defect Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, -3, D:1) a hobgoblin skeleton (4, -1, D:1) a rat skeleton (7, 6, D:1) a jackal skeleton (10, 7, D:1) a +0 club a goblin skeleton (15, 9, D:1) a +0 ring mail (16, -1, D:1) a bat skeleton (17, -2, D:1) 2 flux baubles (19, 9, D:1) a rat skeleton (21, 22, D:1) a +0 dagger 3 stones a frilled lizard corpse (skeletalised by now) (22, 10, D:1) a frilled lizard skeleton (23, 25, D:1) a +0 whip a kobold corpse (skeletalised by now) (26, -8, D:1) a +0 club (26, 11, D:1) a +0 spear (27, 16, D:1) a +0 robe (29, -1, D:1) 2 javelins Level 2 of the Dungeon (3, -16, D:2) a ball python corpse (skeletalised by now) (6, -24, D:2) a bat corpse (skeletalised by now) (8, -29, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -4, D:2) a bat corpse (skeletalised by now) (16, -18, D:2) a hobgoblin skeleton (16, -2, D:2) a +0 ring mail (19, -12, D:2) an adder corpse (skeletalised by now) (22, -22, D:2) a +0 scale mail (32, -28, D:2) an adder corpse (skeletalised by now) (32, -18, D:2) a bat skeleton (32, -9, D:2) a +0 club a rat skeleton a goblin skeleton (33, -28, D:2) a +0 trident (33, -18, D:2) a +0 trident a +1 ring mail of poison resistance (47, -9, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +1 dagger (12, 1, D:3) a +0 spear (14, 3, D:3) a +3 halberd a gnoll skeleton (14, 11, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (15, 1, D:3) a +0 spear a gnoll skeleton (15, 8, D:3) a +0 hand axe a +0 leather armour (15, 9, D:3) a +0 club 2 boomerangs an orc corpse (skeletalised by now) (15, 10, D:3) a +0 whip 3 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (19, -13, D:3) a bat skeleton (20, 10, D:3) a hobgoblin corpse (skeletalised by now) (20, 12, D:3) a +0 club (21, 9, D:3) a +0 dagger (21, 10, D:3) a +0 club a +0 sling (21, 11, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (24, 1, D:3) a +0 spear (25, -2, D:3) a +0 whip a gnoll skeleton (25, 1, D:3) a +0 whip a gnoll skeleton (28, 17, D:3) a bat skeleton (33, 18, D:3) a +0 hand axe (35, 17, D:3) a +0 flail a +0 leather armour (36, 20, D:3) a +0 short sword 2 boomerangs (45, 11, D:3) a quokka corpse (skeletalised by now) (49, 20, D:3) a parchment of Kiss of Death (50, 3, D:3) a +0 animal skin (52, 22, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (1, 13, D:4) an iguana corpse (skeletalised by now) (10, 4, D:4) a +0 club (13, 27, D:4) a +0 hand axe a +0 ring mail (15, 27, D:4) a +0 robe (16, 12, D:4) 2 scrolls of blinking (16, 14, D:4) a potion of might (17, 26, D:4) +0 acid dragon scales an acid dragon skeleton (18, 11, D:4) a scroll of fear (18, 13, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (18, 15, D:4) a potion of curing (20, 6, D:4) a +0 dagger (29, 4, D:4) a +0 leather armour a +0 hand axe (29, 40, D:4) a hobgoblin corpse (skeletalised by now) (30, 5, D:4) a +0 club a goblin skeleton (31, 38, D:4) a +0 rapier (33, 20, D:4) a +0 spear (35, 15, D:4) a parchment of Summon Seismosaurus Egg (37, -1, D:4) a +0 spear (38, 14, D:4) a +0 hand axe a +0 dagger a kobold skeleton (39, 14, D:4) a +0 dagger (41, 14, D:4) a +0 chain mail a +0 flail an orc skeleton (43, -6, D:4) a +0 orcbow (45, -1, D:4) a howler monkey corpse (skeletalised by now) (47, 31, D:4) a +0 dagger (48, 1, D:4) 4 javelins (52, 11, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Xoloim's General Store a +3 leather armour (285 gold) 5 poisoned darts (45 gold) a parchment of Gloom (162 gold) a +0 rapier (82 gold) a parchment of Inner Flame (162 gold) a +0 quarterstaff (75 gold) a parchment of Stone Arrow (162 gold) (0, 1, D:5) a +0 rapier a +0 leather armour (32, -11, D:5) a +0 flail (32, -2, D:5) a water moccasin corpse an adder corpse (33, 7, D:5) a potion of enlightenment (34, -10, D:5) a +0 spear a +0 robe an orb of energy (35, -9, D:5) a +0 club a +4 scale mail a +0 whip a gnoll corpse (skeletalised by now) (41, 8, D:5) a +0 club (43, 8, D:5) a +0 club a +0 leather armour (44, -12, D:5) a ring of protection from fire (44, 8, D:5) a +0 dagger a +0 ring mail an orc skeleton