Dungeon Crawl Stone Soup version 0.34-a0-1280-g2aef843f5c (webtiles) character file. Game seed: 1393864157305964244 95 defect the Chiller (level 4, 30/30 HPs) Began as a Merfolk Ice Elementalist on Nov 16, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:37 (1984 turns). defect the Chiller (Merfolk Ice Elementalist) Turns: 1984, Time: 00:03:38 Health: 30/30 AC: 2 Str: 8 XL: 4 Next: 66% Magic: 8/8 EV: 11 Int: 16 God: Gold: 113 SH: 0 Dex: 14 Spells: 2/9 levels left rFire . . . (100%) d - +0 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn e - quill talisman %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons d - a +0 short sword of venom (weapon) Missiles b - 4 silver javelins c - 20 poisoned darts Armour a - a +0 robe (worn) Talismans e - a quill talisman (worn) Scrolls c - a scroll of silence {unknown} e - a scroll of fear {unknown} h - a scroll of amnesia {unknown} j - 5 scrolls of identify {unknown} k - a scroll of butterflies {unknown} l - a scroll of teleportation {unknown} m - a scroll of noise {unknown} q - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - a potion of curing {unknown} n - a potion of might {unknown} o - a potion of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 5.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 b - Frozen Ramparts Ice 42% 1d7 4% 3 c - Ozocubu's Armour Ice 21% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 19% 1 Summon Ice Beast Ice/Summ 11% N/A 17% 3 Call Canine Familiar Summ 2% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading up here. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The wall freezes the hobgoblin. The hobgoblin is struck by your quills. You kill the hobgoblin! There is a stone staircase leading up here. The frozen ramparts melt away as you move. You see here a jackal corpse. You miss the frilled lizard. The frilled lizard bites you. You see here a jackal corpse. You freeze the frilled lizard. You kill the frilled lizard! You start resting. A bombardier beetle is nearby! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the bombardier beetle. You freeze the bombardier beetle. The bombardier beetle is severely wounded. You freeze the bombardier beetle! You kill the bombardier beetle! The frozen ramparts melt away. HP restored. Magic restored. There is a stone staircase leading up here. You see here a bombardier beetle corpse. q - a scroll labelled ERHOUVOZO You open the door. Found a stone staircase leading down. There is an open door here. You now have 104 gold pieces (gained 5). You now have 113 gold pieces (gained 9). Found a stone staircase leading up. A goblin comes into view. It is wielding a +0 club. Found a scroll labelled VIAKHL CISIN. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# #. .#.#.# #. #.##.#.#.# #. #...#.#.#. #. #.##.#.#.# #. ###.#.#.#.#. #. ...##.#.#.# ###.#.########...#.#.#. #.....@....#.#..#.#.#.# .....#.#.##.#.....#.#.#. ... #.#.##...#.##.#.#.. # #.#.######.#.#.#.#. ....# #..#.#.#.. .g... #...#####. ?..... ###.# ## ...... #.# ...... #.# You could see a goblin (asleep). Vanquished Creatures A bombardier beetle (D:3) 3 adders (D:2) 2 dart slugs An endoplasm (D:2) 6 hobgoblins 4 jackals (D:3) A quokka (D:1) 2 ball pythons (D:1) 6 bats 5 frilled lizards 3 goblins 4 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 311 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/5 940 | D:2 | Reached XP level 3. HP: 20/24 MP: 2/7 1026 | D:2 | Learned a level 3 spell: Frozen Ramparts 1030 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1181 | D:2 | Reached skill level 5 in Ice Magic 1832 | D:3 | Reached XP level 4. HP: 27/30 MP: 4/8 1984 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic D:2: layout_basic, minmay_octomino_j4 D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Ice Magic | 5 | 5.9 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 5 || 13 Melee: Dagger | 2 | || 2 Short sword | 6 | 5 || 11 Cast: Freeze | 45 | 3 || 48 Frozen Ramparts | 1 | 1 || 2 Stab: Sleeping | 6 | || 6 Armour: Robe | 18 | 4 || 22 Dodge: Dodged | 16 | 2 || 18 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1984 | 1908 | 76 | 4 | 1610 | 3 | 661.3 | Dungeon | 1984 | 1908 | 76 | 4 | 1610 | 3 | 661.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 917 daAuts D:1: 910 daAuts D:3: 156 daAuts