defect Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -17, D:1) a ball python corpse (skeletalised by now) (9, -24, D:1) a +0 dagger (17, 14, D:1) a bat corpse (skeletalised by now) (18, -26, D:1) a +0 dagger (19, -26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, -32, D:1) a +3 sling (24, 4, D:1) a +0 short sword a kobold skeleton (27, -20, D:1) a ball python corpse (28, 4, D:1) a +0 dagger a goblin skeleton a frilled lizard skeleton (32, 4, D:1) a +0 dagger (36, -21, D:1) a hobgoblin corpse (skeletalised by now) (37, 6, D:1) a +0 club a kobold corpse (41, -7, D:1) a +0 club (41, -5, D:1) a +0 club (44, 13, D:1) a +0 short sword a kobold corpse (61, -27, D:1) a +0 mace (62, -30, D:1) a +0 leather armour (62, -28, D:1) a +0 leather armour (63, -26, D:1) a staff of air