Dungeon Crawl Stone Soup version 0.34-a0-1184-gf20446e8b0 (webtiles) character file. Game seed: 13073494416047320938 11 defect the Conjurer (level 2, 9/20 HPs) Began as a Draconian Conjurer on Nov 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (213 turns). defect the Conjurer (Draconian Conjurer) Turns: 213, Time: 00:01:08 Health: 9/20 AC: 4 Str: 9 XL: 2 Next: 17% Magic: 1/5 EV: 11 Int: 18 God: Gold: 7 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 whip b - a +0 short sword (weapon) Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 1.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. You tail-slap the jackal, but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. You barely miss the jackal. The jackal misses you. You hit the jackal. Your tail-slap misses the jackal. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. Your magical contamination has completely faded away. You closely miss the jackal. Your tail-slap misses the jackal. The jackal is moderately wounded. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You barely miss the jackal. Your tail-slap misses the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal completely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . #. ######.## ... #........ #... #@# .....##h####?## #......h....... # # #....##.####.## . . #. #..#.##........ #. ..#............#. . ...#.##.#.#### #..##.#.##.#.### ...............# You could see 2 jackals. Vanquished Creatures 6 jackals (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 27 | D:1 | Reached skill level 1 in Alchemy 169 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 213 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, ebering_ecumenical_altar_box, corner_web_ring Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 38 Melee: Unarmed || 12 Tailslap || 6 Short sword || 26 Cast: Magic Dart || 12 Armour: None || 23 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 212 | 198 | 14 | 23 | 103 | 1 | 212.0 | Dungeon | 212 | 198 | 14 | 23 | 103 | 1 | 212.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 212 daAuts