Dungeon Crawl Stone Soup version 0.34-a0-1280-g2aef843f5c (webtiles) character file. Game seed: 2716549582493262524 56 defect the Chiller (level 3, 1/36 HPs) Began as a Merfolk Ice Elementalist on Nov 16, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:18 (563 turns). defect the Chiller (Merfolk Ice Elementalist) Turns: 563, Time: 00:02:19 Health: 1/36 AC: 21 Str: 10 XL: 3 Next: 97% Magic: 4/7 EV: 2 Int: 14 God: Gold: 35 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . (100%) d - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form, vertiginous, attractive A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 club d - a +0 short sword (weapon) Armour a - a +0 robe (melded) c - a +0 leather armour Scrolls c - a scroll of fear {unknown} e - 3 scrolls of identify {unknown} Potions g - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 5.3 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 14% 3 Ozocubu's Armour Ice 17% N/A 14% 3 Summon Ice Beast Ice/Summ 9% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History Jessica is heavily wounded. You feel sick. Jessica hits you with a +1 dagger of venom. You freeze Jessica. Jessica is almost dead. You feel sick. Jessica points at you and mumbles some strange words. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel sick. Jessica gestures wildly while chanting. Jessica blinks! It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. Jessica closely misses you. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. Jessica very coldly says, "I hate your company." Jessica hits you but does no damage. You are too injured to fight recklessly! Casting: Freeze (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +1 dagger of venom and wearing a +0 robe (almost dead, 100% to hit) You freeze Jessica. You kill Jessica! * * * LOW HITPOINT WARNING * * * You feel sick. Your Ice Magic skill increases to level 5! * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############ #..)........ ####♣# ###..#.# ###.#....# ###.#..#.### ###.#..#.#+# ###.#..#.### #.#..#.### #.#..#.### .....### There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 adders (D:2) An endoplasm (D:2) A hobgoblin (D:2) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 3 frilled lizards A goblin (D:1) 2 kobolds (D:1) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 378 | D:1 | You fall into a shaft and drop 1 floor! 402 | D:2 | Reached XP level 3. HP: 22/24 MP: 0/7 550 | D:2 | Noticed Jessica 560 | D:2 | Killed Jessica 560 | D:2 | HP: 1/36 [poisoned by Jessica] 561 | D:2 | Reached skill level 5 in Ice Magic 563 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, minmay_misc_feat_five D:2: minmay_razor_zed, layout_loops_ring, basic_ecumenical_altar, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Ice Magic | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.1 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Short sword || 8 Unarmed || 1 Cast: Freeze || 20 Drink: Attraction || 1 Moonshine || 1 Lignification || 1 Stab: Sleeping || 4 Armour: Robe || 14 None || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 560 | 560 | 0 | 3 | 446 | 2 | 280.0 | Dungeon | 560 | 560 | 0 | 3 | 446 | 2 | 280.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 375 daAuts D:2: 185 daAuts