Dungeon Crawl Stone Soup version 0.34-a0-1184-gf20446e8b0 (webtiles) character file. Game seed: 12470943554367878548 8 defect the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Nov 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:59 (303 turns). defect the Conjurer (Draconian Conjurer) Turns: 303, Time: 00:00:59 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) a - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 sling (weapon) Scrolls c - a scroll of noise {unknown} e - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 1.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! d - a red potion A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. The ball python hisses angrily. The ball python is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 2! You can't go down here! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. e - a scroll labelled VAIPPI GOCOMME A goblin comes into view. It is wielding a +0 club. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.# #.#.# #.#.# #.#.# #...# #.### # #.# ...##.#####.# #.....@....# ####.$####.# ##. #.# .. ..# ##. ### #. #g .. You could see a goblin (asleep). Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 83 | D:1 | Reached skill level 1 in Alchemy 255 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 258 | D:1 | Learned a level 2 spell: Searing Ray 303 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Fire: Sling || 11 Cast: Magic Dart || 10 Armour: None || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 306 | 306 | 0 | 8 | 250 | 1 | 306.0 | Dungeon | 306 | 306 | 0 | 8 | 250 | 1 | 306.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 306 daAuts