Dungeon Crawl Stone Soup version 0.34-a0-1264-gf19d277d5e (webtiles) character file. Game seed: 16882632629649067948 53 defect the Conjurer (level 3, 18/26 HPs) Began as a Draconian Conjurer on Nov 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:04:16 (3004 turns). defect the Conjurer (Draconian Conjurer) Turns: 3004, Time: 00:04:16 Health: 18/26 AC: 6 Str: 9 XL: 3 Next: 62% Magic: 1/6 EV: 11 Int: 20 God: Gold: 81 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) c - +0 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) a - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons c - a +0 dagger of electrocution (weapon) Armour a - a +0 cloak (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of poison {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic d - 2 potions of berserk rage {unknown} f - 2 potions of moonshine c - 2 potions of curing k - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 11% 2 Slow Hex 8% N/A 16% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. You struggle to detach yourself from the web. You disentangle yourself. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 92% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is moderately wounded. (Press . to maintain the ray.) You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. You stop channelling your searing ray. The ribbon worm barely misses you. You hit the ribbon worm. You tail-slap the ribbon worm, but do no damage. The ribbon worm is moderately wounded. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You barely miss the ribbon worm. You tail-slap the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You hit the ribbon worm. Lightning courses through the ribbon worm! The ribbon worm is almost dead. The ribbon worm barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.# ##.# ........# ##.## ........# ....# ........# ....# ........# ....### ........# ....#<# ........# ....#.# .......w# ....#.# #@# ....#.# .#.# ....#.# ###.#.# ##+##.# ###...#.# #.####....##.# ### #.........#..# ..# #..###.##.#..# ..# #..#.#.##.#..# ..# #....#.......# You could see a ribbon worm. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 dart slugs 2 endoplasms (D:1) 5 hobgoblins 3 jackals (D:1) 3 quokkas 5 ball pythons (D:1) 3 bats (D:1) 4 frilled lizards 6 goblins 4 kobolds 3 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 286 | D:1 | Reached skill level 1 in Alchemy 475 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 521 | D:1 | Learned a level 2 spell: Searing Ray 620 | D:1 | Found a faded altar of an unknown god. 2032 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 3004 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, basic_ecumenical_altar D:2: layout_basic, minmay_tromino_v4_a Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Dagger || 22 Tailslap || 4 Cast: Magic Dart || 69 Searing Ray || 6 Read: Identify || 2 Armour: None || 16 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3003 | 2925 | 78 | 134 | 2546 | 2 | 1501.5 | Dungeon | 3003 | 2925 | 78 | 134 | 2546 | 2 | 1501.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2282 daAuts D:2: 721 daAuts