Dungeon Crawl Stone Soup version 0.34-a0-1280-g2aef843f5c (webtiles) character file. Game seed: 11592762618115925238 4 defect the Chiller (level 1, 6/13 HPs) Began as a Merfolk Ice Elementalist on Nov 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (29 turns). defect the Chiller (Merfolk Ice Elementalist) Turns: 29, Time: 00:00:41 Health: 6/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting - Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You open the large door. There is a large open door here. A hobgoblin and 2 jackals come into view. A ball python and an endoplasm come into view. The jackal barks! The endoplasm quivers. The hobgoblin shouts! The jackal barks! The jackal misses you. You freeze the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You freeze the jackal. You kill the jackal! The jackal bites you. The jackal barely misses you. x2 You freeze the jackal. You kill the jackal! Magic courses through your body. The hobgoblin barely misses you. You freeze the hobgoblin. The hobgoblin is severely wounded. You freeze the hobgoblin. The hobgoblin is almost dead. The ball python barely misses you. x2; The hobgoblin closely misses you. You freeze the hobgoblin. You kill the hobgoblin! The ball python bites you. The ball python closely misses you. You hit the ball python but do no damage. The ball python bites you but does no damage. The ball python barely misses you. You closely miss the ball python. The ball python misses you. x2 You hit the ball python but do no damage. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You barely miss the ball python. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. #. #. #. ######. .......## ###### #.J# #....# ##S####.≈≈.### #.@'.'.≈≈.'<# ##.'.'.≈≈.'.# #####.§≈.### #....# ###### You could see an endoplasm and a ball python. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, st_stairs_7 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Freeze || 6 Drink: Magic || 1 Armour: Robe || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 13 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 13 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts