defect Level 1 of the Dungeon (0, 0, D:1) 3 stones a kobold corpse (skeletalised by now) (1, 27, D:1) a +0 long sword (3, 10, D:1) a +0 club a +0 spear a goblin corpse (skeletalised by now) (6, 31, D:1) a +0 leather armour (8, 13, D:1) a bat corpse (skeletalised by now) (12, 12, D:1) a +0 short sword (32, 34, D:1) a +0 short sword a +0 dagger a kobold corpse (34, 4, D:1) 6 large rocks (41, 39, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 15, D:1) a bat corpse (skeletalised by now) (44, 38, D:1) a frilled lizard corpse (skeletalised by now) (45, 36, D:1) a rat corpse (skeletalised by now) (50, 41, D:1) a +0 dagger a goblin corpse (skeletalised by now)