Dungeon Crawl Stone Soup version 0.34-a0-1184-gf20446e8b0 (webtiles) character file. Game seed: 3633441271547377009 4 defect the Conjurer (level 1, 10/14 HPs) Began as a Draconian Conjurer on Nov 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (141 turns). defect the Conjurer (Draconian Conjurer) Turns: 141, Time: 00:00:39 Health: 10/14 AC: 4 Str: 9 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 18 God: Gold: 32 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Scrolls c - a scroll of immolation {unknown} e - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 1.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Grave Claw Necr 2% 2d7 26% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Animate Dead Necr 1% N/A 87% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Magic restored. Found a ring mail. A kobold and 2 jackals come into view. The magic dart hits the kobold. The kobold is severely wounded. The magic dart hits the kobold. You kill the kobold! You start resting. Magic restored. The jackal barks! A jackal comes into view. The magic dart hits the jackal. The jackal is severely wounded. The jackal barks! A kobold comes into view. It is wielding a +2 short sword of draining. The magic dart hits the jackal. You kill the jackal! The kobold shouts! The jackal barks! A rat comes into view. Your Alchemy skill increases to level 1! The magic dart hits the jackal. The jackal is lightly wounded. You closely miss the jackal. Your tail-slap misses the jackal. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. You completely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. The jackal barely misses you. The jackal bites you. The jackal barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..#####...#..##...##..# .........#..##.....##..# #........#..#.......#..# .... ..#.[....#..+...<...+[.# ..K. ....##...#..#.......#..#..hh. ....##...#..##.....##..#..... ###..#....#..##...##..#.)..# #......#•..##+##...#....# ##.#.....#....@hK..#.....# #.........##...h.##......# ....#.........#####........# ### #..................?..... #..#.>...........#.##...# ..............#.....##.# ..# .........#..######.## .# .# .........#..# #. .# # .........#..# #. .# You could see 2 jackals and a kobold. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 130 | D:1 | Reached skill level 1 in Alchemy 141 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_rooms, serial_bayou_lagoon_a Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Magic Dart || 8 Armour: None || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 141 | 141 | 0 | 22 | 81 | 1 | 141.0 | Dungeon | 141 | 141 | 0 | 22 | 81 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 141 daAuts