletalised by now) (59, 2, D:2) a +0 helmet of sniping (64, 10, D:2) a +0 helmet (65, 13, D:2) a +0 short sword (68, 10, D:2) a bat corpse (skeletalised by now) (70, 0, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -1, D:3) a bombardier beetle corpse (10, -5, D:3) 5 gold pieces (13, -4, D:3) 8 gold pieces (29, -1, D:3) a rat corpse