Dungeon Crawl Stone Soup version 0.34-a0-1280-g2aef843f5c (webtiles) character file. Game seed: 17839739704223004141 3 defect the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on Nov 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (181 turns). defect the Conjurer (Draconian Conjurer) Turns: 181, Time: 00:00:30 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 41% Magic: 1/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls c - a scroll of immolation {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the large door. Found 4 javelins. There is a large open door here. Found a chain mail. A rat comes into view. The rat squeaks loudly. The magic dart hits the rat but does no damage. A goblin comes into view. It is wielding a +0 dagger. You see here 4 javelins. There is a large open door here. A rat is nearby! The magic dart hits the rat. You kill the rat! Magic restored. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You start resting. Magic restored. There is a large open door here. There is a large open door here. You see here a +0 dagger. a - a +0 dagger (weapon) You see here 4 javelins. c - a scroll labelled ENONTAS RYLY A bat comes into view. The magic dart hits the bat but does no damage. The magic dart hits the bat. You kill the bat! An endoplasm comes into view. The magic dart hits the endoplasm. You kill the endoplasm! A bat comes into view. The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat. You kill the bat! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣#♣#♣#♣ #..##.## #..#.'....ß. #...#..####..#.#...... #...##....#..#.#...... #...#####....(.#ß≈≈≈≈§ .####...## ##.....####### .........# #..#### ......##.## #...# ....... #..###.#.. .##.##. #.@.#..#### #. #. ##..#.# # .. #..†. ....... ##.###... .# ## .. ## There were no monsters in sight! Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 181 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_rooms, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_lined_1, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small, infiniplex_forest_lined_corner, infiniplex_forest_clump_tiny, minmay_cut_off Action || total ---------------------------++------- Cast: Magic Dart || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 12 | 136 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 12 | 136 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts